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12363 February 13th, 2016

Blue Moon Battle Ship V2 by ItalianStallion with credit to Mewtwo2000, Tjmsrubegoldberg & InTrepidCognito
[Stage - Texture, Vertex - Pirate Ship]



http://www.youtube.com/watch?v=EhUsjOvUXhU

Version 3 coming soon.

My most popular and most anticipated stage is now released!

Get rid of the old, dull version one and replace it with this sexy piece of art.

Fully animated background to get lost in.

Don't forget to put st_pirates.rel in the Module folder. Without the rel file, the stage will not work.

Special thanks to Mewtwo2000 for helping me out not only by adding the background, but with many others things.

Thanks to InTrepidCognito for importing the model.

Also thanks to Tjmsrubegoldberg for importing the background of Rainbow Road from Mario Kart Wii.

Special thanks to DataDrain for the new video.

[BV Staff edit]= Not meant for Pokemon Trainer

9084 October 30th, 2012

Water Temple by ItalianStallion
[Stage - Texture, Vertex - Rainbow Cruise]



- LegendarySMASHteam -

http://www.youtube.com/watch?v=WyJetz33ELc

Water Temple from Zelda: Ocarina of Time

My master piece is finally released!

This is not an import, I made this from scratch.

Textures from Ocarina of Time ripped by yours truly.

Goes over Jungle Japes. Also includes a rel file to work over Rainbow Cruise.

The water is swimmable.

Shadow System added.

Custom Lighting added. Thanks to Mewtwo2000 for his tutorial!

Special thanks to my friend DataDrain for the video, for testing this stage countless times, and also for giving me some ideas.

Note: It might cause lag on 4 player matches due to the fact that I have over 150 models on there. That is a problem that can't be fixed, that many other stages have as well. Deal with it.

8210 October 29th, 2012

Midna [Twilight Princess] by nanobuds, ItalianStallion
[Character - Texture, Vertex, Import - Zelda]



- LegendarySMASHteam -

"Did you think we would forget our ancestors lost their kind to such greed?"

http://infinitesmashteam.wordpress.com/

http://legendarysmashteam.blogspot.com/

Princess from the Twilight Kingdom joins the Brawl!

Human form over Zelda.

Texture by ItalianStallion.

This is one of my few imports that I want to give permission before editing.

Enjoy

6309 October 30th, 2012

Megaman X [Ultimate Marvel vs Capcom] by ItalianStallion, ramonM64
[Character - Texture, Import - Samus]



- LegendarySMASHteam -

New model of Megaman X means new HD Texture.

http://www.LSTeam.net

Edited to make him look just like he does in UMVC3.

Perfect rig, done by RamonM64.

Before and After image inside the folder.

Credit to Capcom for the character model.

5904 February 8th, 2013

Planet Namek v2 by ItalianStallion, dRage, DSX8, KTH, LegacyWolf
[Stage - Texture, Vertex, Import - Green Greens]



- LegendarySMASHteam -

This planet is tidally locked to the star group.

http://www.youtube.com/watch?v=FNB92nvqa7Y

http://www.LSTeam.net

DemonSlayerX8's Website:

http://darque-saviors.webs.com/apps/blog/

Planet Namek from the Dragon Ball series!

New revamped models by LegacyWolf. Props to him, great design and idea of the stage.

All textures revamped by yours truly.

Also added Lighting system, the three suns, Shadow system by DSX8, and much more.

KTH is sexy for making the original textures.

Water is swimmable.

Enjoy!

5758 November 20th, 2015

Cool Cool Mountain by ItalianStallion
[Stage - Texture, Vertex - Summit]



This is not a replica. This is a recreation.


Cool Cool Mountain from Super Mario 64.

http://www.youtube.com/watch?v=gVpS9pLr5kQ

http://www.youtube.com/watch?v=OGMRwtRmpXk

http://www.youtube.com/watch?v=AvR6TQo6DzI

http://www.youtube.com/watch?v=ldROrKUxSTI

- Credits:

- DataDrain: Testing, feedback, and video.
- Mewtwo: Helping me out with semi-transparency.
- PinkPrincess: For getting me the penguin model.
- GameWatching: For being sexy.

5356 October 29th, 2012

Metal Sonic v7 by nanobuds, Segtendo, ItalianStallion, Velen, ramonM64 with credit to SilentDoom
[Character - Texture, Vertex, Import - Wolf]



- LegendarySMASHteam -

http://infinitesmashteam.wordpress.com/

http://www.LSTeam.net

Metal Sonic from Generations joins the Brawl.

- Includes 3 textures.

- Size Mods

- Perfect Shader

- Perfect Metal

- Final Smash Eyes

- Facial Expressions

Do not edit without permission. Ask me first, then see what happens.

Enjoy!

5239 October 30th, 2012

Perfect Cell [Dragon Ball Z] by ItalianStallion, Dot, GBC
[Character - Texture, Import - Ganondorf]



- LegendarySMASHteam -

The perfect Android.

Thanks to Xxgbcxx and Dot for importing him into Brawl.

Before and after picture on the folder.

Enjoy!

5210 October 30th, 2012

Lloyd Irving v3 [Tales Of Symphonia] by ShadowSnake, ItalianStallion, Velen, Ninka_kiwi
[Character - Texture, Import - Pit]



- LegendarySMASHteam -

http://infinitesmashteam.wordpress.com/

http://www.LSTeam.net

Lloyd Irving imported from Tales Of Symphonia 2.

- Only takes up one slot

- Final Smash Eyes

- Great Shader and Metal

- Facial Expressions

- Beast over the shield

- Rig is much better

- Swords show up more frequently, and rotate now.

- Brand new texture to go with the those sexy swords, ya know.

© Namco

5121 January 17th, 2014

Cosmic Jungle by ItalianStallion with credit to SuperGuzzi
[Stage - Texture, Vertex, Import - Distant Planet]



http://www.youtube.com/watch?v=Zey78jPcaCY

V2 coming soon.

You will need the rel file included in the download for this to work.

Otherwise, it goes over Final Destination.

I added Spear Pillar's lightning so it looks epic!

This goes over Distant Planet.

Reminds many people of Pandora from the movie Avatar. That wasn't my intention, but it turned out like that which is sexy ;)

Thanks to Mewtwo2000 for the video.

Also thanks to SuperGuzzi for Rumble Falls Plus.

3963 December 26th, 2010

DNA Dimension by ItalianStallion with credit to Fairknight, Rydia, LenSho, MarioKing64DS, Micaiah, Robz
[Stage - Texture, Vertex, Import - Delfino Plaza]



http://www.youtube.com/watch?v=aidp180Ll9g

I always wanted a Deoxys stage, so I decided to make it myself. My favorite legendary, hands down.

Deoxys is animated, and so are the asteroids in the background.

Goes over Battlefield. Also goes over Delfino Plaza with a rel included.

It also has a cool effect when the asteroids in the back change color, due to Final Destination's lightning.

Thanks to Fairknight for Meteor Herd, which I used as a base.

Thanks to Rydia for making Deoxys' animation loop correctly, which I imported.

Thanks to LenSho for letting me use his SSE orb.

Thanks to MarioKing64DS for teaching me how to do collisions and boundaries properly.

Thanks to Micaiah for helping me find a modeldata, lol.

Thanks to Robz for the Castlevania pillars which I imported.

Deoxys Theme brstm perfectly looped by DataDrain, can be found here:

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15046

3863 April 12th, 2017

Aurora Palace v3 by ItalianStallion, _Data_Drain_, ForOhFor Error with credit to MarioKing64DS & Mewtwo
[Stage - Texture, Vertex, Import - Big Blue]



- LegendarySMASHteam -

http://www.youtube.com/watch?v=8vcaxauyOO0

Update on Version 3:

- Stage is now bigger, with fixed death boundaries.
- Thanks to Jiro for the new video!


Update on Version 2:

-New Suicune Model
-New animations for Suicune
-Stage is not flat anymore
-Shadow System added
-Custom Lighting
-Animations on the shrine
-Fixed collisions, death boundaries, and spawn points.


Suicune is my favorite of the Legendary Beasts, so I had to do this stage for him.

Goes over Battlefield.

Also goes over Big Blue with a rel file included.

Thanks to ForOhFor Error for importing the Ice Castle from Zack and Wiki.

Thanks to MarioKing64DS for being sexy.

Thanks to DataDrain for the video!

3846 July 29th, 2011

Tyranitar v3 [Pokepark: Wii] by ShadowSnake, ItalianStallion, GameWatching
[Character - Texture, Vertex - Charizard]



Vertex by ShadowSnake
Texture by ItalianStallion
Wingless Charizard model by GameWatching

Due to high demand Tyranitar gets a revamp! This was quite an easy vertex but patching it was a pain it took 132 patches and still didnt patch 100% perfectly. but he looks much better than the last version and is fully playable. =)

Changes:

Head is bigger
Arms are much shorter and thicker
Fingers are fixed
Spines repositioned
Face smoothed out
Feet smoothed out

i disabled bones to make him work right so it probably will disable wi-fi.

Enjoy!

- ShadowSnake

3813 June 12th, 2014

Crystal Canyon by DSX8, ItalianStallion, Micaiah
[Stage - Texture, Vertex, Import - Summit]



http://www.youtube.com/watch?v=zMo70iNOlzo

Custom stage made using Dragon Ball Z models.

4 different versions included!

I'm very pleased with what I've done with this stage along with ItalianStallion. We spent a great deal of time on this stage, just trying to figure out how to remove the original stage shadow system, which was a major pain.

Special thanks to Micaiah for helping us on shadow problems.

Shadow system added by DemonSlayer!

The file contains 4 different versions of the stage. Check out the video!

Version 1 - Stormy. The main stage that was recorded for this video.

Version 2 - Calm before the storm. Just has snow falling slowly, but with no lightning.

Version 3 - No storm.

Version 4 - Alternate Sky background with two different lighting on the stage.

Also includes 4 brstm tracks, which i have shown in this video. Goes over Final Destination, Battlefield, and Summit wit the .rel file included.

Note: We are fully aware of the floors on the stage turning black at times if used over Summit. There's no other possible way that we can fix this issue due to the original stage shadow system, which cant be taken off.

3569 January 15th, 2013

Piccolo [Dragonball Z] by ShadowSnake, ItalianStallion, DoctorFlux(Mariodk), GBC
[Character - Texture, Import - Ganondorf]



- LegendarySMASHteam -

http://legendarysmashteam.blogspot.com/

http://infinitesmashteam.com/

Includes a cape/hat version and a capeless/hatless version.

Import by ShadowSnake
HD Texture by ItalianStallion

Special thanks to:

MarioDK - Helped with the cape version.

GBC - Helped me rig the hip when I first started importing Piccolo over a year ago, so kudos to them!

3371 July 18th, 2013

Megaman X by nanobuds, ItalianStallion, ramonM64
[Character - Texture, Vertex, Import - Samus]



http://infinitesmashteam.com/
4/23/13
Got rid of metal. For some reason it kept freezing...

"I'll finish this. Right here. Right now. I will defeat you, Sigma!"



-Metal
-FS eye
-Spec maps
I couldn'g get the Size Mod to work. Sorry :(

3281 July 21st, 2011

Artic Realm V2 by ItalianStallion with credit to Kwrk85 & Mewtwo
[Stage - Texture, Vertex, Import - Summit]



http://www.youtube.com/watch?v=MJr-KAintcQ

This is version 2 make sure you redownload this if you have already downloaded version 1. Background stays and it is now animated. All that thanks to Mewtwo.

You will need the st_ice.rel file inside your Module folder for this stage to work.

Finally a great replacement for the Summit stage.

That annoying penguin removed, the floor is not slippery, that means no more tripping. All that thanks to my son LenSho.

Thanks to DragonRage for the video!

2894 October 29th, 2012

Android 18 [Dragon Ball Z] by ShadowSnake, ItalianStallion
[Character - Texture, Import - Zelda]



- LegendarySMASHteam -

"Glad you didn't run away. I can't stand cowards."

http://www.LSTeam.net

http://infinitesmashteam.wordpress.com/

Import by ShadowSnake

Texture by ItalianStallion

Android 18 imported from DBZ: Budokai Tenkaichi 3

- perfect metal
- perfect shaders
- helluva good rig
- blink face
- final smash eyes

2827 May 21st, 2012

SSJ4 Goku V2 by SmashClash, ItalianStallion, Beyond, Aafyre
[Character - Texture, Vertex - Captain Falcon]



EDIT2: Somehow it got deleted, but it's back up 5/21/12
EDIT: Proof it's not a Broken Download: http://i.imgur.com/0xPnM.png
You just have to wait because that means the download is in traffic.
UPDATE: Texture fixes, and a more accurate face.

I vertexed him.
ItalianStallion and I textured him.
BeyondYou made the original Goku base.
Aafyre made the tail.

Victory theme in brstm format included.

http://www.mediafire.com/?1c2hggjoh6tw1dh

Enjoy!

2672 February 3rd, 2011

Zora Link by Scootaloo, ItalianStallion
[Character - Texture, Vertex - Link]



Hey Listen!

Zora Link from Majora's Mask joins the Brawl!

One of Links 3 transformations via masks.

Sword has renamed bones, so it gives the Up Special move a really cool effect.

Known bugs: Sword fin doesn't stay out during his side B and B. Effects are positioned in weird planes due to renaming sword bones (both of these are necessary to keep the sword fin in one place)

Vertex by Fireking
Texture by ItalianStallion

2010 October 18th, 2013

Central Highway by ItalianStallion
[Stage - Texture, Vertex, Import - Brinstar]



http://www.youtube.com/watch?v=CTve3ks0qPA

UPDATE: Shadow system added.

Central Highway from Megaman X!

I can't believe nobody has thought of this before.

Everything you see is 3D. Sky is animated, and also the searchlights.

Thanks to wifey for making the sky image for me.

Central Highway theme from Megaman Maverick Hunter X by DataDrain, perfectly looped can be found here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15253

2005 April 14th, 2011

Gangsta Luigi by ItalianStallion with credit to LenSho
[Character - Texture, Vertex - Luigi]



Finally my persona character is done!

Being a member of the Family, I just had to do this.

He wears actual shades by the way, check the third pic.

Thanks to LenSho for the chain and shades.

1708 November 4th, 2012

Red Ribbon Factory by DSX8, ItalianStallion
[Stage - Vertex, Import - 75m]



http://www.youtube.com/watch?v=rofrEIN2E18

Red Ribbon Factory from Dragon Ball, imported from Dragon Ball: Revenge of King Piccolo.

Modified with now swimmable water, new lighting, shadows.

This stage is made by me, and ItalianStallion. can go over Jungle Japes, but also 75M with the .rel file included. Includes a track that fits this stage very well. Has swimmable water, and a animated platform that shows up on both sides of the stage, and has its own animated collision!

Anyways, have fun with this stage, I know that we had fun making this stage, and testing it out for any bugs and glitches.

1687 November 10th, 2014

Dr. Wily's Fortress at Night by ItalianStallion, ForOhFor Error
[Stage - Texture, Vertex - Final Destination]



http://www.youtube.com/watch?v=PtrWNqPEyqo

Dr. Wily's fortress from Megaman!

Night time version of this stage.

Shadow system added.

Originally goes over Final Destination.

This was marked as going over Pictochat - it actually goes over Final Destination. Rel files not included, but there's enough guides around.

Thanks to DataDrain for the video!

1500 February 2nd, 2016

Dabura [Dragonball Z] by ShadowSnake, ItalianStallion
[Character - Texture, Vertex - Ganondorf]



- LegendarySMASHteam -

The King of all Demons.

"Is that all the power your transformation yields? You're pathetic!"

Vertex by ShadowSnake

Texture by ItalianStallion

Sword included in the download.

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