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583 April 24th, 2011

Expanded Hyrule Field by BlackRose67, Havac with credit to Omega Malkior for the idea
[Stage - Texture, Vertex, Import - Subspace]



4/23/11: Fixed the invisible wall problem.

Hello everyone, here with another expanded stage, Expanded Hyrule Field! (All credit for importing the stage from SSE goes to Havac.) This was requested by Omega Malkior, thanks for the idea! (Yes, I take requests so if you have an idea just PM me. =P) I fixed up the stage collisions a bit too. xP Again, I included multiple .rel files and if you need any more, tell me. ^_^

4549 July 28th, 2012

HYRULE FIELD by Havac
[Stage - 2D - Hanenbow]



Hyrule Field is here and ready for Brawl.
Stage starts off with strange camera placement but adjusts itself before match starts if anyone can fix this please let me know.
Have fun and feel free to use. I checked for bugs all looks good but spawn points are a little high.

1678 September 14th, 2016

CASTLE KEEP by Havac
[Stage - 2D - Delfino Plaza]



This is a work in progress it's castle siege with a different camera location and new collisions. Still working on the left side of the stage because model gets in the way of the camera sometimes but still very playable. Fighting in the moat has a water splash effect.
enjoy

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