Home Gallery Resources The Team Rules chat Login Register


Mario Luigi Yoshi Donkey Kong Link Samus Fox Kirby Captain Falcon Ness Pikachu Jigglypuff Marth Mr. Game & Watch Red Alloy Blue Alloy Peach Bowser Wario Diddy Kong Zelda Zero Suit Samus Falco Meta Knight Pit Lucas Pokemon Trainer Charizard Ike R.O.B. Yellow Alloy Green Alloy View All Giga Bowser Wario Man Toon Link Sheik Ganondorf Wolf King Dedede Olimar Ice Climbers Squirtle Ivysaur Lucario Snake Sonic New Characters

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z View All Numbers Symbols A B C D E F G H I J K L M N O P Q R S T U V W X Y Z View All Numbers Symbols
Mario Luigi Yoshi Donkey Kong Link Samus Fox Kirby Captain Falcon Ness Pikachu Jigglypuff Marth Mr. Game & Watch Menu Subspace Enemies Peach Bowser Wario Diddy Kong Zelda Zero Suit Samus Falco Meta Knight Pit Lucas Pokemon Trainer Charizard Ike R.O.B. Announcer Stages View All Giga Bowser Wario Man Toon Link Sheik Ganondorf Wolf King Dedede Olimar Ice Climbers Squirtle Ivysaur Lucario Snake Sonic Custom Characters
Smash Ball Assist Trophy Poke Ball Capsule Barrel Crate Blast Box Party Ball Sandbag Food Maxim Tomato Heart Container Team Healer Dragoon Super Mushroom Poison Mushroom Starman Metal Box Bunny Hood Warp Star Superspicy Curry Timer Lightning Beam Sword Home Run Bat Fan Lip's Stick Star Rod Hammer Golden Hammer Super Scope Ray Gun Cracker Launcher Fire Flower Bob-omb Motion Sensor Bomb Gooey Bomb Smart Bomb Deku Nut Freezie Smoke Ball Pitfall View All Hothead Mr. Saturn Shell Banana Peel Bumper Spring Unira Soccer Ball Franklin Badge Screw Attack CD Sticker Coins and Bills
View All Results Screen Menus and More Trophies Strap Screen Sticker Images Coin Launcher Subspace Enemies Videos Other
View All Audio SFX Characters Items Stages Portraits Other

from:

25 April 1st, 2015

Triple Baka by SuperSandbag
[Audio - Stage/Menu]



Happy April Fools day everyone! Hopefully today you weren't made BAKA BAKA BAKA by some dumb prank!

Speaking of April 1st, today is, I believe, the birthday of Kasane Teto! So, happy birthday to you Teto!

I mean, what else is there to say, it's Triple Baka! It's a fantastic song! It should work the best on bright cheery stages, and that's really all I got!

It really is Teto's turn forever!
(Source: Lamaze-P/Hatsune Miku/Kasane Teto)
64 December 16th, 2014

Dream Eater Mix [Theme of Lavender Town] - OC Remix by SuperSandbag
[Audio - Stage/Menu]



Now if this doesn't simultaneously shiver your timbers from both fear and wubbyness, I don't know what will!

Back again, this time with something totally professional; an OC Remix song! Yay! Another source that you can count me in on adding to my list of sources to loop! And trust me, this is some quality work here!

Perfect looping as always, but this time I wanted to pay some serious respect for the song. Instead of just constant wubbing, I actually decided on looping it from the end to the beginning music box, making it so that essentially the entire song gets put into the loop! Because of how quiet it gets, even if it isn't looped to an extreme perfect, it will still sound great!

Surprisingly, I think this song best fits on Project M's Saffron City. Perhaps it's the location, but for some odd reason that sunny city seems to fit this song like a glove. I can imagine it works as good on Spear Pillar too.
(Source: OC Remix/Pokemon Red/Solkrieg)
28 November 15th, 2014

Green Hill Hardcore by SuperSandbag
[Audio - Stage/Menu]



SONIC SPEED!!!

Okey, sorry I haven't given anything in a while. I've been kinda... Lazy.

But that is not a thing to worry about now, as today, I present to you, a Sonic remix! WOW! Incredible! Seriously though, I hardly find any remixes of Green Hill Zone that blow my mind, but this one took the cake!

Perfect looping, and I somehow managed to cover almost all of this five-minute song in the said loop!

The stage I think it fits best with? Hmmm. Well, I don't know. That's kind of a mystery to all of us, isn't it? If only the title of the song could tell us which stage this would work great over...
(Source: LightUmbreon/Sonic the Hedgehog)
6 July 12th, 2014

Petrified (feat. Mic the Microphone) by SuperSandbag
[Audio - Stage/Menu]



Hello foals. Did'ja come to find some new songs to download? Say, why don't you come over here, and we'll talk about it. Eye to eye, of course.

As my ominous intro was leading to, here is my incredibly, unbelievably hard to make, perfectly looped BRSTM of the fantastically amazing H8_Seed original MLP song, \"Petrified.\" I have seriously been listening to this song for about a full half of a day, (not) coincidentally the same day I first decided to listen to it!

In this case, \"perfect looping\" might be stretching it a bit. This song is impossible to loop properly without, you know, NOT looping as much song as possible. At least not nicely. However, I DID loop it, and it DOES stay in a constant tempo. However, it has this \"Okay, I'm going to be quiet now... quieter... SUDDEN LOUD!!!\" sort of essence to it. Honestly though, it's actually pretty cool in-game, especially if you can time a sweetspotted KO at that point!

I'd suggest this song over... Erm... Gosh darn, it would really fit on any number of stages. I for one use the N64 Metal Cavern stage for this song, but really any dark stage would probably do. Or techno-y stage. It's just a really cool song, so put it on a really cool stage.
(Source: Mythozoology/H8_Seed/Mic the Microphone)
138 July 4th, 2014

vBrawl Falco animations fitted for P:M w/ P:M Shine by SuperSandbag with credit to P:M Team
[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Falco]



UPDATED: The Air NSpec animation has been reverted to P:M's, due to a graphical glitch in the old animation. Please re-download the FitFalcoMotionEtc.

Since there was, like, ONE of these here, I decided to make something this cheap and this stupid myself! Yup, vBrawl Falco animations fitted for Project M, save for the Shine!

Basically, since I see so many complaints about how P:M Falco is jus so dull, I decided to return him to his Brawl-ish roots! Every animation and attack has been fitted to be compatible with P:M without being too far off from the original P:M Falco!

Essentially, all that I did was copy P:M Falco's shine animations over to his original Brawl animations, and I got the MotionEtc done. Then I went and copied a few things from Falco's bone data from his Brawl counterpart and put them over a few attacks in P:M's FitFalco. It's really unoriginal, but I figured it was about time that SOMEBODY did it.

Also, if you want to use this, modify it, and distribute it, PLEASE do! Seriously, you don't even have to give me credit! Just go insane with this thing!

Changelist is in the download, if y'all wanted to see all that I changed. The version of Falco currently used is in demo 3.2 of P:M.

71 June 20th, 2014

Pokemon Fr/Lg Mewtwo Battle Remix by SuperSandbag
[Audio - Stage/Menu]



Here's something new! This is a remix of a battle theme in Pokemon Fire Red and Leaf Green! It was made specifically for Mewtwo, so of course I couldn't pass the chance up!

I ALMOST did though! The loop nearly killed me! It's, as far as I can tell, impossible to get the amount of the song looped that I wanted, so unfortunately it's a tad shorter than I wanted it to originally be. Not to mention how SPECIFIC the loop points have to be! I was going crazy back here trying to go click-by-click until I got to the final result! However, it DOES have a perfect loop, as usual, and I certainly hope that fact alone makes up for all the song I had to cut!

Seeing as this IS a Pokemon song, I believe it works best on Pokemon stages. Well, duh. Specifically, I think it works great on the Pokemon Stadiums! Transforming or stagnant, the song really brings the heat of battle right to your fingertips!

One last thing; MEWTWO FOR SMASH 4!!!
(Source: Pokemon Fire Red and Leaf Green/Sonicwave1000)
6 May 31st, 2014

So Shy by SuperSandbag
[Audio - Stage/Menu]



Tired of Pony MADs? No? Well, too bad for you, this time I'm uploading a legitimate Pony REMIX! Oooooooohhhhh! Gotcha there, didn't I!

All kidding aside, I whipped up this BRSTM today, increased it's volume, and put it here. It's got perfect looping, and surprisingly wonderful as it is, I cut practically NONE of the song! It's fantastic! Many of Sim's other remixes seem to follow this structure, and luckily enough, I love most of them. Expect more of these in the foreseeable future!

I think that this song would work great on fun nighttime stages, like Fourside, that are just wacky enough to blast this song to! Lotsa fun to do Ness combos to!
(Source: Sim Gretina/My Little Pony)
5 May 26th, 2014

Poniryoshka by SuperSandbag
[Audio - Stage/Menu]



Just gonna say, parnas1us is quite easily one of the YTPMVers out there. I mean, anyone who can do THIS without a legit UTAU is a genius.

Per the norm, perfect looping. The loop begins right after "...my name is Twilight Sparkle." at the beginning, and ends as dangerously close to the end of song as I could get it.

This song, much like any YTPMV, would work great on those bizarre stages like WarioWare. However, it ALSO works great on Luigi's Mansion. I guess all that time listening to those Tetris remixes rubbed off on me.
(Source: parnas1us/Matryoshka/My Little Pony)
8 May 26th, 2014

Flutter Girl by SuperSandbag
[Audio - Stage/Menu]



Remember how I said that Poniryoshka was genius?
Ha. Ha ha ha ha. Ha ha ha. Yeah, this is essentially that, except with the full song.

So what's really going on here is that this is a cover sung by Fluttershy. Using the same methods you would use to make a YTPMV.

This is gosh darned amazing.

This is also gosh darned hard to get a good loop for that makes the most use out of the song, so I included two versions of it.

Ver A has true perfect looping, but doesn't go to the very end, and skips most of the beginning. Although it generally sounds better, the amount of cutting needed to achieve a good sound was simply driving me batty. So I also made...

Ver B, which plays the whole song and loops it from end to right after "Ok, here I go." I'm not even sure if I timed it just right, honestly. I'd really suggest trying both versions out before you pick the one you'll use in your fights.

Unlike several YTPMVs, Flutter Girl is much more of a cover rather than anything else. I believe that it works great on sunny stages like Green Hill Zone, Green Greens, Delfino Plaza, and the many other stages like that.

"You may rest your wings now."
(Source: parnas1us/Rolling Girl/My Little Pony)
6 May 9th, 2014

UDKswing by SuperSandbag
[Audio - Stage/Menu]



Ever just wanted to listen to Marisa ramble on about love during your fights? WELL NOW YOU CAN! The overwhelmingly awesome Marisa and Alice's Cookie Kiss MAD featuring the works of both KinkyOats and Oliver Oribe combined to make the "UDKswing Long ver." is now forever going to play in your Brawl!

Perfect looping, for endless Cookie Kissing fun!

I think that this song would work wonders on either a really fun, zesty, country stage like Yoshi's Island (Brawl), or a weird, Meme-ish stage like Wario Ware. Honestly, I could not tell you which one fits better.

Van Hooooooooooooou~ Ten ten ten~...
(Source: KinkyOats/Oliver Oribe/Marisa and Alice's Cookie Kiss/Brotherswing)
14 May 7th, 2014

The Michael Rosen Rap by SuperSandbag
[Audio - Stage/Menu]



Happy Birthday Michael Rosen! May your day be filled with bags of plams and chocolate cake! *click* Noice!

So, it's the 7th of May, and I wanted everyone to remember this awful day with a noice perfect-looping BRSTM. Feel free to listen to this song for the rest of your life.

Oh, yes, and watch out for those skyfoogles. If you meet them, you will probably keel over and die.
(Source: Michael Rosen)
17 May 6th, 2014

Headless Beast by SuperSandbag
[Audio - Stage/Menu]



The final boss theme of Pause Ahead; Headless Beast!

Aww, yeah! This song will get you PUMPED for battle! This song would work as a great replacement over the original Boss Fight music, seeing as it was just made for a flipping awesome fight against some gigantic enemy!

As usual, it has a perfect loop and such.

I imagine that this song would fit well over Final Destination or (again) a castle stage. Or, if you wanted a really hype fight, putting this over a deep Subspace-textured stage would probably fit just as great!
(Source: Askiisoft/Bill Kiley/Pause Ahead)
12 May 6th, 2014

Nihil Descent by SuperSandbag
[Audio - Stage/Menu]



You have made a terrible mistake.
Welcome to the belly of the beast

Pretty much one of the best works of flashygoodness ever, here it is! Nihil Descent!

If you love Pause Ahead as much as I do, the music alone gives you the shivers! Nihil itself was just such a fantastic level, and a great bad/true ending to what is one of my utmost favorite games of all time!

It was rather easy to make a perfect loop for (compared to the other soundtracks that is), and cuts out none of the original song. Unless of course by "original song" I mean soundtrack file. Then I would be lying, seeing as I cut out about half of that. But that half was just the song looping.

This song would work well on a stage centered around fire. Something along the lines of Norfair or Bowser's Castle would work nice. Or, like, ANY underground fiery stage.
(Source: Askiisoft/flashygoodness/Pause Ahead)
13 May 5th, 2014

Time and Space by SuperSandbag
[Audio - Stage/Menu]



Pause Ahead.

This should be all of the information you need before you decide to get this mod, but Pause Ahead is unfortunately not as popular as it deserves to be. *sigh*

Anyhow, here is the first in-game song from Pause Ahead; Time and Space! In spite of being such a small song, it's quite complex and a really spiritually-hefty piece! It's relaxing, but at the same time, it's just so easy to pause time and bend space to! Or, you know, fight to.

I thiiiiink that I made it a perfect loop, at least to the best of my abilities, but I wasn't joking when I said that it was complex! You either loop it right or you don't! There's even the potential to loop it in a completely different place, but the way I did it was much easier on my non-space-manipulative mind.

This song would work very well on dark castle stages or dark cave stages. Or a dark cave castle! That's essentially where Pause Ahead takes place in anyways, so I guess that was to be expected.
(Source: Askiisoft/Bill Kiley/Pause Ahead)
13 May 5th, 2014

Boss of Nova by SuperSandbag
[Audio - Stage/Menu]



When most people think of Pause Ahead, this is the first song that comes into their head. And for good reason. IT'S FLIPPING AMAZING. And thanks to me, you never have to stop listening to it! HA HA HA HA!

Not to mention it's the easiest song that I have ever looped EVER. I am not joking! I literally found the start point and the end point in a matter of seconds and (with a few refinements for polish purposes) it came out as a perfect loop! ON MY FIRST TRY.

This is a FANTASTIC song to fight to in just about any dark-er situation! Metroid stage? Check! Below surface level Pikmin stage? Yup! Nightime castle stage? You betcha! Cave Story-esque stage? Duh! Moldy piece of bread you find spoiled in your refrigerator? Well, that's an odd stage, but that would probably there work too!

Pause Ahead all day, every day!
(Source: Askiisoft/Bill Kiley/Pause Ahead)
17 May 3rd, 2014

Police Team Kazuo Theme by SuperSandbag
[Audio - Stage/Menu]


Hello everyone! I'm SuperSandbag, and this is my first time doing ANYTHING for Kitty Corp! I'm super excited to make all of this stuff, and I hope that somebody out there likes it!

Anyways, this is my first hack that I've submitted; the Police Team Kazuo theme! Well, actually, it's TWO hacks, but who's counting?

Police Team Kazuo Theme ver A loops right after the cool exciting electro-piano sound stright into the previous electro-piano sound, so it plays more of the song but has a shorter loop.

Ver B loops after the first electro-piano sound right back into the beginning of the song, so it has a longer loop, but it plays a little less of the song. (This is the version I prefer, if anybody's wondering.)

Yeah, I am a HUGE Askiisoft fan, and I do not see too much Askiisoft stuff around here! It is high time to change that!

Also, the song itself was recorded straight from the site. I'll probably update it when there's a full version that I can get maximum quality for.

And, yes, both versions have perfect loops. Personally, I like to play the song on Sin and Punishment-y stages, like Halberd. Racing through the sky with these sort of songs playing is just so awesome!
Preview (Source: Askiisoft/flashygoodness/Police Team Kazuo)
12 May 3rd, 2014

And Then To CODA by SuperSandbag
[Audio - Stage/Menu]



I. LOVE. SOLATOROBO.

And, quite frankly, the lack of representation it has right now is a tad unsetting. So here it is, the very song that is essentially the theme of the game!

I tried to get in a much of the song as I could while still having it be a perfect loop and not sound weird, so I hope that this met those standards. I'm actually a little afraid that I made it too loud, but if worst comes to worst, I'll just leave a note here that I used the official soundtrack version and simply amplified it.

I find this song to work very well on serene stages involving the sky, the sea, or both! Unless, of course, there was a Solatorobo or Tail Concerto stage. It would fit much better there, I think.
(Source: Solatorobo: Red the Hunter)

from:

Some things to remember before reporting:
  • Please read the rules regarding Brawl Vault and reporting.
  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
  • Censored nudity does not need to be reported.
  • Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
  • Please do not report an already reported issue. The list of current reports on this hack is below.
Please enter your report here.

Past Reports:





Enter the image creator's name.
Find Members Find Members
Filter by:

If you're sure you want to delete this entry, click "Yes" below. Otherwise, click "No" or close this dialog.



Enter the deletion reason here.


Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

KittyCorp: MeowMix © 2010