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439 December 26th, 2012

Black & Red Roy by Man of Sand, Thany, slayermarth101 with credit to Kienamaru for starting the Prince Roy Fusion PSA
[Character - Texture - Marth]



Hello Brawl Vault!!!
I originally wasn't going to share this hack because I thought it was sub-par compared to the other beautiful hacks on this site. BUT in the spirit of the Holidays, here you go!!!

Credits to Thany for the Roy models and overall Roy-standard of Brawl Vault and to Kienamaru and slayermarth101 for the Prince Roy and the back sheathe model

NOTE: I MORE than recommend this to be used with Kienamaru and slayermarth101's Prince Roy PSA, it looks FANTASTIC

Link to their PSA: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28103

NOTE 2: I don't think this desyncs WiFi

NOTE FROM Kien- I'm pretty sure it desyncs, but only if you use the back sheathe model.

1757 March 17th, 2013

Custom Roy model(Thany and friend's) by Thany with credit to Vert092, Albafika, Beyond, Starwaffle, Steelia, Oshtoby, DSX8, GBC, BlackJax96
[Character - Import - Marth]



March 17th edit: I've made some edits to the model, including adding shine textures, a resized and better rigged cape, and some other goodies.

http://legendarysmashteam.blogspot.ca/2012/07/lsteam-presents-melees-most-missed.html#more

Should you wish to use this model for anything, you can go right ahead, but I do wish to be COLLABORATED for my efforts.

Nab a fantastic PSA for this model here;

http://www.smashboards.com/showthread.php?t=298053

It's been a while, but here's a new Roy model! Comes complete with moveable eyes(FS and normal), all 5 expressions, an edited shadow that looks like Roy, recolours, metal texture and 3 separate sheathe versions!

Big thanks to:

Vert092 - for the original model that I had drastically improved.
Albafika - for TONNES of help with normals and other things.
Beyond - for the original RoyV3 model used.
StarWaffle - for helping with some issues with Roy's hair.
Steelia - for the original textures used for this model.
Oshtoby - for importing the Melee model(where I got the hair from)
DSX8 - Many helpful tips and fixing the FS eyes issue.
GBC - For telling me how to add transparency support to textures, and the shader.
BlackJax96 and others - For allowing model imports to be possible.

907 July 21st, 2014

Fire Emblem Awakening Roy PM v3.02 by Nao-chan, Thany, Raikrom with credit to the PMBR for the new Roy model, and SJS for the Back Sheath version
[Character - Texture - Custom Character]



Edit 3: Added a CSP and BP. Fixed the colors on the CSP and BP. I guess I forgot the armor color was different. Whoops.

Edit 2:Okay I put up a Mediafire link instead, it should be good now.

Edit: Added Back Sheath version thanks to SJS.

Hey all. I got another texture hack here for ya. It's an updated version of Rufure's Awakening Styled Roy.

I used his textures plus the actual art to get this a little bit closer to what he actually looked like.

Hope you all enjoy! HD out!

1328 November 17th, 2013

Gray Fox Over Metaknight Beta V1 by BraveDragonWolf, Eternal Yoshi, Thany, Kingskull95, Frusciante with credit to EternalYoshi, Thany,Kingskull95, Nanobuds and Frusciante
[Character - Texture, Vertex, Import, Moveset (PSA) - Meta Knight]



UPDATED: 11/12/13
Old Gray Fox model for less gameplay lag now included! (Dolphin Users)

Official Thread: http://forums.kc-mm.com/index.php?topic=64041.msg1193461#msg1193461
-------------------------------------------
Metal Gear Rising: Revengeance Gray Fox over metaknight!

Hello everyone, today I bring you Gray Fox over metaknight, wish I had a video. The only changes I've made so far is that I have added three new moves to fit this model's style.
I'm really looking forward to making the official moveset, which means almost all animations will be new and improved!
I alone have worked on this from the start, model was ported over metaknight by me with a little advice from "Snoopy". Be sure to read all the read me files to see what's up.

And if you have the time, please support the thread above if you'd like.

(New sheath texture re-done by me also)

3179 May 28th, 2013

Hybrid AC Cloud Strife by Kaye Cruiser, DSX8, Oizen, Ninka_kiwi, Thany, ramonM64 with credit to Nanobuds
[Character - Texture, Import - Ike]



By the power of seven people combined, I bring you a hybrid version of Cloud that takes traits from the 4 main looks he has!

FF7, Advent Children, Kingdom Hearts and Crisis Core!

If you don't know, the hair is FF7's, the outfit is AC's, the eyes and style of the model is KH's and the Buster Sword is CC's.

And for those who still prefer it, his fully formed Fusion Swords are still available for a separate outfit.

Enjoy! I know I will. XD

Thanks again to all you guys for helping me out with this. Especially DSX8, who worked the hardest on it. :3

Unlike a certain someone I know whose laziness made this take a whole week longer than it should've. ¦D

1151 May 23rd, 2015

Kirito (GGO) over R.O.B. by Lawliet, Thany, Lillith, Kyouma, nikeru
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - R.O.B.]



Finally finished with Kirito! So the import was by Gamidame_K, nikeru made the infinite sword glow Marth I used as a base, the .rel was from Thany's Meleeish Roy PSA, and Kitsu-chan made the video. No codes needed!

If this download link is broken, use this one: https://www.dropbox.com/s/j9t651vt9tirpvw/Kirito%20GGO%20over%20R.O.B.rar?dl=0

I added a rapid jab to it too.

Have fun! Any problems, just PM me, but please, DO NOT PM me whether this works in project M or not, because it does not.

Peace :) ZeusLink

195 August 28th, 2013

Mango Roy by ShinF, Thany
[Character - Texture, Import - Marth]



This is Mango Roy, for recolor Project Mango!

This Roy model was created by Thany! All I did was recolor him for Project Mango, and nothing else, hence why she's been collaborated. If you want her incredibly awesome Melee-y Roy, or better yet her De-cloned Roy, they're right here:

Melee-y Roy: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29268
De-cloned Roy: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31424

76 October 4th, 2014

Melee Blue Roy by datt dude, Thany with credit to Beyond, Pik, TehSqueeMistro
[Character - Texture - Marth]



Made from Thany's 'RoyV3.5 + recolours' for PM Roy, I just brightened the cape inside as best I could to resemble how it was in Melee. Indexed Melee CSP included.
Trust me it looks way better than these screenshots make it look.

121 July 23rd, 2011

Melee Roy Dodge V0.2 (Read Description) by Infernape, Thany with credit to Thany for fixing his arm
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Marth]



Melee Roy Dodge V2

Thany:
Melee-esque dodge made by Infernape99, with some minor work on the arm by myself.

UPDATED 0.3!!!!

4054 October 2nd, 2012

Naruto and Sasuke over DK and Diddy by Foxxy, Thany with credit to BeyondYou, KTH, SSJCerious, .Fade, dingoberriz, OizenX, fireking220
[Character - Texture, Vertex, Import, Moveset (PSA) - Donkey Kong]



BELIEVE IT!

Do you like Naruto? Do you like Sasuke? Do you just want to replace the Kongs with better characters? Well rejoice! Introducing Naruto and Sasuke, ported over Donkey Kong and Diddy Kong!

Replace the monkeys with the ninja duo that brought the shinobi world out of the shadows and into the weird teenage angst pajama party that is the Naruto franchise!

Included in the pack are the files, codes, and csp's needed to completely port Donkey and Diddy!

Few minor graphical glitches, and I'm still doing work on Sasuke's PSA/Moveset. Also, some images don't show in battle yet, until I can find a way around the need for No Entry Data codes.

That being said, make sure you use the codes AND the .rels! If there are issues, re-order you codes!

Tested on Riivolution (Beyond's XML)

There's a readme file in there with instructions.

DON'T REPORT IF YOU WANT CREDIT, PM AND I'LL ADD YOU. THERE ARE A LOT OF PEOPLE INVOLVED IN BOTH THE NARUTO AND SASUKE HACKS, IT'S VERY DIFFICULT TO FIND THEM ALL. I WILL GLADLY ADD YOU IF YOU JUST ASK ME.

*Sorry, but Rasengan textures ARE NOT available with this hack. So sorry.*

DO NOT REPORT IF IT DOESN'T WORK WHEN YOU DON'T USE CODES. YOU HAVE TO USE THE CODES FOR IT TO WORK. YOU CAN'T DRIVE A CAR WITHOUT GAS, YOU CAN'T USE THIS HACK WITHOUT CODES.

680 May 31st, 2020

Noire Over Lucina PSA by BraveDragonWolf, Tulat, Thany, PallaPal with credit to Cloud Strife v2.5 PSA animators, and -Hero- for the Noire model
[Character - Texture, Vertex, Import, Moveset (PSA) - Link]



Merry Christmas one and all!

D-FW10 here again with another early Christmas gift.
Remember how most of you people couldn't normally use Noire for the Lucina PSA?
Have you've ever been so annoyed how it wouldn't work?
Well turn that frown upside down because Christmas is near and I myself have fixed this little issue!
And even better!
You can use Noire AND Lucina at the same time!
Just be aware that they share sword glows, and you MUST USE THE SFX THAT COMES WITH THIS PSA!
Unless you want to hear some unusual SFX.

Please enjoy this wonderful miracle!
CSP's (Credit to -Hero- for Miku Noire CSP) BP's, Stock icons, and menu icons made by me.

618 May 22nd, 2014

Noire over Lucina V1.06 by BraveDragonWolf, Tulat, Thany, PallaPal with credit to Cloud Strife v2.5 PSA animators, and -Hero- for the Noire model
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Link]



Please Support my Black Heart PSA thread: http://forums.kc-mm.com/index.php?topic=64389.msg1198131#msg1198131


Get the Noire model and recolors here: http://www.mediafire.com/download/kgubmep5gjzvl25/Noire+Recolors+%2B+Sheathe.zip
-------------------------------------------

I've made a few changes to this moveset to fit Noire's style a little more.

Change List:
--------------------

Down-B now has Marth's animation

Side taunt has new SFX and generates an item that heals 20% damage. (Cannot fix the negative damage)

Has a size mod for her actual height

She runs slower than Lucina

Other attributes have been changed just a bit



Hope you enjoy.

795 December 26th, 2013

Nostalgia Roy (GBA - Fire Emblem: Sword of Seals) V2 by Amarythe, Pik, Thany, Vert092 with credit to The PMBR
[Character - Texture, Vertex, Import - Marth]



!! Update! Vastly improved textures !!
!!! Goes over P:M 3.0's Roy, not Marth !!!

The "Nostalgia" Texture hack series is designed to provide each and every character with a design that is 100% faithful to their in-game appearance, while maintaining a modern look.

- Change List -
Sleeves are longer.
Blade is much thicker.

- List of Known Issues -
None!

Visit the official thread here!
http://forums.kc-mm.com/index.php?topic=62340.0
Please be sure to give me some feedback! Thank you for downloading my hack; you WON'T be disappointed!

1363 February 16th, 2013

Prince Roy V2.5 (PSA Fusion) by Kienamaru, Thany, slayermarth101, Lillith
[Character - Moveset (PSA) - Marth]



I figured I should move my Note up here in sight.....

***NOTE From Slayer: I know the texture in the pictures is not released. I'm not done with it. Please don't go making replicas of it without my consent.***

Note from Kien- If you use this hack for anything at all... do NOT Collaborate me, only give me credit. I'm sure Thany wants to be collabed, and I don't know if Slayermarth cares. I'm tired of being collabed...

Includes
PSA & Animations
Models & Textures

10/19/12 UPDATED- Added Thany's New Final to Roy. Also replaced a good amount of animations. Added New Readme as well.

Models and whatnot are organized by sheath type as they were intended to be & the Side Tilt is also fixed.

Works flawlessly now! :D
Thank you Thany!
If you had any problems before, Re-Download!

Roy V2 of the Series is here. New changes made by slayermarth101.

Now has the Side B and Neutral B from Roy First release as well as the new animations from Roy 1.25.

So what we have here is the ideal Roy PSA in my opinion. He has speed, a good arsenal of KO moves and combo potential. He's fast, and has close ranged attacks that hit hard. Now with his new Specials he is suited to fighting nearly everyone on the Minus roster.

PLANNED FUTURE
To include CSPs and BPs.

Lastly, there will be one FINAL Roy release by us sometime in the coming months. It will be the big V3 and he will feature the Double Edge Dance side B and chain combos. Just a heads up.

Problems? PM us. Enjoy.

263 September 7th, 2014

Roy (Smash Bros. 3DS / Wii U) by Infernape, Thany
[Character - Texture - Marth]



Hello fellow hackers! (Click on the picture for bigger screenshots)
I made this cool Wii U/3DS Recolors for Roy, our boi.
Made colors more brighter.
Hope you enjoy it.
CSP's are included, I tried.

Having any issue? Go here:
http://forums.kc-mm.com/index.php?topic=70834.0

1260 April 7th, 2013

Roy - Awakening Styled Texture by Raikrom, Thany with credit to Vert092, Albafika, Beyond, Starwaffle, Steelia, Oshtoby, DSX8, GBC, BlackJax96
[Character - Texture, Vertex, Import - Marth]



Well, I must say, this new model of Roy by Thany n' Friends is absolutely FABULOUS. Seriously, great job to everyone who helped with it.
I felt like playing around with it a bit and decided to make a simple retexture that's loosely based off of Roy's appearance in Fire Emblem: Awakening/Kakusei.
Includes all 3 sheathe variations as well.

Credit to Thany and all of the people who helped with this Roy's creation for the model and base textures.

Edit: REDOWLOAD - I don't even know how I screwed up entering the DL link.

940 August 6th, 2015

Roy - The Young Lion (Fire Emblem 6) by Large Leader, Thany, Nao-chan with credit to P:M Team Thanks to Kitsu-chan for the video!
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Marth]



"For those who cannot fight, I will not lose!" - Roy

Here he is! The young Lion Prince of Pherae!

This moveset contains a whole new look as to what Roy could have been like if he wasn't a complete clone of Marth!

There are so many changes that I'll just list the major ones that you'll notice off the bat:

Neutral Special - His Flare Blade has an awesome new animation. Now, Roy raises his sword in the air as it bursts into flame just like Fire Emblem 6! And beware if you get hit by a fully charged Flare Blade, because you'll be in for a world of hurt.

Side Special (Ground) - Roy performs two series of slashes, followed by a rising uppercut and upon landing he dashes forward through the enemy, knocking them skyward. Be careful, as your opponent can easily dodge while you go from your backflip into the dash.

Side Special (Air) - Roy dashes forward as he falls down, allowing him to have much more horizontal recovery.

Down Special - Here is Roy's counter from Melee, animated by Thany. Upon countering, Roy slashes back and sets the opponent on fire!

Wait3 - Roy sheaths his sword and stands in his Master Lord Wait, before unsheathing and preparing for battle!

Forward Smash - Roy performs a powerful stab that is extremely powerful at the tip.

Up Smash - Roy jumps and spins while slashing with his sword

Dash Attack - Roy lunges forward with the Sword of Seals to stab the enemy

And there's many more! So go ahead and give it a try!

Special thanks to:

Thany for making the Custom Roy Model along with many of the aesthetic animations

Project M for the taunts (or Thany, but its the same deal really)

HeavyD88 for all the GFX and SFX editing that I don't have the patience for.

DISCLAIMER: This hack is for Marth, not for Roy (or P:M for that matter). I'm not responsible for any technical or balancing issues you might have if you try this hack with PM.

And check out my thread if you enjoyed this hack: http://forums.kc-mm.com/index.php?topic=58781.0

3049 October 11th, 2015

Roy over Ike (Clone Engine) by KTH, Pik, renkaken, Beyond, TehSqueeMistro, Oshtoby, Thany with credit to Thany
[Character - Texture, Vertex, Import, Moveset (PSA) - Ike]



[29/06] : Glitch fix : AAA fix.
- Don't have the sword in the mouth versus Marth.

New Clone Engine, Roy over Ike.

READ BEFORE REPORT.

Glitch found :

The problem with the teleport cause by PSA.

I credit all guys have work on the PSA from Thany's topic of SmashBoards.

The code and clone .rel are created by Oshtoby.

Recolors by TehSqueeMistro, i fix the hair.

Resize by Renkaken. Bone renamed, no WiFi. But you can renamed the Bone into original for play on WIfi if you want.

The model are done by BeyondYou, with credit to Pik for the texture. Some part by MnSG.

CSP style Brawl. CSS, Match Name, Portraits. All stuffs.

Enjoy, our boi is back.

310 October 3rd, 2011

Roy Recolours(back sheathe) by Thany with credit to BeyondYou, Pik, and whoever made the Full Roy packs, as that's where I got the eyes from
[Character - Texture, Vertex - Marth]



(Whoo! Back sheathe! :Dc)
(Also, forgot to mention it in the other 2 versions,
but Pik made the original textures ^_^')

There we have it.
BY's RoyV2 finally got his official recolours!
Yahoo! :3

Contains:
Default,
Red,
Blue,
Green,
Gold,
Black

(I changed his eyes to be the melee ones, as Marth's
eyes ruin the illusion for me. Both of Marth's regular and FinalSmash eyes are included in this download, so
you can make the switch if need be.)

Had to make a few edits here and there, as these
textures were made for the Roy from the Isaac-hair
days.

A few edits to make it fit better, and I touched up
a few things here and there for more detail ^w^

I tested each one in game, and I found nothing wrong
(Except that By's RoyV2 seems to cause a freeze when
you try All-Star mode, but that's not very important ;3)

Enjoy our boy! Now a full 2% more complete! :Dc

198 October 3rd, 2011

Roy Recolours(no sheathe) by Thany with credit to BeyondYou, Pik, and whoever made the Full Roy packs, as that's where I got the eyes from
[Character - Texture, Vertex - Marth]



There we have it.
BY's RoyV2 finally got his official recolours!
Yahoo! :3

Contains:
Default,
Red,
Blue,
Green,
Gold,
Black

(I changed his eyes to be the melee ones, as Marth's
eyes ruin the illusion for me. Both of Marth's regular and FinalSmash eyes are included in this download, so
you can make the switch if need be.)

Had to make a few edits here and there, as these
textures were made for the Roy from the Isaac-hair
days.

A few edits to make it fit better, and I touched up
a few things here and there for more detail ^w^

I tested each one in game, and I found nothing wrong
(Except that By's RoyV2 seems to cause a freeze when
you try All-Star mode, but that's not very important ;3)

Enjoy our boy! Now a full 2% more complete! :Dc

214 October 3rd, 2011

Roy Recolours(side sheathe) by Thany with credit to BeyondYou, Pik, and whoever made the Full Roy packs, as that's where I got the eyes from
[Character - Texture, Vertex - Marth]



(This Roy seems to have a face more like Marth's
upon closer inspection...Oh well ^_^')

There we have it.
BY's RoyV2 finally got his official recolours!
Yahoo! :3

Contains:
Default,
Red,
Blue,
Green,
Gold,
Black

(I changed his eyes to be the melee ones, as Marth's
eyes ruin the illusion for me. Both of Marth's regular and FinalSmash eyes are included in this download, so
you can make the switch if need be.)

Had to make a few edits here and there, as these
textures were made for the Roy from the Isaac-hair
days.

A few edits to make it fit better, and I touched up
a few things here and there for more detail ^w^

I tested each one in game, and I found nothing wrong
(Except that By's RoyV2 seems to cause a freeze when
you try All-Star mode, but that's not very important ;3)

Enjoy our boy! Now a full 2% more complete! :Dc

121 January 28th, 2015

Roy Sword of seals stance by Firelis, Thany with credit to Thany, the PMBR and everyone who has supported me this far.
[Character - Other (Effects, Animations, Final Smash, etc.) - Custom Character]



I ended that \"ask for permission\" thing because people haven't been paying attention to it at all, so I'm just going to let you guys use it as long as you credit me.

565 January 12th, 2012

RoyV3.5 + recolours by Thany with credit to Beyond, Pik, TehSqueeMistro
[Character - Vertex - Marth]



There we are.
Who says vertexes are obsolete?(Well...Not for a little while longer, anyway...)

*obligatory first vertex sentence*
This was an entire month's work, and I went from vertex noob to semi experienced veteran.

So uh...Yeah. Big change log included that lists ALL the fixes since the V3 model. Also contains sheathed versions, fixed expressions, and my own personal recolours.

Credit to Beyond for his RoyV3 vertex.
Credit to Pik for his original Brawlified texture.
Credit to TehSqueeMistro for parts of his blue and gold RoyV3 recolours that I used for my own.

I wanted to edit his shadow as well, but kwept running into complications.

If someone can manage to put the shaodw included over any of his costumes, it would be appreciated if it could be sent to me so that I may update this in the future.

Enjoy RoyV3.5

156 May 31st, 2020

Separated SFX/GFX Lucina PSA v2 (Fire Emblem: Awakening) by Lillith, Albafika, JamietheAuraUser, Tulat, Thany, Vert092, Nao-chan, Large Leader, Shun_One, Revan, PallaPal with credit to SJS, Dragon-FlyWolf10, Mr. Me, Cloud Strife PSA animators, and the Project M team.
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]



As per usual, alt .zip link~
https://mega.nz/#!accWhSSS!t3vdEj6o_oZkYwBGkYjvTHo2vp_X0xy1h0tenMK3bO0

Just a bit of a revisit to something a bit old, I guess. Haha. I don't even know if I should actually set everyone else as a collab since they may find 'suddenly update' a bit annoying, but I don't know. Playing around with this is a bit nostalgic I s'pose.

Original here~
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204448

So if anything's missing it's probably there.

Anyways! Made for use with JOJI's things and BrawlEx

Mostly identical, although I removd the 'slam' sound from the forward smash (It's a forward stab, after all), fixed the down/up special GFX a bit, and fixed up the neutral special a bit.

Lucina's soundbank ID is 0x0000023D

Necessary codes~

Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]

Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html

Another 'not quite necessary' thing, but something very nice to have, is this code~

[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000

438 July 17th, 2011

Smaller Common5.pac by Thany with credit to Wolfric for teaching me about the common5.pac
[Misc - Other (stuff we forgot)]



Images aren't really nessecary, as this is just the common5.pac with its size reduced to 11,800,544 bytes from the hulking 12.20,000+ it initially has.

I was pretty surprised that there wasn't a common5 wiht reduced size on the vault yet. I saw an info.pac with smaller flesize, so I figured we could use a common5 to be its buddy :3

But yes, the intent is for people to use this as a template. I wanted to try my own CSPs, but kept running into freezing issues, and the trouble was my breaking the size limit. Hence the solution? I exported ALL of the CSPs and the little faces on the CSS, indexed them, reduced their colours to 120, and re-imported them.

Despite the colours being reduced, I cannot discern the difference in-game, so that works out pretty well :3

But remember one thing about CSPs, my friends...

Always, always, ALWAYS index your CSPs(and reduce colours from them when possible)

Enjoi~ ;3

1 2

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  • Please read the rules regarding Brawl Vault and reporting.
  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
  • Censored nudity does not need to be reported.
  • Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
  • Please do not report an already reported issue. The list of current reports on this hack is below.
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

KittyCorp: MeowMix © 2010