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751 July 5th, 2012

(Alloy Yellow) Plumber Wireframe by Spex130
[Character - Texture, Vertex, Import - Alloy (Yellow)]

Only two wireframes? What about the other two?

Demonboy and I have you covered.

I've done this Plumber Wireframe for Yellow Alloy, and Demonboy's got the Ball Wireframe for Green Alloy.


999 December 13th, 2011

(Red Alloy) Melee Wireframe (Male) by Spex130 with credit to Demonboy & RamonM64
[Character - Texture, Vertex, Import - Alloy (Red)]

Credit to Demonboy for not spazzing out that I started working on the same model as him at the same time as him. (A coincidence, by the way.)

Credit to Ramon64 for helping the both of us fix the same problem.

This is the Male Wireframe over Alloy Red. Go beat him up.


330 December 19th, 2011

3D Game and Watch by Spex130
[Character - Texture, Vertex, Import - Lucas]

The transition has been made. G&W is now 3D in all his Cell-Shaded goodness.

Also. Read this:


Go ahead. I wanna see what you can do.

325 May 12th, 2014

Abra by Spex130
[Character - Import - Marth]

It's Abra! The sleeping escape artist. This model has been edited with a few one-slot mods to make it another "handicapped fighter:"

- Smaller Legs (illusion of floating) (They're still fully rigged)
- Half Size (Compared to Marth)

Other features:
- Metal Material on Spoon
- Full range of Expressions
- Comes with a Shiny Recolor

543 May 8th, 2013

Alice the Rabbit (Bloody Roar) by Spex130
[Character - Import - Lucario]

*Insert Wonderland joke here*

- Metal

153 September 4th, 2013

Alice the Rabbit (bloody Roar) Recolours Pack by venusaur, Spex130
[Character - Texture, Import - Lucario]

Spex130 made this awesome hack. I needed recolours to fill up Lucario's extra slots, so I made some recolours. I thought "I made them I might as well share them on brawl vault". There you go, enjoy. :D

Edit:I have tested both the original and the recolour. Neither
have visible glitches. PM me if you find any.

187 May 12th, 2014

Amy Rose (Vantoggle Redesign) by Spex130 with credit to Vantoggle
[Character - Import - King Dedede]

This is a Custom Model I made of a redesign of SEGA's Amy Rose by a person named Vantoggle.

It's a complete one-slot costume overhaul of Dedede. Meaning, despite having the proportions of a normal sized character, this costume works with the original Dedede moveset by itself. No PSA, no MotionEtcs.

More Pictures Here:


Smaller Build
Shorter Height
Thinner Frame
ENV for the shiny objects.
Hammer Glow
Secondary jet hammer


Hitboxes are off by a bit
Hammer does not disappear when using Jet Hammer

1161 May 12th, 2014

Amy Rose over Dedede (1-Slot) by Spex130
[Character - Import - King Dedede]

This is the extreme of what my experimentation with Dedede's skeleton brought me.

Conclusion: Amy's shoulder's are kinda really tiny and they make it so she can't hold a hammer right.

Besides that though it actually works pretty well.

More Pictures Here:


Smaller Build
Shorter Height
Thinner Frame
Secondary jet hammer


Hitboxes are off by a bit
Hammer does not disappear when using Jet Hammer

432 January 2nd, 2013

Angela-509 by Spex130
[Character - Vertex, Import - Pit]

This was BlackJax96's present for the KCMM Secret Santa.

He said it'd be cool to leave this on the vault, so here it is.

It was supposed to be a cross between a Sora no Otoshimono Angeloid and a Halo Spartan, but the Angeloid part kinda got lost in the mix, haha.

So for right now, it's a MJOLNIR Armor wearing..girl..type..thing.

- Full set of recolors

70 February 28th, 2013

Balljoint by Spex130
[Character - Import - Link]

So what exactly IS this? Just me having fun, really. 100% modeled by me (although that isn't saying much). Alloy material on the red, Subspace Enemy ENV on the gray. Standard metal included.

25 January 28th, 2013

Barb Pilgrim (Texture) by Spex130
[Character - Texture, Vertex, Import - Lucas]

Pretty much me having some fun with textures! Barbara the Bat Scott Pilgrim style! (Goes over HaloedHero's Scott Pilgrim PSA)

If Barbara were in a small band from Toronto, I think she'd dress like this!

There's some minor "vertexing" involving her shirt. Which is actually a shirt with rolled up sleeves, not a skin texture.

158 June 13th, 2012

Barbara the Bat over Scott Pilgrim by Spex130 with credit to Davey (for the idea)
[Character - Vertex, Import - Lucas]

Well, Brawl's own guitar girl waltzes into the fray with her own particular style!

...Or more like, Scott Pilgrim's style. This is a model import for HaloedHero's Scott Pilgrim PSA, and since both characters share guitars, why not?

Has metal and such, but the legs and scarf are glitched when it happens. I'd normally fix it, but this was the result of hours and hours of the hack not accepting metal at all. It was a hard won battle.

NOTE: This hack works with THIS hack (and probably it's derivatives): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21896.

IT WON'T WORK WITH NORMAL LUCAS. It will look funny, and you will be sad.

Note: It hasn't happened yet, but just in case, NO NUDE HACKS of this. Thank you!

4892 January 7th, 2014

Batman (Injustice) by JBG, RanShak, Nanobuds, Spex130
[Character - Vertex, Import - Solid Snake]

*Added a Project M version*


"I am vengeance, I am the night! I am Batman!"

Little "Triforce" collab between Nanobuds, Spex130, and myself.

Moving eyes
FS Eyes
Perfect metal
Flowing cape

Nanobuds: Rigging and importing
Spex130: Flowing cape mod
Black Boo: Model hunting and modifications, beta testing

I may make recolors in the future, though someone will likely beat me to them.

421 January 30th, 2012

Bean the Dynamite by Spex130 with credit to Reaver Ind. (For the Request)
[Character - Texture, Vertex, Import - Sonic]

NOTICE: I am ashamed. Perma yellow-eye gone.

I hope this never happens again.

"You sure you don't wanna give Sonic a kick? It's good for your Glutes!"

Bean the Dynamite is here! The rather obnoxious, crazy, shiny loving, explosives-oriented mercenary has arrived!

(Metal. EyeYellow. Sonic Sphere)

Two versions. One with socks, one without. I know nobody cares about it but me, but at least you have choices! :D

1131 April 24th, 2014

Beck (Mighty No. 9) by Spex130
[Character - Texture, Vertex, Import - Mario]

Who's that? A fancharacter? NO. It's Beck, the protagonist of Keiji Inafune's new game Mighty No. 9!

He's running a Kickstarter:


Go help it!

Model Details:

100% Custom
Spec Map

19 April 2nd, 2014

Bowser's Other Castle by Spex130, Segtendo
[Audio - Stage/Menu]

This was a song, asked for by Peardian, arranged by me, BRSTM-ified by Segtendo.

It's meant to be paired with Peardian's Bowser's Keep
Preview (Source: Super Mario Bros. (Various))
291 May 23rd, 2014

BrawlerRanger BlueWolf by Spex130
[Character - Texture, Import - Wolf]

This is for Black Boo's Injustice Design Tourney. I was supposed to take a Brawl character and design it as if it were from Injustice: Gods Among Us.

I couldn't decide to do either Wolf or Lucario, so I'll just leave this here and let you decide which it is, haha.

- Specular Map
- Transparency Visor
- Metal

912 January 14th, 2016

Cadet Zero Suit Samus by Ryztiq, SJS, Nanobuds, Spex130
[Character - Import - Zero Suit Samus]

Big thanks to Nano, SJS, Spex, and Starwaffle for helping me out with this!

I had to take 10000 polygons off and optimize the hell out of everything to get it to work, but here's cadet ZSS! Metal and FS eyes work, and all the proper parts have reflections, etc.


285 November 9th, 2011

Cait Sith by Spex130 with credit to BlackJax96
[Character - Texture, Vertex, Import - Sheik]

UPDATE: Smoothed out mesh+Re-Rig = Not crap.

This little guy is pretty cool. I've never played the game he came from, but whatever. He's cool enough to get a spot in the universe's biggest fistfight.


219 May 12th, 2014

Call-H(Mighty No. 9) by Spex130
[Character - Texture, Vertex, Import - Fox]

This is Call, from Mighty No. 9. But not just ANY Call. This is one of the finalists for the position of Call in the game itself, Model H!

She's not had her final colors chosen yet, so I chose my own.

- 100% Custom
- Shininess
- Expressions

(NOTE:)The expressions are transparent textures modeled over actual inner mouth geometry. Very dynamic!

- 1-Slot Size Mod (Mario Height)

708 August 14th, 2014

Celebi/Oddish (Over Olimar) by Spex130
[Character - Import - Olimar]

This is Celebi over Olimar and various colors of Oddish over the Pikmin.

Has Expressions. Olimar has no Final Smash Eyes, though. So none of those.
Oddish grow from Leaf to Flower just like Pikmin.

Full album here: http://imgur.com/a/7LZQ8

911 March 19th, 2012

Chaos 0 (+ Ice Chaos) by Spex130, Leon Exodio
[Character - Texture, Vertex, Import - Lucario]

So this is Chaos 0. Anti-Hero of rage and angst before Shadow took over.

So this model uses a Dark Texture as a base. The water follows the screen, and he looks very shiny.

Also included is Ice Chaos, who I made 100% by accident when messing around with the Dark Texture.

Lastly, this Chaos may be Wi-Fi safe, but it was made for a PSA, so it doesn't use Lucario's second knee and there is no thumb bone. Because of that there will be some minor rigging glitches with the feet and hands, but it was the best I could do without a custom skeleton.

227 June 22nd, 2016

Classy Ness by Spex130
[Character - Texture, Vertex - Ness]

Update: 6/21/16

Removed a bunch of bloat. Should have any more filesize freezes.

Original Text:

This texture was made for Red's Texture Tourney!

It's Ness in a slightly more formal attire!

213 June 4th, 2018

Cosmetics for Injustice Batman Import by All Things Gaming 6, JBG, RanShak, Nanobuds, Spex130
[Character - Texture, Vertex, Import - Solid Snake]

A CSP, BP, & Stock for Infinite Smash Team's Injustice Batman Model Import.

The mod is also included for ease of access.

I was going to make Recolors as well, but the large amount of Black & Grey in Batman's Texture's made that difficult.

966 April 24th, 2014

Creeper Bomb-Omb by Spex130 with credit to Kit Ballard
[Item - Texture, Vertex, Import - Bob-omb]

If this doesn't work, my Wii's a freak of nature for working with both Common3's.

DL now includes normal and Large creeper variations, along with a pre-edited Common3.pac for both, ItmBombHeiBrres.pac's for both, MDL0s and textures for both, and instructions on how to put the Creeper in your game via method of your choice.


Here's the Creeper! His one goal in life is to die blowing your stuff up. Since you don't have stuff, he'll just go for you instead.

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  • Please read the rules regarding Brawl Vault and reporting.
  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
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Redesign by Vyse, new graphics by SJS.

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