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31 April 10th, 2019

PM 3.6 Roy with Captain Falcon Knee by Azure Doctor with credit to My friend Andrew for the idea
[Character - Moveset (PSA) - Custom Character]



Yes. Also just like with PM Captain Falcon, if you press D-Pad up as soon as you land the knee, Roy will say eeyaaah.

479 December 15th, 2016

PM/Sm4sh -Mix- Roy by Azure Doctor with credit to Huge thanks to both Kagerou Imaizumi for providing the animations and Nao-Chan for cleaning the animations. Additionally to the PM team for 3.6 Roy, Luna Shinfokku (Sword trail), and Thany.
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



PM 3.6 Roy with Smash 4 Jab, Dash Attack, Utilt, Fair, Dair, and Forward Smash. Also credits to Kurogane Hammer website for providing Sm4sh Roy's frame data and stuff. Click the middle photo for video. Enjoy! *Update 12/14/16 - Added an option to use his PM Utilt instead.*

423 December 10th, 2016

InuYasha, Feudal Brawl by CelticVizard, RED NiNjA, DevMasters, xnick2222x, Azure Doctor, ⚠WARNING⚠ with credit to SatoshiKura, my mentor.
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Ike]



[ EDIT 12-10-16= New link to resolve a deletion mishap and 2nd Voice option ]

This is a overhaul project of InuYasha. This time he is sporting as much Feudal Combat effects as possible and Customizable CSPs, BPs, & Renders to go with his Tessaiga Forms. I even included a tutorial for this idea. Included are:

CSPs
BPs
Renders
PM Face Icon
Name Icons
2 SFXs Choice

124 March 21st, 2016

PM Roy with Wii U Head/Sword by Azure Doctor with credit to Project M Team for Roy's model, HUGE credit to Jaystring for importing SSB4 Roy and making PM Roy with Wii head!
[Character - Vertex - Custom Character]



*Has no metal texture*
If anyone knows how to fix this problem I would greatly appreciate it and I'll fix the download right away! Anyways this is just a minor adjustment to Jaystring's PM Roy with Wii U Head. The only thing I changed was literally the sword to its Wii U model. Includes all costumes that Jaystring modified except CSP and stuff, grab it from his download! Enjoy!

307 March 29th, 2015

[PM 3.5] Stormyfield by Azure Doctor with credit to LenSho for the stage background.
[Stage - Texture - Battlefield]



I specifically made this over Project M's battlefield, it shouldn't de-sync. Credit to LenSho for the background (I used his \"Phazon Ship\" stage for the background). Includes icons/preview and camera is Project M's. Enjoy!

148 April 23rd, 2015

[PM 3.5] Roy Spawn sfx fix by Azure Doctor with credit to FuruderikaBernkastel for fixing Roy's spawn sound, OyashiroSenpai34 for video, and Project M team!
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Marth]



Yep, fixed. I like to thank FuruderikaBernkastel for the 3.2 sfx file. If you're wondering why I labeled this as a moveset (PSA) is because I had to change the sound ID in Smash Attacks. Enjoy!

399 March 28th, 2015

[PM 3.5] Roy Thany animation with spawn sfx fix by Azure Doctor with credit to Project M Team (Roy), Thany (Animations), and FuruderikaBernkastel (Sound effect fix)!
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Marth]



Okay okay. I know I said I would stop making some Roy mods but I promise you dudes that this is my last one (when it comes to animations at least..). Roy spawn noise is now the proper fire emblem sound effect (I will upload this for standard 3.5 Roy soon)! Here are the changes: His F-Smash charging animation is different, F-Smash now has fire effect (if you hit the opponent with the tip of the sword, the fire effect will not activate), dodge animation is his FE6 dodge animation, and his side taunt is a custom taunt made by Thany that resembles his Fire Emblem 6 artwork. Enjoy!

306 February 9th, 2015

[PM 3.5] Marth's Brawl Shieldbreaker by Azure Doctor with credit to Project M Team for 3.5 Marth
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Marth]



*Update 2/9/15*
Buffed, gave the shield breaker its Project M Melee Shield Breaker damage, knockback/growth, directional, tipper, and all of that good stuff and you can still glide using it when its charged/noncharge just like in brawl!


I know I made this for 3.2 but that one was basically just an animation swap with edited frames. This one for example, is a complete port of the Brawl version. So...Marth moves forward, can glide in the air if fully charged, and yes I didn't do anything to the frames this time, enjoy.

335 July 17th, 2015

[PM 3.6] Lucario Double Team by Azure Doctor with credit to Project M Team for 3.5+3.6 Lucario
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Lucario]



*updated, added 3.6 files+3.5 files*
Requested by Rai-Zikudo. His down special returns! Enjoy!

316 January 18th, 2015

[PM 3.5] Bowser Flying Slam by Azure Doctor with credit to Project M team for 3.5 Bowser
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Bowser]



Requested by benjamin78614.
Some people complain that giving Bowser his Koopa Klaw in Project M was a weird decision..now I present to you the solution.

251 January 29th, 2015

[PM 3.5] Charizard Rock Smash (Read Description!) by Azure Doctor with credit to Project M Team for 3.5 Charizard
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Charizard]



*Update 1/29/15*
Fixed graphical glitch with the "Rock Smash + Heat Wave" option and I also made the pac/motion files smaller. Enjoy!
*Update 1/11/15*
Now includes two options! "Rock Smash + Glide" and
"Rock Smash + Heat Wave" Enjoy!
Happy late new year guys! Anyways, I got bored again and decided to add back some Brawl moves just because. The character move I choose to bring back was Charizard Rock Smash and instead of its control being assigned to side b, I made it down B instead. Also, please be aware that I do not really know how to use Project Smash Attack that well so it's somewhat hard to bring back old moves. For example, I was not able to bring back Brawl flying slam for Bowser by copying and pasting Brawl code into his project m psa. This same incident occurred when I was also trying to bring back Charizard 3 hit jab but somehow the Project M Team were able to disconnect the subaction (48 Attack11, 49 Attack12, 4A Attack13.) If anyone knows how to fix this, please let me know! Thanks! Anyways, enjoy!

428 December 29th, 2014

[PM 3.5] Ike Smash4 sword trail by Azure Doctor
[Character - Other (Effects, Animations, Final Smash, etc.) - Ike]



I did my best to recreate his new sword trail from Smash4, lol. If you want to use this effect for Brawl, Brawl Minus, etc. Download this and open it with Brawlbox and go to textures and export \"TexIkeSwordTrace.\" Then open Brawl, Brawl Minus, etc FitIke.pac and replace the existing trail with this. Feel free to improve this, enjoy!

524 January 11th, 2015

(PM 3.5) Thany+PM "Hybrid" Roy by Azure Doctor with credit to Project M Team and Thany for their awesome work!
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Marth]



*Update 1/11/15*
Included two folders, one with Project M Forward Smash for balancing issues and another folder containing Thany's Forward Smash. Enjoy!
*Update 12/28/14*
Please redownload! I have updated some of Roy's animation and his PSA. It's pretty much a hybrid of Thany's animation along with Project M's animations. Remember that I use PM Roy's animation as a base. Changes: Dash Attack is Roy running and stabbing/ Roy's Neutral Air is similar to Marth but more "stylish," same with his Down Smash/ Flare Blade charging animation has Roy shaking his sword a bit/ Forward Smash (and charging) animations both have Roy performing his critical attack from FE6/ Dodge animation is Roy's dodge animation from FE6/ Side Taunt is Roy's artwork pose from FE6. For a cleaner list of changes visit here: http://azuredoctor.blogspot.com/2014/12/brawl-mod-update-pm-35-thanypm-hybrid.html once again, thank you Thany for all of your hard work creating these animations for our boy Roy!!!

346 December 23rd, 2014

The Showdown by Azure Doctor
[Stage - Texture, Vertex - Battlefield]



Ok, I know the title is really cheesy but screw it lol. I was originally going to named this stage \"Raining Battlefield Omega Form.\" This stage took me about an hour long and its been a while since I've done background swapping and adding stage animations so I had to go step by step. Anyways you may have notice that I have deleted some tree/grass textures; the reason was because the scene data used for \"Bridge of Eldin\" (stage background) caused the textures to become bright-white autumn colors (which were cool but it was waaay to bright). Also I am aware that the battlefield animations aren't working, I'm too lazy to fix it lol.

327 January 11th, 2015

Black and Red Falco by Azure Doctor
[Character - Texture - Falco]



*Update 1/11/15*
Includes icons/previews.
Inspired by his brand new color in Smash 4.

253 September 21st, 2014

PM 3.02 Falco with Brawl Reflector by Azure Doctor with credit to Project M Team for PM Falco.
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Falco]



Yep, I got really bored and decided to add back his Brawl Reflector, surprised no one really made this already...enjoy!

18 August 10th, 2014

Jamming Depths (Quad City DJs vs Sonic & All-Stars Racing Transformed) by Azure Doctor with credit to BotanicSage [BS]
[Audio - Stage/Menu]



Kreygasm
(Source: http://tinyurl.com/BotanicSage-BS)
357 November 1st, 2014

Thany+PM Roy 3.02 Custom Animation by Azure Doctor with credit to Thany for the animations and the Project M Team!
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.), Import - Marth]



8/30/14 Update! Added a new sword trail to Roy's foward smash!

After playing with Thany's Roy I decided to replace some of PM Roy's animation with Thany's animations.
His side taunt is now replaced with Roy posing very similar to his counter-stance and finishing it with his Fire Emblem 6 pose.
While charging his Foward Smash, Roy performs his critical attack animation from Fire Emblem 6.
Roy dodge animation is now his dodge animation from Fire Emblem 6. Everything else is unchanged, I also included a PSA that gives Roy's Foward Smash fire effects even when charging it. Enjoy, credits to Thany and Project M! P.S I was also going to include a PSA that would replace PM Roy's Final Smash with Thany Roy's Final Smash (Rex Ignis Spatha) but it kept crashing in-game :(

164 July 18th, 2014

SSBB Wifi Training Room by Azure Doctor
[Stage - Import - Final Destination]



Requested by TwoSixZero
Comes with a custom rel, music, preview, and icon. Enjoy!

202 September 22nd, 2014

SSBB All Star Rest Area by Azure Doctor
[Stage - Import - Final Destination]



*Update 7/26/14 Added the pond animation*
The All Star room now playable! Includes previews/icon/brstm/custom rel. I used Final Destination as a base, enjoy! P.S Feel free to add platforms, etc. I don't mind, please give credit though :D

186 September 22nd, 2014

SSE: Ancient by Azure Doctor
[Stage - Import - Final Destination]



From the Subspace Emissary, includes previews/icon/brstm/custom rel. I used Final Destination as a base, enjoy! P.S Feel free to add platforms, etc. I don't mind, please give credit though :D

160 December 28th, 2014

pm 3.2 Roy w/ Sheath texture fix by Azure Doctor with credit to Thany, SJS, Neo-chan, Rufure, Pik, and the rest of PMBR
[Character - Texture, Import - Marth]



Project M 3.02 Roy has some weird texture placement and when I saw SJS Roy sheath I notice it had the same problem so I decided to fix it. Includes Roy00-05 colors based on Project M with PAC and PCS included. *sorry for the low quality images* anyways, credits once again to: Thany, SJS, Neo-chan, Rufure, Pik, and the rest of PMBR!

455 July 15th, 2014

Project M (3.02) Marth with Brawl Shield Breaker by Azure Doctor with credit to Project M Team for PM: Marth
[Character - Other (Effects, Animations, Final Smash, etc.) - Marth]



*Update 7/15/14*
Made the animation smoother by restoring deleted frames.
----------------------------------------------------------------
Basically Project M Marth but with his Brawl shield breaker animation instead of the melee version. Kinda did this because to be honest, I didn't like having Roy and Marth share the same animation :P anyways first upload and enjoy!

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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