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160 May 9th, 2017

Smash 3C OOT Ganondorf, Joseph Joestar, Guts, Nathan Drake, Zoro, and Smoker - Street Fighter Style by windhunter7, mariokart64n, Zalfur, Kingskull95, Kyouma, Frusciante, Layell, TheepicMVSL2, Aghanim with credit to KTH, Agent-s, Love2Raid, drakl0r, JerichoAkemi, the PMDT, HatchiSama at the Models Resource, and shinsekai94
[Pack - Character]



All 3 of the imports over Snake I had to reduce texture size in order for the files to not freeze Dolphin.(Otherwise, I couldn't test it or take a picture)

This was a request by shinsekai94.

I now accept donations, so if you would like to donate, please click here: http://windhuntersmods.blogspot.com/2017/01/test-button.html

Table of Contents

I. Summary
II. What's New
III. About Requests
IV. Credits

I. Summary

A request by shinsekai94, this mod makes TheepicMVSL2's Smash 3C OOT Ganondorf, Gamidame_K's Joseph Joestar, mariokart64n's Guts, Kingskull95's Nathan Drake, darkmage19's Zoro, and
JerichoAkemi's Smoker barefoot, Street Fighter style.

II. What's New
A. New Characters
Joseph Joestar, Guts, Nathan Drake, Zoro, Smoker
B. New Models
Ocarina of Time Ganondorf(The PMDT Model), Joseph Joestar Model, Guts Model,
Nathan Drake Model, Zoro Model, Smoker Model, Ryu's feet(From Super Street Fighter
IV Arcade Edition)
C. New Textures
Smash 3C-Styled Texture for OOT Ganondorf, Some resized textures to reduce filesize
on Snake(To prevent freezing), Recolors of Ryu's feet to match each character's skin color
III. About Requests
I do requests, but ONLY of conversions(Including from YouTube), texture-related things,
or basic model imports/vertexes. I will do most requests of these sorts, and I will
tell you if I will do them or not.
[Also, I WILL give you credit for your idea, unless you state otherwise.]
You can contact me via email, PM, or by creating a topic in the proper spot on the forums.
IV. Credits
A. Idea by shinsekai94
B. Smash 3C OOT Ganondorf Texture by TheepicMVSL2, ledgerewskie, Layell, and Aghanim;
OOT Ganondorf Import by the PMDT
C. Joseph Joestar Import by Gamidame_K
D. Guts Import by mariokart64n
E. Nathan Drake Import by Kingskull95
F. Zoro Import by darkmage19
G. Smoker Import by JerichoAkemi
H. HatchiSama at the Models Resource for the Ryu model from Super Street Fighter IV Arcade Edition

Get each mod here for anything else for the character, like recolors, portraits, etc. as well as the originals:
Smash 3C OOT Ganondorf: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210530
Joseph Joestar: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207137
Guts: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25781
Nathan Drake: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29354
Zoro: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30479
Smoker: http://sta.sh/0pv93gbcfgq

3563 August 30th, 2012

Luka Megurine by mariokart64n
[Character - Vertex, Import - Zelda]



Hatsune Miku: Project DIVA Extend (C) Sega & Crypton Future Media

Request Fill

265 August 25th, 2012

Marcus Fenix by mariokart64n
[Character - Vertex, Import - Captain Falcon]



Gears of War (C) EPIC

Wanted to test another model using the emboss shader. When gears first came out it was boasting about its new normal map technology.. which wasn't really that new. But this was the start of when zbrush really starting to make its mark. you make a normal low poly then sculpt incredible detail in zbrush. then generate a normal map for the lowpoly to perverse all that detail.

anyway this was one of those flag ship models using that technique so I wanted to see how far I could push the emboss shader..

I'm not sure I would use this shader if I had to.. I got away with it using it on black leather. but outside of that I don't think its much any good.

anyways enjoy this little slice of EPIC!

833 August 20th, 2012

LAT Miku Hatsune (Bikini) by mariokart64n
[Character - Vertex, Import - Zero Suit Samus]



Hatsune Miku (C) Crypton Future Media

Someone asked if it was possible to port the LAT miku.. And I'll admit, I was curious myself. I know how the LAT Miku for MMD was designed, which could be hard to mimic in brawl

Even still I feared the polygon count was going to be the downfall.. which it still actually is. With the face expressions its near 12K so there is some slight lag notice :-(

Other then that I was able to get the shaders to work good, so overall the quality is on par with the original in MMD.

Anyway this release is just a proof of concept, the rig was done in an amazing 5mins. So I guess you can can consider it a beta. I did notice some stages lockup, probably because of the huge polygon count.

ohwell, enjoy :D
-mariokart64n

231 August 19th, 2012

Solidus Snake by mariokart64n
[Character - Vertex, Import - Ike]



Metal Gear Solid 2: Substance (C) KONAMI

Someone wanted me to fix this model, so I did... but I figured since I already did half of it, I'd might as well just click the import button on brawlbox.. and here we have it :-D

Unfortunately I had forgotten how small Ike is in relation to the other characters.. so when playing Solidus next to Snake, Snake appears to be a giant!

Also the file size was maxing, so I wasn't able to use the spec maps. but ohwell the model works and looks just as good.

hope you enjoy
-mariokart64n

406 August 25th, 2012

Zhen Ji (Dynasty Warriors 6) by mariokart64n
[Character - Vertex, Import - Zelda]



Dynasty Warriors 6 (C) KOEI

Another hack I had on the backburner. I was experimenting with porting models using a spec maps.

But the material results were never that stunning. and the vertex normals that brawlbox makes still seemed messed up.

regardless I wanted to fill that gap in between my next brawlvault release. so I decided to clean this up and drop it off for release.

Refer to my video guide if you don't know what to do with the PAC and PCS files
http://www.youtube.com/watch?v=iK5W4dutfVo

376 August 6th, 2012

Rayne by mariokart64n
[Character - Import - Zero Suit Samus]



BloodyRayne2 (C) Terminal Reality

The BR2 model is extremely lowpoly, but uses a normal map to makeup for it.

Because of that I thought I would test out that shader I found for emboss mapping. With that shader I was able to apply the normal map as an emboss map.

The material effect is quite pleasing, however on some stages the material gets very dark.. Donno why?

Anyway have fun playing the first brawl character using emboss mapping :D

-mariokart64n

571 August 4th, 2012

Vocaloid PM by mariokart64n with credit to chatterHEAD
[Character - Import - Zero Suit Samus]



Name: Tda
Author: ~chatterHead (Ported by mariokart64n)
Date: August 3, 2012
Site: http://chatterhead.deviantart.com

chatterhead created the model and was kind enough to share it to his DA fans
He does however have usage conditions, which I ask you please respect

*You Are Not To Any Take Parts Off The Model
*You Are Not To Steal Textures Or Use On Other Models
*You Are Not To Redistribute Without The Author's Permission


Included:
<ROOT>:/fighter/szerosuit/FitSZerosuit00.pac
<ROOT>:/fighter/szerosuit/FitSZerosuit00.pcs
<ROOT>:/menu2/MenSelchrFaceB.031.png

*The PAC and PCS can be dropped onto your SDcard in relation to PhantomWing's
Dynamic File Loading Code

<ROOT>:/private/wii/app/RSBE/pf/

*The PNG needs to be injected into the sc_selcharacter_en.pac
and renamed to sc_selcharacter.pac if using PhantomWings Code

<ROOT>:/menu2/sc_selcharacter_en.pac
> char_bust_tex_lz77
> MiscData[3]
> MenSelchrFaceB.031

for further assistance on installing the mod, please refer to my video guide
http://www.youtube.com/watch?v=iK5W4dutfVo


- Enjoy!

1546 October 5th, 2013

Lightning by mariokart64n
[Character - Vertex, Import - Zero Suit Samus]



Request fill, which I dedicate to the fellow who originally requested I do a vertex some 2 years ago. Who's name I believe was Mark?

Anyway 2 Years ago I wasn't able to deliver, and was very rude to him. Sorry bout that, hope this makes up.

-mariokart64n

3264 April 17th, 2012

Palutena by mariokart64n
[Character - Vertex, Import - Zelda]



(C) Nintendo, Super Smash Bros Brawl

Model was Tposed from the a brawl trophy. I'm not too happy with the Tpose, but ohwell. decided just to give it a go.. but had a VERY hard time rigging the skirt(s)

not only that compiling this into a MDL0 was a PAIN... I can't seem to add the metal materials either

anyway I've included my max scene with the download, encase anyone wants to fix any model issues etc...

1300 April 25th, 2012

Guts (Berserk) by mariokart64n
[Character - Vertex, Import - Ike]



The anime and ps2 game are amazing! a tribute to berserk!

Berserk (C) Sammy

3192 April 12th, 2012

Midna (Imp) over Ness by TehNinjaPanda, mariokart64n with credit to mariokart64n
[Character - Import - Ness]



UPDATE :: Now has her tattoos!

Import of Midna (Imp) from LoZ: Twilight Princess to be used over Ness. The .zip includes both the .pac/.pcs files, a CSP and BP for you to use, and preview images. Yes, it's Wi-fi compatible.

Credit to mariokart64n for importing the model. I changed the hair color back to normal, drew on her tattoos, and added a CSP/BP.

135 April 8th, 2012

Midna Imp...oster by davidalex, mariokart64n with credit to mariokart64n
[Character - Import - Sheik]



All credit goes to mariokart64n for the imported model, here's the changes made/plus some details:

-hair recolored
-goes on sheik
-highly glitchy, but does not freeze the game
-no problems when transforming from/to zelda

If someone can rig the model [or make a size mod]
I would greatly appreciate it, since it would go fantastically with true form Midna.

Model ported from Twilight Princess as stated by mariokart64n

353 April 1st, 2012

Midna by mariokart64n
[Character - Vertex, Import - Ness]



Hello!
I'm back, and experimenting with brawlbox's DAE import feature!
So please let me know if theres any trouble K

email: mario_kart64n@hotmail.com

Model Ripped from "Zelda Twilight Princess (C) Nintendo"

1061 April 1st, 2012

Inuyasha by mariokart64n
[Character - Vertex, Import - Wolf]



Ripped from some random PS2 game

4414 October 11th, 2015

Melee Ganondorf by KTH, GameWatching, mariokart64n with credit to Waddle-Moogle
[Character - Texture, Vertex, Kirby Hat - Ganondorf]



¤¤Smash Bros. Melee Showcase¤¤
http://forums.kc-mm.com/index.php?topic=16583.0
--------------------------------------------
Ganondorf SSBM already for Brawl.

Model and texture by mariokart64n.

Edited face and Kirby Hat by GameWatching.

Fixed, vertex and Recolors by me, credit to my friend Data_Drain and Segtendo for the pic :

Red : http://i834.photobucket.com/albums/zz261/KTH-SSBB/red.jpg
Blue : http://i834.photobucket.com/albums/zz261/KTH-SSBB/Blue.jpg
Green : http://i834.photobucket.com/albums/zz261/KTH-SSBB/Green.jpg
Brown : http://i834.photobucket.com/albums/zz261/KTH-SSBB/Image-1.jpg
Purple : http://i834.photobucket.com/albums/zz261/KTH-SSBB/Image.jpg

Ganondorf Kirby Hat : http://img337.imageshack.us/img337/2225/kirbyg2.png

With Melee Animation, CSP, Portraits, Stock Icons and Team Icons.

Note : Don't re-use the hack

1361 November 14th, 2011

Smash Brothers. Melee: Ganondorf by AGFanProduction, jiangjunizzy, GameWatching, KingJigglypuff, mariokart64n with credit to Project Melee Members, Kelkiwi, SmashHackers, KTH and Samzapp
[Character - Texture, Vertex, Kirby Hat, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Ganondorf]



New download link added for collaboration problems.
No need to re-download, purple texture was removed from the pack.
~~~~~
I have permission from EVERY person listed in collaboration and credits to submit this! So don't report for that.
----------------------------------
All Ripped and assembled Colors by me.!
*Might be Fully Updated Later*

Default: http://i38.tinypic.com/6iqr0l.jpg
Blue: http://oi51.tinypic.com/2lln9es.jpg
Red: http://img842.imageshack.us/img842/5358/al1011221351binout.jpg
Green: http://oi54.tinypic.com/2nvgvtg.jpg
Purple:

You can Find in this AMAZING AND EPIC PACK:

- Melee Ganondorf Kirby Hat (by GameWatching)
- Melee CSPs Only!
- Victory Theme (You can find it on other Downloads -V2 Update-)
- Animation SSBM (Download and Discover ;D).

Using PROJECT MELEE'S Melee Ganondorf as a Base.
(I have Permission to use it, Thanks P:M)

Enjoy It.!
----------------------------------------
Check Here for Ripped Melee CSPs:
http://forums.kc-mm.com/index.php?topic=10414.0
----------------------------------------------
AGFanProduction: Melee & 64 Showcase - 64 & Melee Official Hacks for Brawl
http://forums.kc-mm.com/index.php?topic=9737.0

1814 December 12th, 2011

Mewtwo Vertex (Melee Color pack) by AGFanProduction, mariokart64n
[Character - Texture, Vertex, Other (Effects, Animations, Final Smash, etc.) - Lucario]



*don't download until I delete this Message, gonna update this to be fully compatible with new Mewtwo Alpha 1, wait for it.*

You want Quality? You want this. New Version!
~
Smash Bros. Melee: Mewtwo Texture Pack!
----------------------------------------------
This is the truly real and original version of the Melee Mewtwo Texture Pack, try this with our Melee Mewtwo PSA and you will feel like your are Playing in SSBM Itself!

Textures on Pack:
Default - http://oi35.tinypic.com/2ed1ezm.jpg
Red - http://oi35.tinypic.com/116jmfr.jpg
Blue - http://oi37.tinypic.com/2i8by81.jpg
Black - http://oi37.tinypic.com/t99jeo.jpg
Green - http://oi38.tinypic.com/29xyko2.jpg

Download Melee Mewtwo's Kirby Hat here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=10758

- Ripped, Mixed, assembled and Fixed Recolors by Me
- Ripped CSPs and Stock Icons
- Melee Victory Theme
- PSA Not Included (Search for the Melee Mewtwo PSA in my Vault)

*I do have Mariokart64n's permission to use his Mewtwo Model in any of my Hacks*
*I have all the proper rights to submit this hack*
*Project Melee: Canceled the 'Melee Mewtwo PSA' so don't expect any Mewtwo PSA from P:M*

Enjoy!

The *M* Showcase:
http://forums.kc-mm.com/index.php?topic=9737.0

461 December 12th, 2013

Smash Brothers. Melee: Mewtwo (Shadow Ball) by AGFanProduction, mariokart64n
[Character - Texture, Vertex, Import - Lucario]



AGFanProduction Showcase - Smash Bros. and Godzilla Textures for Brawl!
http://forums.kc-mm.com/index.php?topic=9737.0
Also, look Here for the Ripped Melee CSPs
http://forums.kc-mm.com/index.php?topic=10414.0
----------------------------------------
Here you Go:
Super Smash Bros. Melee ; Melee Shadow-Ball Mewtwo!
----------------------------------------------
I can still remember when Gold-BioHacker Submited this to vault, man!
anyway heres is my Shadow Ball Mewtwo Original Download

- Using the Melee Shadow Ball's Mewtwo texture.

*I Have Mariokart64n's Permission to use his Mewtwo Model in My Hacks*
*I have all the proper rights to submit this hack*


Enjoy It..!!!!!
Any error just PM me OK!

4588 October 11th, 2015

Melee Mewtwo v2 by KTH, mariokart64n with credit to GameWatching and Waddle-Moogle
[Character - Texture, Vertex, Kirby Hat - Lucario]



¤¤Smash Bros. Melee Showcase¤¤
http://forums.kc-mm.com/index.php?topic=16583.0
--------------------------------------------
Mewtwo, the lost characters Melee is here.

Model by mariokart64n and texture default too.

Texture fixed by me and recolors by me.

Mewtwo Kirby Hat by GameWatching.

Screen of recolors :

Red : http://i55.tinypic.com/15ph3k5.jpg
Blue : http://i52.tinypic.com/1z1d45t.jpg
Green : http://i52.tinypic.com/2jctu86.jpg
Black color SSBB : http://i55.tinypic.com/641paq.jpg

CSP, Portraits, Stock Icons and Team Icons on the archive.

Victory Music too.

Don't re-use for make another hack.

1381 July 29th, 2011

Sigma by GameWatching, ItalianStallion, Dhragen, KTH, LJSTAR, mariokart64n with credit to Wave Kusanagi, ShadowSnake
[Character - Texture, Vertex - Ganondorf]



I had some issues while exporting it,
now he have some problems with the shoulders.

but still that he is fully playable ingame,
without bones edit,
means that he won't desync over wi-fi :D

i m thinking of restarting the export lately.

Thanks to who ever helped with this hack !
i feel generous :D

(sorry Wave... your name have spaces.)

549 January 26th, 2011

Mewoxys by ItalianStallion, mariokart64n
[Character - Texture, Vertex - Lucario]



Fixed Link.

Yet another Mewtwo texture made by yours truly.

This one was definitely not as easy as the others textures, but was fun to make and worth my time.

Requested by so many fanboys and poketards, I decided to do it. Besides, I love Deoxys.

Credit of course goes to MarioKart64N for the Mewtwo model that we all love so much and also his permission to do this.

380 January 26th, 2011

True Mewcario by ItalianStallion, mariokart64n
[Character - Texture, Vertex - Lucario]



Well I figured since I'm completely replacing Lucario with Mewtwo the least I could do is have his texture.

Who wants that ninja dog anyway?

Once again huge thanks to my buddy MarioKart64N for the Mewtwo Model and for giving me permission.

1375 April 12th, 2017

Red Demon Melee Ganondorf by ItalianStallion, _Data_Drain_, mariokart64n
[Character - Texture, Vertex - Ganondorf]



Thanks to MarioKart64N for the Melee Ganondorf model which is mad sick!

Also thanks to Data Drain for the sexy texture on the body and thanks to me for the face and other fixes so that it would look right on this new model.

2242 July 3rd, 2010

Mewtwo (Melee) by mariokart64n with credit to SuperSmashBros Melee (c) Nintendo
[Character - Vertex - Lucario]



as requested, MEWTWO!!

....but not without its share of glitches Known :-(

Known problems
-bad deforming on tail
-disabled neck bone
-mouth stretches too much
-eye texture may be off
-lucario's old hair may clip through head
-other minor issues..

if your able to fix any of those probblems please let me know.

-mariokart64n

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  • Please read the rules regarding Brawl Vault and reporting.
  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
  • Censored nudity does not need to be reported.
  • Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
  • Please do not report an already reported issue. The list of current reports on this hack is below.
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