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6 August 2nd, 2022

Kenny (The Walking Dead Season 2) by E-scope12 with credit to FrankDP1 for the pose.
[Misc - Texture, Vertex, Import - Trophy]



I imported Kenny as a trophy. Ripped from The Walking Dead: The Telltale Definitive Series. Goes over SnakeR1 in private/wii/app/RSBE/pf/toy/rig/SnakeR1.brres

MEGA: https://mega.nz/file/ydABUAqC#H4mt153EIIsu3OoMjgxhChldKdEjWL6VJ3hO8_-gN2I

3 May 25th, 2022

WORLD ZONE by E-scope12
[Audio - Stage/Menu]



(Source: RED ZONE×世界にひとつだけの花)
25 June 4th, 2022

Whirl Islands (HeartGold and SoulSilver Remake) by E-scope12 with credit to LenSho, Dranakar, TE Team for revamping it
[Stage - Texture, Vertex, Import - Final Destination]



I modified LenSho's Whirl Island Stage and imported Lugia's model from Sword and Shield and textures from Pokémon HOME using Ninja Ripper. Comes with Shiny Variant as well.

Update 6/4/2022: Updated Lugia's Textures from Pokémon HOME.

44 June 4th, 2022

Bell Tower (HeartGold and SoulSilver Remake) by E-scope12 with credit to LenSho
[Stage - Texture, Vertex, Import - Battlefield]



I modified LenSho's Bell Tower Stage and imported Ho-Oh's model from Sword and Shield and textures from Pokémon HOME using Ninja Ripper. Comes with Shiny Variant as well.

Update 6/4/2022: Updated Ho-Oh's Textures from Pokémon HOME.

17 May 5th, 2022

Delfino Plaza: X (3.0) by E-scope12, Xerom with credit to Xerom, Nanobuds, Starwaffle
[Stage - Texture, Vertex, Import - Delfino Plaza]



Made for Project M. Goes over Skyworld. Goes over Delfino Plaza with a .rel. All I did was add the Remake Styles, Wii U Version and vBrawl Version.

Game Banana: https://gamebanana.com/mods/375592

40 November 24th, 2022

Delfino Plaza (Remake) (Brawl, PM 3.6, P+) by E-scope12
[Stage - Texture, Vertex, Import - Delfino Plaza]



Delfino Plaza received a great overhaul since it's debut in Super Smash Bros. Brawl with a lot of improvements and new vertex colors.

Update 2/1/2022: I fixed a few objects and polished them up and added a Brawl Style Version of the Stage.

Update 2/19/2022: Revamped some objects and added Versions with Brawl Skydome, Wii U Skydome, Ultimate Skydome and Sunshine Skydome

Update 4/25/2022: Added 2 Wooden Boxes and the Logs that appear on the Eastern Island. Revamped More Objects and Improved Vertex Colors.

Update 8/17/2022: Added 2 Signs and that appear on the Boathouse and Building. Revamped More Objects and Improved Vertex Colors. Also has 10 Pillars.

Update 11/24/2022: Revamped polygon91 and polygon187.

MEGA: https://mega.nz/file/nY4RRC7A#gS1yYYun9-SXPy5pA5jU8x8DGjzA2dpODyjc8CyeMtA

Google Drive: https://drive.google.com/file/d/1JIqD2ZaL40p2SvqwbUmInp6Yqa5p9xfg/view?usp=sharing

MediaFire: https://www.mediafire.com/file/wm7e9aa0waa7yub/Delfino+Plaza+(Remake)+(Brawl,+PM+3.6,+P+).zip/file

*COMPLETE CHANGELIST* from the Brawl version:
- Most of the objects have been fixed and improved and were extracted from Super Mario Sunshine and Super Smash Bros. for Wii U.
- The manholes are now blue like in Super Mario Sunshine.
- Added back the 3 missing palm trees.
- Has a version with the Banana Palm Tress like in Brawl and a version with the Original Palm Trees from Super Mario Sunshine.
- The Grand Pianta Statue appears on the background of the stage.
- The cannon that transported Mario to Pinna Park appears on the background of the stage.
- The pipes on top of both the Shine Gate that led to Pianta Village and the building in front of it which led to Sirena Beach appears on the background of the stage.
- The Ricco Harbor and Pinna Park are no longer a rectangular shape model and have been replaced with the ones extracted from Super Mario Sunshine.
- The Flags appear on the background of the stage but they are static.
- Uses the original textures from Super Mario Sunshine.
- The Ocean has been extracted and ported from Super Smash Bros. for Wii U.
- Has a Battlefield Form and Omega Form.
- The Stage has a lot of new vertex colors.
- The Bells have been extracted and ported from Super Smash Bros. for Wii U.
- The Shine Sprite has been extracted and ported from Super Smash Bros. for Wii U.
- Has a version with the Skydome imported from Super Smash Bros. Brawl, the Skydome imported from Super Mario Sunshine, the Skydome imported from Super Smash Bros. for Wii U, and the Skydome imported from Super Smash Bros. Ultimate.
- The Boathouse have been extracted and ported from Super Mario Sunshine.
- The Lighthouse have been extracted, modified and ported from Super Mario Sunshine.
- The Nozzle Doors have been added to the background of the Plaza and has been extracted from Super Mario Sunshine.
- The jail has been fixed and the jail cells are no longer a rectangular shape model.
- The Fruit Baskets appear on the background of the stage.
- The Super Rock on the Lighthouse appears on the background of the stage.
- The BillBoard Signs appear on the background of the stage.
- The Weather Cocks appear on the background of the stage.
- The manholes are no longer a rectangular shape and have been ported from Super Smash Bros. Ultimate.
- The Wooden Boxes have been added to the background and have been ripped from Super Mario Sunshine.
- The Logs that appear on the East Island have been added to the background and have been ripped from Super Mario Sunshine.

18 June 9th, 2021

Fixed Pokémon Stadium 2 by E-scope12
[Stage - Texture, Vertex - Pokemon Stadium 2]



I modified Pokemon Stadium 2 and gave the Pokemon Texture animations and fixed their textures. Shiny version Included.

MEGA: https://mega.nz/file/LRhwHQQD#j9Ie4uMBm3edsI5pn3Z5JMNmazgboXwGewSF8uIRTgk

Game Banana: https://gamebanana.com/mods/293709

23 June 3rd, 2021

Yoshi's Island Redone (Melee) (Smash U) by E-scope12, Edwguard Flows with credit to DelsinC, Edwguard Flows, and ThatNintendoNerd
[Stage - Texture, Vertex, Import - Yoshi's Island (Melee)]



I decided to import DelsinC's Yoshi's Island Redone into Brawl. Credits go to DelsinC, ThatNintendoNerd and Edwguard Flows.

MEGA: https://mega.nz/file/Dc43kKqR#Xa_t-m-OzR_V-eIcR4tcfe1sJ-oEPg8V5wWYvIIBDXs

Game Banana: https://gamebanana.com/mods/292096

26 June 6th, 2021

Delfino Plaza (Omega Form) (Brawl Styled) by E-scope12
[Stage - Texture, Vertex, Import - Delfino Plaza]



I did a Brawl Style Version of Delfino Plaza's Omega Form. Comes with versions with Extra Elements and without Extra Elements. Has a .rel to port over Delfino Plaza.

MEGA: https://mega.nz/file/mIQlTATY#8Sg9-0A7QO0rLuuD6se4rAoT_7Cel0747qQQ2v_v1Rk

Game Banana: https://gamebanana.com/mods/291796

11 May 30th, 2021

Shiny Pokemon Spear Pillar by E-scope12
[Stage - Texture - Spear Pillar]



You can now play on Spear Pillar where the Pokemon are shiny textures ripped from Pokemon Battle Revolution.

26 April 8th, 2021

[vBrawl/Project M 3.6] Speartlefield V2 by E-scope12, Syvkal, MarioDox with credit to MarioDox, SmashBroski, Tybis & Syvkal for the Caveless Spear Pillar, PMDT
[Stage - Vertex, Import - Spear Pillar]



Spear Pillar is now a legal reskin! Speartlefield, a 1:1 reskin of PM Battlefield and vBrawl Battlefield with the same camera, blastzones, spawn points, collisions, and so on for tourney legal battles. I decided to give it a mass improvement.

*COMPLETE CHANGELIST* from the Brawl version:
- The Pokemon have 512x512 Textures.
- Cresselia's Version of Spear Pillar has the default Green Tint instead of Dialga's Blue Tint.
- Comes with Shiny Variants.
- Fixed Stage Lighting on Palkia's Version to match the stage color.

To-do List

- Add a Giratina version and import Giratina's model from Pokemon Battle Revolution.
- Add an Arceus version and import Arceus' model from Pokemon Battle Revolution.

17 May 16th, 2021

Fixed Cresselia's Spear Pillar. by E-scope12
[Stage - Texture, Vertex - Spear Pillar]



I change the tint for Cresselia's Spear Pillar and made it the default green tint like in Super Smash Bros. Ultimate. Goes over STGTENGAN_3.

23 May 31st, 2021

Fixed Brawlified Spear Pillar by E-scope12, Tybis, SmashBroski, Syvkal with credit to Tybis, SmashBroski, Syvkal
[Stage - Vertex, Texture - Spear Pillar]



Hi guys. I'm back with a new mod called Fixed Brawlified Spear Pillar. I made some changes from this to the original.

MEGA: https://mega.nz/file/LZwmzSKb#pyEfc8iZp0Qqp7LDlL1tezrhjLsT3gHBQYvwntqhcHk

*COMPLETE CHANGELIST* from the Brawl version:
- The Pokemon have their original textures ripped straight from Pokemon Battle Revolution.
- Cresselia's Version of Spear Pillar has the default Green Tint instead of Dialga's Blue Tint.
- Comes with Shiny Variants.
- Dialga and Palkia's Enter Animations move while coming on the stage.
- Fixed Stage Lighting on Palkia's Version to match the stage color.
- Added Hazardless, Empty, Battlefield, Omega and Caveless Versions of the stage.
- Added Platformless Versions of the stage.
- Fixed the Platform Lights Materials and changed Palkia Platforms to make them a little more pink.
- Added an animation to make the platforms stationary and updated the Battlefield Form Platforms and added a module that disables the moving platforms.

To-do List

- Add a Giratina version and import Giratina's model from Pokemon Battle Revolution.
- Add a Darkrai version and import Darkrai's model from Pokemon Battle Revolution.
- Add an Arceus version and import Arceus' model from Pokemon Battle Revolution.

9 March 5th, 2021

Beyond Good & Evil HD - Sins of the Father ~ DomZ Chorus by E-scope12
[Audio - Stage/Menu]



I converted the Sins of the Father ~ DomZ Chorus Soundtrack from Beyond Good & Evil to brstm to use for Brawl/Project M.
(Source: Beyond Good & Evil)
4 March 5th, 2021

Beyond Good & Evil HD - Sins of the Father by E-scope12
[Audio - Stage/Menu]



I converted the Sins of the Father Soundtrack from Beyond Good & Evil to brstm to use for Brawl/Project M.
(Source: Beyond Good & Evil)
1 March 5th, 2021

Beyond Good & Evil HD - Intrusion Alert by E-scope12
[Audio - Stage/Menu]



I converted the Intrusion Alert Soundtrack from Beyond Good & Evil to brstm to use for Brawl/Project M.
(Source: Beyond Good & Evil)
2 March 5th, 2021

Beyond Good & Evil HD - Fear the Reaper by E-scope12
[Audio - Stage/Menu]



I converted the Fear the Reaper Soundtrack from Beyond Good & Evil to brstm to use for Brawl/Project M.
(Source: Beyond Good & Evil)
1 March 5th, 2021

Beyond Good & Evil HD - Disturbing the DomZ by E-scope12
[Audio - Stage/Menu]



I converted the Disturbing the DomZ Soundtrack from Beyond Good & Evil to brstm to use for Brawl/Project M.
(Source: Beyond Good & Evil)
2 March 5th, 2021

Beyond Good & Evil HD - Dancing with the DomZ (Part 2) by E-scope12
[Audio - Stage/Menu]



I converted the Dancing with the DomZ (Part 2) Soundtrack from Beyond Good & Evil to brstm to use for Brawl/Project M.
(Source: Beyond Good & Evil)
1 March 5th, 2021

Beyond Good & Evil HD - Dancing with the DomZ (Part 1) by E-scope12
[Audio - Stage/Menu]



I converted the Dancing with the DomZ (Part 1) Soundtrack from Beyond Good & Evil to brstm to use for Brawl/Project M.
(Source: Beyond Good & Evil)
1 March 5th, 2021

Beyond Good & Evil HD - Invasion by E-scope12
[Audio - Stage/Menu]



I converted the Invasion Soundtrack from Beyond Good & Evil to brstm to use for Brawl/Project M.
(Source: Beyond Good & Evil)
26 February 27th, 2021

Delfino Plaza (Super Mario Sunshine Style) by E-scope12
[Stage - Texture, Vertex, Import - Delfino Plaza]



After 2 years of hiatus, I decided to come back to brawl Modding. This time, I made a texture mod for Delfino Plaza to make it look more like Super Mario Sunshine Style with most of the textures extracted from Super Mario Sunshine. Some of them had to be modified to fit the style.

150 September 1st, 2019

SSBB - Ultimate Spear Pillar by E-scope12, Tybis, SmashBroski, Syvkal with credit to Tybis, SmashBroski, Syvkal, RandomTBush
[Stage - Texture, Vertex, Import - Spear Pillar]



Hey guys. I'm back with a new Spear Pillar mod. I imported the Pokemon Models from Super Smash Bros. Ultimate into Brawl's Spear Pillar. Comes in 4 forms and 3 versions each: Battlefield, Omega, Caveless Empty, No Hazards, and Hazards. SSS assets included. It also comes with a few extra stuff.

- Caveless versions: The cavern portion of the stage is gone.
- All versions: Pokémon models imported from Super Smash Bros. Ultimate.
- Extra Versions: Has versions for Giratina.
- Empty: No Pokemon
- No Hazards: Legendary Pokemon appear in background and do not produce hazards.
- Hazards: Legendary Pokemon appear and produce hazards (beams, gravity, etc.) I had to resize most of the textures on the Giratina Versions (Hazards) to reduce filesize.

Note: Palkia here has a rigging issue where if you rotate it’s Jaw bone, it’s mouth rotate’s in a weird way. It's not noticeable during gameplay. Uxie here has a rigging issue where its arms are partly attached to its torso. This is actually an error with the original model, it's just not noticeable during gameplay as its arms are always at its side.

Album: https://imgur.com/gallery/NBTS53q

Install:
Delete tengan.rel in module and replace TENGAN_1,2, & 3 in melee with the desired version files.

92 October 20th, 2018

Project M 3.6 - Caveless Spear Pillar (Sun & Moon) by E-scope12, Tybis, SmashBroski, Syvkal with credit to SmashBroski, Syvkal, Tybis, & RandomTBush for the Pokémon Sun & Moon Models
[Stage - Texture, Vertex, Import - Spear Pillar]



An alternative take on Brawl's Spear Pillar catering to competitive and casual players. Comes in three versions: Empty, No Hazards, and Hazards. SSS assets included.

- All versions: The cavern portion of the stage is gone.
- All versions: Pokémon models imported from Pokémon Sun & Moon.
- Extra Versions: Has versions for Giratina & Arceus.
- Empty: No Pokemon
- No Hazards: Legendary Pokemon appear in background and do not produce hazards.
- Hazards: Legendary Pokemon appear and produce hazards (beams, gravity, etc.)

Install:
Delete tengan.rel in module and replace TENGAN_1,2, & 3 in melee with the desired version files.

39 October 17th, 2018

Giratina's Spear Pillar (Sun & Moon) by E-scope12 with credit to RandomTalkingBush for the script to rip the X/Y models.
[Stage - Import - Spear Pillar]



STGTENGAN_1/2/3

Giratina can jump on the stage at anytime.

Model ripped from Pokémon Sun/Moon. Animations from Pokémon Sun/Moon. Has 2 forms.

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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