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Megaman X by Nanobuds, ItalianStallion, ramonM64
[Character-ImportModelTexture-Samus]

[Character-ImportModelTexture-Samus]

http://infinitesmashteam.com/
4/23/13
Got rid of metal. For some reason it kept freezing...
"I'll finish this. Right here. Right now. I will defeat you, Sigma!"
-Metal
-FS eye
-Spec maps
I couldn'g get the Size Mod to work. Sorry :(
4/23/13
Got rid of metal. For some reason it kept freezing...
"I'll finish this. Right here. Right now. I will defeat you, Sigma!"
-Metal
-FS eye
-Spec maps
I couldn'g get the Size Mod to work. Sorry :(
Piccolo [Dragonball Z] by ShadowSnake, ItalianStallion, mariodk, xxgbcxx
[Character-ImportTexture-Ganondorf]


[Character-ImportTexture-Ganondorf]


- LegendarySMASHteam -
http://legendarysmashteam.blogspot.com/
http://infinitesmashteam.com/
Includes a cape/hat version and a capeless/hatless version.
Import by ShadowSnake
HD Texture by ItalianStallion
Special thanks to:
MarioDK - Helped with the cape version.
GBC - Helped me rig the hip when I first started importing Piccolo over a year ago, so kudos to them!
http://legendarysmashteam.blogspot.com/
http://infinitesmashteam.com/
Includes a cape/hat version and a capeless/hatless version.
Import by ShadowSnake
HD Texture by ItalianStallion
Special thanks to:
MarioDK - Helped with the cape version.
GBC - Helped me rig the hip when I first started importing Piccolo over a year ago, so kudos to them!
Midna [Twilight Princess] by Nanobuds, ItalianStallion
[Character-ImportModelTexture-Zelda]


[Character-ImportModelTexture-Zelda]


- LegendarySMASHteam -
"Did you think we would forget our ancestors lost their kind to such greed?"
http://infinitesmashteam.wordpress.com/
http://legendarysmashteam.blogspot.com/
Princess from the Twilight Kingdom joins the Brawl!
Human form over Zelda.
Texture by ItalianStallion.
This is one of my few imports that I want to give permission before editing.
Enjoy
"Did you think we would forget our ancestors lost their kind to such greed?"
http://infinitesmashteam.wordpress.com/
http://legendarysmashteam.blogspot.com/
Princess from the Twilight Kingdom joins the Brawl!
Human form over Zelda.
Texture by ItalianStallion.
This is one of my few imports that I want to give permission before editing.
Enjoy
Android 18 [Dragon Ball Z] by ShadowSnake, ItalianStallion
[Character-ImportTexture-Zelda]


[Character-ImportTexture-Zelda]


![]() by Hacksponge | ![]() by YamiChan | ![]() by YamiChan | ![]() by YamiChan |
- LegendarySMASHteam -
"Glad you didn't run away. I can't stand cowards."
http://www.LSTeam.net
http://infinitesmashteam.wordpress.com/
Import by ShadowSnake
Texture by ItalianStallion
Android 18 imported from DBZ: Budokai Tenkaichi 3
- perfect metal
- perfect shaders
- helluva good rig
- blink face
- final smash eyes
"Glad you didn't run away. I can't stand cowards."
http://www.LSTeam.net
http://infinitesmashteam.wordpress.com/
Import by ShadowSnake
Texture by ItalianStallion
Android 18 imported from DBZ: Budokai Tenkaichi 3
- perfect metal
- perfect shaders
- helluva good rig
- blink face
- final smash eyes
Metal Sonic v7 by Nanobuds, Segtendo, ItalianStallion, Velen Zaiga, ramonM64 with credit to SilentDoom
[Character-ImportModelTexture-Wolf]


[Character-ImportModelTexture-Wolf]


![]() by Ryuunosuke | ![]() by Nanobuds | ![]() by Ryuunosuke | ![]() by Darkon360 | ![]() by SonicAwesomeness | ![]() by Marios_shadow |
- LegendarySMASHteam -
http://infinitesmashteam.wordpress.com/
http://www.LSTeam.net
Metal Sonic from Generations joins the Brawl.
- Includes 3 textures.
- Size Mods
- Perfect Shader
- Perfect Metal
- Final Smash Eyes
- Facial Expressions
Do not edit without permission. Ask me first, then see what happens.
Enjoy!
http://infinitesmashteam.wordpress.com/
http://www.LSTeam.net
Metal Sonic from Generations joins the Brawl.
- Includes 3 textures.
- Size Mods
- Perfect Shader
- Perfect Metal
- Final Smash Eyes
- Facial Expressions
Do not edit without permission. Ask me first, then see what happens.
Enjoy!
Cool Cool Mountain by ItalianStallion, StarWaffle
[Stage-ModelTexture-The Summit]


[Stage-ModelTexture-The Summit]


- LegendarySMASHteam -
This is not a replica. This is a recreation.
http://www.LSTeam.net
Cool Cool Mountain from Super Mario 64.
http://www.youtube.com/watch?v=gVpS9pLr5kQ
http://www.youtube.com/watch?v=OGMRwtRmpXk
http://www.youtube.com/watch?v=AvR6TQo6DzI
http://www.youtube.com/watch?v=ldROrKUxSTI
- Credits:
- DataDrain: Testing, feedback, and video.
- Mewtwo: Helping me out with semi-transparency.
- PinkPrincess: For getting me the penguin model.
- GameWatching: For being sexy.
This is not a replica. This is a recreation.
http://www.LSTeam.net
Cool Cool Mountain from Super Mario 64.
http://www.youtube.com/watch?v=gVpS9pLr5kQ
http://www.youtube.com/watch?v=OGMRwtRmpXk
http://www.youtube.com/watch?v=AvR6TQo6DzI
http://www.youtube.com/watch?v=ldROrKUxSTI
- Credits:
- DataDrain: Testing, feedback, and video.
- Mewtwo: Helping me out with semi-transparency.
- PinkPrincess: For getting me the penguin model.
- GameWatching: For being sexy.
Megaman X [Ultimate Marvel vs Capcom] by ItalianStallion, ramonM64
[Character-ImportTexture-Samus]


[Character-ImportTexture-Samus]


![]() by SJS |
- LegendarySMASHteam -
New model of Megaman X means new HD Texture.
http://www.LSTeam.net
Edited to make him look just like he does in UMVC3.
Perfect rig, done by RamonM64.
Before and After image inside the folder.
Credit to Capcom for the character model.
New model of Megaman X means new HD Texture.
http://www.LSTeam.net
Edited to make him look just like he does in UMVC3.
Perfect rig, done by RamonM64.
Before and After image inside the folder.
Credit to Capcom for the character model.
Lloyd Irving v3 [Tales Of Symphonia] by ShadowSnake, ItalianStallion, Velen Zaiga, Ninka_kiwi
[Character-ImportTexture-Pit]


[Character-ImportTexture-Pit]


![]() by E-102 Gamma |
- LegendarySMASHteam -
http://infinitesmashteam.wordpress.com/
http://www.LSTeam.net
Lloyd Irving imported from Tales Of Symphonia 2.
- Only takes up one slot
- Final Smash Eyes
- Great Shader and Metal
- Facial Expressions
- Beast over the shield
- Rig is much better
- Swords show up more frequently, and rotate now.
- Brand new texture to go with the those sexy swords, ya know.
© Namco
http://infinitesmashteam.wordpress.com/
http://www.LSTeam.net
Lloyd Irving imported from Tales Of Symphonia 2.
- Only takes up one slot
- Final Smash Eyes
- Great Shader and Metal
- Facial Expressions
- Beast over the shield
- Rig is much better
- Swords show up more frequently, and rotate now.
- Brand new texture to go with the those sexy swords, ya know.
© Namco
Perfect Cell [Dragon Ball Z] by ItalianStallion, ads15, xxgbcxx
[Character-ImportTexture-Ganondorf]


[Character-ImportTexture-Ganondorf]


![]() by CeeNL | ![]() by Hacksponge |
(Reported: Broken download (20494 Resistance AC))
1137
October 30th, 2012
Dabura [Dragonball Z] by ShadowSnake, ItalianStallion
[Character-ModelTexture-Ganondorf]


1137
October 30th, 2012
[Character-ModelTexture-Ganondorf]


![]() by Nanobuds |
Water Temple by ItalianStallion
[Stage-ModelTexture-Rainbow Cruise]


[Stage-ModelTexture-Rainbow Cruise]


by gambitrulz | ![]() by Jack H. | ![]() by Jack H. | ![]() by Jack H. |
- LegendarySMASHteam -
http://www.youtube.com/watch?v=WyJetz33ELc
Water Temple from Zelda: Ocarina of Time
My master piece is finally released!
This is not an import, I made this from scratch.
Textures from Ocarina of Time ripped by yours truly.
Goes over Jungle Japes. Also includes a rel file to work over Rainbow Cruise.
The water is swimmable.
Shadow System added.
Custom Lighting added. Thanks to Mewtwo2000 for his tutorial!
Special thanks to my friend DataDrain for the video, for testing this stage countless times, and also for giving me some ideas.
Note: It might cause lag on 4 player matches due to the fact that I have over 150 models on there. That is a problem that can't be fixed, that many other stages have as well. Deal with it.
http://www.youtube.com/watch?v=WyJetz33ELc
Water Temple from Zelda: Ocarina of Time
My master piece is finally released!
This is not an import, I made this from scratch.
Textures from Ocarina of Time ripped by yours truly.
Goes over Jungle Japes. Also includes a rel file to work over Rainbow Cruise.
The water is swimmable.
Shadow System added.
Custom Lighting added. Thanks to Mewtwo2000 for his tutorial!
Special thanks to my friend DataDrain for the video, for testing this stage countless times, and also for giving me some ideas.
Note: It might cause lag on 4 player matches due to the fact that I have over 150 models on there. That is a problem that can't be fixed, that many other stages have as well. Deal with it.
Planet Namek v2 by ItalianStallion, Dragonrage, Demonslayerx8, KTH, vid30g8m3h4k3r
[Stage-ImportModelTexture-Green Greens]


[Stage-ImportModelTexture-Green Greens]


- LegendarySMASHteam -
This planet is tidally locked to the star group.
http://www.youtube.com/watch?v=FNB92nvqa7Y
http://www.LSTeam.net
DemonSlayerX8's Website:
http://darque-saviors.webs.com/apps/blog/
Planet Namek from the Dragon Ball series!
New revamped models by LegacyWolf. Props to him, great design and idea of the stage.
All textures revamped by yours truly.
Also added Lighting system, the three suns, Shadow system by DSX8, and much more.
KTH is sexy for making the original textures.
Water is swimmable.
Enjoy!
This planet is tidally locked to the star group.
http://www.youtube.com/watch?v=FNB92nvqa7Y
http://www.LSTeam.net
DemonSlayerX8's Website:
http://darque-saviors.webs.com/apps/blog/
Planet Namek from the Dragon Ball series!
New revamped models by LegacyWolf. Props to him, great design and idea of the stage.
All textures revamped by yours truly.
Also added Lighting system, the three suns, Shadow system by DSX8, and much more.
KTH is sexy for making the original textures.
Water is swimmable.
Enjoy!
(Reported: Broken download (19274 Dsssdds))
1306
March 10th, 2011
Dr. Wily's Fortress at Night by ItalianStallion, ForOhFor Error
[Stage-ModelTexture-PictoChat]

1306
March 10th, 2011
[Stage-ModelTexture-PictoChat]

http://www.youtube.com/watch?v=PtrWNqPEyqo
Dr. Wily's fortress from Megaman!
Night time version of this stage.
Shadow system added.
Originally goes over Final Destination.
Included rel file to go over Pictochat.
Thanks to DataDrain for the video!
Dr. Wily's fortress from Megaman!
Night time version of this stage.
Shadow system added.
Originally goes over Final Destination.
Included rel file to go over Pictochat.
Thanks to DataDrain for the video!
Kumatora Color Pack by Micaiah Shishigami, ItalianStallion, _Data_Drain_
[Character-ModelTexture-Lucas]

[Character-ModelTexture-Lucas]

Get rid of that cry baby Lucas and get this fully replacement of the epic Princess Kumatora.
Comes in 9 different flavors!
- Dark
- Ice
- Mint
- Electric
- Autumn
- Violet
- Goth
- Lucatora
- Clay
The pack was made by ItalianStallion and DataDrain, save for the violet one, and they wanted me to upload this pack, so, enjoy =]
Comes in 9 different flavors!
- Dark
- Ice
- Mint
- Electric
- Autumn
- Violet
- Goth
- Lucatora
- Clay
The pack was made by ItalianStallion and DataDrain, save for the violet one, and they wanted me to upload this pack, so, enjoy =]
Tyranitar v3 [Pokepark: Wii] by ShadowSnake, ItalianStallion, GameWatching
[Character-ModelTexture-Charizard]


[Character-ModelTexture-Charizard]


Vertex by ShadowSnake
Texture by ItalianStallion
Wingless Charizard model by GameWatching
Due to high demand Tyranitar gets a revamp! This was quite an easy vertex but patching it was a pain it took 132 patches and still didnt patch 100% perfectly. but he looks much better than the last version and is fully playable. =)
Changes:
Head is bigger
Arms are much shorter and thicker
Fingers are fixed
Spines repositioned
Face smoothed out
Feet smoothed out
i disabled bones to make him work right so it probably will disable wi-fi.
Enjoy!
- ShadowSnake
Texture by ItalianStallion
Wingless Charizard model by GameWatching
Due to high demand Tyranitar gets a revamp! This was quite an easy vertex but patching it was a pain it took 132 patches and still didnt patch 100% perfectly. but he looks much better than the last version and is fully playable. =)
Changes:
Head is bigger
Arms are much shorter and thicker
Fingers are fixed
Spines repositioned
Face smoothed out
Feet smoothed out
i disabled bones to make him work right so it probably will disable wi-fi.
Enjoy!
- ShadowSnake
Tanetane Island by ItalianStallion, Demonslayerx8
[Stage-ImportModelTexture-Onett]

[Stage-ImportModelTexture-Onett]

- LegendarySMASHteam -
http://www.youtube.com/watch?v=mUawWp_qUso
Tanetane Island after the effects. It even has the purple mushrooms in the back!
One of my favorite and also most memorable moments of Mother 3. They literally eat the shrooms and trip out.
Water on the left side is swimmable. Check the video.
Everything is 3D. Water and sky are animated.
Shadow system added by DemonSlayer!
Goes over Jungle Japes. Can also go over Onett with a rel file included.
Here is a reference video of Tanetane Island in Mother 3: http://www.youtube.com/watch?v=YXeY9kpc0ds
Thanks to DataDrain for the video!
Perfectly looped brstm from the video by DataDrain can be found here:
http://unotaku.com/kcmm/forums.kc-mm.com/Gallery/BrawlView.php?Number=16506&Vault=audio
http://www.youtube.com/watch?v=mUawWp_qUso
Tanetane Island after the effects. It even has the purple mushrooms in the back!
One of my favorite and also most memorable moments of Mother 3. They literally eat the shrooms and trip out.
Water on the left side is swimmable. Check the video.
Everything is 3D. Water and sky are animated.
Shadow system added by DemonSlayer!
Goes over Jungle Japes. Can also go over Onett with a rel file included.
Here is a reference video of Tanetane Island in Mother 3: http://www.youtube.com/watch?v=YXeY9kpc0ds
Thanks to DataDrain for the video!
Perfectly looped brstm from the video by DataDrain can be found here:
http://unotaku.com/kcmm/forums.kc-mm.com/Gallery/BrawlView.php?Number=16506&Vault=audio
Crystal Canyon by Demonslayerx8, ItalianStallion, Micaiah91
[Stage-ImportModelTexture-The Summit]

[Stage-ImportModelTexture-The Summit]

http://www.youtube.com/watch?v=zMo70iNOlzo
Custom stage made using Dragon Ball Z models.
4 different versions included!
I'm very pleased with what I've done with this stage along with ItalianStallion. We spent a great deal of time on this stage, just trying to figure out how to remove the original stage shadow system, which was a major pain.
Special thanks to Micaiah for helping us on shadow problems.
Shadow system added by DemonSlayer!
The file contains 4 different versions of the stage. Check out the video!
Version 1 - Stormy. The main stage that was recorded for this video.
Version 2 - Calm before the storm. Just has snow falling slowly, but with no lightning.
Version 3 - No storm.
Version 4 - Alternate Sky background with two different lighting on the stage.
Also includes 4 brstm tracks, which i have shown in this video. Goes over Final Destination, Battlefield, and Summit wit the .rel file included.
Note: We are fully aware of the floors on the stage turning black at times if used over Summit. There's no other possible way that we can fix this issue due to the original stage shadow system, which cant be taken off.
Custom stage made using Dragon Ball Z models.
4 different versions included!
I'm very pleased with what I've done with this stage along with ItalianStallion. We spent a great deal of time on this stage, just trying to figure out how to remove the original stage shadow system, which was a major pain.
Special thanks to Micaiah for helping us on shadow problems.
Shadow system added by DemonSlayer!
The file contains 4 different versions of the stage. Check out the video!
Version 1 - Stormy. The main stage that was recorded for this video.
Version 2 - Calm before the storm. Just has snow falling slowly, but with no lightning.
Version 3 - No storm.
Version 4 - Alternate Sky background with two different lighting on the stage.
Also includes 4 brstm tracks, which i have shown in this video. Goes over Final Destination, Battlefield, and Summit wit the .rel file included.
Note: We are fully aware of the floors on the stage turning black at times if used over Summit. There's no other possible way that we can fix this issue due to the original stage shadow system, which cant be taken off.
Zora Link by Sai (Fireking220), ItalianStallion
[Character-ModelTexture-Link]


[Character-ModelTexture-Link]


Hey Listen!
Zora Link from Majora's Mask joins the Brawl!
One of Links 3 transformations via masks.
Sword has renamed bones, so it gives the Up Special move a really cool effect.
Known bugs: Sword fin doesn't stay out during his side B and B. Effects are positioned in weird planes due to renaming sword bones (both of these are necessary to keep the sword fin in one place)
Vertex by Fireking
Texture by ItalianStallion
Zora Link from Majora's Mask joins the Brawl!
One of Links 3 transformations via masks.
Sword has renamed bones, so it gives the Up Special move a really cool effect.
Known bugs: Sword fin doesn't stay out during his side B and B. Effects are positioned in weird planes due to renaming sword bones (both of these are necessary to keep the sword fin in one place)
Vertex by Fireking
Texture by ItalianStallion
Red Ribbon Factory by Demonslayerx8, ItalianStallion
[Stage-ImportModel-75m]

[Stage-ImportModel-75m]

http://www.youtube.com/watch?v=rofrEIN2E18
Red Ribbon Factory from Dragon Ball, imported from Dragon Ball: Revenge of King Piccolo.
Modified with now swimmable water, new lighting, shadows.
This stage is made by me, and ItalianStallion. can go over Jungle Japes, but also 75M with the .rel file included. Includes a track that fits this stage very well. Has swimmable water, and a animated platform that shows up on both sides of the stage, and has its own animated collision!
Anyways, have fun with this stage, I know that we had fun making this stage, and testing it out for any bugs and glitches.
Red Ribbon Factory from Dragon Ball, imported from Dragon Ball: Revenge of King Piccolo.
Modified with now swimmable water, new lighting, shadows.
This stage is made by me, and ItalianStallion. can go over Jungle Japes, but also 75M with the .rel file included. Includes a track that fits this stage very well. Has swimmable water, and a animated platform that shows up on both sides of the stage, and has its own animated collision!
Anyways, have fun with this stage, I know that we had fun making this stage, and testing it out for any bugs and glitches.
(Reported: Broken download (27061 masedgod))
650
January 27th, 2011
Kai Plateau by ItalianStallion, Demonslayerx8
[Stage-ImportModelTexture-Jungle Japes]

650
January 27th, 2011
[Stage-ImportModelTexture-Jungle Japes]

http://www.youtube.com/watch?v=0bjNTFEcrgI
Stage collaboration between me and Demonslayerx8.
Brawl was in dire need of more Drangon Ball Z stage. So what better stage than an import itself from Dragon Ball: Revenge of King Piccolo.
Goes over Jungle Japes. Also goes over Rainbow Cruise with rel file included.
Highly edited. New animated sky, new swimmable water. 3D palm trees and houses.
Water is swimmable, and I'm proud to say that no other stage plays like this.
Thanks to DataDrain for the video!
Stage collaboration between me and Demonslayerx8.
Brawl was in dire need of more Drangon Ball Z stage. So what better stage than an import itself from Dragon Ball: Revenge of King Piccolo.
Goes over Jungle Japes. Also goes over Rainbow Cruise with rel file included.
Highly edited. New animated sky, new swimmable water. 3D palm trees and houses.
Water is swimmable, and I'm proud to say that no other stage plays like this.
Thanks to DataDrain for the video!
SSJ4 Goku V2 by SmashClash, ItalianStallion, BeyondYou, Aafyre
[Character-ModelTexture-Captain Falcon]

[Character-ModelTexture-Captain Falcon]

EDIT2: Somehow it got deleted, but it's back up 5/21/12
EDIT: Proof it's not a Broken Download: http://i.imgur.com/0xPnM.png
You just have to wait because that means the download is in traffic.
UPDATE: Texture fixes, and a more accurate face.
I vertexed him.
ItalianStallion and I textured him.
BeyondYou made the original Goku base.
Aafyre made the tail.
Victory theme in brstm format included.
http://www.mediafire.com/?1c2hggjoh6tw1dh
Enjoy!
EDIT: Proof it's not a Broken Download: http://i.imgur.com/0xPnM.png
You just have to wait because that means the download is in traffic.
UPDATE: Texture fixes, and a more accurate face.
I vertexed him.
ItalianStallion and I textured him.
BeyondYou made the original Goku base.
Aafyre made the tail.
Victory theme in brstm format included.
http://www.mediafire.com/?1c2hggjoh6tw1dh
Enjoy!
Sigma by GameWatching, ItalianStallion, Dhragen, KTH, LJSTAR, mariokart64n with credit to Wave Kusanagi, ShadowSnake
[Character-ModelTexture-Ganondorf]

[Character-ModelTexture-Ganondorf]

I had some issues while exporting it,
now he have some problems with the shoulders.
but still that he is fully playable ingame,
without bones edit,
means that he won't desync over wi-fi :D
i m thinking of restarting the export lately.
Thanks to who ever helped with this hack !
i feel generous :D
(sorry Wave... your name have spaces.)
now he have some problems with the shoulders.
but still that he is fully playable ingame,
without bones edit,
means that he won't desync over wi-fi :D
i m thinking of restarting the export lately.
Thanks to who ever helped with this hack !
i feel generous :D
(sorry Wave... your name have spaces.)
(Reported: Broken download? (23454 Kaizaran))
1142
January 9th, 2011
Osohe Castle by ItalianStallion
[Stage-ImportModelTexture-New Pork City]

1142
January 9th, 2011
[Stage-ImportModelTexture-New Pork City]

http://www.youtube.com/watch?v=r2qesMbdzNw
Osohe Castle from Mother 3!
The castle where Duster meets Princess Kumatora, in the hunt for the infamous Hummingbird Egg.
All the hard work on this stage was well worth it, I'm pleased.
Goes over Final Destination.
It can also go over New Pork City with a rel file included in the download.
Thanks to DataDrain for the video!
If you want the "Intense Guys" brstm from Mother 3, perfectly looped by DataDrain, you can get it here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15499
Osohe Castle from Mother 3!
The castle where Duster meets Princess Kumatora, in the hunt for the infamous Hummingbird Egg.
All the hard work on this stage was well worth it, I'm pleased.
Goes over Final Destination.
It can also go over New Pork City with a rel file included in the download.
Thanks to DataDrain for the video!
If you want the "Intense Guys" brstm from Mother 3, perfectly looped by DataDrain, you can get it here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15499
(Reported: Broken download! (21570 kmantheawesomedude))
1484
March 2nd, 2011
Central Highway by ItalianStallion
[Stage-ImportModelTexture-Brinstar]

1484
March 2nd, 2011
[Stage-ImportModelTexture-Brinstar]

http://www.youtube.com/watch?v=CTve3ks0qPA
UPDATE: Shadow system added.
Central Highway from Megaman X!
I can't believe nobody has thought of this before.
Everything you see is 3D. Sky is animated, and also the searchlights.
Thanks to wifey for making the sky image for me.
Central Highway theme from Megaman Maverick Hunter X by DataDrain, perfectly looped can be found here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15253
UPDATE: Shadow system added.
Central Highway from Megaman X!
I can't believe nobody has thought of this before.
Everything you see is 3D. Sky is animated, and also the searchlights.
Thanks to wifey for making the sky image for me.
Central Highway theme from Megaman Maverick Hunter X by DataDrain, perfectly looped can be found here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15253
(Reported: Broken download? (13503 bananaiscoolio))
3014
December 26th, 2010
DNA Dimension by ItalianStallion with credit to Fairknight, Rydia, LenSho, MarioKing64DS, Micaiah, Robz
[Stage-ImportModelTexture-Delfino Plaza]

3014
December 26th, 2010
[Stage-ImportModelTexture-Delfino Plaza]

http://www.youtube.com/watch?v=aidp180Ll9g
I always wanted a Deoxys stage, so I decided to make it myself. My favorite legendary, hands down.
Deoxys is animated, and so are the asteroids in the background.
Goes over Battlefield. Also goes over Delfino Plaza with a rel included.
It also has a cool effect when the asteroids in the back change color, due to Final Destination's lightning.
Thanks to Fairknight for Meteor Herd, which I used as a base.
Thanks to Rydia for making Deoxys' animation loop correctly, which I imported.
Thanks to LenSho for letting me use his SSE orb.
Thanks to MarioKing64DS for teaching me how to do collisions and boundaries properly.
Thanks to Micaiah for helping me find a modeldata, lol.
Thanks to Robz for the Castlevania pillars which I imported.
Deoxys Theme brstm perfectly looped by DataDrain, can be found here:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15046
I always wanted a Deoxys stage, so I decided to make it myself. My favorite legendary, hands down.
Deoxys is animated, and so are the asteroids in the background.
Goes over Battlefield. Also goes over Delfino Plaza with a rel included.
It also has a cool effect when the asteroids in the back change color, due to Final Destination's lightning.
Thanks to Fairknight for Meteor Herd, which I used as a base.
Thanks to Rydia for making Deoxys' animation loop correctly, which I imported.
Thanks to LenSho for letting me use his SSE orb.
Thanks to MarioKing64DS for teaching me how to do collisions and boundaries properly.
Thanks to Micaiah for helping me find a modeldata, lol.
Thanks to Robz for the Castlevania pillars which I imported.
Deoxys Theme brstm perfectly looped by DataDrain, can be found here:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15046
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Gallery functionality by picano (Anthony Ianacone), design and graphics by Jack Harvest.
Original concept by Vyse.
Special thanks to LookItsLink for conversion help and Dantarion for hosting!
KittyCorp: MeowMix © 2010











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