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116 April 27th, 2022

"ultimate" Zelda by CARLCGL
[Character - Moveset (PSA) - Zelda]



Video...
https://youtu.be/BPKa9j0BeV8
added gfx to the jab
made her doge being her dissapearing
Din's fire is normal I think
phantom slash is still a bumper spawning

450 October 25th, 2020

Ultimate Peach Backport by PK MASTER, Lillith, CARLCGL, GRAND AZEL with credit to Smash 3 and 3C
[Character - Texture, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Peach]



Toad...Protect Your Princess

Note: Toad Only Works with the model

If You Have A Problem with this PSA Tell Me

161 September 21st, 2020

Ultimate inspired peach by CARLCGL with credit to PK MASTER, Lillith, GRAND AZEL
[Character - Moveset (PSA) - Peach]



weak down tilt
new up air courtesy of the credited ppl
more heart and sparkly gfx

387 August 19th, 2020

Rosalina & Luma an edit by CARLCGL with credit to FQuintanilla14
[Character - Vertex, Import, Moveset (PSA) - Olimar]



NEW
now Luma can stay in one place jabbing (you need to use the cotume .pacs and .pcs for it to work).
Gravity pull is more like gravity repel (a windbox and superarmor).
AI rosa is more aggresive.
Theres still issues with the grab and animations so I made sure is a little bit OP.

77 August 17th, 2020

Wizardorf Update 2 by CARLCGL with credit to Allbait, Aafyre, DivineOverlord, Carnage, BronzeGreekGod, Amarythe, Ashingda
[Character - Moveset (PSA) - Ganondorf]



A more wizard like Ganon, with a touch of the olg good stuff

I still don't know what is up with the cape (an animation issue that i'm not able to pinpoint with brawlbox, but is playable.

388 November 1st, 2019

ultimate zelda vertex by CARLCGL with credit to Lasercraft
[Character - Vertex, Import - Zelda]



173 February 21st, 2019

Robin over rob brawl .rel port by CARLCGL with credit to lillith
[Character - Moveset (PSA) - R.O.B.]



edited effects, changed nosferatu, works or ROB

442 February 21st, 2019

Mixed Zelda (repost/ update) by CARLCGL with credit to PM TEAM
[Character - Moveset (PSA) - Zelda]



This is my always in work PSA, it features:

-a multi-jab kinda like smash ultimate's
-Smash 4s farore's win
-Din's fire moves like pm's
-My sm4sh inspired down b
-Sm4sh up tilt
-Sm4sh fordward tilt
-Sm4sh down trhow

42 February 21st, 2019

Gellert the water mage (OC) by CARLCGL, Eternal Yoshi with credit to EternalYoshi
[Character - Moveset (PSA) - Toon Link]



water and dark based attaks

based on simon belmont psa

210 November 17th, 2018

Robin over rob .rel port by CARLCGL, Lillith
[Character - Moveset (PSA) - R.O.B.]



It has generic GFXs, and I FINALLY fixed the down bs problem

326 February 20th, 2019

Zelda w Smash Ultimate's jab by CARLCGL with credit to Project Melee team
[Character - Moveset (PSA) - Zelda]



This is my always in work PSA, it features:

-a multi-jab kinda like smash ultimate's
-Smash 4s farore's win
-Din's fire moves like pm's
-My sm4sh inspired down b
-Sm4sh up tilt
-Sm4sh fordward tilt
-Sm4sh down trhow

69 August 21st, 2018

Princess Hilda by CARLCGL with credit to smash 3 team
[Character - Texture, Vertex - Zelda]



This is a very funny/sloppy vertesx of your normal brawl zelda, ins pired by smash ultimate's zelda design

105 April 13th, 2018

kosaku kawajiri by CARLCGL
[Character - Import - Zelda]



Ever since aI saw the firrt jojo import I was thinking that zelda was perfect for this character to go over, that being said this has messed up textures that I don't have a clue how to fix

217 April 13th, 2018

RAVEN by CARLCGL
[Character - Import - Zelda]



112 April 13th, 2018

Scarlet witch by CARLCGL
[Character - Import - Zelda]



144 March 20th, 2018

Harder learning curve Din's fire by CARLCGL with credit to Project m team
[Character - Moveset (PSA) - Zelda]



Inspired by a melee based sm4sh mod.

330 August 29th, 2018

Robin over Rob Rel port by CARLCGL, Lillith with credit to Lillith, SacredMyth, SonicBrawler
[Character - Moveset (PSA) - R.O.B.]



EDIT: I think I fixed the problem with it's up b, but if not
let me know

This is a port of velvet kitsune/lilith sm4sh robin over ROB, part of the unfinished one that does not store thunder/arcthunder/thoron nor change between swords, also made particular edits for this port in order to work over rob including external GFX, for those like me who can't/ don't want to get along with codes.

225 December 17th, 2017

smash 4/brawl Zelda by CARLCGL with credit to project mewtwo team
[Character - Moveset (PSA) - Zelda]



A new take on this psa so the phantom summoned blocks projectiles

734 September 13th, 2017

Smash 4 Zero Suit Samus ported to brawl by CARLCGL with credit to MoeNDerrty, The PMDT
[Character - Moveset (PSA) - Zero Suit Samus]



Not a port at all, not successful at all

Took Sm4sh +PM mix moveset from MoenDerrty an made it work for brawl

287 February 23rd, 2021

SWord Sub-zero OC by CARLCGL with credit to CaliKingz01, Mephisto, Reaver Ind., KTH, Beyond, Albafika, SiLeNtDo0m, JCentavo, Ganon-Punch
[Character - Moveset (PSA) - Solid Snake]



This psa consist in an edit to this Sub-zero moveset to have more sword attacks taken from the deadpool's psa, I also took his iceball and moved it to side special to convert his down taunt into a paralyzing attack.

I includes recolors of my own based on the human Sub-Zero only but you can go to the CaliKingz01 original psa for the real costumes

398 August 24th, 2017

bouncing fish sheik for brawl by CARLCGL with credit to MoeNDerrty and the project melee team
[Character - Moveset (PSA) - Sheik]



i just took MoeNDerrtysheik for pm and port it to brawl, it also have sheik's brawl needle storm, animations are a bit glitchy.

259 August 31st, 2017

smash 4-like Zelda moveset for brawl the re-up by CARLCGL with credit to project melee team
[Character - Moveset (PSA) - Zelda]



Update 19/08/2017: I made a custom animation for it although a bit derpy and a re-skin and vertex for the "phantom"

This time around I did come with adjustments to the hit boxes for up tilt for a better knock-back and for farore's wind first and second hits to connect nicely and in a wider range of percentages, also made the din's fire free of the helpless state.

866 August 23rd, 2017

FQuintanilla14's Rosalina and luma over olimar demo by CARLCGL, FQuintanilla14
[Character - Vertex, Import, Moveset (PSA) - Olimar]



UPDATE: added a bit of gfx

I'm not sure if I'm right in posting this but this is a good mod and i can't be the only one enjoying it, the developer has been missing for almost two years and I recently noticed the download for his demo is currently broken.

I'm uploading here in the vault for every one to test or just play with it, but i added a few hitboxes and things to make it work better:

first, hit boxes to some grounded an aerial attacks that did not work- second, as luma didn't co anything for jab I sacrificed the power on the down smash to add that attack also to the jab- third, luma's withdrawal works like it should (it was alternating between shot and withdraw) now if it is far or not close enough he will be pulled back, but for now the move 'pull' can only be triggered in the air also I don't know why but if luma is airborne you can pull it pack by doing down smash or jab (you can see that in the tumbnail).

I hope you enjoy it.

309 August 1st, 2017

Wizardorf update by CARLCGL with credit to Allbait, Aafyre, DivineOverlord, Carnage, BronzeGreekGod, Amarythe, Ashingda
[Character - Moveset (PSA) - Ganondorf]



If you had played with this before, you'll have noticed the ball was always tiny,now it grows in three stages and have a nice special effect.

184 April 29th, 2017

Wizardorf by CARLCGL, Allbait, Aafyre, DivineOverlord, Carnage, BronzeGreekGod, Amarythe, Ashingda
[Character - Moveset (PSA) - Ganondorf]



Based on what I would wanted ganon moveset to be, I marked a bunch of collabs because I just compiled different moves from here and there and just added little details. The video preview is up, just shows a fight of ganon against "capt. Falcon".

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