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63 April 16th, 2019

Smash Ultimate - Dracula's Castle BOSS [BETA VERSION] by BraveDragonWolf with credit to Tofu from the Steam Workshop community for ripping the stage
[Stage - Texture, Vertex, Import - Final Destination]



You thought I couldn't do it....


This is my second stage import and my first Smash Ultimate stage import. It has slight frame rate drops on console but it's nothing really.

This is a BETA version because I seriously need to improve the pillar's lighting. I don't have an artist for that.

- This has the same vintage stage effect as the original game

91 April 12th, 2019

Noire Lance/Glaive PSA for PMEX v1.0 by VirtualBeef, BraveDragonWolf, Pokemaster Ely with credit to BraveDragonWolf for the original 4GO Noire Import and PSA, the sfx used and some animtions, ely for additional costumes, importing a new face, editing animations and help with testing, CSProject used for rendering the cosmetics, JOJI for the soundbank and effect.pac expansion codes and their guides, MoeNDerrty, Large Leader, Revan and Shiny Mammoth for the some of the lance animations from their Weapon Switch Chrom Moveset, Legacy XP devs and Lillith for some animations and psa coding, Jocky for the Black Knight Model parts, soundsresource for additional sfx.
[Character - Texture, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



DISCLAIMER: This is not the same moveset as BragonDragonWolf's 4GO Noire PSA.

This PSA aims to make Noire more of a lance/glaive fighter rather than a sword fighter as her main weapon in 4GO is a glaive. This PSA comes with expanded sfx and gfx, also changes side taunt to cycle through chibi versions of Noire, Uni, Black Heart and Black Sister with appropriate sfx.

It also includes fully rendered SD and HD cosmetics.

Requires the following codes:
- Effect.pac Roster Expansion System [JOJI]
- SoundBank Expansion System [JOJI]

Noire's Soundbank ID is 0x000001F7

You can find these codes here: http://ssbbhack.web.fc2.com/

This download only includes PAC Files, as I use the extremely useful no PCS Files code by DukeitOut:
[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

If you find or experience any issues with this mod, Please PM me.

150 March 17th, 2019

Smash Ultimate Captain Falcon by BraveDragonWolf with credit to Ageha-Workshop for uploading to Steam Workshop, Sundown for the ripping the textures, ShotgunColors, and DSX8 for the original Wii U model,
[Character - Texture - Captain Falcon]



This is still the Wii U Falcon model. So...Now you know that nothing is different in Smash Ultimate except the texture details.

Smash Ultimate Falcon on Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1631465471

149 February 23rd, 2019

Dark Samus (Unedited Skeleton) by BraveDragonWolf with credit to SubsonicBeatz154 for ripping the model
[Character - Import - Samus]



With this version you can use with any moveset. (If you have the other version, you will have a good rig but, that's not important...)

For my next imports in the future, I WILL NOT do this again only if the model won't look to stupid trying to fit it with editing any bones.
My Smash Ultimate Ridley is a good example.

158 February 22nd, 2019

Smash Ultimate Dark Samus by BraveDragonWolf with credit to SubsonicBeatz154 for ripping the model, Crony, Nuke, DivineOverlord, Vangis and Razanak7 for the original moveset
[Character - Texture, Import, Other (Effects, Animations, Final Smash, etc.) - Samus]



You need this moveset along with the fitmotion I edited for it.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22291

The main plan was to have this model over the most popular Dark Samus PSA.

156 March 1st, 2019

Edge Lighting Sm4sh Cloud by BraveDragonWolf with credit to ThatTrueStruggle
[Character - Texture - Ike]



IMPROVEMENTS! RE-FREAKIN DOWNLOAD!! 2/28/19
But seriously...Re-download. This update is perfection.
added some small spec maps with an acceptable size.
---------------------------------------------

I realize how important edge lighting is to most character imports, so I started going crazy and having fun by giving most of my imports some edge textures.
---------------------------
YOU SHOULD ALREADY HAVE MY EDITED MOVESET FOR THIS MOD.
I put edge everywhere on his body except his arms. (Too much exposure.) ALSO! THE KINGDOM HEARTS CLOUD MODEL IS NOT INCLUDED!

130 April 11th, 2019

Neptune PSA for PMEX v1.5 (Victory Neptune Update) by VirtualBeef, BraveDragonWolf, Pokemaster Ely with credit to BraveDragonWolf for the original PSA, ely for the pose used in Victory Neptune's cosmetics and for the help with making the PSA PMEX compatible, soundsresource for the sfx used, Lillith for their Separated Roy SFX for PM 3.6 which was used as a guide/base for sfx, CSProject used for rendering the cosmetics, JOJI for the soundbank and effect.pac expansion codes and their guides.
[Character - Texture, Vertex, Import, Moveset (PSA) - Custom Character]



UPDATE: Added Victory Neptune to this pack, also comes with both HD and SD cosmetics posed by ely.

Here's BraveDragonWolf's Neptune ported over to PMEX fully with brand-new sfx and some new gfx. Also includes balancing changes such as Neptune's side taunt no longer healing her, instead it now shows a chibi version of either herself, Nepgear, Plutia or Peashy with appropriate sfx.

It also includes fully rendered SD and HD cosmetics.

Requires the following codes:
- Effect.pac Roster Expansion System [JOJI]
- SoundBank Expansion System [JOJI]

Neptune's Soundbank ID is 0x000001F6

You can find these codes here: http://ssbbhack.web.fc2.com/

This download only includes PAC Files, due to me using the extremely useful no PCS Files code by DukeitOut:
[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

If you find or experience any issues with this mod, Please PM me.

55 February 10th, 2019

Omega + Battlefield HD Kongo Falls by BraveDragonWolf with credit to Edwguard Flows (I used the main platform model from his deserted island stage) Layell, AlGeorgeRomo, and The Smash 2 Team for the original stage
[Stage - Vertex, Import - Jungle Japes]



This isn't the Smash Ultimate import. I re-created the splashboard model to have an omega and battlefield form.

May have some lag with more than three imported models with certain number of polys or with three high poly models. Brawl models won't lag though. It's alright to play a 1-on-1 battle with some high poly models too. I also lowered some more textures a bit too.

The detail of this stage will never be as good as the actual kongo falls stage in smash ultimate.

134 January 31st, 2019

Venom (Marvel vs Capcom Inifinte) by BraveDragonWolf with credit to Whoever created the original Venom moveset, 8Yaron8 for the model format, and Fewtch for classic and blue textures
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Fox]



This was a very high poly model and...now it's not.

This moveset is very old and under balanced and I don't know who the original creator is since the mod isn't on the vault anymore.
The voice clips were edited by me to give him a much deeper voice since I think his normal voice just doesn't match his appearance very much.

Hell, it's based off the original voice mod from the game...

263 January 26th, 2019

Smash Ultimate Ridley by BraveDragonWolf with credit to Sneakyerz for ripping the model
[Character - Import, Other (Effects, Animations, Final Smash, etc.) - Pit]



PLEASE READ!
--------------------

This comes with a fit motion file for a serious reason.
Use the moveset file from this mod: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210999

- Let's be realistic here and agree that this model would look fuckin stupid if I had to make it fit the skeleton that was made for the Ridley beta moveset.

- I decided to put this over the Ridley PSA that's over Pit instead of the classic Ridley PSA because I DON'T USE Project M or BrawlEx.
If you want this over the classic Ridley PSA, you'd have to probably pay me, (time is money) port the classic Ridley over Pit somehow, OR re-rig the whole models yourself. Don't ask if I'll ever decide doing it on my own will.

66 January 17th, 2019

Megadimension Neptunia - NEXT CPU's Full Import by BraveDragonWolf
[Character - Import - Zero Suit Samus]



Moveset is highly required: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214869

PM me if you like these mods if you want so I can know what's up!

- also, the eyes have a final smash glow instead of using a glow map.

17 January 7th, 2019

Cybrdimension Nepgear by BraveDragonWolf with credit to Vanilluxe92 for ripping the voice clips
[SFX - Toon Link]


I COULDN'T FIND ANY PROPER PREVIEWS.

She didn't have a lot of voices that I could work with but, it's still worth to download. She still has most of her voices from Neptunia Victory.

You need this mod! http://forums.kc-mm.com/Gallery/BrawlView.php?Number=217154
Preview (Source: Cyberdimension Neptunia 4 Goddesses Online)
20 January 7th, 2019

Cybrdimension Neptune + Updated PSA by BraveDragonWolf with credit to Vanilluxe92 for ripping the voice clips
[SFX - Sonic]


I COULDN'T FIND ANY PROPER PREVIEWS.

You NEED the updated PSA file.
And also this mod: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=217153
Preview (Source: Cyberdimension Neptunia 4 Goddesses Online)
21 January 7th, 2019

Cybrdimension Noire + Updated PSA by BraveDragonWolf with credit to Vanilluxe92 for ripping the voice clips
[SFX - Link]


I COULDN'T FIND ANY PROPER PREVIEWS.

You NEED the updated PSA file.
You also need the mod if haven't downloaded it already

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=217155
Preview (Source: Cyberdimension Neptunia 4 Goddesses Online)
53 January 7th, 2019

The City of Heroes HD by BraveDragonWolf with credit to DSX8 for the original stage, Storque12 for the Porsche GT model, Yamen3D for the BMW model, JasonOwen for the T-90 tank model, and 3DRegenerator for the Havoc Chopper and the patrol car
[Stage - Texture, Vertex, Import - Mushroomy Kingdom]



MAJOR EDIT!:1/7/19
------------------------
Added a rain drop texture animation to the ground! It's sorta like
rain hitting the ground but, it's worth a re-download now.

I promise this is the last and final version...

If you liked my HD Kongo Falls stage, I'm 100% sure you'll love this stage more than before!

- New helicopter

- New police car

- New and improved billboard renders done by me

- Stage has global illumination...No (I wish...)

- Rainy version is a lot more wet

142 December 25th, 2018

Cyberdimension Neptunia 4 Goddesses Online: Noire + All Weapons by BraveDragonWolf with credit to leondanny56 for the original PSA, Nao-Chan, and Kuroyasviel from the Steam Workshop for the models
[Character - Texture, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Link]



Permission Required for customization.
------------------------------------------

My waifu, Noire!

Merry Christmas!

This has:

- Updated PSA
- Facial expressions
- FS eyes
- All costumes
- Cosmetics
- Voices
-No metal textures (I forgot) but you can add them yourself with Brawlcrate.

91 December 28th, 2018

Cyberdimension Neptunia 4 Goddesses Online: Nepgear + All Weapons by BraveDragonWolf with credit to Lillith, Nao-chan, Project M Team, crazyhandmasterhand, Legacy XP Team, jaystring, JOJI for the Legacy XP Project M Lucina moveset, Thany, Kienamaru, and Kuroyasviel from the Steam Workshop for the models
[Character - Texture, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Toon Link]



Permission Required for customization.
------------------------------------------
Merry Christmas everyone.

I literally worked my ass off and I started to enter a rapid aging state making the Cyberdimension imports...Anyway...This mod has some of the animations from the Legacy XP Project M Lucina moveset...

This has:
- Updated Boneset (Old Nepgear models may not look proper because of the edited bones)
- Facial expressions
- FS eyes
- All costumes
- Cosmetics
- Voices
-No metal textures (I forgot) but you can add them yourself with Brawlcrate.

140 January 6th, 2019

Cyberdimension Neptunia 4 Goddesses Online: Neptune + All Weapons by BraveDragonWolf with credit to Thany for Hybrid Roy animations, and Kuroyasviel from the Steam Workshop for the models
[Character - Texture, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Sonic]



Permission Required for customization.
------------------------------------------

EDIT 1/5/19: Slight rig fix on Neptune's Parka dress.

NEPTUNIA FANATIC EDITION!
Enjoy Neptune and Adult Neptune together!
----------------------------------
Merry Christmas!

This has:

- Updated Boneset (Old Netune models may not look proper because of the edited bones)
- Facial expressions
- FS eyes
- All costumes
- Cosmetics
- Voices
-No metal textures (I forgot) but you can add them yourself with Brawlcrate.

70 November 20th, 2018

Dive Into Purple Heart by BraveDragonWolf with credit to Edwguard Flows, Robz, Mewtwo2000 and Sandfall
[Stage - Texture, Vertex - Final Destination]



[EDIT 2]: Updated Character lighting!

[EDIT]: Added Purple Heart's theme...Don't know why I didn't before.
-----------

I just want to be noticed...


I made the stage slightly bigger for my own use because I'm different...

180 November 16th, 2018

Boxing Ring (Final Edits...) by BraveDragonWolf with credit to DSX8
[Stage - Texture, Vertex, Import - Pokemon Stadium 2]



- ALL AUDIENCE SETS ARE FULLY ANIMATED! (EXCEPT FOR THE STATIC MODELS)

- Fire is much noticeable and in gorgeous detail now

- Also got rid of some audiences that were WAY off screen, lowered their texture resolutions as well, thought it may help reduce a bit of lag. (But it matters how much detail is on the screen)

.REL file is in the previous version: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=216869

163 November 9th, 2018

HD Kongo Falls V2 by BraveDragonWolf with credit to Layell, AlGeorgeRomo, and The Smash 2 Team for the original stage
[Stage - Texture, Vertex, Import - Jungle Japes]



EDIT 2: 11/9/18
Lowered some unnecessary textures with resolutions that doesn't need to be 512 to reduce a bit of lag.
---------------------------------------

EDIT: 10/31/18
Fixed the sun glare a bit and some edits to the rock under the splash logs.
---------------

Poured my damn heart into this...

This time, it isn't based off of the Smash Ultimate Kongo Falls, but it's pointed in that direction. I deleted the first version of this and it's mostly my HD version of the Melee Kongo Falls to be exact. It's got a lot of lights...Not necessarily a bad thing.

Old version: https://imgur.com/a/WEc5KEk

44 November 29th, 2018

World E-Castle V2 by BraveDragonWolf
[Stage - Texture, Vertex - Final Destination]



EDIT 1: Smaller size now.

THERE! Now it feels like a home...

139 October 5th, 2018

Chomper - The Beast of Light Moveset by BraveDragonWolf with credit to The PMDT for this old base moveset, Nyspa for the \"Up Air\" coding from his Ether Bowser PSA, KTH, Nanobuds, LJSTAR for the original import of the Wii U Bowser model, and ThatTrueStruggle for the Hyrule Warriors Ganon hair model
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Bowser]



This is my OC and he is to completely replace Bowser with his moveset. This means that this moveset is only compatible with this model. This isn't a very OP PSA...except the final smash.

Read all the info that's included!

86 October 5th, 2018

Improved Playable Sacred Land by BraveDragonWolf with credit to dRage, and Angelglory
[Stage - Vertex, Import - Halberd]



I thought this place was missing something...

118 September 15th, 2018

IMPROVED! Basin by BraveDragonWolf with credit to dRage, and Angelglory
[Stage - Texture, Import - Distant Planet]



There must have been a solar eclipse in the first version!

Brighter stage ambient color and character lighting.

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