![]() |

2017
November 16th, 2014
[Stage - Import, Texture - Battlefield]Battlefield wasn't changed, so this still works for 3.5.
Something I threw together on a whim. I love DimensionalField but the main platform goes out further than PM's collisions for the stage and I have no idea how to shrink the platform, so I made did something entirely different instead. I got the idea from nikeru's Dark Subspace Battlefield which uses one of my favorite backgrounds. Figured I'd just swap the DimensionField with Melee's Battlefield. Worked out quite nicely.
SSS portraits and icons for sc_selcharacter2, sc_selmap and mu_menumain are included.
Something I threw together on a whim. I love DimensionalField but the main platform goes out further than PM's collisions for the stage and I have no idea how to shrink the platform, so I made did something entirely different instead. I got the idea from nikeru's Dark Subspace Battlefield which uses one of my favorite backgrounds. Figured I'd just swap the DimensionField with Melee's Battlefield. Worked out quite nicely.
SSS portraits and icons for sc_selcharacter2, sc_selmap and mu_menumain are included.
214
February 1st, 2014
[Character - Texture, Vertex, Import - Marth]
337
January 9th, 2014
[Stage - Texture, Vertex, Import - Final Destination]
227
January 5th, 2014
[Stage - Texture, Vertex, Import - Battlefield]
378
January 9th, 2014
[Stage - Texture, Vertex, Import - Final Destination]
727
December 14th, 2013
[Stage - Texture, Vertex, Import - Final Destination]
668
December 11th, 2013
[Stage - Texture, Vertex, Import - Battlefield]
234
January 9th, 2014
[Stage - Texture, Vertex, Import - Battlefield]
783
January 31st, 2015
[Stage - Texture, Vertex, Import - Pirate Ship]---Project m players! read this!---
This is not my hack, this is all -S-Queen's- and I only edited the collisions.
Rel included so you can use this over Pirate Ship (I use this for project m [read the "read me"] within)
SSP's included.
Custom brstm witch fits this stage.
As you can see from pic two, you will not be stuck under the stage when doing up-b, instead you'll slide up, making this stage balanced enough to be playable competitively.
Original here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32820
This is not my hack, this is all -S-Queen's- and I only edited the collisions.
Rel included so you can use this over Pirate Ship (I use this for project m [read the "read me"] within)
SSP's included.
Custom brstm witch fits this stage.
As you can see from pic two, you will not be stuck under the stage when doing up-b, instead you'll slide up, making this stage balanced enough to be playable competitively.
Original here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32820
145
October 6th, 2014
[Stage - Texture, Vertex, Import - Pokemon Stadium]The Characters: http://forums.kc-mm.com/index.php?topic=52207.0
Like :https://www.facebook.com/pages/MemeBrawl-Hack-Corp/198930686884592?ref=hl
MBHC = ( meme brawl hack corp.)
Like :https://www.facebook.com/pages/MemeBrawl-Hack-Corp/198930686884592?ref=hl
MBHC = ( meme brawl hack corp.)
601
December 9th, 2013
[Stage - Texture, Vertex - Final Destination]
192
January 9th, 2014
[Stage - Texture, Vertex, Import - Rumble Falls]
268
January 9th, 2014
[Stage - Texture, Vertex, Import - Norfair]
475
November 2nd, 2013
[Character - Texture, Vertex, Import - Solid Snake]
333
April 1st, 2015
[Stage - Texture, Vertex - Pokemon Stadium 2]Updated: 1/29/15
-Squeen-'s original background swap:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34369
My original texturing:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33828
-Squeen-'s original background swap:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34369
My original texturing:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33828
665
January 9th, 2014
[Stage - Texture, Vertex, Import - Final Destination]
1065
October 7th, 2013
[Stage - Texture, Vertex, Import - Pokemon Stadium]
478
January 9th, 2014
[Stage - Texture, Vertex, Import - Final Destination]
495
January 9th, 2014
[Stage - Texture, Vertex, Import - Battlefield]
212
September 24th, 2013
[Stage - Texture, Vertex, Import - Pokemon Stadium 2]
181
January 9th, 2014
[Stage - Texture, Vertex, Import - Smashville]
159
January 9th, 2014
[Stage - Texture, Vertex, Import - Wi-fi Room]
273
September 2nd, 2013
[Stage - Texture, Vertex, Import - Battlefield]
623
August 29th, 2013
[Stage - Texture, Vertex, Import - Castle Siege]
465
August 27th, 2013
[Stage - Texture, Vertex, Import - Battlefield]
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
Filter by:
If you're sure you want to delete this entry, click "Yes" below. Otherwise, click "No" or close this dialog.
Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010





















































































