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1068 April 30th, 2017

(Project M 3.6) Foreseer Lucina by MoeNDerrty, jaystring, Kuro with credit to oddzxc, jaystring, Kuro, HyperL!nk, Sirkura, Kitsu, Nao-chan, Super tails srb2 fan, crazyhandmasterhand, .Fade, Demon_of_Elru, Tulat, Thany, Vert092, gurdoman, Shun_One, ALM5252, The PMDT
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.), Texture, Vertex, Import - Marth]



Update #6 Attempt At Balance, Plus Voice
Changes listed in the .txt file
Video: https://youtu.be/f5b13dkVGJI
A reimagining of the Lucina PSA, this version is P:M only
Brawl version coming soon
Complete with new animations, cleaned up animations, new physics, new mechanics etc. Most everything listed in the .txt files.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Note: This pack uses Kuro's Curvy Edition Lucina. I believe therefore if you dislike Lucina having A-cups, then you can easily use the non-curvy set of cosmetics Kuro has Jaystrings costumes. Just pay attention on how the costume layout is to begin with, so they match.

194 July 26th, 2016

3DS-Like Marth Textures by Quadraxis, jaystring
[Character - Texture, Import - Marth]



Brightened some shadows, darkened the gauntlets, and changed the color tone on most textures so it fits Smash 3DS brighter art style.

537 July 23rd, 2016

Awakening Costume for Wii U Roy by jaystring with credit to Nanobuds, Pik,TʘCK,KingJigglyPuff, StarWaffle, Theytah,TheRealHeroOfWinds
[Character - Texture, Vertex, Import - Marth]



Another Costume for Wii U Roy !!

This is actually Wii U Roy model combined with the PM custom Awakening Roy model.

He got an edited body shape to fit Wii U Roy + i've tweak his material to be consistant with my other Wii U upload (added some shining metal and gold, you'll see it!)

The download include HD textures and two sets of CSPs thanks to TheRealHeroOfWinds.

Kuro's CSP will get added in next update. next update will feature recolors and other stuff.

He should be trouble free for Wii User.

Since some of the HD texture are shared with the other Wii U Roy Costume, they are all included in the download link for all 3 costumes. just remove any HD textures you had of my Roy(s) before and use the folder in this upload

Also included is a One Slot size mod version for fixing his scale problem.

I've not included the official fix for stuff like the sword glow but he should be totally compatible with files from the original upload (if not let me know)

PM me if you have any issues with him!

Have fun!

All credit goes to the old Project M team (Nanobuds, Pik, ToCK, KingJigglyPuff, StarWaffle, Theytah) for the very cool model!

Original model link :

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=212204

290 August 19th, 2015

Black/Red Lucina by DangerInTheHood, jaystring
[Character - Texture, Vertex, Import - Marth]



I used jaystring's Lucina import as a base and made this black/red Lucina!!

Just a simple retexture is all, and below is a link to where I got the logo for the cape.

[ http://a1.mzstatic.com/nz/r30/Video2/v4/5f/7f/1f/5f7f1f80-95ec-2f21-0c2b-7d028fedcb93/poster227x227.jpeg ] lol

448 March 15th, 2016

Brawl Costume for Wii U Ike by jaystring
[Character - Texture, Vertex, Import - Ike]



New Costume for Wii U Ike !!

Just Like Roy and Marth before, this is actually Wii U Ike model with the Brawl Costume.

A lot of work was done on Brawl Ike's body to be reshaped to Wii U Ike's proportion.

The download include CSP, HD textures and all of Brawl's original Colors + 1 extra custom white recolor I did (you can see all of them in the image gallery on screenshot 3, there's 7 in total).

Since the model is much more low poly then Wii U Ike's original costume, he should be trouble free even for Wii User.

Since some of the HD texture are shared with the original Wii U Ike Costume, they are all included in the download link for both costume

PM me if you have any issues with him!

Have fun!

PS : Original Wii U Model also got updated with HD textures and CSP too! He also got 1 extra white recolor too

Link Here :

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209344

427 March 1st, 2016

Brawl Costume for Wii U Marth by jaystring
[Character - Texture, Vertex, Import - Marth]



New Costume for Wii U Marth !!

This is actually Wii U Marth model with the Brawl Costume. Soon Ike and Roy are going to get the same treatment.

The download include CSP, HD textures and all of Project M's original Colors (you can see all of them in the image gallery on screenshot 3, there's 6 in total).

Since the model is much more low poly then Wii U Marth's original costume, he should be trouble free even for Wii User.

Since some of the HD texture are shared with the original Wii U Marth Costume, they are all included in the download link for both costume

PM me if you have any issues with him!

Have fun!

PS : Original Wii U Model also got updated with HD textures and CSP too!

Link Here :

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209809

1269 November 1st, 2016

Captain Toad & Captain Toadette WIi U by jaystring
[Character - Texture - Olimar]



Update 3 (1 Nov 2016) : The mod was crashing on Dolphin 5.0 so I gave both Captains a Big optimization pass

- Remove a tons of polygons on both model and their pikmin
- Remade a new material for Cap Toadette's diamond. The old one was causing issues on dolphin 5.0
- Reduce texture size a bit to lower filesize
- Added HD textures to compensate for texture lost on dolphin

Essentially this is a big improved version over my old version.

If you were using it before, I strongly recommend upgrading to this version.

--------------------------------------------------------

Update 2 (22 Nov 2015) : added icons and included a modified "FitPikmin.pac" to remove glow antenna (for PM 3.6). The modified FitPikmin.pac will remove the glow for all costumes

more info in the readme.txt in "Remove_Glow" folder

--------------------------------------------------------

Update 1 : reduce some textures size on Cap Toad and Cap Toadette which were uselessly big to reduce filesize in an attempt to fix crashing on project M on Wii U

--------------------------------------------------------

Soo, I decided it was time to share some of the mods I have been doing for Brawl/Project M

I'll start with Captain Toad and Captain Toadette for Olimar! They both come from their Wii U model that I retextured myself because Wii U model that has normal maps and advanced shaders don't work very well in brawl without texture work.

Toad has colored radishes as Pikmin and Toadette has colored diamonds.

They both have One-Slot size mod that doesn't need any change to the fitmotion file (I found a way to scale model that doesn't have EyeyellowM bone using a renamed YRotN bone.) it seem to work fine, I haven't encountered any bugs except the edge grab that is not at the right position (the same bug happen too with the EyeyellowM resize method).

Please used them on costume 07 to 09 (with Cbliss) to make Olimar's glow dissapear. I did not modified the antenna glow bone because it would break the entry animation with the spaceship and I never found another way to fix it.

I don't test my mod on Wii, I use only dolphin so I have no Idea if they work on Wii, sorry.

Have fun!

2298 January 10th, 2016

Chrom Smash Wii U by jaystring
[Character - Texture, Import - Marth]



Update 4 (09-01-2016) :

1) added CSP, BP and Stock Icons
2) added HD textures to use with Dolphin HD texture project
3) added a OneslotSizeMod of the Roy Version to make Chrom the same size as his Marth Version

Since Roy in PM is supposed to be a teenager, he's less tall that Marth which made Chrom look really small with my mod. The Oneslotsizemod version fix this issue by making Chrom the same size as Marth but also comes with the negative of using a sizemod :

1) There's a slight visual bug with Chrom when grabing ledges (his hands are misplaced).
2) Chrom looses his yellow eyes when getting the final smash ball
3) There's indeed a tiny gameplay difference by scaling him because his attack reach and jump height are extended a small bit. For competitive stuff, stick with the not scaled.

----------------------------------------------------------------

Update 3 : made some updates to my Chrom mod :

1) optimized the rigging (improve performance and fix crashing in really long matches)
2) downscale slightly the texture to have a lower filesize and fix crashing in long matches
3) remove the "low res" version, it became obsolete because of optimization I made to the normal version to fix crashing
4) Made an update to the main body textures to have him colored more faithful to his original color (made the blue part of his costume more dark)

Here's a new gallery picture :

http://imgur.com/a/lOfFD

----------------------------------------------------------------

Edit 2 : added a new version to be used on Project M Roy. See Read me for details

----------------------------------------------------------------

Soo, I'm starting Smash Wii U Fire Emblem character import with a particular character that was unfortunately not playable in Smash 4.

Chrom will now be playable in Brawl/project M as a Marth Skin!

The same way I did with my other mods, He has completely redone textures to look good in brawl, has facial expression, moving eyes, yellow eyes, metal box shader, his own sword, etc

He is intended to be a one-slot Marth Costume so I did no recolors.

Good news for Wii users this time, I think he should work not bad on wii console since he is not that much more high poly than Default Brawl Marth.

I tested him only on dolphin project M when I made him but I think he will work on console and/or Brawl as well

I think he should work on Project M Roy as well. to be tested.

Have fun!

----------------------------------------------------------------

EDIT : I made some improvement and bug fix on Chrom. Re-download if you want them

1) Since Lucina has the same sword and the version I made on Lucina looked better, I improved Chrom's sword to look like Lucina's metallic shader.
2) I made a mistake on what I thought was the filesize limit on Marth which uselessly force me to downgrade some textures. I fix it and upped the texture quality on some part (hairs and shoulder pads)
3) I reskin the left metal shoulder pad to be more accurate like they are supposed to be. (they are supposed to follow Chrom's arm and not stay in the air like on my first version)
4) I fix some minor skinning bug that I found
5) I improved the inside of the mouth texture to make it darker.

602 October 12th, 2017

Chrom Wii U Recolors by Lillith, jaystring
[Character - Texture, Import - Marth]



Update! Stock icons, yay!

Import originally by jaystring, so if you want the default costume, go here~ http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208881

Comes with CSPs and stuff.

Enjoy!

859 July 26th, 2016

Dante (DMC3) by jaystring
[Character - Texture, Vertex, Import - Ike]



--------- Update 1 (2016-07-25) ------------------------------------

Added Regular and HD CSP, BP, SI and CI

Screenshots : http://imgur.com/a/9sjcK

---------------------------------------------------------------------------

Dante from DMC3!

He comes with 4 costumes

1) his DMC 1 costume (with Force Edge)
2) his DMC 3 costume (with awakened Rebellion)
3) his DMC1 costume without coat (with Force Edge)
4) his DMC 3 shirtless costume (with unawakened Rebellion)

He has moving eyes, facial expression and has a one-slot size mod to have him scale correctly compare to the rest of the characters. I've also included the not scaled version for people who want it.

His yellow eyes only works when not using the sizemod version.

They are all quite low poly, They should be perfectly fine for wii Users.

I fully tested them on dolphin with project M 3.6. They were working perfectly fine but don't hesitate to send me a PM if you have any issues with them!

Have Fun!

104 January 7th, 2017

HW Phantom Ganondorf (Twilight Princess) by NFMLH2, jaystring with credit to Jaystring for everything
[Character - Texture, Import - Ganondorf]



Jaystring created an amazing Hyrule Warriors Ganondorf. I simply took the Twilight Princess and colored it to resemble Phantom Ganondorf.

2444 June 3rd, 2019

Hyrule Warriors Ganondorf by jaystring, Kuro with credit to Project M team, Project Ganondorf PSA, HowDoISpaceJam
[Character - Texture, Vertex, Import - Ganondorf]



Finally, After thousands and thousands of requests for him, here he is!

Hyrule Warriors Ganondorf!

It took a totally crazy amount of time to optimize him enough to make him work in Brawl/project M

I hope you enjoy it!!


There's a lot of content in the download link:

- 35 costumes/recolors in total (HW costume, OOT costume, TP costume etc). you can see all of them in the image gallery

- 2 full sets of Cosmetics to choose (thanks to Kuro for the 2nd set)

-HD texture in PNG or DDS for about all texture and icons.

- The PM 3.6 moveset edited to have either Hyrule Warrior Sword or Hyrule Warrior Trident instead of the Twilight Princess sword.

The default HW costumes and recolors comes with 2 variants, a Wii version and a dolphin version. check the readme file to get the details of which one you should use.

All models come with everything you should expect from one of my release (facial expressions, moving eyes, metal shaders, custom edited "Braw-i-fied" textures, etc.)

Thanks to Kuro for helping me out with the mod.

He did his own set of Cosmetics that you can choose, he did 4 recolors for Ganondorf :

- HW 10 (Pink): Hot 80’s Pink style
- HW 11 (Yellow/Gilgamesh): Blond, Royalty Gold, Red Skirt
- HW 12 (Purple Galaxy): A purple style, with a twist.
- HW 13 (Hyrule Warrior Legends Phantom Ganon recolor): Straight from the game.

He also helped me polish the metal materials on all the costumes and he took care of the image gallery upload and Brawlvault Banner!

His Cosmetics feature the sword, so it might be wise to set up the FitGanon so that TP and HW Ganondorf has the HW Sword. This is a Hyrule Warriors Modset anyways.

If you find any issues with the mod, please let me know and I'll try to get those fixed!

Credits goes to the project M team for the OOT body, to Project Ganondorf's PSA models for the Adult OOT cape and to HowDoISpaceJam for the Young OOT costume tiny cape (taken from the Phantom ganon mod)

Enjoy!

~~~~ Edit :

Shaders for metals been fixed. It now does the proper flishy flashy stuff. I accidentally used the wrong colours in the shaders, that messed up the flishy flashy stuff.

------- Mirrors -----------------------------------------------

Dropbox :
https://www.dropbox.com/s/umjax4vlzcplr8q/HW%20Ganondorf%20by%20Jaystring%2CKuro.rar?dl=0

Mediafire :
http://www.mediafire.com/file/64bczpej844575e/HW_Ganondorf_by_Jaystring%2CKuro.rar

283 July 21st, 2018

Hyrule Warriors Ganondorf New Recolors by Shy, jaystring with credit to roject M team, Project Ganondorf PSA, HowDoISpaceJam, ThatTrueStruggle
[Character - Texture, Vertex, Import - Ganondorf]



here are the three DLC costumes that were missed from when the original mod was released, the Koholint skin, the Grand Tavels skin, and the Lorule skin, all coming from Hyrule Warriors Definitive Edition.
comes with:
-Wii and Dolphin skins
-HD textures
-Triforce Ganondorf version

2359 March 15th, 2016

Ike Smash Wii U by jaystring
[Character - Texture, Import, Vertex - Ike]



Update 4 (2016-03-14)

1) Added CSP, BP, CI and stock Icons
2) Added HD textures to use with Dolphin HD texture project
3) Added a new white recolor (screenshot 2 to see new gallery)

Since some of the HD textures are shared with the Brawl Costume for Wii U Marth, the download include all of them for both costume.

Let me know if you have any issues with it

Have fun!

------------------------------------------------------------

Update 3 : Created a more optimized version of the mod to fix crashing in long matches and cause less lag.

I made a very interesting discovery about the importance of the "NumNodes" value in brawlbox that has limitation that I didn't know about before.

If you want to know more about this, I made a detailed explication inside the read me file of the mod.

-------------------------

Update 2 : Made some modifications in order to fix random crash on Wii with final smash. Please re-download if you had crash problems with him.

-------------------------

Update 1 : All reported bugs have been fix!

1) fix sword having weird texture in aether, great aether and final smash animation
2) fixed sword position in Wii U Ike's hand to be exactly over Brawl Ike Sword position to allow properly placed spawning of Slash FX
3) tweaked skinning of right arm to deform better in slashing animation

-------------------------------------------

It's now Wii U Ike's turn to get ported to Brawl/project M!!

Just like my other mods, I worked hard on redoing all his textures to look good in Brawl and he comes with all his Wii U recolors and has moving eyes, facial expression, yellow eyes, metal shaders, etc

He's about as much high poly as my Wii U Roy so expect the same kind of performance with him on Wii as Wii U Roy.

I fully tested him on dolphin with project M 3.6b. He was working perfectly fine but don't hesitate to send me a PM if you have any issues with him!

Have fun!

64 February 3rd, 2021

Ike(Smash Wii U & Brawl) - Street Fighter Style by windhunter7, jaystring with credit to HatchiSama at the Models Resource and shinsekai94
[Character - Texture, Vertex, Import - Ike]



This has an additional one for Brawl's Ike.(See screenshots)

This was a request by shinsekai94.

Also, check out my website: http://dragongames7.wixsite.com/mainpage

Table of Contents

I. Summary
II. What's New
III. About Requests
IV. Credits

I. Summary

A request by shinsekai94, this mod makes Jaystring's Smash Wii U Ike barefoot, Street Fighter style.

II. What's New
A. New Models
Smash Wii U Ike, Ryu's feet(From Super Street Fighter IV Arcade Edition)
B. New Textures
A recolor of Ryu's feet to match Smash Wii U Ike's skin color
III. About Requests
I do requests, but ONLY of conversions(Including from YouTube), texture-related things,
or basic model imports/vertexes. I will do most requests of these sorts, and I will
tell you if I will do them or not.
[Also, I WILL give you credit for your idea, unless you state otherwise.]
You can contact me via email, PM, or by creating a topic in the proper spot on the forums.
IV. Credits
A. Idea by shinsekai94
B. Ike(Smash Wii U) Import by jaystring; get it here for recolors and/or portraits(This
mod of mine does not include either of those):
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209344
C. HatchiSama at the Models Resource for the Ryu model from Super Street Fighter IV Arcade Edition

932 March 1st, 2016

Isabelle Smash Wii U by jaystring
[Character - Texture, Vertex, Import - Lucas]



Isabelle from Smash Wii U Trophy Over Lucas!

She has facial expression and a One-Slot Size mod to make her the right size (so no yellow eyes)

Also Included are CSPs and HD textures

PM me if you have any issues with it!

Have Fun!

151 August 14th, 2015

jaystring's Megaman Recolors by Falcom, jaystring with credit to RTB for Megaman textures.
[Character - Texture - Lucario]



Used RTB's Megaman's textures to make recolors for jaystring's Megaman. I tried my best to apply the same shaders he used on the original costume.

Includes all 7 other recolors.
Download for original: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208676

PM/Report if any problems.
Enjoy the super fighting robot!
Btw, first hack. ;D

1727 April 16th, 2016

Jungle Hijinx (SmashU Front Section) by DSX8, jaystring
[Stage - Texture, Import - Rumble Falls]



Update1: Char lighting updated thanks to Jaystring

Comes with SSS icons, brstm, stage files, and .rel file.

Enjoy Jungle Hijinx!!

Follow me on facebook!
https://www.facebook.com/pages/Demonslayerx8/1574044482875224

85 December 3rd, 2023

Legacy MX V0.1 by Daes, KingJigglypuff, SJS, Mortimer, BraveDragonWolf, jaystring, Sandfall, Ale64, Edwguard Flows, Sylv, Shy, MarioDox, nnebf, tyleto, Moe, SoN1c2001, Pokemaster Ely, NickirixXT/GoldenXP, VirtualBeef, Tatsuya with credit to The REMIX Team And MonteRicard For The Brawlfied Textures
[Pack - Misc]



Hi. This build is a p+ex build i spent working on for a few months now some costumes are replaced new music new costumes new stages i hope you enjoy.
If you need any help or glitches go to our discord.

3273 February 8th, 2016

Lucina Smash Wii U (4 Variations + all Wii U recolors) by jaystring
[Character - Texture, Import - Marth]



Update 1 (07-02-2016)

1) Added CSP, BP, CI and stock Icons
2) Added HD textures to use with Dolphin HD texture project
3) Added 2 new costumes for all 4 variants (a white one and a black one). They can be seen in the new gallery on screenshot 2

----------------------------------------------------------------------------

Finally I've finished Smash Wii U's Lucina Model import to Brawl/project M. It took me a long time because I've included 4 variations that has all 8 Wii U recolors

1) Regular Wii U model (long hair, no Mask)
2) Short Hair Lucina
3) Long Hair Lucina with Mask
4) Short Hair Lucina With Mask

Those variations are inspired from the figma figurine. You can see all of them in the huge image gallery on the 3rd screenshot. I've made the short hair modeling myself.

Like my older mods, she has tweaked texture to work in brawl, yellow eyes, facial expression, moving eyes, metal box shader, etc.

I've tested her on project M dolphin but she should be functionnal on Wii as well (with maybe a bit of lag). For a smash Wii U main playable character she is actually quite low poly but still higher poly that Brawl Marth.

Also, if you have already downloaded my Chrom mod, you might want to go back and redownload it because I've made improvement to it (tweaks are noted in his description)

Have fun!

Edit : Some people mentionned to me that Lucina Long hair with mask was crashing (seems to be specific to Vbrawl Users. It works fine for me on Project M)

I updated the rar file to include a "low res" version of that variation. It's the exact same as the normal one except that Lucina's body texture is reduced by half to reduce filesize

Use the low res one if you are experimenting crash with this variation

336 March 1st, 2016

Mallow Super Mario RPG by jaystring with credit to Ridge Troopa
[Character - Texture, Vertex, Import - Meta Knight]



Mallow from Mario RPG over Meta Knight

This is actually an old import I did a long time ago that I decided to clean up and release.

It was originally over Ice Climber but I really liked the model and wanted him over another character where he would be alone so I made the transfer myself over metaknight

No facial expression but he does have moving eyes but the movement is actually very suttle and not that noticable.

I've also included CSPs (for regular import and HD retexture project)

Credits goes entirely to Ridge Troopa who did the original import over Ice Climber

You can find his original mod right here :

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29607

Have Fun!

401 November 2nd, 2016

Marth Belmont Knight - Smash U by Edwguard Flows, jaystring
[Character - Texture - Marth]



Happy Halloween!!

Marth Belmont is here.

It's a custom skin I made inspiring in some Castlevania characters. I used the Jaystring model from smash U.

Subscribe to my Channel: https://www.youtube.com/channel/UCIwtb1sopQlVfoUaH2gFPaA

Enjoy

1493 March 1st, 2016

Marth Smash Wii U by jaystring
[Character - Texture, Import - Marth]



Update 1 (2016-03-01)

1) Added CSP, BP, CI and stock Icons
2) Added HD textures to use with Dolphin HD texture project
3) tweaked the white recolor to look better (screenshot 2)

Since some of the HD textures are shared with the Brawl Costume for Wii U Marth, the download include all of them for both costume.

Let me know if you have any issues with it

Have fun!

------------------------------------------------------------

Finally Wii U Marth gets ported to Brawl/project M!!

As usual, I worked hard on redoing all his textures to look good in Brawl and he comes with all his Wii U recolors and has moving eyes, facial expression, yellow eyes, metal shaders, etc

He's on the high side poly wise so expect the same kind of performance with him on Wii as Wii U Ike.

I fully tested him on dolphin with project M 3.6. He was working perfectly fine but don't hesitate to send me a PM if you have any issues with him!

He should work for vBrawl as well.

Have fun!

1059 December 13th, 2015

Megaman Smash Wii U (+ Extras) by jaystring
[Character - Texture, Import - Lucario]



Update 1 (2015-12-12)

A lot of new stuff so I suggest to redownload it if you liked the first version.

- Added a readme file
- Added all Wii U recolors + Captain N recolor and Gold Amiibo Recolor
- Added a completely new and fully rigged Protoman Costume
- Rigged all costume's jaw so now Megaman has a moving mouth
- fixed skinning a bit on megaman
- Added CSPs and icons.
- Added a file that remove the blue glow effect of Lucario's hands without completely removing the feedback when your energy balls are full. for project M 3.6. more details in the readme file.

------------------------------------------------------------------------

So here is Megaman's Smash Wii U model on Lucario!

Again, I re-textured it completely myself because normal maps and smash Wii U's shaders don't work in Brawl. I tried to make him blend in as much as possible with Brawl's character.

He use a OneSlot Size mod so doesn't need any modification to his fitmotion.pac.

I applied a modified version of samus's metal material to his metallic parts so they shine a little bit. I think they look good in game.

His feet are not exactly perfect you will see and that is because of Lucario's animation. It's pretty minor, I don't think it's noticable during gameplay

There is also a minor bug with Item not exactly being in his hands. This is because of how I choose to rig the character. I know it's not perfect but I think in-game it's not really noticeable and I don't think it can be fixed without modifying the animation skeleton.

I didn't wanted to shrink his arms to lucario's skeleton, it would have looked weird.

I didn't do any of the recolors. feel free to do them if you want.

I don't test my mod on Wii, I use only dolphin so I have no idea if they work on Wii, sorry.

I also only tested him in project M.

Have fun!

811 February 8th, 2016

Megaman X Custom Full Armor Model by jaystring
[Character - Texture, Vertex, Import - Samus]



Update 1 (07-02-2016)

1) Added CSP, BP, CI and stock Icons
2) Added HD textures to use with Dolphin HD texture project

------------------------------------------------------------

Here's Megaman X in his Full X1 Armor.

This model is based on Wii U Megaman X that I heavily modified. His hole armor is an entirely custom model I've modeled and textured myself.

Just like my regular Wii U Megaman X Mod, Full Armor X comes with 8 recolors of all his X1 power ups.

Because of Brawl Samus's limitation, He couldn't have facial expression and moving eyes.

His yellow eyes doesn't work as well because he has a one-slot size mod applied to him to make him the right size.

I fully tested him on dolphin with project M 3.6. He was working perfectly fine but don't hesitate to send me a PM if you have any issues with him!

He's not that high res which should make him pretty safe for Wii use and not cause lag.

Have fun!

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Some things to remember before reporting:
  • Please read the rules regarding Brawl Vault and reporting.
  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
  • Censored nudity does not need to be reported.
  • Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
  • Please do not report an already reported issue. The list of current reports on this hack is below.
Please enter your report here.

Past Reports:





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