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7605 May 9th, 2016

Final Destination(SSB Wii U and 3DS) by GBC, DSX8, Dot with credit to PMBR,⚠WARNING⚠ for the original .rar file nanobuds for new vid
[Stage - Import - Final Destination]

*Update 5/9/16*
Download link now contains all of the original files! Thanks to ⚠WARNING⚠

*Update 8/8/14*
- Fixed the stage positioning so characters are in the middle of the stage
-Fixed classic mode character spawn for Master Hand battle
- BRSTM made louder for those who downloaded on 8/6/14

Infinite Smash Team:

Final Destination for Wii U and 3DS

-Brawl Version (uses Brawl Collisions and camera)
-Project M Version (uses Project M collisions and camera)
-Classic Mode Verison (for master Hand in classic mode)
-Stage Icons
- Is the same size as Project Ms Final Destination

*If used for any edits/other mods please collab us*

6959 September 4th, 2013

Great Bay (Melee) by Ryan, Mewtwo2000, DSX8
[Stage - Texture, Vertex, Import - Jungle Japes]

Mewtwo2000 edit: New edit for this version of Great Bay. Better versions are to be released, but while they're still not there, I've made some edits to this one and I wanted to share them. To be used over JUNGLE JAPES or FINAL DESTINATION.

Original text by Ryan:
After many requests i decided to upload my version of Great Bay!

Comes with stage select icon, preview picture and name logo.

Thanks to DSX8 who imported the model and made some animations and thanks to Mewtwo2000 who helped me animating the water and made it swimmable. I spend hours to edit every texture to get a more Melee shaded look.

All issues got fixed as well but there is one last known problem with the CPU players who acting kinda strange because of the water and this can't be fixed as long as there is swimm-able water.

5835 February 8th, 2013

Planet Namek v2 by ItalianStallion, dRage, DSX8, KTH, LegacyWolf
[Stage - Texture, Vertex, Import - Green Greens]

- LegendarySMASHteam -

This planet is tidally locked to the star group.



DemonSlayerX8's Website:


Planet Namek from the Dragon Ball series!

New revamped models by LegacyWolf. Props to him, great design and idea of the stage.

All textures revamped by yours truly.

Also added Lighting system, the three suns, Shadow system by DSX8, and much more.

KTH is sexy for making the original textures.

Water is swimmable.


5788 January 6th, 2014

Super Smash Bros 4- Boxing Ring by ᆘ유 | 유유, DSX8 with credit to Lakitwo
[Stage - Texture, Vertex, Import - Pokemon Stadium 2]

Updated stage with tristrippers. no lag issue's from 2-3p matches, small lag in 4p matches! Redownload.

List of things we did:
-Custom made model by Oizen.
-Textures made by Oizen.
-Model adjustments to cause less lag by DSX8.
-Collisions by Oizen.
-Imported by DSX8.
-Color Nodes, Materials, Shaders by DSX8.
-Spotlights and stage lights by DSX8.
-Spotlight animation by Oizen.
-Texture animations by DSX8.
-SCN0 by DSX8.
-Monitor always "On" by DSX8.
-Shadow System by Oizen.

Built off of Lakitiwo's Non-transforming Pokemon Stadium. If anyone could get the fireworks, and flaming poles to work, please help us out as it would be a great thing to have for the visual bg!!

3777 June 12th, 2014

Crystal Canyon by DSX8, ItalianStallion, Micaiah
[Stage - Texture, Vertex, Import - Summit]


Custom stage made using Dragon Ball Z models.

4 different versions included!

I'm very pleased with what I've done with this stage along with ItalianStallion. We spent a great deal of time on this stage, just trying to figure out how to remove the original stage shadow system, which was a major pain.

Special thanks to Micaiah for helping us on shadow problems.

Shadow system added by DemonSlayer!

The file contains 4 different versions of the stage. Check out the video!

Version 1 - Stormy. The main stage that was recorded for this video.

Version 2 - Calm before the storm. Just has snow falling slowly, but with no lightning.

Version 3 - No storm.

Version 4 - Alternate Sky background with two different lighting on the stage.

Also includes 4 brstm tracks, which i have shown in this video. Goes over Final Destination, Battlefield, and Summit wit the .rel file included.

Note: We are fully aware of the floors on the stage turning black at times if used over Summit. There's no other possible way that we can fix this issue due to the original stage shadow system, which cant be taken off.

3411 July 22nd, 2012

Dissidia 012 - Orphan's Cradle Version 1 by DSX8
[Stage - Texture, Vertex, Import - Frigate Orpheon]

This is a .obj import!

i bring you Version 1 of Orphan's Cradle, which is a stage in Final Fantasy 13, but also in Dissidia 012!! this is the 2nd released Dissidia 012 stage, and i do plan on making more in the future! =p

Comes with SSS Icons, 3 brstm files, 3 stage files, and 2 .rel files. Since i looooved FF13, i made this part of the game into a playable stage with a bit of a twist by me!! Also, at the begining of the stage, you can see that the spawn point needs to be fixed. i already went ahead and fixed it for the release!

3376 September 9th, 2014

Arena Ferox (SSB for 3DS) by DSX8, GBC
[Stage - Texture, Import - Castle Siege]

pack updated.. fixed a collision glitch on the platform stand-alone version of the stage that had characters fall though the floor.

Infinite Smash Team:

Arena Ferox

Has a brawl version and a PM versions the only difference between the two is that the PM version removes the wall on the platformed areas of the stage. the stage also includes 3 BRSTMS and SSS icons and such. also there are 3 .rels for the Neutral versions (STGEARTH) as well as the neutral version can work over Final Destination Battle field and Skyworld Without .rel files. Has PM camera as well.

Read the "read me" and Enjoy!

3368 September 9th, 2014

SSB4 - Dr. Wily's Castle by DSX8, Dot, GBC
[Stage - Import - Skyworld]

Infinite Smash Team: http://infinitesmashteam.com/2013/12/20/dr-wilys-castle/

Wily's Castle from Super Smash Bros 4. modeled by GBC. Textured by Dot. Imported and animated by DSX8. originally goes over Skyworld (dont forget for P:M to remove the st_palutena.rel file in the module folder if you are going to use it over skyworld)

Comes with:

-5 BRSTM's
-SSS Portraits
-3 .rel files
-Work's fine for P:M!

3367 June 12th, 2014

Okami - Ryoshima Coast by DSX8
[Stage - Texture, Vertex, Import - Delfino Plaza]

Edit: file fixed.

First okami stage i've made. Comes with 2 .rel files for it to play on, like Delfino Island and on a Custom Stage. Comes with SSS Icons, and 2 brstm's.

ENJOY FIGHTING ON RYOSHIMA COAST!!! Also enjoy the beautiful scenery.

3280 October 21st, 2016

Ryu over Wolf by CaliKingz01, DSX8 with credit to KTH and Leon Exodio for being my beta testers, LJIVRESTAR for the Down B graphic and DSX8 for the Awesome models and Stage :)
[Character - Texture, Import, Moveset (PSA), Kirby Hat, Other (Effects, Animations, Final Smash, etc.) - Wolf]

The long wait is OVER!! Smash Wii U/ 3DS moveset is HERE!!

I made a few thing extra in the moveset. Ryu can now change into his Evil Form.

This mod includes:
- Stage over Lylat Cruise ( Star Fox Stage. No Music included )
- 8 Costumes to Choose from.
- Character Pictures
- CSPs
- Sound Effects
- Kirby Hat

Thank you Guys!

3194 March 3rd, 2013

Goddess Zelda and Groose (Legend of Zelda Skyward Sword) by DSX8
[Character - Texture, Import - Zelda]

edit: Download link fixed

Here's 2 more characters from Legend of Zelda: Skyward Sword. Today I bring you all Zelda in her Goddess Outfit, and Link's Rival (and the 1 that has a crush on Zelda), Groose!

Both has metal texture and FS eyes.

Warning: Groose might have some issue's with his FS eyes at times, not really sure why.

Enjoy Goddess Zelda and Groose from Skyward Sword!

3153 May 28th, 2013

Hybrid AC Cloud Strife by Kaye Cruiser, DSX8, ᆘ유 | 유유, Ninka_kiwi, Thany, ramonM64 with credit to Nanobuds
[Character - Texture, Import - Ike]

By the power of seven people combined, I bring you a hybrid version of Cloud that takes traits from the 4 main looks he has!

FF7, Advent Children, Kingdom Hearts and Crisis Core!

If you don't know, the hair is FF7's, the outfit is AC's, the eyes and style of the model is KH's and the Buster Sword is CC's.

And for those who still prefer it, his fully formed Fusion Swords are still available for a separate outfit.

Enjoy! I know I will. XD

Thanks again to all you guys for helping me out with this. Especially DSX8, who worked the hardest on it. :3

Unlike a certain someone I know whose laziness made this take a whole week longer than it should've. ¦D

3115 August 3rd, 2016

Spiderman (Marvel vs Capcom 3) by DSX8 with credit to Blackjax96 for fixing the texture matrices
[Character - Texture, Import - Sheik]

Update: Now lags only during the 3, 2, 1, GO! announcer with 3-4 spidermans and 2-3 spidermans with Zero

I made this for SDooms Spiderman PSA...

we NOW have a proper Spiderman model for the Spiderman PSA!! Comes with the MvC3 Alternate outfits also!

PSA is NOT included!

known issues:
-No FS eyes
-game will start lagging if using 3 spidermans in a match (sometimes 2 depending on stage)

2700 May 11th, 2015

Mario Galaxy (SmashU) by DSX8 with credit to Ridley for fixed camera
[Stage - Texture, Import - Mushroomy Kingdom]

Update2: Updated Regular stage with updated camera and collision thanks to Ridley.
Update1: Fixed roof texture glitch. Re-download now!
Comes with Multiple versions. SSS Icons included! Enjoy! May cause lag in 4p matches.

Comes with Regular and Omega version. Enjoy the combo with it .rel ported over Mushroomy Kingdom!

2695 January 25th, 2014

TvC CSS Beta Release by DSX8 with credit to ASF1nk for some bug fix's and Pride for basic layout design
[Misc - Texture, Vertex, Import - Menu]

Spent alot of work with this CSS project. This is only a beta release of this project. Thanks to ASF1nk for helping me fix some bugs with this CSS. Credit to xZedkiel for the CSS icons also. If you dont use a common5 file, open it up in brawlbox, and extract the Sc_SelCharacter from the .pac

Codes to use for CSS

ASF1nk's Custom CSS V2 [spunit262]
0668310C 00000030
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800014 94A30004
3B7B0001 2C1B0032
4180FFE8 48000038
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 0000002F
00010203 06070811
12091A0E 17161320
21260D05 14101F25
1B0B270C 15242218
0A231929 0F045D5E
5C4A4E40 464c5500

046A0C68 C2000000
0469DC18 40820030
0469DC40 2C030000
04689E88 60000000

Independent Pokemon Engine +no wreck My Music V2 [spunit262]
06407BD0 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
C2684964 00000007
881400B8 2C00003F
41A00028 2C03001D
40A20008 3860001E
2C03001F 40A20008
38600020 2C030021
40A20008 38600022
987400B8 00000000

CSS fixes for Giga and Company V2 [spunit262]
C2684940 00000002
9BB400B8 57BD06BE
2C1D001B 00000000
040AF8D4 546025B6
040AF964 546025B6
040AF830 546025B6
040AF528 546025B6
040AF810 546025B6
040AF880 546025B6
040AF848 546025B6

CSS fixes for Samus/ZSS and Zelda/Shiek V2.1 [spunit262]
04693D50 38800004
06693D6C 00000008
38000000 3880000F
046900E8 60000000
04697F58 60000000
04697EEC 60000000

2688 April 16th, 2016

Midgar + Omega (SmashU) by DSX8, jaystring, Edwguard Flows
[Stage - Texture, Import - Pokemon Stadium]

Update4: Updated char lighting thanks to Jaystring
Update3: Collision fixed in Omega. Versions optimized for Brawl!
Update2: Camera and death boundaries changed on regular version!
Update: Lighting and specs updated!!

Regular version by me, and Omega version by Edwguard Flows with fixes and changes by me.

The omega version goes in STGFINAL.pac (Wifi Safe)

Comes with BRSTM, SSS icons, .rel files, and of course, stage files!

Thread: http://forums.kc-mm.com/index.php?topic=73596.msg1331011#msg1331011


2685 July 5th, 2012

(PokePark 2) Zoroark by TheLegend75, DSX8
[Character - Vertex, Import - Wolf]

=The person who report, please PM me...=

Well at last, here is my firt model import
Two Texture (original and HD)
Hurt face
Good rig
Can move the mouth
Eye yellow

Credit to DemonSlayerX8 for the model
if you want to make a recolor, PM me and DON'T Reclame as yours! >:C...

2597 August 27th, 2014

Ghirahim (Legend of Zelda Skyward Sword) by DSX8
[Character - Import - Sheik]

Edit: I should note that the FS eyes dont want to work properly.
Edit2: Updated version can be found here! http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205881

Ghirahim, the first villian you ever encountered from Skyward Sword is now in brawl!!! Comes in 4 flavors!

FitSheik00 - Original Ghirahim with cape
FitSheik01 - Original Ghirahim with no cape
FitSheik02 - Semi-Transformed Ghirahim w/ cape
FitSheik03 - Semi-Transformed Ghirahim w/o cape

enjoy this FABOLOUS villian from Skyward Sword!!

credit me for any recolors!

2560 July 22nd, 2012

True Kakashi over Snake by DSX8 with credit to Justin712 for importing fix
[Character - Texture, Import - Solid Snake]

Imported and rigged by: Demonslayerx8

Naruto Model: Kakashi
Model over Snake.
Credit to: Justin712 for helping me fix the importing issue.

comes with re-colors.

-Metal texture isnt that great.
-Has no Final Smash eyes. Will also be added in life.

if you make any CSP's or Color Packs, please ask if you can request to make one.

2554 February 22nd, 2013

Dissidia 012 Duodecim - Planet's Core by DSX8
[Stage - Vertex, Import - Green Hill Zone]

Comes with custom lighting, fog, shadow system, animations, 1 brstm, and SSS icons.


2495 November 22nd, 2012

Great Desert (Day&Night) by dRage, DSX8
[Stage - Texture, Vertex, Import - Skyworld]

In Demonslayerx8 words:

Well, Here is my FIRST Monster Hungter Tri stage!! Great Desert (Night) is almost like dRage version, but more stuff added due to my creativity! I have also remade dRage original Great Desert (Day) stage with the additional flags, and sails! Comes with SSS Icons, 3 brstm files, 3 stage versions, a remade dRage stage, and 2 versions of the night version, which 1 of them you fight on the other side of the ship just like in dRage's stage. Comes with a .rel file for dRage Revamp stage to play over Pictochat!

well thats all for now!! Have fun playing and watching Jhen Moran!

2309 March 24th, 2015

Windy Hill Zone (SmashU) by DSX8
[Stage - Texture, Import - Green Hill Zone]

Update: Please re-download! Freeze/Lag issue is now solved!

Comes with SSS Icons, brstm, and stage files. Ported over Greenhill zone via .rel file, also included.


2303 July 26th, 2013

Dissidia 012 - Sky Fortress Bahamut (V1) by DSX8
[Stage - Texture, Vertex, Import - New Pork City]

update: thanks to Superlucario603 for sending me the file.

this is a fixed .obj import! Ripped from Dissidia 012, and a stage from FF12.

well for the past few days, i started to revamp this stage, figured out that it was missing some polygons/objects/materials. So i decided to make them from scratch and add it onto the stage model. I've also completely revamp'd the animations also, cause in the last preview, i didnt like it that much, so i hope you guys like this 1!!

Comes with 2 brstm files, SSS Icons, and stage files. Hope you enjoy this stage as much as me!!

2285 September 9th, 2014

Zoroark V2 (PokePark 2) by DSX8
[Character - Import - Lucario]

edit: download link fixed
edit2: i kno the HQ texture freezes, and im not sure y it does.

Been forgetting to upload my updated Zoroark onto BV... so now here ya go every1!

Has a better rig, fixed normals and shaders, and face expressions! took out the moving mouth since i was having issue's with getting its rig right..

Also has FS Eyes and Perfect Metal. also fixed most of the glitches that V1 had. =P

anyways.. Enjoy!

download CSP:

2250 April 9th, 2015

Boxing Ring (SmashU) by DSX8
[Stage - Texture, Import - Pokemon Stadium]

update: use a pokemon stadium 2 .rel file when using P:M.

Comes with 2 versions, Smash Bros and Punch-Out versions.

Any problems? PM me or report entry!

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