805 October 25th, 2013
(Reupload) The Doomsday Zone by Ac1dSn0w, Oizen with credit to Wave Kusanagi for putting Hyper Sonic[Stage - Vertex, Import - Luigi's Mansion]
Here's a reupload of 'The Doomsday Zone'. Technically, his Mediafire was locked for 1 - 2 years ago. And plus, I added CSPs. I remember that I still have this stage, but a broken link for others on Brawl Vault. I'll add BRSTMs soon! Remember, this isn't my stage import. Not plagiarism.
The old upload: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=10013
Credits:
======
+ OizenX for creating the stage
+ Wave Kusanagi for the Hyper Sonic
The old upload: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=10013
Credits:
======
+ OizenX for creating the stage
+ Wave Kusanagi for the Hyper Sonic
815 November 25th, 2015
-Special Halloween- Luigi's Mansion Omega by Edwguard Flows[Stage - Texture, Import - Luigi's Mansion]
Update 2.- A revamp of the stage with originals colors nodes, lights and shadows.
Update 1.- It include the SSS and the .rel for play in the Mansion stage (STGMANSION.pac)
Creepy import from smash for Wii U. Do you want be frightened?
He he he
It goes in STGFINAL by default (Wifi Safe)
My Thread: http://forums.kc-mm.com/index.php?topic=73596.msg1331011#msg1331011
Enjoy
Update 1.- It include the SSS and the .rel for play in the Mansion stage (STGMANSION.pac)
Creepy import from smash for Wii U. Do you want be frightened?
He he he
It goes in STGFINAL by default (Wifi Safe)
My Thread: http://forums.kc-mm.com/index.php?topic=73596.msg1331011#msg1331011
Enjoy
284 November 16th, 2016
Abbey Ruins - Castlevania Judgment by Edwguard Flows[Stage - Vertex, Import - Luigi's Mansion]
Creepy import from Castlevania Judgment.
I did some modifications over "Abbey Ruins". The floating main platform it's a custom object, I increased the resolution of textures (stones, moon, water,...) and comes with specular efects.
I'm working on a Omega and platformer version too so... be patient :P
The background song is remix using Bloody Tears from "Symphony of the Night" and "Judgment"
Marth Belmont is a custom skin I made, using the Jaystring model.
Belmont Marth: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213293
Subscribe to my Channel: https://www.youtube.com/channel/UCIwtb1sopQlVfoUaH2gFPaA
Enjoy
I did some modifications over "Abbey Ruins". The floating main platform it's a custom object, I increased the resolution of textures (stones, moon, water,...) and comes with specular efects.
I'm working on a Omega and platformer version too so... be patient :P
The background song is remix using Bloody Tears from "Symphony of the Night" and "Judgment"
Marth Belmont is a custom skin I made, using the Jaystring model.
Belmont Marth: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213293
Subscribe to my Channel: https://www.youtube.com/channel/UCIwtb1sopQlVfoUaH2gFPaA
Enjoy
1220 April 28th, 2010
Asguard [Twilight Village] by FairKnight with credit to Blayd[Stage - Vertex, Import - Luigi's Mansion]
386 July 5th, 2012
Better Luigi's Mansion (More Accuracy to the Original Game) by Ghoti[Stage - Texture - Luigi's Mansion]
What was done? Well, in the original Luigi's Mansion, the vases were all colored red in the foyer. For some odd reason, the vase on the left is colored blue in Brawl. So I changed it.
That's it. As you can tell, I'm a huge Luigi's Mansion fan.
In the future, I will be attempting to remove the door on the right of the upper hallway in the foyer, but for now, this will have to do.
Download includes both raining and not raining versions.
That's it. As you can tell, I'm a huge Luigi's Mansion fan.
In the future, I will be attempting to remove the door on the right of the upper hallway in the foyer, but for now, this will have to do.
Download includes both raining and not raining versions.
127 November 1st, 2020
Boo's Haunted House by MarioDox[Stage - Import - Luigi's Mansion]
Happy Halloween!
Boo decided to give you a smashing party, they will join the fight every once in a while, fly around and send flying anybody standing by! Boo has an aura, this aura deals a lot of damage, be sure to avoid it!
This hazard is really really wonky. It's got a lot of bugs and I'm sorry that I had to release it like this. But it's halloween and I don't really feel like releasing halloween stuff in november.
Uses a custom edited Green Greens rel. Change it with brawlcrate or use the ones included.
For sfx and possible gfx, you need to use Luigi's Mansion's banks (0x35 GFX, 0x4E SFX)
Known Bugs:
Boo can teleport randomly at times.
Boo can sometimes decide to despawn for no reason.
Boo can stop knockback if launcher player is hit by aura (brawl bug, don't blame me)
With a lot of items spawned, boo will spawn sideways.
Boo can sometimes despawn on hit sometimes. Not intended.
Despawn may not play animation.
Wario, Kirby and King Dedede's neutral specials will teleport Boo but not eat it (not eating intended, teleportation not, limitation)
Enjoy.
Boo decided to give you a smashing party, they will join the fight every once in a while, fly around and send flying anybody standing by! Boo has an aura, this aura deals a lot of damage, be sure to avoid it!
This hazard is really really wonky. It's got a lot of bugs and I'm sorry that I had to release it like this. But it's halloween and I don't really feel like releasing halloween stuff in november.
Uses a custom edited Green Greens rel. Change it with brawlcrate or use the ones included.
For sfx and possible gfx, you need to use Luigi's Mansion's banks (0x35 GFX, 0x4E SFX)
Known Bugs:
Boo can teleport randomly at times.
Boo can sometimes decide to despawn for no reason.
Boo can stop knockback if launcher player is hit by aura (brawl bug, don't blame me)
With a lot of items spawned, boo will spawn sideways.
Boo can sometimes despawn on hit sometimes. Not intended.
Despawn may not play animation.
Wario, Kirby and King Dedede's neutral specials will teleport Boo but not eat it (not eating intended, teleportation not, limitation)
Enjoy.
98 March 25th, 2015
BowserVania 3.5 (HD Lagless Version) by LunaMaria, Mewtwo2000, LegacyWolf, Nezha B. Rose with credit to Robz, PMBR[Stage - Texture - Luigi's Mansion]
726 May 7th, 2014
CastleArena Project M 3.0 by LazyRed with credit to -SQueen-, rihuganon and Project M[Stage - Texture, Vertex, Import - Luigi's Mansion]
445 January 30th, 2015
Castlevania- Bell Tower by Nezha B. Rose with credit to LenSho, Robz and the PMBR[Stage - Import - Luigi's Mansion]
1038 April 16th, 2011
Deadmau5 Mansion by ItalianStallion[Stage - Texture - Luigi's Mansion]
http://www.youtube.com/watch?v=0jlkVn-M574
Everything has been textured.
Does not desynch over wifi.
Thanks to DragonRage for the video.
Deadmau5 one of the best DJs out there, check his music out!
Everything has been textured.
Does not desynch over wifi.
Thanks to DragonRage for the video.
Deadmau5 one of the best DJs out there, check his music out!
9 July 20th, 2023
Delfino's Secret (P+ Luigi's Mansion 1:1) by mawwwk with credit to DukeItOut, Ryztiq, PMDT for the Delfino's Secret stage[Stage - Texture - Luigi's Mansion]
2454 January 29th, 2015
Dive to the Heart [Project M 3.02 WiFi Safe] by Sandfall with credit to The PMDT, Mewtwo2000, Robz[Stage - Texture, Vertex, Import - Luigi's Mansion]
Album:
http://imgur.com/a/yV4h3#0
Since there weren’t any competitively viable Kingdom Hearts Stages on the Vault, I decided to make my own! I now present to you every single Dive to the Heart from the Kingdom Hearts games (yes, ALL of them), plus two fan-made ones!
This stage is a skin for Dracula’s Caste and is WiFi safe for Project M 3.02!
There are 15 different versions of this stage (one for each “Dive”. Each one has a “Standard” and a “Wifi Safe” Version (30 .pac files total).
The only difference between the two versions is that the standard version has some minor collision adjustments (since, you know, Dracula’s Castle isn’t perfectly flat). It isn’t really noticeable during gameplay, but it was bugging me, so I fixed them for the standard version.
Recommended BRSTMs:
http://www.brawlcustommusic.com/11898
http://www.brawlcustommusic.com/21378
Additional Credits:
The platform textures were made by me. This stage used Mewtwo2000's Version of Dracula's Castle as a base. All further edits were done by me (Model import, lighting adjustments, etc.)
All other textures (save for the fan made ones) are from Super Smash Bros Brawl and the Kingdom Hearts Series (Nintendo and Square-Enix, respectively). I did, however, make minor edits to the majority of them.
Some textures were ripped from Kingdom Hearts II by me, others were found on the KH wiki and such
The models for the stations are from the Models Resource, the other models used in this stage are from Project M
All of the Stages except for the Vanitas one use the same model This is due to the textures of the Vanitas one being applied differently.
The Roxas texture is by FeraNelia of Deviantart:
http://feranelia.deviantart.com/art/Roxas-Awakening-187070829
The Elsa texture is by animefancy-mmd of Deviantart:
http://animefancy-mmd.deviantart.com/art/MMD-Stage-DL-Frozen-Elsa-s-Station-of-Awakening-440060771
http://imgur.com/a/yV4h3#0
Since there weren’t any competitively viable Kingdom Hearts Stages on the Vault, I decided to make my own! I now present to you every single Dive to the Heart from the Kingdom Hearts games (yes, ALL of them), plus two fan-made ones!
This stage is a skin for Dracula’s Caste and is WiFi safe for Project M 3.02!
There are 15 different versions of this stage (one for each “Dive”. Each one has a “Standard” and a “Wifi Safe” Version (30 .pac files total).
The only difference between the two versions is that the standard version has some minor collision adjustments (since, you know, Dracula’s Castle isn’t perfectly flat). It isn’t really noticeable during gameplay, but it was bugging me, so I fixed them for the standard version.
Recommended BRSTMs:
http://www.brawlcustommusic.com/11898
http://www.brawlcustommusic.com/21378
Additional Credits:
The platform textures were made by me. This stage used Mewtwo2000's Version of Dracula's Castle as a base. All further edits were done by me (Model import, lighting adjustments, etc.)
All other textures (save for the fan made ones) are from Super Smash Bros Brawl and the Kingdom Hearts Series (Nintendo and Square-Enix, respectively). I did, however, make minor edits to the majority of them.
Some textures were ripped from Kingdom Hearts II by me, others were found on the KH wiki and such
The models for the stations are from the Models Resource, the other models used in this stage are from Project M
All of the Stages except for the Vanitas one use the same model This is due to the textures of the Vanitas one being applied differently.
The Roxas texture is by FeraNelia of Deviantart:
http://feranelia.deviantart.com/art/Roxas-Awakening-187070829
The Elsa texture is by animefancy-mmd of Deviantart:
http://animefancy-mmd.deviantart.com/art/MMD-Stage-DL-Frozen-Elsa-s-Station-of-Awakening-440060771
71 June 28th, 2016
Dive to the Peach V1 by Dakū Reinbõ with credit to LazyRed
Sandfall
PMDT, Mewtwo2000, Robz[Stage - Texture - Luigi's Mansion]
594 January 14th, 2017
Dracula's Castle - Castlevania Judgment by Edwguard Flows[Stage - Import - Luigi's Mansion]
Another stage import from Castlevania Judgment, Dimensional Rift.
I like the PM Dracula's Castle very much so I decided to import the original stage with all background elements intact (clouds, moon, blackholes, balustrade...).
The main platform has the original material with some modification, now is more dirty and old. For the platforms I created an new material that match with the rest of the stage.
It has the original colisions, camera and parametres.
Subscribe to my Channel: https://www.youtube.com/channel/UCIwtb1sopQlVfoUaH2gFPaA
Enjoy
I like the PM Dracula's Castle very much so I decided to import the original stage with all background elements intact (clouds, moon, blackholes, balustrade...).
The main platform has the original material with some modification, now is more dirty and old. For the platforms I created an new material that match with the rest of the stage.
It has the original colisions, camera and parametres.
Subscribe to my Channel: https://www.youtube.com/channel/UCIwtb1sopQlVfoUaH2gFPaA
Enjoy
9993 November 8th, 2013
Draculas Castle -EPIC- by Robz[Stage - Texture, Vertex, Import - Luigi's Mansion]
423 September 21st, 2016
Fallen Mansion by Power Marshall with credit to Chuy (Rain), and Jack (prehexed)[Stage - Texture - Luigi's Mansion]
1210 October 21st, 2012
Geothermal Plant by Gamma Ridley with credit to Victory Badguy, Albafika, anyone else who I may be forgetting (Sorry)[Stage - Texture, Vertex, Import - Luigi's Mansion]
Yes, after months of hard work, Geothermal Plant is finally here.
For those who don't know, this is the place in Other M where you fight Ridley. And the place where Samus... has her little meltdown. But we'll gloss over that for now.
So yeah, stage. It has things, like a platform, a little bit of Ridley, some shadows. Everyone likes shadows.
In the download you will find:
-5 BRSTMS
-All the necessary SSS stuff (though feel free to make your own and add it to this submission if you can do better)
-A bunch of RELs, in case you're a weirdo and like Luigi's Mansion as a stage
-Two version of the stage (platform and no platform)
-My love
Now, I should mention this: be careful when using high-poly character imports on this stage. Victory Badguy reported small bits of lag when playing with a bunch of high-poly models. Which is to be expected. Don't worry, it does not render the stage unplayable in any way, it's just a small quirk due to how much is going on.
And as always, read the Read Me for more info. Enjoy!
For those who don't know, this is the place in Other M where you fight Ridley. And the place where Samus... has her little meltdown. But we'll gloss over that for now.
So yeah, stage. It has things, like a platform, a little bit of Ridley, some shadows. Everyone likes shadows.
In the download you will find:
-5 BRSTMS
-All the necessary SSS stuff (though feel free to make your own and add it to this submission if you can do better)
-A bunch of RELs, in case you're a weirdo and like Luigi's Mansion as a stage
-Two version of the stage (platform and no platform)
-My love
Now, I should mention this: be careful when using high-poly character imports on this stage. Victory Badguy reported small bits of lag when playing with a bunch of high-poly models. Which is to be expected. Don't worry, it does not render the stage unplayable in any way, it's just a small quirk due to how much is going on.
And as always, read the Read Me for more info. Enjoy!
1682 June 25th, 2014
Grunty's Lair by Mewtwo2000[Stage - Texture, Vertex, Import - Luigi's Mansion]
So this is it, Grunty's Lair from Banjo-Kazooie is now a stage in Brawl. A few different locations in the first area are available, look to the map to see which one is each.
You don't need to use it as Luigi's Mansion, cause it also works as Final Destination and some other stages without rels. My option is a STGCUSTOM slot with a final destination module.
Music is also included in the mediafire folder. Just get the song you want from there :P
For any issue or request with the stage, just PM me.
You don't need to use it as Luigi's Mansion, cause it also works as Final Destination and some other stages without rels. My option is a STGCUSTOM slot with a final destination module.
Music is also included in the mediafire folder. Just get the song you want from there :P
For any issue or request with the stage, just PM me.
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010