26800 May 24th, 2016
The True Shadow the hedgehog Ver 13 by Thewill with credit to Mastaklo,DARKSHADE,NecroMasterX,Ninka_kiwi,Razanak7, Chagg001,Ayzer,Hax,TwilightPaladen,Maverick-Pro,MarioDK, SiLeNtDo0m & everyone who made a shadow[Character - Texture, Vertex, Import, Moveset (PSA) - Donkey Kong]
This is my version of shadow the hedgehog, he is over Donkey Kong because I want to keep sonic original and not on a port. The reason I call this "True" is because the moveset and the psa match up to what Shadow really is, "The Ultimate Life form".
Mastaklo for the vertex hack,DARKSHADE for the port of sonic over DK, Actually making a bike texture for shadow over Wario's bike & for some of the texture of shadow,NecroMasterX for the idea of shadows entry,Ninka_kiwi should currently be working on it (I think),Ayzer For most of the moveset & is currently handling some of the psa in a sooner version, Razanak7 is using it for his shadow over snake, Chagg001 for the glitch fixing of sonic over DK, Hax for the new shadow revamp texture, TwilightPaladen for telling me what was making shadow freeze & Maverick-Pro for telling me what to bring back in the next version. Over 10,000 downloads!!! Thanks people. Major credit to MarioDK for porting the PSA and SiLeNtDo0m for the amazing PSA.
Mastaklo for the vertex hack,DARKSHADE for the port of sonic over DK, Actually making a bike texture for shadow over Wario's bike & for some of the texture of shadow,NecroMasterX for the idea of shadows entry,Ninka_kiwi should currently be working on it (I think),Ayzer For most of the moveset & is currently handling some of the psa in a sooner version, Razanak7 is using it for his shadow over snake, Chagg001 for the glitch fixing of sonic over DK, Hax for the new shadow revamp texture, TwilightPaladen for telling me what was making shadow freeze & Maverick-Pro for telling me what to bring back in the next version. Over 10,000 downloads!!! Thanks people. Major credit to MarioDK for porting the PSA and SiLeNtDo0m for the amazing PSA.
8435 July 8th, 2011
ShadowKongV3(V2 moveset of Sdo0m´s Shadow) by DoctorFlux(Mariodk), Kaye Cruiser, SiLeNtDo0m, Herculeswill22 with credit to Darkshadedx,Sdo0m for most of his Moveset,ssbbtailsfan for SFX and donaldthescotishtwin [Character - Texture, Vertex, Import, Moveset (PSA) - Donkey Kong]
Edits in V3 of port: Fixed slow running
Finished SFX Brsar (V2): http://www.mediafire.com/?xag51ow2e1xs3j1 (only for US)
there is changed here from Sdo0m´Shadow v2 to mine port is:
up-B can be controled (nothing else worked)
new GFX on N-B
and Sdo0m´s Old FS from SHadow V1(nothing else worked)
Finished SFX Brsar (V2): http://www.mediafire.com/?xag51ow2e1xs3j1 (only for US)
there is changed here from Sdo0m´Shadow v2 to mine port is:
up-B can be controled (nothing else worked)
new GFX on N-B
and Sdo0m´s Old FS from SHadow V1(nothing else worked)
7653 April 19th, 2013
ShadowKongV4(V2 moveset of Sdo0m Shadow) by DoctorFlux(Mariodk), Kaye Cruiser, SiLeNtDo0m with credit to Darkshadedx,Sdo0m for most of his Moveset,ssbbtailsfan for SFX and donaldthescotishtwin [Character - Texture, Vertex, Import, Moveset (PSA) - Donkey Kong]
Finished SFX Brsar (V2): http://www.mediafire.com/?xag51ow2e1xs3j1 (only for US)
Edits in V4:
Fixed Side-B in Air so you can´t float forever in air
revamped up-B to be more balanced
made Down-B(ground) to a Real counter attack
nerfed N-Air smaller hitboxs/GFX
Finished SFX Brsar (V2): http://www.mediafire.com/?xag51ow2e1xs3j1 (only for US)
there is changed here from Sdo0m´Shadow v2 to mine port is:
up-B can be controled (nothing else worked)
new GFX on N-B
and Sdo0m´s Old FS from SHadow V1(nothing else worked)
Edits in V4:
Fixed Side-B in Air so you can´t float forever in air
revamped up-B to be more balanced
made Down-B(ground) to a Real counter attack
nerfed N-Air smaller hitboxs/GFX
Finished SFX Brsar (V2): http://www.mediafire.com/?xag51ow2e1xs3j1 (only for US)
there is changed here from Sdo0m´Shadow v2 to mine port is:
up-B can be controled (nothing else worked)
new GFX on N-B
and Sdo0m´s Old FS from SHadow V1(nothing else worked)
7324 May 8th, 2012
Funky Kong (v3) by Splozion with credit to cx_asuka and Androu1[Character - Texture, Vertex - Donkey Kong]
Alright, does anyone want to help me finish this? I've been sitting on it for a while, so I guess it works, but we all know that it could be better. Funky Kong is awesome - it's almost a shame that after all these years, Funky is still not properly represented in Brawl. Shoot me some messages - I've got the time to work on it, but I'm gonna need someone who can vertex, because I still kinda suck at it.
Previous post:
Here ya go, folks, freshly vertexed courtesy of cx_asuka's awesome Kongorilla texture. Funky's bandana no longer looks like a goofy lump, and so in celebration, I added a few more polka dots to it.
EDIT: I got a report of it freezing, but it works fine for me. If anyone else has this issue, could you please let me know ASAP? Thanks.
Previous post:
Here ya go, folks, freshly vertexed courtesy of cx_asuka's awesome Kongorilla texture. Funky's bandana no longer looks like a goofy lump, and so in celebration, I added a few more polka dots to it.
EDIT: I got a report of it freezing, but it works fine for me. If anyone else has this issue, could you please let me know ASAP? Thanks.
5358 July 18th, 2013
Wreck-It-Ralph by nanobuds, RandomTBush, Ninka_kiwi[Character - Texture, Vertex, Import - Donkey Kong]
http://infinitesmashteam.com/
I'm gonna wreck it!
Reported that the pupils sometimes don't show up. I dunno, hasn't happened to me yet.
Credits:
Ninka_Kiwi edited the textures
RandomTBush Ripped the model
I'm gonna wreck it!
Reported that the pupils sometimes don't show up. I dunno, hasn't happened to me yet.
Credits:
Ninka_Kiwi edited the textures
RandomTBush Ripped the model
4313 September 3rd, 2013
E-123 Omega V2 (Sonic Heroes) by nanobuds, ramonM64[Character - Texture, Vertex, Import - Donkey Kong]
Infinite Smash Team
http://infinitesmashteam.wordpress.com/
E-123 Omega from Sonic Heroes
CSP and BP included.
Enjoy
http://infinitesmashteam.wordpress.com/
E-123 Omega from Sonic Heroes
CSP and BP included.
Enjoy
4098 April 21st, 2012
Eggman Generations V2 by GBC with credit to Segtendo[Character - Vertex, Import - Donkey Kong]
UPDATE 1/21/12
- way better metal..redownload
The Eggmans Return!!!!
yep pingas is back with new and improved skills...probably from getting pwned without his robot....but in order to get the full experience of this mad scientist(s) you may wanna use that size mod thats inside that .rar
includes
- fixed shaders
- size mod
- modern eggman(fitdonkey00)
- classic eggman(fitdonkey01)
-no FS eyes...if i added them the game would lag due to high verts
GBC and Dot thread:
http://forums.kc-mm.com/index.php?topic=35918.0
- way better metal..redownload
The Eggmans Return!!!!
yep pingas is back with new and improved skills...probably from getting pwned without his robot....but in order to get the full experience of this mad scientist(s) you may wanna use that size mod thats inside that .rar
includes
- fixed shaders
- size mod
- modern eggman(fitdonkey00)
- classic eggman(fitdonkey01)
-no FS eyes...if i added them the game would lag due to high verts
GBC and Dot thread:
http://forums.kc-mm.com/index.php?topic=35918.0
4054 October 2nd, 2012
Naruto and Sasuke over DK and Diddy by Foxxy, Thany with credit to BeyondYou, KTH, SSJCerious, .Fade, dingoberriz, OizenX, fireking220[Character - Texture, Vertex, Import, Moveset (PSA) - Donkey Kong]
BELIEVE IT!
Do you like Naruto? Do you like Sasuke? Do you just want to replace the Kongs with better characters? Well rejoice! Introducing Naruto and Sasuke, ported over Donkey Kong and Diddy Kong!
Replace the monkeys with the ninja duo that brought the shinobi world out of the shadows and into the weird teenage angst pajama party that is the Naruto franchise!
Included in the pack are the files, codes, and csp's needed to completely port Donkey and Diddy!
Few minor graphical glitches, and I'm still doing work on Sasuke's PSA/Moveset. Also, some images don't show in battle yet, until I can find a way around the need for No Entry Data codes.
That being said, make sure you use the codes AND the .rels! If there are issues, re-order you codes!
Tested on Riivolution (Beyond's XML)
There's a readme file in there with instructions.
DON'T REPORT IF YOU WANT CREDIT, PM AND I'LL ADD YOU. THERE ARE A LOT OF PEOPLE INVOLVED IN BOTH THE NARUTO AND SASUKE HACKS, IT'S VERY DIFFICULT TO FIND THEM ALL. I WILL GLADLY ADD YOU IF YOU JUST ASK ME.
*Sorry, but Rasengan textures ARE NOT available with this hack. So sorry.*
DO NOT REPORT IF IT DOESN'T WORK WHEN YOU DON'T USE CODES. YOU HAVE TO USE THE CODES FOR IT TO WORK. YOU CAN'T DRIVE A CAR WITHOUT GAS, YOU CAN'T USE THIS HACK WITHOUT CODES.
Do you like Naruto? Do you like Sasuke? Do you just want to replace the Kongs with better characters? Well rejoice! Introducing Naruto and Sasuke, ported over Donkey Kong and Diddy Kong!
Replace the monkeys with the ninja duo that brought the shinobi world out of the shadows and into the weird teenage angst pajama party that is the Naruto franchise!
Included in the pack are the files, codes, and csp's needed to completely port Donkey and Diddy!
Few minor graphical glitches, and I'm still doing work on Sasuke's PSA/Moveset. Also, some images don't show in battle yet, until I can find a way around the need for No Entry Data codes.
That being said, make sure you use the codes AND the .rels! If there are issues, re-order you codes!
Tested on Riivolution (Beyond's XML)
There's a readme file in there with instructions.
DON'T REPORT IF YOU WANT CREDIT, PM AND I'LL ADD YOU. THERE ARE A LOT OF PEOPLE INVOLVED IN BOTH THE NARUTO AND SASUKE HACKS, IT'S VERY DIFFICULT TO FIND THEM ALL. I WILL GLADLY ADD YOU IF YOU JUST ASK ME.
*Sorry, but Rasengan textures ARE NOT available with this hack. So sorry.*
DO NOT REPORT IF IT DOESN'T WORK WHEN YOU DON'T USE CODES. YOU HAVE TO USE THE CODES FOR IT TO WORK. YOU CAN'T DRIVE A CAR WITHOUT GAS, YOU CAN'T USE THIS HACK WITHOUT CODES.
3926 April 26th, 2012
Goron (Zelda Twilight Princess) by TheBen[Character - Texture, Vertex, Import - Donkey Kong]
3165 August 5th, 2016
Pimple (Battletoads) by Aafyre with credit to Ike Lawliet for No NeckTie DK, and cx_asuka for the fsmash eyes[Character - Vertex - Donkey Kong]
*UPDATE 9/11/10* A minor update. cx_asuka was able to fix the final smash eye texture for me.
Everybody's favorite Battletoad, Pimple.
He has a few minor graphical problems like some of his effects are tilted. I'm trying to figure out how to fix that right now but he's still perfectly playable as is. I plan to fix these problems in the next update if anybody can help me out with it.
CSP and Battle Portrait included.
Everybody's favorite Battletoad, Pimple.
He has a few minor graphical problems like some of his effects are tilted. I'm trying to figure out how to fix that right now but he's still perfectly playable as is. I plan to fix these problems in the next update if anybody can help me out with it.
CSP and Battle Portrait included.
3137 April 20th, 2016
Project M Unlocked- Funky Kong by TʘCK[Character - Texture, Import - Donkey Kong]
2597 March 18th, 2013
Electivire - V2 by Boygos, nanobuds, Pavlova[Character - Texture, Vertex, Import - Donkey Kong]
2557 August 11th, 2016
Funky Kong {Mario Kart Wii} by Flygon[Character - Texture, Vertex, Import - Donkey Kong]
http://forums.kc-mm.com/index.php?topic=42490
----------------------------
The badass gorilla we all used in MKWii is joins the brawl.
----------------------------
The badass gorilla we all used in MKWii is joins the brawl.
2429 July 5th, 2013
Kritter by GameWatching, KTH with credit to Aafyre, dingoberriz and Ike Lawliet[Character - Texture, Vertex - Donkey Kong]
2407 July 13th, 2018
Mega Swampert by Ryztiq[Character - Texture, Import - Donkey Kong]
Mega Swampert swamps the competition! There were some small issues rigging this but it should look fine during gameplay, hard to match the body type of mega swampert over DK when they're so different.
All images and stuff are included, has metal texture and FS eyes. Enjoy!
EDIT: No longer freezes! Also shrank file size to less than half of its original size.
The mode also now includes three versions, a normal shaded one, one with soft cell shading so it's got the clean-ness of brawl and retains its cell shading from pokemon ORAS, and one that has hard cell shading to emulate pokemon ORAS's style exactly!
Here's a pic: http://i.imgur.com/vKQ0jdq.gifv
All images and stuff are included, has metal texture and FS eyes. Enjoy!
EDIT: No longer freezes! Also shrank file size to less than half of its original size.
The mode also now includes three versions, a normal shaded one, one with soft cell shading so it's got the clean-ness of brawl and retains its cell shading from pokemon ORAS, and one that has hard cell shading to emulate pokemon ORAS's style exactly!
Here's a pic: http://i.imgur.com/vKQ0jdq.gifv
2315 August 30th, 2016
ShadowKongV9(V1 moveset of Sdo0m´s Shadow) by DoctorFlux(Mariodk), Kaye Cruiser, SiLeNtDo0m, Herculeswill22 with credit to Darkshadedx,Sdo0m for most of his Moveset,ssbbtailsfan for SFX[Character - Texture, Vertex, Import, Moveset (PSA) - Donkey Kong]
Edits in V9: fixed slow running
this is the old ShadowKong port it is just so ShadowKong(v1 moveset) works with the new ShadowKong Friendly Sonic PSAs
Finished SFX (v2) brsar: http://www.mediafire.com/?xag51ow2e1xs3j1 (only for US)
this is the old ShadowKong port it is just so ShadowKong(v1 moveset) works with the new ShadowKong Friendly Sonic PSAs
Finished SFX (v2) brsar: http://www.mediafire.com/?xag51ow2e1xs3j1 (only for US)
2305 August 3rd, 2013
Electivire (Pokemon) V1.49 by ShinyMammoth, Revan with credit to with credit to xZedkiel For CSPs, LittleBoygos, Nanobuds, Bav for the texture.[Character - Moveset (PSA) - Donkey Kong]
With a Special Thanks to Kashomaru for the Video
http://www.youtube.com/watch?feature=player_embedded&v=nrz8lfW_dR0
Leave comments/ideas on the project pokemon forum
http://forums.kc-mm.com/index.php?topic=47219
After what seemed like an eternity struggling with this PSA, Electivire is finally finished. Well finished up to his final smash. After several .PAC corruptions and looming obstacles I believe we have perfected his moveset. Alot of changes have been made, and are listed in full below. Almost every single one of donkeys moves have been changed. The only ones I think is the same is his Neutral A Air.
It feels so great to finally have this monkey off my back. Hope you guys enjoy this PSA as much as I do! :D
Moveset below.
Tilts
Dash Attack: Electivire charges with his shoulder.
A Combo: Jab followed by a leaping punch.
Forward A: A long reaching punch.
Down A: Two quick low hooks.
Up A: A standing uppercut.
Smashes
Side Smash: Electivire winds up for a powerful electric punch.
Up Smash: Three overhead swings ending with a powerful slam behind him.
Down Smash: Electivire spins twice in place charged with electricity.
Aerials
Neutral A: Electivire does a few quick spins with his hands out.
Forward A: A powerful backswing.
Down A: Electivire looks down then swings a powerful fits underneath him.
Back A: A quick punch behind the back.
Up A: A spinning uppercut.
Specials
Special N: [Thunder Wave] Electivre shoots lightning surrounding his body that paralyzes his opponent.
Special Forward: [Dual Chop] Electivire clasps his hands together for a quick upward club followed by a powerful slam.
Special Hi: [Hammer Arm] A high jump followed by a meteor fist/ bowser butt slam attack.
Special Lw: [Disharge] Electivire charges with electricity for a brief moment before releasing it in one of three stages. Ranging from small, medium, and large blast radius.
http://www.youtube.com/watch?feature=player_embedded&v=nrz8lfW_dR0
Leave comments/ideas on the project pokemon forum
http://forums.kc-mm.com/index.php?topic=47219
After what seemed like an eternity struggling with this PSA, Electivire is finally finished. Well finished up to his final smash. After several .PAC corruptions and looming obstacles I believe we have perfected his moveset. Alot of changes have been made, and are listed in full below. Almost every single one of donkeys moves have been changed. The only ones I think is the same is his Neutral A Air.
It feels so great to finally have this monkey off my back. Hope you guys enjoy this PSA as much as I do! :D
Moveset below.
Tilts
Dash Attack: Electivire charges with his shoulder.
A Combo: Jab followed by a leaping punch.
Forward A: A long reaching punch.
Down A: Two quick low hooks.
Up A: A standing uppercut.
Smashes
Side Smash: Electivire winds up for a powerful electric punch.
Up Smash: Three overhead swings ending with a powerful slam behind him.
Down Smash: Electivire spins twice in place charged with electricity.
Aerials
Neutral A: Electivire does a few quick spins with his hands out.
Forward A: A powerful backswing.
Down A: Electivire looks down then swings a powerful fits underneath him.
Back A: A quick punch behind the back.
Up A: A spinning uppercut.
Specials
Special N: [Thunder Wave] Electivre shoots lightning surrounding his body that paralyzes his opponent.
Special Forward: [Dual Chop] Electivire clasps his hands together for a quick upward club followed by a powerful slam.
Special Hi: [Hammer Arm] A high jump followed by a meteor fist/ bowser butt slam attack.
Special Lw: [Disharge] Electivire charges with electricity for a brief moment before releasing it in one of three stages. Ranging from small, medium, and large blast radius.
2125 December 30th, 2010
Primal Kong V0.7 by Eternal Yoshi[Character - Moveset (PSA) - Donkey Kong]
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010