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401 December 11th, 2014

Melee/64 Lylat System by JaysWing, Mewtwo2000, SuperGuzzi, Syvkal with credit to Mewtwo2000, Syvkal, and SuperGuzzi
[Stage - Texture, Vertex, Import - Lylat Cruise]



Two versions included, with css icons and stuff

Lylat Cruise is back!. Theres two versions, one with regular brawl lylat system textures, and one with 64/melee lylat system, so pick your favorite.

I used Corneria's great fox model and put it on here, used some textures from the internet and Sector Z by Mewtwo2000 and used Calm Lylat Cruise by Syvkal and SuperGuzzi to make this.

Notes: The fire isnt animated and i dont know why, but you barely even notice it while fighting, and you (might) fall through the floor at the beginning of the match (only happened to me once).

663 July 10th, 2014

Calm Lylat Cruise by Syvkal, SuperGuzzi
[Stage - Vertex, Import - Lylat Cruise]



:Update: Added PM 3.02 Camera

I really wanted to play Lylat Cruise but with less going on in the background. I was lazy and took SuperGuzzi's "Final Space" level and imported Lylat Cruise's ship into it instead.

I included a .rel to use if you're replacing Lylat Cruise. If you do replace Lylat Cruise, then you can also remove 'STGSTARFOX_ASTEROID', 'STGSTARFOX_BATTLESHIP', 'STGSTARFOX_CORNERIA' and 'STGSTARFOX_SPACE' if you want. They are not needed for this mod.

455 December 18th, 2012

King Ike by Dragon Ryuu, SuperGuzzi
[Character - Texture - Ike]



Textures were taken straight from SuperGuzzi's King Arthas Hack (which why I named it King Ike)...

I loved how the textures looked on Ike, but I didn't like how Ike had long hair and his skin tone... so I decided to use Ike's default skin and hair texture with his King Arthas textures...

It came out pretty good...

605 December 30th, 2012

PM JungleField 2.5 by TheDevicer, SuperGuzzi, rihuganon
[Stage - Texture - Battlefield]



The old version of this stage featured cycling lighting from the normal BF. Now the DL comes with the original and both a daytime and a nighttime version. Check the README for more info.

SSS pics included.

826 September 1st, 2011

Green Hill Zone 2.5 - plus SSS icons by ChaosZeroX, SuperGuzzi with credit to SuperGuzzi and Mewtwo2000
[Stage - Texture, Vertex - Green Hill Zone]



My first vertex edit! It's an edit of SuperGuzzi's stage
Moved the 1-UP box.
Not sure why the box isn't centered but I don't mind, now it's in-between the characters and pkmn trainer
No longer can you hide behind it/ obscures your vision!
Only intersects huge/wide characters like Bowser.

Big thanks to Miacis Ballard's written guide 'MK64n's method without patching' on the forums :D

341 July 1st, 2016

Bloody BattleField v2.0 by SuperGuzzi
[Stage - Texture, Vertex - Battlefield]



What's new?
*New lights
*Better textures
*New rain
*New blood sea

89 April 12th, 2011

Cel-shaded Final Destination by Filipianosol, SuperGuzzi
[Stage - Texture, Vertex - Final Destination]



Included is P:M sized version made by SuperGuzzi. DO NOT use this version if you doesn't use the Project M sized FD or else desync.

509 September 21st, 2013

BattleField Intro by SuperGuzzi
[Stage - Texture, Vertex - Battlefield]



here is a Battlefield, with the intro lights, and again, sized to P:M's BF.

76 April 3rd, 2011

Brawl's FD P:M sized by SuperGuzzi
[Stage - Vertex - Final Destination]



here i have a Brawl's FD sized to the P:M collsions, so the replays wont desync

767 October 11th, 2015

Angel Island+ by KTH, Stoney, SuperGuzzi
[Stage - Texture, Vertex - Rumble Falls]



Model by SuperGuzzi, texture by Stoney.

Sure, this need a .rel.

I have add some music founded :

B01 : Aquatic Ruin Remix
B05 : SMBZ Battle
B08 : Emerald Hill Remix

231 October 2nd, 2010

King Arthas by SuperGuzzi with credit to ShadowSnake
[Character - Texture, Vertex - Ike]



This is King Arthas the game warcraft 3 frozen throne. in this model can be seen the handle of the sword that has frostmure runic. also the coat that is very similar to the model used in the game. unfortunately I could not do Arthas actual size nor its incomparable frostmure. but one thing is certain frostmure is hungry and will not hesitate to feed it.

1442 September 28th, 2010

Green Hill Zone + 2.0 by SuperGuzzi with credit to Mewtwo2000
[Stage - Texture, Vertex - Green Hill Zone]



What's new?
*New stage layout.
*The two platforms are low now and, the upper platform moves.
*It has new texture (from original sprites from GHZ).
*New collision, now you can't get trapped under the edges.
*New location, now you can see the sonic TV but it doesn't part of the fight.
*Rings added under the stage
*Now it has shadows(credit to Mewtwo)

480 September 16th, 2010

Red Mountain by SuperGuzzi
[Stage - Texture - Yoshi's Island (Brawl)]



Well here is my Red mountain over Yoshi island (brawl) in the stage you cand find some badniks of red mountain, and the floor and base are exactly from teh original Sonic adventure.

745 September 12th, 2010

Sky deck by SuperGuzzi with credit to Aeon70
[Stage - Texture - Halberd]



Well, this is my texture of Sky Deck, i used the egg carrier of Aeon 70 to complete some textures, thanks Aeon70 XD, the sky is the same that original halberd, if anyone know how change the red color in teh low aprt of the sky,m PMme please

1742 September 14th, 2016

Sonic Adventure World by SuperGuzzi
[Stage - Texture - Delfino Plaza]



Well, here is the sonic adventure island, it looks wery well in game, you'll love it

197 February 28th, 2017

Sonic cell-shaded by SuperGuzzi
[Character - Texture - Sonic]



Yeah, sonic now is cell-shaded, and he looks really cool.

438 August 2nd, 2010

Tetris in 2nd plane by SuperGuzzi
[Stage - Texture, Vertex - Final Destination]



Now the blocks still moves but they are in a 2nd plane

105 August 2nd, 2010

Tetrs rain 2nd plane by SuperGuzzi
[Stage - Texture, Vertex - Final Destination]



Tetris in 2nd plane with a tetris rain

3412 June 11th, 2011

Tetris by SuperGuzzi
[Stage - Texture, Vertex - Final Destination]



This .rar ontins the stage (over final destination), a .rel to put it over 75m, the images to put it in the stage menu and the song "speed metal tetris"-Powerglove
(can be some problems with items)

1032 September 14th, 2016

Green Hillville by SuperGuzzi
[Stage - Texture, Vertex - Smashville]



From my Crazy weather Smashville.
this is the day version, with rings rain xD

235 August 18th, 2010

Acid Smashville by SuperGuzzi
[Stage - Texture, Vertex - Smashville]



From my Craxy weather Smashville.
This version have acid rain.

1145 September 14th, 2016

Bloody Smashville by SuperGuzzi
[Stage - Texture, Vertex - Smashville]



From my Crazy weather Smashville.
This version have blood, lot of blood :D

429 April 13th, 2010

Bloody Destination by SuperGuzzi
[Stage - Texture, Vertex - Final Destination]



For those who want more blood :D

274 April 12th, 2010

Bloody BattleField by SuperGuzzi
[Stage - Texture, Vertex - Battlefield]



For those who want more blood in brawl.

329 April 12th, 2010

Green Hill Destination by SuperGuzzi
[Stage - Texture, Vertex - Final Destination]



For those who want more sonic in brawl

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

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