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6571 March 14th, 2020

Legacy TE: X [Unofficial Legacy TE + PMEX Build] by Ambipom, Denz, Moblin, Nezha B. Rose, soopercool101, PyotrLuzhin, ZaTaisho, Dranakar, Puzzled, Ca$ino Wolf, Yohan1044, chasemcdizzle, Drazerg with credit to the former PMDT and everyone else mentioned in the credits.txt. A huge thank you to the Legacy Discord community for helping the TE Dev Team test stages they've released. Credit to Yami and Psycho for many of the HD textures.
[Pack - Character, Stage, Audio, SFX, Item, Misc, Portrait]



Staff Edit: Credit removal upon request.

Edit: reuploaded due to rule breaking deletion


PLEASE DO NOT REPORT ISSUES TO THE LEGACY TEAMS, THEY HAVE NOTHING TO DO WITH THIS RELEASE!!!! PLEASE READ THE INCLUDED READ ME FILE!
Lemayonnaise
TE: X is a PM+BEX Version of Legacy TE. It has the LXP Characters included. This is not a Tourney Legal Build, but it is still aimed at the Tournament Experience. Get to learn the new LXP characters in Tourney Legal Stages! Also, since this is running off of PM+BEX 0.51, you can add more characters should you choose to!

Let the Legacy continue!

Any future updates I do will be exclusive to my Discord Server! Join here!
https://discord.gg/4fRRkXz

Original Description:
Legacy TE is a tournament-optimized version of Project M 3.6. Rather than replacing vanilla Project M content, it preserves its tournament-friendly assets and extends the experience just a bit further. This is modpack is based on PM 3.6, and not intended to continue Project M's development.

Trailer:
http://www.youtube.com/watch?v=vB8gfzCMCYo

Video for TOs:
http://smashbros.co/TOvideo

Contains:
- Exclusive tourney features
- 100+ new stages
- 100+ new costumes
- 50+ new songs
- Netplay version with Dolphin HD pack
- Resources folder for customization

We hope you love it as much as we do.

Please read on SmashBoards: http://www.smashbros.co/post

Download link broken? PM me for a mirror download.

If you use any of this build for your own build to publish, we ask that out of respect for the contributors, you review the credits.txt in the download and properly attribute whomever we include in the credits for what it is you wanted to import for your own build.

http://smashbroslegacy.com/

Link for Legacy 1.3: http://smashbros.co/oldbuild

Link for Project M EX: ALM5252's Custom Build
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213614

1372 May 14th, 2020

Banjo-Kazooie for Project M (Beta) by King Bob Gaming, StarWaffle, SiLLyDJ, Nezha B. Rose, MetalLegacy, Dranakar, Carldacious with credit to davidvkimball, Yohan1044, Shockbound, Simples, SneakyKNG
[Character - Import, Moveset (PSA) - Custom Character]



Special Thanks to the talented team who helped make this possible! Our goal was to make Banjo playable in Smash,
little did we know SSBU would make that possible! Since our goal was met, production was slowed down, and eventually stopped.
Instead of keeping Banjo-Kazooie hidden away, we decided to release what we had so far.

611 September 2nd, 2015

[PM 3.6] Yoshis new Island Optimized by Dranakar with credit to Llama Juice, Wingedkoopa67 and ALM5252
[Stage - Texture - Yoshi's Island (Melee)]



EDIT: So! Llama Juice was so kind to optimize the stage for me! I'm sure it took a lot of work for him so I'd really like to give him all the credit for this! If you've experienced lag this should fix the issue, And file size is reduced greatly! The only small thing I've done is update the rail texture. Hope you enjoy!

All credit for models and textures goes to ALM5252 and Wingedkoopa67 since they the are theirs.

Original:
I was really excited when I found: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205042 But realizing it was a new map and not a texture update made me sad, so I took it upon myself to update the original map.

All collision and stuff is the same, just new looks.

563 August 4th, 2015

[PM3.6B] Yoshis Stream Updated by Dranakar with credit to Akiro
[Stage - Texture, Vertex - Yoshi's Island (Brawl)]



Updated for 3.6B
There are 2 minor visual bugs that are known atm. When changing seasons from winter to spring, a blue see-through screen appears for a moment in the background. And the shy-guy on the right starts out by being a chunk of wood and suddenly turns into normal. No collision was messed with. Completly legal. And ofc Credit to Akiro for the original stage http://forums.kc-mm.com/Gallery/BrawlView.php?Number=12567

563 May 8th, 2017

[PM 3.6] Hyrule Caslte Courtyard by Dranakar with credit to davidvkimball, Nezha, WorseDoughnut, Yohan1044 with credit to CutterKirby64 with credit to Black Boo, SmashHackers & Snoopy for the original Courtyard stage and to the PMDT for assets.
[Stage - Texture, Vertex, Import - Bridge of Eldin]



A Legacy TE stage I never got around to releasing seperately. It's based off the Bridge of Eldin alt in the netplay build.
Thanks to the whole Legacy TE team for being awesome. This stage has been my personal baby since I modelled out most pieces and reworked a lot of stuff.
This still wouldn't have been possible unless the PMDT had laid the ground work with they beautiful re-rendition of Hyrule Castle.

536 July 27th, 2015

Temple of Time [PM3.6B] 3DS model update by Dranakar with credit to Mewtwo2000 and DSX8
[Stage - Texture - WarioWare, Inc.]



A legal stage for 3.6B. No collisions or blastzones were messed with.
It's not nearly as beautiful as DSX8's port. I had a lot of trouble porting the models and the light just kept messing with me. But here it is. Might take a swing at the stage lighting when I get better. Enjoy!
All credit to Mewtwo2000 and DSX8 for their textures and models.

478 May 1st, 2016

Temple of time (Warioland) [PM3.6] by Dranakar with credit to DSX8
[Stage - Texture, Vertex - WarioWare, Inc.]



For Project M 3.6 Only! Goes over Warioland.
An updated version of my old stage that is tourney legal for the current PM 3.6. DSX8 made the models to huge credit to him. I just fiddled with the stage :) Hope you enjoy!

456 September 26th, 2016

[PM 3.6] Galaxy of Dreams by Dranakar with credit to DSX8, Soopercool101
[Stage - Texture - Skyworld]



PM 3.6 Fountain of Dreams reskin with same camera, boundaries and collisions. Should be tourney legal. Huge credit to DSX8 for the import A huge thanks to Soopercool101 for helping me fix animation and other stuff

416 August 24th, 2017

[PM3.6] Torn Sky Battlefield (Legacy TE) by Dranakar with credit to Nezha, WorseDoughnut
[Stage - Texture, Vertex, Import - Battlefield]



1-1 PM 3.6 Battlefield for your taking.
Included in Legacy TE. Huge thanks for WorseDoughnut and Nezha for helping me with this stage! Hope you enjoy!

403 March 15th, 2023

Cookie Country of Dreams by Layell, Ryztiq, Dranakar, Yohan1044 with credit to Angelglory, Scout, Codex-9, Arko Games, Mewtwo2000
[Stage - Import - Mario Bros.]



Now updated to version 3 as premiered in Legacy TE 2.1

Kirby once had a dream he was playing in a competitive stage version of Cookie Country, and now that dream is a reality! Goes over Fountain of Dreams/Mario Bros.

Original Stage and latest model and texture edits by Layell
Lighting modification by Ryztiq/Theytah
Stage edits by Yohan1044 and Draknar

Click the banner for more images!

341 January 2nd, 2017

Green Groves Secret [PM3.6] by Dranakar with credit to Lensho
[Stage - Texture, Import - Delfino Plaza]



I always likes Lensho's Green Grove Galaxy but not that stage in itself, and I never really liked delfinos secret looks, so here's the best of both worlds.
Huge Credits to Lensho for his original Green Grove Galaxy! This is a 1-1 Reskin of Delfinos Secret for Project M!

338 October 6th, 2016

Distant Skyview Spring [PM3.6] by Dranakar with credit to DSX8, Soopercool101 and Hyperl!nk
[Stage - Texture, Vertex, Import - Distant Planet]



For PM 3.6 ONLY! - Goes over Distant Planet
I've always hated Distant Planet as a stage, didn't like the theme, didn't like the music. So what better way to get some good music and visuals than to do another tourney legal zelda stage! :D

The stage is DSX8's and I ripped the platforms from Lost Forest Planet. Credit to DSX8 for his beautiful port, to Soopercool101 for helping me with the shadows, and to HyperL!ink for helping me with the color of the platforms!

Hope you enjoy!

330 August 24th, 2017

[PM3.6] Fountain of the Great Cave by Dranakar, Edwguard Flows
[Stage - Texture, Vertex, Import - Battlefield]



A 1-1 for Fountain of Dreams! Simply rename and drop this over your preffered FoD slot, as long as it uses the same rel it should work seamlessly.----------------------------------------------Huge credit to Edwguard Flows, who made the import of both versions of the great cave offensive, without either this stage would not have been possible. Since there are no water fountains the train tracks lay on top of the stage to indicate where the platforms are gonna be when the re-appear. Hope you enjoy!

320 August 24th, 2017

Golden Temple - Legacy TE by Dranakar, Kuro
[Stage - Texture, Vertex, Import - Rumble Falls]



It's Golden Temple from DKCR! This stage was one of my darlings during TE development (even though it's not a 1-1 (yet). I had modelled most of the stage when I found out people could rip models from the game xD That's where Kuro saved the day, this stage would not be possible without him. The platform is moving in it's own unique way, I hope you enjoy!

281 August 2nd, 2015

Lost Woods Zone PM [3.6B] by Dranakar with credit to Credit to Vanguard, Akiro and FroznHobo, Johnlcb, Lensho
[Stage - Texture, Vertex, Import - Green Hill Zone]



A Background update for GHZ. No collisions were messed with, should be totally leagal on PM 3.6B. Enjoy!

269 November 20th, 2018

Radiant Stadium (Fixed!) (Final Fix!) by Nezha B. Rose, soopercool101, Layell, Dranakar with credit to Hallow, ZugZug, MarioDox
[Stage - Import - Pokemon Stadium 2]



Read the read me. Update! Fixed non 1-1 issues, added menu assets, fixed materials and shadows! Update Update! Added Layells HD platform textures and tweaked the dark variant.

Has 2 versions.

233 January 2nd, 2019

Radiant Stadium vN by Nezha B. Rose, soopercool101, Layell, Dranakar with credit to Hallow, ZugZug, MarioDox, Mawwwk
[Stage - Import - Pokemon Stadium 2]



Alot changed, from curtains, to platforms, to optimizations and to new decour. This is the true final version of this stage, no more fixes or updates are necessary. Thank you so much for the feedback! You made this stage be truly Radiant!

Now part of Nez Build: https://discord.gg/ePxd4h8

211 April 28th, 2016

Saffron Stadium by Dranakar with credit to Fromer PMDT <3
[Stage - Texture, Vertex - Pokemon Stadium 2]



IMPORTANT UPDATE! (28/4/2016) - Uploaded the wrong file, if you downloaded before this date, please download the stage again, the platforms are now alligned perfectly to match PS2

For PM 3.6 only. - Goes over saffron city, and is 99% identical to PS2.
I always thought it was a shame that this beautiful stage didn't get any competive playtime, so i decided to try and change that! It's not 100% legal, since i did not port the stage over PS2 but portet the collision onto Saffron. It should be like 99% the same.
All credit to the old PMDT for this awesome stage. Miss you <3
Hope you enjoy!

193 July 25th, 2015

Fountain of the Milkyway [PM 3.6B] by Dranakar with credit to Angelglory
[Stage - Texture, Import - Mario Bros.]



This is a legal stage skin for Fountain of Dreams made by me using the textures and models of Angelglory's Milkyway Meadows. It's made for a friend who couldn't stand the FoD original look. So now there is an alternative. I might update the lighting someday.

187 April 19th, 2017

Peach's Retro Castle by Vinci2000, PETERTHEAWESOME99, Dranakar, Yohan1044 with credit to Mewtwo2000, LlamaJuice, ROYPLAYER and PMDT
[Stage - Texture, Vertex - Rainbow Cruise]



Peach's Retro Castle is a reskin for Peach's Castle 64 HD that is a remix of Peach's Castle 64 HD and Peach's Castle Melee. Has Collisions, Spawn Points, Camera and Blast Zones from PM 3.6. Textures are styled like Peach's Castle Melee, background is animated.

Comes with portraits for PM 3.6 SSS and Smash 3/3C SSS.

UPDATE: Changed floor texture, texture issues should be fixed on Wii. Thanks ROYPLAYER for finding the issue, then fixed. Added a SM64 Colors version too!

Credits:
-Vinci2000: Redid tower on the platform, added objects on the platform, texture work
-Dranakar: Did the first work on Peach's Retro Castle
-Yohan1044: Helping me with animations
-PETERTHEAWESOME99 For the SM64 Styled colors textures
-Mewtwo2000: Original Peach's Castle 64 stage and Peach's Castle Melee
-LlamaJuice: Peach's Castle 64 HD stage and sign from Metal Cavern HD

163 August 4th, 2015

Gerudos Secret [PM 3.6B] by Dranakar with credit to DSX8
[Stage - Texture, Vertex, Import - Final Destination]



Legal alternative to Delfinos Secret in PM 3.6B
First version done for now :) Decided to remove the triforce and add some inhabitants to the village. I'm very new to animation and realize that the animations are not very good. If someone wants to redo them go for it! else i might do it myself at some point :) Credit to DSX8 for the Gerudo Village import and to Omegapaste for the platforms.

161 April 28th, 2016

Kongo Jungle Returns by Dranakar with credit to The old PMDT!
[Stage - Texture, Vertex - Jungle Japes]



For PM 3.6 only - Goes over Rumble falls.
Always really liked the stage, but the main stage being 1 big platform and the graphics kept me from using it. Now that isn't really a problem!
Credit to the old PMDT, and hope you in enjoy!
Included in the download is both daylight and sunset versions!

139 March 14th, 2020

Terminus by Nezha B. Rose, Ryztiq, Dranakar with credit to Telouborg, PMDT, LegacyTeam
[Stage - Texture, Import - Final Destination]



Staff Edit: Credit removal upon request.

12 Alts!!!!!!

PM FD:
Dranakar, WorseDoughnut, PMDT, LegacyTeam: http://www.smashbroslegacy.com/legacy-te.html

Rainbow FD:
Ryztiq: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207651

BRSTM:
Telouborg: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=202862

134 April 5th, 2020

[PM 3.6] Clock Town (1:1 + Night + SFF2 Version) by Layell, Nezha B. Rose, DukeItOut, Dranakar, mawwwk with credit to David V. Kimball, KTH for the Clock Town import, Lunoz for the Skull Kid model import, and the PMDT for the Mewtwo animations used for Skull Kid.
[Stage - Texture, Vertex, Import - Pirate Ship]



Clock town is a 1:1 reskin of Smashville with a little \"terrible fate\" mixed in. Complete with a full 3 day/night cycle, rain on the second day, lit torches, skull kid, and moon that crushes Clock Town, you're counting down the minutes before Termina's impending doom. Also comes with a SSF2-inspired version that is not tourney legal.

Includes a night-only version with slowed down time! Since there's no day-night cycle, Skull Kid does not appear on this version, and other lighting edits have been made.

Importing for Brawl by Dranakar, custom base stage model by Dranakar.

Day/night cycle lights, torches, rain by Scout.

Texture fixes and working SFX for Smashville 1:1 (Legacy TE only) by DukeItOut.

Flag textures, further stage model and lighting adjustments, and night-only variant by mawwwk.

Stage opitimization and balloon sprite by Layell.

Model optimizations, shadows, clock animations, Skull Kid animations, Moon animations, moon fire animation, and base stage modifications by davidvkimball.

Credit to KTH for the Clock Town import, Lunoz for the Skull Kid model import, and the PMDT for the Mewtwo animations used for Skull Kid.

96 March 14th, 2020

Yoshi's New Island Inc. Retweak by Nezha B. Rose, Dranakar, MarioDox with credit to davidvkimball, Llama Juice, Wingedkoopa67, ALM5252, TheUltimateKoopa
[Stage - Texture, Import - Yoshi's Island (Melee)]



UPDATED 3/2/20: Fixed overlapping shadows, incorect shadow angles, and BG brightness.

Edit: reuploaded due to rule breaking deletion


Originally goes over FD. The name is for its slot in the TE build, start alt Yoshi Story Melee.

Credit for the original version:
Legacy TE team
Dranakar
MarioDox
davidvkimball
Llama Juice
Wingedkoopa67
ALM5252

BRSTM:
By: TheUltimateKoopa
http://www.smashcustommusic.net/song/54319

EGG Icon used in preview card:
https://www.deviantart.com/evilwaluigi/art/Yoshi-Emblem-790932732

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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