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99 May 19th, 2018

Flat Zone Stadium [3.6] by MarioDox, Yohan1044 with credit to PMDT
[Stage - Texture, Vertex - Flat Zone 2]



Flat Zone gets a PS2 Reskin based on the Manhole Game & Watch. Has the same collisions, camera, boundaries, spawn points all with a new feel of flatness.

Main stage, platforms, background and console name made by MarioDox, shadows by Yohan1044.
Credit to PMDT for the original PS2 of PM 3.6.

Part of Legacy TE.
http://www.smashbroslegacy.com

61 May 19th, 2018

Skyfield [3.6] by MarioDox, DukeItOut, Yohan1044 with credit to ImNotJavin and ClipArtPanda for the recolor, PMDT.
[Stage - Texture, Vertex - Skyworld]



Skyland is a Battlefield 1:1 reskin on the world of clouds, Skyworld. It has all the tourney legal stuff: same collisions, camera, spawn points, and so on.

Main stage model and platforms vertexed by MarioDox.
Better platforms by Yohan1044.
Lights and fog adjustments by DukeItOut.
Credit to ImNotJavin and ClipArtPanda for the Evening Skyworld reskin.
Credit to PMDT for the Battlefield stage in PM 3.6.

Part of Legacy TE.
http://www.smashbroslegacy.com

72 December 24th, 2017

Ice Cap Hill Zone by Shy, KTH, Filipianosol, davidvkimball, TheGag96, WorseDoughnut, Yohan1044 with credit to the PMDT for legal green hill, Szasz, Katakiri, pharoahfawcett, and LTE team for the Marble Hill Zone base.
[Stage - Texture - Green Hill Zone]



here's my christmas present (or for what other holiday you celebrate) to all of you, a reskin of PM Green Hill Zone using the Legacy TE version of Marble Hill Zone as the base
comes with:
Stage Name
3 Stage Icons (2 for it being the main stage and one for it being the alt stage)
2 BRSTMS (Ice Cap Zone act 1 and act 2)

merry Christmas everyone

2331 December 29th, 2018

[v2.1] Yohan's SSS + Stagelist Tool by Yohan1044, davidvkimball, mawwwk with credit to SOJ, Liberty Ernie, Denz, the Legacy TE team, Spunit, Phantom Wings, Oshtoby, the PMDT, BrawlBox, Sabre, Pegthaniel, and Filthy Casual.
[Misc - Texture, Vertex - Menu]



Update 12/29/18: Updated for Legacy TE 2.1.

Update 5/13/18: Updated for Legacy TE 2.0.

Update 1/22/18: Updated Castle Siege's base stage preview to correct vPM one, changed Smashville's base stage preview to the daytime version of the stage, and added HD imagery for My Music stage previews. Also a few updates to the instructions. Thanks to Kirbeast for helping point out the Castle Siege error.

Wide-Preview Stage Select Screen for Project M and Legacy TE.

Readme, instructions, and credits are included in the download.

SSS Features - Wide stage previews for PM 3.6 and TE 1.1. New SSS with custom models. Start-Alt names for Legacy TE. Stage Stats for Tourney Stages. HD Imagery. Optimizations. Polished Top-Level Menus.

Stagelist Tool - Build your own SSS like never before. All new icon placements built in tandem with the new SSS. 8-37 icons per page: Includes the ability to make a tournament setlist, add stage expansion stages, or both at the same time.

857 January 29th, 2018

Unofficial PM 3.6 Patch Pack by ds22, davidvkimball, PyotrLuzhin, Yohan1044, Fracture
[Pack - Character, Audio, Misc]



Assembled by David V. Kimball, this patch combines ds22's memory leak fixes with "disable challenger approaching" code by ds22, "L+R+X to skips results" code by PyotrLuzhin and Yohan1044, and Fracture's working replays for PM 3.6.

This pack is designed to work with vanilla PM 3.6 builds, but can be added to your custom PM 3.6 build also.

854 October 1st, 2017

[PM] Codes and Codeset Management Pack by davidvkimball, Yohan1044 with credit to the former PMDT for many of the codes in these codesets, and the TE Dev team for others.
[Misc - Other (stuff we forgot)]



This pack includes labeled, sanitized Project M 3.6, Project M 3.6 Wifi, and Legacy TE 1.11 codesets, as well as a variety of tools and resources to help you manage your build's codeset more effectively. Check out the tutorial: https://youtu.be/EI-_kqoCHKw

1394 May 13th, 2018

[v2.0] Legacy TE Masquerade Tool by Yohan1044, Denz, davidvkimball with credit to SOJ for styling, PyotrLuzhin, ds22, and Dantarion for the original codes, and Popthekirby for playtesting
[Misc - Other (stuff we forgot)]



Update 5/13/18: Updated for Legacy TE 2.0.

Customize your Legacy TE build. Control team colors and numbers of costumes.

Instructions inside.

Made for Legacy TE.

246 July 26th, 2018

Tower Of Heaven (2.3) by Nezha the Scout, UmbraVivens, Ryztiq, soopercool101, Cahalan, Psycho Hedgie, ishmael205, Yohan1044 with credit to yuuyu_ssry, Rivals of Aether's Team, Askiisoft's Tower of Heaven, Discord Channels: Legacy TE, Brawl Vault, Custom Brawl Modding, Modding Workshop and Nezha's Cafe
[Stage - Import - Skyworld]



----UPDATED 7/25/2018---- Added Normal Lights Alt

Stage works over FD without the .rel, since its using FD as Base.

Preview: https://youtu.be/bXyPTVzLHdE

-For Palutena's stage you can import it right away if you are using PM, if not you need to convert a fd rel to function in Palutena.

My Discord "Nezha's Cafe": https://discord.gg/Y6jfSEw

Collabs:

Psycho Hedgie: HD resources, previews and feedback

ishmael205: Sweet Kanji for the stage franchise menu assets

Yohan1044:Gameplay footage for WoA's Version of Tower of Heaven

Theytah: Optimizations and preparations for the hazards

soopercool101: Bug Fixes and Concepts

Cahalan: BRSTM Conversion and looping of yuuyu_ssry's "Tower of Heaven -Full moon Revenge-" track

ObskoreStreams: Wii Versions of the icons and their bases

Credits:

yuuyu_ssry's "Tower of Heaven -Full moon Revenge-" track: https://soundcloud.com/yuuyu_ssry/tower-of-heaven-fmr

Rivals of Aether's Team: http://www.rivalsofaether.com/

Askiisoft's Tower of Heaven (you can play it here!): http://askiisoft.com/games/tower-of-heaven/

Discord Channels: Legacy TE, Brawl Vault, Custom Brawl Modding, Modding Workshop and Nezha's Cafe for feedback.

591 June 14th, 2017

Builder Mario (for Project M) by Puzzled, AlGeorgeRomo, Yohan1044 with credit to Kuro
[Character - Texture, Import, Other (Effects, Animations, Final Smash, etc.) - Mario]



Intended for PMEX packs that have Dr. Mario as a seperate character, this version has all the assets needed to replace the Dr. Mario alt costume in vPM. Additionally, high poly assets are included for build makers that want their renders to be consistent with other Mario costumes.

In case someone wants the inspiration for the recolors, here they are:
Yellow - Default
Red - Mario palette from Super Mario Bros.
Green - Mario recolor from Brawl
Blue - Underground palette from Super Mario Bros.
Pink - Pink recolor by Kuro
Teal - Dr. Mario recolor from Smash 4

Screenshot Gallery: http://imgur.com/a/8ymSV
Render Gallery: http://imgur.com/a/ascfK
Old Download: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=212971

166 April 19th, 2017

Peach's Retro Castle by Vinci2000, PETERTHEAWESOME99, Dranakar, Yohan1044 with credit to Mewtwo2000, LlamaJuice, ROYPLAYER and PMDT
[Stage - Texture, Vertex - Rainbow Cruise]



Peach's Retro Castle is a reskin for Peach's Castle 64 HD that is a remix of Peach's Castle 64 HD and Peach's Castle Melee. Has Collisions, Spawn Points, Camera and Blast Zones from PM 3.6. Textures are styled like Peach's Castle Melee, background is animated.

Comes with portraits for PM 3.6 SSS and Smash 3/3C SSS.

UPDATE: Changed floor texture, texture issues should be fixed on Wii. Thanks ROYPLAYER for finding the issue, then fixed. Added a SM64 Colors version too!

Credits:
-Vinci2000: Redid tower on the platform, added objects on the platform, texture work
-Dranakar: Did the first work on Peach's Retro Castle
-Yohan1044: Helping me with animations
-PETERTHEAWESOME99 For the SM64 Styled colors textures
-Mewtwo2000: Original Peach's Castle 64 stage and Peach's Castle Melee
-LlamaJuice: Peach's Castle 64 HD stage and sign from Metal Cavern HD

5387 December 11th, 2017

Legacy TE: X [Unofficial Legacy TE + PMEX Build] by ALM5252, Denz, Moblin, Nezha the Scout, soopercool101, davidvkimball, PyotrLuzhin, ZaTaisho, HyperL!nk, Dranakar, Puzzled, Puzzled (Glitched Account), WorseDoughnut, Ca$ino Wolf, Yohan1044, chasemcdizzle, Drazerg with credit to the former PMDT and everyone else mentioned in the credits.txt. A huge thank you to the Legacy Discord community for helping the TE Dev Team test stages they've released. Credit to Yami and Psycho for many of the HD textures.
[Pack - Character, Stage, Audio, SFX, Item, Misc, Portrait]



PLEASE DO NOT REPORT ISSUES TO THE LEGACY TEAMS, THEY HAVE NOTHING TO DO WITH THIS RELEASE!!!! PLEASE READ THE INCLUDED READ ME FILE!
Lemayonnaise
TE: X is a PM+BEX Version of Legacy TE. It has the LXP Characters included. This is not a Tourney Legal Build, but it is still aimed at the Tournament Experience. Get to learn the new LXP characters in Tourney Legal Stages! Also, since this is running off of PM+BEX 0.51, you can add more characters should you choose to!

Let the Legacy continue!

Any future updates I do will be exclusive to my Discord Server! Join here!
https://discord.gg/4fRRkXz

Original Description:
Legacy TE is a tournament-optimized version of Project M 3.6. Rather than replacing vanilla Project M content, it preserves its tournament-friendly assets and extends the experience just a bit further. This is modpack is based on PM 3.6, and not intended to continue Project M's development.

Trailer:
http://www.youtube.com/watch?v=vB8gfzCMCYo

Video for TOs:
http://smashbros.co/TOvideo

Contains:
- Exclusive tourney features
- 100+ new stages
- 100+ new costumes
- 50+ new songs
- Netplay version with Dolphin HD pack
- Resources folder for customization

We hope you love it as much as we do.

Please read on SmashBoards: http://www.smashbros.co/post

Download link broken? PM me for a mirror download.

If you use any of this build for your own build to publish, we ask that out of respect for the contributors, you review the credits.txt in the download and properly attribute whomever we include in the credits for what it is you wanted to import for your own build.

http://smashbroslegacy.com/

Link for Legacy 1.3: http://smashbros.co/oldbuild

Link for Project M EX: ALM5252's Custom Build
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213614

501 March 10th, 2017

Ho-Oh Stadium by Yohan1044 with credit to Nezha, Soopercool101, LazyRed, Lensho, and Mewtwo2000
[Stage - Texture - Pokemon Stadium 2]



I've always wanted to do this...

Combining the best assets from three previous Bell Tower stages along side dozens of additional tweaks, this beautiful 1-for-1 remake of vPM3.6's Pokemon Stadium 2 comes to life. Featuring the dimensional logo, a patched tower, revamped textures, customized shadows, reduced filesize, and more.

Since release in Legacy TE, the sun no longer briefly blips out 57-seconds into a match.

Additional Credits:
Nezha for making the custom HeartGold logo
Ca$inoWolf for playtesting draw priorities for wii consoles
Soopercool for fixing a glitch with the skybox animations
DavidvKimball for helping fix tower seems and making the marketing materials
Lensho/Mewtwo2000 for the initial versions of Bell Tower and animated Ho-Oh
LazyRed for the golden stadium textures

Uses the Final Destination module

1275 January 19th, 2018

[v1.1] PM CSS + Character Cosmetics for Legacy TE by davidvkimball, Kirbeast, Yohan1044, Moe with credit to Spigel for the CSS upon which this is based, Kirbeast, YoshiKiller2S, Puzzled for Better Stock Icons for PM, LnktheWolf, Vinegar, and Nanobuds for some of the CSPs, Moe for creating the BPs, and Zarkdion for testing.
[Pack - Character, Misc, Portrait]



Update - 1/18/2018: Better Stock Icons, Stock Icons are now all the correct format and in order, Changed Size of Border around character CIs to PM size, Black Outset Toonelink and red Ocarina Zeldas BPs fixed, BPs renamed to be matching, Replaced Brawl ZSS CI to SJS ZSS, High Quality Go!, Ready ,Time, Added CSPfix, Added TE CSPs to the TE renders on character icons option

Update - 10/6/17: fixed stock icons issue for solo, re-added Bowser's series icon to the CSS, and changed pink ZSS icon to red. Also provided stock icons in the resources folder. Thank you to Kirbeast for helping find these issues!

Update - 9/24/17: Added an optional addon for Yohan's TE-renders-on-PM-CSS-pack. Fixed Olimar's 9th and 10th costumes RSPs and Roy's last costume's stock icon. Haven't been able to resolve the issue with the invisible stock icons in classic mode.

Update - 9/10/17: Updated files to be compatible with Legacy TE 1.1.

Video tutorial: https://youtu.be/VoAnutunNEQ

This pack includes cosmetics that return the Legacy TE CSS to a PM theme, and cosmetics that match vPM renders.

All costumes are still there, but CSPs, BPs, and RSPs have been reverted to vPM versions. Some non-PM costumes retain the Legacy portraits.

An optional included codeset removes team functionality from TE costumes for easy replacement.

Restoring to default Brawl/PM ZSS is also an optional inclusion in the download.

Lastly, a variant with Legacy renders on the PM menu is also an option, courtsey of Yohan.

Credit to Spigel for the CSS upon which this is based, LnktheWolf, Vinegar, and Nanobuds for some of the CSPs, Moe for creating the BPs, and Zarkdion for testing. Thanks to Yohan1044 for helping me find the right code to replace, and for making the TE renders on the Project M menu pack.

Note: HD textures will no longer work for replaced CSPs. This is meant for Wii consoles, not for Dolphin.

1279 December 11th, 2017

[v1.1] Legacy TE CSS Song Cycle Pack by davidvkimball, Yohan1044 with credit to Dantarion for the code, and E2xD, Theytah, and Nox for the BRSTM configurations.
[Misc - Other (stuff we forgot)]



Update - 9/10/17: Updated to work with Legacy TE 1.1. Added new X01-X03, Y01-Y16 w/o Y06 & Y12, W30 cycle code option to the mix, as well as the Legacy TE netplay variant.

Use a variant of the CSS Song Cycle Code by Dantarion to have a variety of music tracks play every time you enter the CSS!

5 variations of the code are included and allow 3, 7, 11, 14, or 19 different songs to cycle for your TE build.

Keep in mind, using this code will ignore your My Music menu song likelihood settings.

Read the Instructions.txt in the download and go from there.

Credit to Dantarion for the code, and to E2xD, Theytah, and Nox for the music selection BRSTMs. Thank you to Sundark for shedding some light on how these codes work in general, and Yohan for helping make custom versions of this code.

1306 May 29th, 2018

[1.1] Legacy TE Custom Stagelist Tool - Old by Yohan1044, davidvkimball with credit to SOJ
[Misc - Other (stuff we forgot)]



Update - 5/28/18: updated to go to the new tool.

Update - 11/5/17: This tool, while still functional with TE 1.1, is no longer being supported. Checkout the new tool at:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214993

Update - 9/10/17: Legacy TE 1.1's imagery. Minor formatting touchups. Improved "Page 2" size/location.

Update: Adds support for stagelists down to 8 stages and allows selection of Training Room.

This modified version of SOJ's Custom Stagelist Creator has been tailored for use with LegacyTE 1.0 While TE was released with the default vPM stage order, we recognize that many scenes and modders will want to change their stagelist to reflect their Starters and Counterpicks.

Hopefully, this tool will help. Instructions are included.

299 May 16th, 2018

[PM 3.6] Fountainbow by davidvkimball, WorseDoughnut, Yohan1044 with credit to Mewtwo2000 and the PMDT.
[Stage - Texture, Vertex - Hanenbow]



5/15/18: Added the Legacy TE 2.0 version.

Fountainbow is a 1-for-1 reskin of Fountain of Dreams from Project M 3.6. Camera, collision data, and blast zones are identical as always.

Plankton leap over the stage from time to time and cannot be interacted with. The Hannenbow water still interacts with the characters, but is just cosmetic. The slanted and colored leaves are in the background and are not new platforms.

Credit:

- WorseDoughnut for helping model the base Stage and arranging the background
- Yohan1044 for importing FoD style-water with new animations and textures.
- Mewtwo2000 for the PMDT Fountain of Dreams

Goes over the standard Hanenbow stage in PM just fine. If you'd like to make it an L alt for Hanenbow, simply rename STGPLANKTON.pac to STGPLANKTON_Z.pac.

Part of Legacy TE.

http://smashbroslegacy.com

498 May 16th, 2018

[PM 3.6] Marble Hill Zone by davidvkimball, DukeItOut, Layell, TheGag96, WorseDoughnut, Yohan1044 with credit to Szasz, Katakiri, and the PMDT.
[Stage - Texture, Vertex - Green Hill Zone]



5/15/18: Updated with a new background and misc fixes.

Marble Hill Zone is a 1-for-1 reskin of Green Hill Zone from PM 3.6. It has pillars instead of flowers, and lava instead of water! Nice little reskin with more OG Sonic references crammed in.

Credits:

- Szasz for the PM 3.02 version of this stage, upon which this stage is based
- codes (TheGag96) for adding some of the PM 3.6 stage elements, including the stage indents
- Yohan1044 for improving the lava and background trees
- Katakiri for the original balanced GHZ
- the PMDT for the original PM 3.6 stage (Magus, SOJ, Mewtwo2000)

If you want to make this stage an L alt for Green Hill Zone, just rename STGGREENHILL.pac to STGGREENHILL_Z.pac, and rename st_greenhill.rel to st_greenhill_Z.rel.

Part of Legacy TE.

http://smashbroslegacy.com

353 October 1st, 2016

[PM 3.6] 75M Jungle by davidvkimball, soopercool101, Yohan1044 with credit to Mewtwo2000 and the PMDT for the original stage.
[Stage - Texture, Vertex - 75m]



75M Jungle is a 1-for-1 reskin of Kongo Jungle 64 from Project M 3.6. Camera, collision data, and blast zones are identical as always.

Donkey Kong and the spring animate in the background, and both ladders are just aesthetic. They can't be climbed.

Credit:

- Mewtwo2000 for the original stage import
- soopercool101 for helping me animate the platforms properly
- Yohan1044 for fixing the lighting so the stage didn't look washed out

Goes over the standard Kongo Jungle 64 stage in PM just fine. If you want to get creative, you can make it an L alt.

Included in Legacy TE.

http://smashbroslegacy.com

408 October 1st, 2016

[PM 3.6] Underworld by Yohan1044 with credit to WorseDoughnut and the PMDT for the stage upon which its based.
[Stage - Texture - Skyworld]



Skyworld was a little washed out up in the heavens, but it's colors really shine now that it's lost some elevation. Equiped with a new background, modified lighting, custom textures, and a mix of effects from Skywold and Castle Seige... I hope you enjoy this darker take on Kid Icarus's mostly forgotten stage.

Base Stage: Skyworld (vPM3.6)
Background model: Castle Seige (vBrawl)

Camera, collisions, and blastZones have been preserved.

Thanks to Scout for pointing me in the right direction with stage materials and shaders.
Thanks to WorseDoughnut for making me go bold with (and providing me with) the deeper cloud colors.
Thanks to David V. Kimball for the Marketing materials and branding.

236 December 11th, 2017

[PM 3.6] Mew and Cube Jet Set Sonic Recolors by davidvkimball, Sub, ishmael205, Yohan1044 with credit to Draco_The (Banned) for help with the PSA and the PMDT for the original model.
[Character - Texture, Moveset (PSA) - Sonic]



Jet Set Sonic Mew and Cube recolors by davidvkimball. Credit Yohan1044 and Draco_The (Banned) for fixing the Sonic PSA so it loaded correct running trails, and to the PMDT who made the model. Credit to ishmael205 for the visors glow and textures, and credit to SubZero2 for helping me with the fur materials.

These two colors work nicely if you want to enable a second set of team colors for Sonic also.

To use the correct running trail colors and Jet Set smoke, you'll need to use the FitSonic.pac file. This is for Project M 3.6-based mods only, and it only works on the last two slots for Sonic. You must rename Mew (green) Jet Set Sonic to FitSonic09.pac/.pcs and Cube (red) Jet Set Sonic to FitSonic10.pac/.pcs. However, having incorrectly-colored run trails isn't the end of the world.

Known issue: FitSonicDark.pac (Dark/Emerald Sonic) will have Jet Set Smoke also.

Part of Legacy TE and Legacy XP.

http://smashbroslegacy.com

324 December 30th, 2018

Cookie Country of Dreams by Layell, Ryztiq, Dranakar, Yohan1044 with credit to Angelglory, Scout, Codex-9, Arko Games, Mewtwo2000
[Stage - Import - Mario Bros.]



Now updated to version 3 as premiered in Legacy TE 2.1

Kirby once had a dream he was playing in a competitive stage version of Cookie Country, and now that dream is a reality! Goes over Fountain of Dreams/Mario Bros.

Original Stage and latest model and texture edits by Layell
Lighting modification by Ryztiq/Theytah
Stage edits by Yohan1044 and Draknar

Click the banner for more images!

75863 January 7th, 2019

Legacy TE 2.11: PM 3.6 Tournament Build by davidvkimball, Denz, Moblin, Nezha the Scout, soopercool101, MetalLegacy, DukeItOut, Layell, PyotrLuzhin, ZaTaisho, Kirbeast, Dranakar, MarioDox, Puzzled, Puzzled (Glitched Account), WorseDoughnut, Ca$ino Wolf, Yohan1044, chasemcdizzle, mawwwk with credit to the former PMDT and everyone else mentioned in the credits.txt. A huge thank you to the Legacy Discord community for helping us test stages we've released. Credit to Yami and the Cosmetic Standardization Project Backroom for many of the HD textures.
[Pack - Character, Stage, Audio, SFX, Misc, Portrait]



Legacy TE is a tournament-optimized version of Project M 3.6. Rather than replacing vanilla Project M content, it preserves its tournament-friendly assets and extends the experience just a bit further. This is modpack is based on PM 3.6, and not intended to continue Project M's development.

Discord & SUPPORT: http://discord.gg/legacy

2.0 Trailer:
http://youtu.be/T7hNZsBUIN0

Video for TOs:
http://smashbros.co/TOvideo

Contains:
- Exclusive tourney and QoL features
- 100+ new stages
- 100+ new costumes
- 50+ new songs
- Netplay version with Dolphin HD pack
- Easily customizable

We hope you love it as much as we do.

Please read on SmashBoards:
http://smashboards.com/threads/376318/

Download link broken? Try this download mirror: http://mega.nz/#F!kAMC1KQS!Cw2hS9T2sWkmQYMjh8vfXA

If you use any of this build for your own build to publish, we ask that out of respect for the contributors, you review the credits.txt in the download and properly attribute whomever we include in the credits for what it is you wanted to import for your own build.

http://smashbroslegacy.com/

Link for Legacy 1.3: http://smashbros.co/oldbuild

from:

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    • Broken downloads
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