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Mario Luigi Yoshi Donkey Kong Link Samus Fox Kirby Captain Falcon Ness Pikachu Jigglypuff Marth Mr. Game & Watch Menu Subspace Enemies Peach Bowser Wario Diddy Kong Zelda Zero Suit Samus Falco Meta Knight Pit Lucas Pokemon Trainer Charizard Ike R.O.B. Announcer Stages View All Giga Bowser Wario Man Toon Link Sheik Ganondorf Wolf King Dedede Olimar Ice Climbers Squirtle Ivysaur Lucario Snake Sonic Custom Characters
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20 November 18th, 2022

Galaxy Colosseum (P+ FoD 1:1) by Electropolitan with credit to MetalLegacy, MarioDox, PMDT
[Stage - Vertex, Import - Mario Bros.]



As featured in T+ 1.0. Big shoutouts to Metal Legacy for flattening the stage. One of my favorite stages I've made for T+

This stage is up to date with P+ 2.3.1. Works over Final Destination.

26 November 18th, 2022

Twilight House (P+ SSZ 1:1) by Electropolitan with credit to MarioDox, PMDT
[Stage - Import - Luigi's Mansion]



As featured in T+ 1.0. A simple stage, but the colors are so damn nice, so aesthetically pleasing. This stage does a full rotation cycle every 2 mins.

This stage is up to date with P+ 2.3.1. Uses a Skyworld rel.

23 November 18th, 2022

Luigi's Mansion DS (P+ DS 1:1) by Electropolitan with credit to PMDT, P+ Team
[Stage - Import - Luigi's Mansion]



As featured in T+ 1.0.

This stage is up to date with P+ 2.3.1. Uses a FD rel.

17 November 18th, 2022

Donut Plains (P+ PS2 1:1) by Electropolitan, Yorch2296 with credit to PMDT
[Stage - Texture, Vertex, 2D - Yoshi's Island (Melee)]



As featured in T+ 1.0. My first of many SMW stages. Has 2 ASL Alts, shoutouts to Yorch for making the stellar platform.

This stage is up to date with P+ 2.3.1. Uses a FD rel.

283 November 1st, 2022

Project+ Tournament Addition v1.01 by Ca$ino Wolf, Giantfirering28, Yorch2296, soopercool101, MetalLegacy, Kapedani, Layell, MarioDox, Fracture, Xenthos, fudgepop01, Survivian, Electropolitan, VirtualBeef with credit to FroDu as a Dev. Playtesters: Nezha, Mawwwk, StarWaffle, DukeItOut, ForestFire, Eon, Tyleto, Kirbeast, Fraude The PMDT, Legacy TE Team, and Project+DT, and CSProject team. Full credits in the description
[Pack - Character, Stage, Audio, SFX, Misc, Portrait]



Project+ Tournament Addition is the first competitive super build of Project + that is 100% tourney-legal! T+ leaves P+'s character roster, movesets, and universal physics engine untouched while offering additional and exclusive costumes, stages, features, & aesthetics. This mod would not be possible without the longstanding support of the Project M/Project + community.

Join our Discord!: http://discord.gg/afh2xCFnku
Full Credits here:
https://docs.google.com/spreadsheets/d/1EAHt6OxNuyiTr9koFGh2sWFiQ8MadG3FagVFeHG8hos/edit?usp=sharing

36 November 18th, 2022

Magma Mine (P+ MC 1:1) by Electropolitan with credit to P+ Team
[Stage - Import - Mushroomy Kingdom]



As featured in T+ 1.0. This stage descends further into the mine as you play, and rises back up. The whole process takes about 2 minutes.

This stage is up to date with P+ 2.3.1. Uses a FD rel.

14 October 17th, 2022

TaneTane Island (P+ DL 1:1) by Electropolitan with credit to PMDT, P+ Team
[Stage - Texture, 2D - New Pork City]



As featured in T+ 1.0. This is a pretty cool stage, every minute the stage visually changes, showcasing trippy and normal TaneTane Island.

This stage is up to date with P+ 2.3.1. Uses a DL rel.

29 October 17th, 2022

Wario's Gold Mine (P+ WW 1:1) by Electropolitan with credit to MarioDox, P+ Team, PMDT
[Stage - Vertex, Import - WarioWare, Inc.]



As featured in T+ 1.0. One of the best looking MKW backgrounds now in Smash!

This stage is up to date with P+ 2.3.1. Uses a FD rel.

24 October 16th, 2022

Dream Long Jump (P+ SV 1:1) by Electropolitan, Yorch2296
[Stage - Texture, Import, 2D - Yoshi's Island (Brawl)]



As featured in T+ 1.0. From Mario and Sonic at the London 2012 Olympic Games. This stage has a loop of 8.5 minutes. Shout-out to Yorch for editing together the base platform.

This stage is up to date with P+ 2.3.1. Uses a SV rel.

25 October 16th, 2022

Gourmet Race (P+ MC 1:1) by Electropolitan with credit to Yorch, P+ Team
[Stage - Texture, 2D - Green Greens]



As featured in T+ 1.0. this stage includes 2 additional ASL alts.

This stage is up to date with P+ 2.3.1. Uses a FD rel.

17 October 16th, 2022

Coral Capers (P+ FoD 1:1) by Electropolitan with credit to Yamabuki, Shichikaze, LTE Team, Kirbeast
[Stage - Texture, Import, 2D - Jungle Japes]



As featured in T+ 1.0. aka Aquatic Ambience, this stage includes 3 additional ASL alts.

This stage is up to date with P+ 2.3.1. Uses a FD rel.

24 October 16th, 2022

Castle Entrance SNES (P+ DS 1:1) by Electropolitan with credit to PMDT, P+ Team
[Stage - 2D - Final Destination]



As featured in T+ 1.0. Based on Super Castlevania IV.

This stage is up to date with P+ 2.3.1. Uses a FD rel.

31 October 16th, 2022

Shibuya-Cho GHZ by Electropolitan with credit to nnebf
[Stage - Vertex, Import - Green Hill Zone]



As featured in T+ 1.0. based on one of the nnebf's rad Shibuya-Cho stage, with some graffiti added in.

This stage is up to date with P+ 2.3.1. Uses a GHZ rel.

24 October 16th, 2022

Cosmo Terminal ML by Electropolitan with credit to Legacy TE Team
[Stage - Import - Port Town Aero Dive]



As featured in T+ 1.0. based on one of the most brutal F-Zero tracks, it's Cosmo Terminal Trident! Might be a little laggy with 4 players.


This stage is up to date with P+ 2.3.1. Uses a battlefield rel.

17 May 9th, 2022

GLaDOS Announcer Pack for P+/T+ by Electropolitan with credit to 15.ai, Ellen McLain
[Pack - Audio]



Drag n drop into your smash folder. Replaces every announcer line in P+ and T+. It can be ported to PM 3.6 by renaming the files.

http://www.youtube.com/watch?v=XrNhntM3zGA

324 September 5th, 2022

Project Wave 1.0 by Kirbeast, Electropolitan, mawwwk with credit to davidvkimball, Kirbynator, Kirbster, Bushwookie, Moe, R0SE, Nehza, Ryztiq, tryptech, Sheecacaa3
[Pack - Misc]



Satisfy your craving for the Smashwave aesthetic with Project Wave! Inspired by artists such as Justin Wharton, Yung Bae, & Saint Pepsi. Surf the vaporwave!

There is a thread for Project Wave on the Project+ Discord under #modding-discussion!

If you have any bugs or feedback you can report them here or you can ping/dm on Discord

Hope you enjoy Project Wave! Long live Project M!
- Kirbeast

4766 September 7th, 2023

PussPuss Beta (DISCONTINUED PLEASE USE NEWER VERSION) by PussPuss, MKHT, KTH, -BigSharkZ-, KingJigglypuff, King Draco, Mansta8, Ambipom, Giantfirering28, Yorch2296, waluis, StupidMarioFan1, russmarrs2, chimpchar775, angelsoftheabyss, Moblin, iwantgames, Firelis, Nezha B. Rose, jaystring, szion, TʘCK, windhunter7, Kapedani, Hyperlink, KorytheMaril, PyotrLuzhin, RedipsTheCooler, Xaturati0n, malistaticy, LnktheWolf, Sylv, Shy, MarioDox, JokerPTOH, BustedSoda, nnebf, JFyst, tyleto, Puzzled, PyroPM, SirGimmick, Chucklez, iammostwanted, Neroven, Moe, King Bob Gaming, Shranux, Kuusotare, bringobrongo, TEITO, Xenthos, eon_tas, Survivian, Pokemaster Ely, Electropolitan, NickirixXT/GoldenXP, VirtualBeef, Ubergruvin, Mosaico, KnockerKrazy, MyDudeman222, CallMeKaaze, AnothenBlue, radzo73, GRAND AZEL, Peperoncino, Atma, FWCrash, Adamsims, ZeroDepth, metanite64 with credit to Project + Development Team, Legacy XP, Remix, Cobalt Legacy, SJS, KingJigglyPuff for P+EX, Kapedani for his help with the Code Menu and the addition of Random Angle Mode and Balloon Stocks mode, and PyotrLuzhin for PMEX for without him, none of this would be possible. Special thanks to SSK for CSS Icon help and for disabling Kirby’s copy ability for me <3
[Pack - Character, Stage, Audio, SFX, Misc, Portrait]



Final update: This build will never be updated. Sorry I’m leaving it in such a fucked state but here we are. Thanks for liking it for some reason.

Updated as of 3/25/2022: Holy macaroni it's been a minute! Hope ya'll have been enjoying your year so far. This update is mostly just to add 2 more characters, some stages, and a more polished build in general compared to the last version. I really do appreciate you guys downloading my silly build and hopefully having a fun time with it. Be sure to read the credits and give credit where credit is due to all the peeps who's work I added and loved playing with. Bababooie.

Updated as of 12/23/2021: Happy Holidays, bois! Have a surprise Version 2.5 update! Cloud and Silver have been added to the already extensive roster and I hope y'all have fun with them! Also included is a Mario Party stage slot along with a Sonic Unleashed stage slot and a multi-Capcom related stage slot as well. Last but not least, there is a Swimming Overhaul included which allows you to fight in the water on several water based stages (Keep in mind that some characters don't have swimming animations and as a result, will just bug out in the water). See ya next year! Bababooie.

Updated as of 11/28/2021: PussPuss Build version 2 is finally here! New characters like Isaac, Sans Undertale, Blaziken, and more await you. In addition, stages based on Paper Mario, Dr. Mario, Banjo and Kazooie, Under Night in Birth, Persona, as well the updated stage list from P+ 2.29 and stages made by MarioDox join the already substantial lineup! Also, code menu implementation for everyone in the roster and new special modes! Try out Random Angle Mode (who knows where your knockback will send you?!) and Balloon Stocks (Pop a balloon to gain a stock... or lose it?).

Original description: https://imgur.com/a/BeTix8x This is my Project+ EX Dolphin Build which is built off of HotWingFTW's EX build (which is linked in the full credits list if you want a more "base" version of this build to work off of). This features several character inclusions from LXP (RIP), Remix, CL, and solo releases like Dante, Nu, and Black Shadow. This can be used on Wii as well but you will see some downgraded textures as it was done to get the game to load in the first place so please do so as your own risk. Thank you so much for checking it or even just looking through the pictures. I hope you guys like it and I hope I've credited everyone appropriately. Proper credits and links to all the custom content will be in the download. Bababooie.

108 April 4th, 2021

Hammer Express (BETA Lethal League Mode) by Nezha B. Rose, KingJigglypuff, Ryztiq, Kirbeast, fudgepop01, eon_tas, Survivian, Electropolitan with credit to Team Reptile
[Stage - Import - Wi-fi Room]



BUG FIX
Ball now spawn on the center instead of the right. Side effect: Player on slot 4 will spawn on the ball spawn location. To avoid this, dont use a player on slot 4.

Drag and drop the following files on your project + build for easy replacement for STGTraining.
File placement goes on:
Sawnd: Project+\\pf\\sfx
Param: Project+\\pf\\stage\\stageinfo
Pac: Project+\\pf\\stage\\melee
Rel: Project+\\pf\\module
tlst: Project+\\pf\\sound\\tracklist
Lethal League Folder: Project+\\pf\\sound\\strm (move the whole folder here, not the individual files)
Menu Assets .pac: Project+\\pf\\menu2 (move the .pac files, images not needed to be moved unless youre editing another .pac)

Credits:
Eon: Main Codes
fudgepop01: Alt Codes (AI will target and attack all items)
Survivian: Source Previews
Rytzq: Model help
Electropolitan: Music
KingJigglypuff: SFX Setup
Kirbeast: Footage
Team Reptile: Team Reptile

2 April 4th, 2021

Hammer Express (BETA Lethal League Mode) by Nezha B. Rose, KingJigglypuff, Kirbeast, eon_tas, Survivian, Electropolitan with credit to Fudgepop01, Team Reptile
[Stage - Import - Wi-fi Room]



BUG FIX
Ball now spawn on the center instead of the right. Side effect: Player on slot 4 will spawn on the ball spawn location. To avoid this, dont use a player on slot 4.

Drag and drop the following files on your project + build for easy replacement for STGTraining.
File placement goes on:
Sawnd: Project+\\pf\\sfx
Param: Project+\\pf\\stage\\stageinfo
Pac: Project+\\pf\\stage\\melee
Rel: Project+\\pf\\module
tlst: Project+\\pf\\sound\\tracklist
Lethal League Folder: Project+\\pf\\sound\\strm (move the whole folder here, not the individual files)
Menu Assets .pac: Project+\\pf\\menu2 (move the .pac files, images not needed to be moved unless youre editing another .pac)

Credits:
Eon: Main Codes
fudgepop01: Alt Codes (AI will target and attack all items)
Survivian: Source Previews
Rytzq: Model help
Electropolitan: Music
KingJigglypuff: SFX Setup
Kirbeast: Footage
Team Reptile: Team Reptile

2 April 4th, 2021

Hammer Express (BETA Lethal League Mode) by Nezha B. Rose, KingJigglypuff, Kirbeast, fudgepop01, eon_tas, Survivian, Electropolitan with credit to Team Reptile
[Stage - Import - Wi-fi Room]



BUG FIX
Ball now spawn on the center instead of the right. Side effect: Player on slot 4 will spawn on the ball spawn location. To avoid this, dont use a player on slot 4.

Drag and drop the following files on your project + build for easy replacement for STGTraining.
File placement goes on:
Sawnd: Project+\\pf\\sfx
Param: Project+\\pf\\stage\\stageinfo
Pac: Project+\\pf\\stage\\melee
Rel: Project+\\pf\\module
tlst: Project+\\pf\\sound\\tracklist
Lethal League Folder: Project+\\pf\\sound\\strm (move the whole folder here, not the individual files)
Menu Assets .pac: Project+\\pf\\menu2 (move the .pac files, images not needed to be moved unless youre editing another .pac)

Credits:
Eon: Main Codes
fudgepop01: Alt Codes (AI will target and attack all items)
Survivian: Source Previews
Rytzq: Model help
Electropolitan: Music
KingJigglypuff: SFX Setup
Kirbeast: Footage
Team Reptile: Team Reptile

32 January 13th, 2021

Grubhub ad but its a very poorly done Brawl Stage by Nezha B. Rose, Electropolitan with credit to FellowGamers
[Stage - Import - Green Greens]



Narrator: Grubhub perks give you deals on the food you love.

The kind of deals that make you boogie.

[music]


Purple guy: *bites borger and dances*

Sushi guys: *appear and eat the sushi*

Sallad girl: *eats salad and stands up*

Milkshake girl: *does the splits and sluprs milkshake*

Everyone: *dances all at once*


camera moves to purple guy and shows him dancing


[music stops]


camera changes to house and kid looks at purple guy


purple guy: points at kid

kid: says huh and blinks


[music starts again]


Kid: *dancing*

Narrator: Get the food you love with perks *doorbell rings* from

Happy people: Grubhub!

Narrator: Grub what you love


end

Script Source: https://www.reddit.com/r/copypasta/comments/kv15d1/grubhub_ad_script_i_wrote_out_feel_free_to_modify/

243 December 31st, 2020

Bob-omb Battlefield by Nezha B. Rose, Flambo237, MarioDox, Puzzled, Survivian, Electropolitan with credit to Flambo, KingJigglypuff, Kirbeast, Layell, CBM Discord server
[Stage - Import - Green Greens]



---Clicking picture leads to video!---
Update 12/29/2020
> Fixed Black Bob-omb glitching out due to a quirk with green green hazards, sadly the fix came with a side effect of the black bob-omb no longer jumping on hazard triggers, instead he jumps on a set timing.

>Fixed Flicker on the dirt patch on the FD version of Bob Omb battlefield occurring on console.
Update 12/27/2020 PT2
> Added a Battlefield version
> Fixed wierd tree shadows on all versions
> Added New BRSTM (Buoy Base Galaxy (Super Mario Galaxy (Olympic Games Mix)


Update 12/27/2020
> Added a Omega Version
> Added New BRSTM (Gusty Garden Galaxy)

Update 12/25/2020: Fixed Fences having MIP mapping, causing them to have graphical issues on console. (Credit to Puzzled)

Took us 10 months to finish this one, hope it was worth the wait! Alts coming soon!

Be sure to also install the .rel file into the module folder, its what influences the hazards.

Known Bug:
There is a bug on the BG cannon, will shoot twice on its first activation, but only one bubble hazard will hit. This only happens on the first hazard activation, method of fixing this bug is currently unknown.

94 October 27th, 2020

Ghost House SV [P+ 2.15] by Electropolitan, Yorch2296 with credit to MarioDox, PMDT
[Stage - Texture, Import, 2D - Yoshi's Island (Melee)]



Because Smashville being a pain, the background is pushed further back when the game is paused, making UI screenshots of this stage a massive pain. Comes with 1 song, and uses a SV base of course.

55 September 27th, 2020

Sandy Grave SV [P+ 2.15] by Electropolitan with credit to Edwguard Flows, LTE
[Stage - Texture, Vertex, Import - Smashville]



Mostly uses elements from Mushroomy Kingdom. Edwguard Flows is a madman. Uses the st_smashville_noambience rel.

35 September 20th, 2020

SSE Skyworld DS [P+ 2.15] by Electropolitan with credit to PMDT, P+ Team
[Stage - Vertex, Import - Skyworld]



A pretty simple stage, in fact so simple, I'm not sure what to say. Uses an FD base.

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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