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Simon Belmont V0.1 by Eternal Yoshi with credit to SiLeNt GeNtLeDo0m ThE 3rD for the video, pics, and the final taunt
[Character-ImportPSATexture-Toon Link]


[Character-ImportPSATexture-Toon Link]


![]() by fierce-link0 | ![]() by fierce-link0 | ![]() by fierce-link0 |
(Reported: It does not work on Subspace Emissary or Classic Mode (18491 Ganonpunch))
1072
October 21st, 2012
Waluigi Port over Diddy Final by SouthCraft, EternalYoshi, marioking64DS, KTH, KingJigglypuff, doublek642, snoopy, pedro702 with credit to Data_Drain, SJS, ChiboSempai and Albafika for the Showcase/Video
[Character-KHatsModelPSA-Diddy Kong]

1072
October 21st, 2012
[Character-KHatsModelPSA-Diddy Kong]

Strong OverPower StarKiller Over Dedede by Crashouti, EternalYoshi, Chibikowskie
[Character-ImportModelPSATexture-King Dedede]

[Character-ImportModelPSATexture-King Dedede]

Here Star of the Kill ....
These code ar obligatory for working
King Dedede has Meta Knight's sounds
4A000000 80AD89E0
14000080 00000004
E0000000 80008000
King Dedede has MetaKnight IC-Constant
C2858928 00000003
2C040020 40820008
38800016 1C040038
60000000 00000000
King Dedede has 1 jabs
04B0B944 00000001
King Dedede has Multijab
04B0B94B 00000001
Over dedede ^^
These code ar obligatory for working
King Dedede has Meta Knight's sounds
4A000000 80AD89E0
14000080 00000004
E0000000 80008000
King Dedede has MetaKnight IC-Constant
C2858928 00000003
2C040020 40820008
38800016 1C040038
60000000 00000000
King Dedede has 1 jabs
04B0B944 00000001
King Dedede has Multijab
04B0B94B 00000001
Over dedede ^^
Solidus Snake by Eternal Yoshi with credit to Friedslick, xxTerminatorxx, Spex, and Mewtwo 2000 for advice and support, Konami, and Hideo Kojima
[Character-ImportTexture-Snake]

[Character-ImportTexture-Snake]

Raiden by Eternal Yoshi with credit to Friedslick, xxTerminatorxx, Spex, and Mewtwo 2000 for advice and support, Konami, and Hideo Kojima
[Character-ImportTexture-Marth]

[Character-ImportTexture-Marth]

Waluigi Port V3 over Diddy (OUTDATED) by SmbzCraft, EternalYoshi, marioking64DS, KingJigglypuff, doublek642, snoopy, mariodk, pedro702 with credit to _Data_Drain_, SJS, ChiboSempai
[Character-KHatsImportPSATexture-Diddy Kong]

[Character-KHatsImportPSATexture-Diddy Kong]

Sora over King Dedede by SrsBrawler, EternalYoshi, Chibikowskie
[Character-ImportModelPSATexture-King Dedede]

[Character-ImportModelPSATexture-King Dedede]

Waluigi over King Dedede by PaperBrawler, EternalYoshi, marioking64DS, KingJigglypuff, doublek642, snoopy with credit to _Data_Drain_, SJS, ChiboSempai
[Character-KHatsImportModelTexture-King Dedede]

[Character-KHatsImportModelTexture-King Dedede]

Yup. people and I love the one over Pit, but people have sora or ports over pit, so i made this over king dedede. not much to say except that the Final Smash doesnt work. Thanks waluigi team for this hack! Thanks marioking64DS for letting me upload this hack. Kirby hat included, but it doesnt have the PSA.
The Waluigi PSA by marioking64DS, EternalYoshi, KingJigglypuff, doublek642, snoopy with credit to _Data_Drain_, SJS, ChiboSempai
[Character-KHatsImportModelPSATexture-Pit]

[Character-KHatsImportModelPSATexture-Pit]

That right, its WALUIGI TIME!, get ready to brawl it out with everyone's favorite purple WAA!
for more details click here
http://forums.kc-mm.com/index.php?topic=34126.0
for more details click here
http://forums.kc-mm.com/index.php?topic=34126.0
Sora beta v0.3 by Eternal Yoshi, Chibikowskie
[Character-PSATexture-Pit]

[Character-PSATexture-Pit]

After a long time, Sora has been released!
And updated! And Updated again!
He has animations and moves built off of his Kingdom Hearts 2 playstyle.
Victory Poses and cliff animations haven't been modified yet.
This Entry will have the most up to date files BTW.
And the included READMENAO.txt has the changelist.
And updated! And Updated again!
He has animations and moves built off of his Kingdom Hearts 2 playstyle.
Victory Poses and cliff animations haven't been modified yet.
This Entry will have the most up to date files BTW.
And the included READMENAO.txt has the changelist.
Poke Floats 2 by EternalYoshi with credit to Mewtwo2000 for telling me how to fix the Pokepark models/materials
[Stage-ImportModelTexture-Final Destination]

[Stage-ImportModelTexture-Final Destination]

Strike of a Blade by EternalYoshi with credit to Hitoshi Sakimoto for composing this tune
[Audio-BSTRM (Music) Looped]

[Audio-BSTRM (Music) Looped]

The REAL Duster (With Recolors)! by THEUltima, EternalYoshi with credit to Pik, Snoopy,EternalYoshi
[Character-ImportModelPSATexture-Sheik]

[Character-ImportModelPSATexture-Sheik]

Other Edit: I fixed the file settings and it's public now.
Edit: EternalYoshi has fixed the hitboxes! Many thanks to him! So redownload!
Ever wanted To play as Duster from Mother 3? Well here he is! Credit to Snoopy for his model importing guide, and Pik for the model of Duster over Little Mac. I just ported him over Sheik and made recolors.
My first port! Glitches: Stuff (like chain and final smash bow and arrow) that are part of the moveset are held weirdly. Freezes when Zelda is transforming into Sheik/Duster. Use the "FitSheik.pac" file to fix the item glitch! If you don't he will freeze when picking up items! Has a small shield at his feet. Most likely will desync wifi due to having a edited moveset file and being an import . (Note: The only edits on the moveset are the item fix and hurtbox fix).
Feel Free to make a moveset to match him! Just credit THEUltima, Pik, Snoopy, and EternalYoshi
Edit: EternalYoshi has fixed the hitboxes! Many thanks to him! So redownload!
Ever wanted To play as Duster from Mother 3? Well here he is! Credit to Snoopy for his model importing guide, and Pik for the model of Duster over Little Mac. I just ported him over Sheik and made recolors.
My first port! Glitches: Stuff (like chain and final smash bow and arrow) that are part of the moveset are held weirdly. Freezes when Zelda is transforming into Sheik/Duster. Use the "FitSheik.pac" file to fix the item glitch! If you don't he will freeze when picking up items! Has a small shield at his feet. Most likely will desync wifi due to having a edited moveset file and being an import . (Note: The only edits on the moveset are the item fix and hurtbox fix).
Feel Free to make a moveset to match him! Just credit THEUltima, Pik, Snoopy, and EternalYoshi
Mega Man Beta V0.6 by EternalYoshi, xxgbcxx with credit to SSBC/MVC for the spritework I used as a guideline for animations, Velen for RMP concepts, the Project M team for that variable I used from PM Lucas, and Link1213 for the CSPs
[Character-ImportModelPSATexture-Ness]

[Character-ImportModelPSATexture-Ness]

The Glacial Peak by libertyernie, EternalYoshi with credit to Mewtwo2000
[Stage-Model-Final Destination]

[Stage-Model-Final Destination]

Balanced Pirate Ship NTSC-U by EternalYoshi with credit to Standardtoaster, Phantom Wings, Amazing Ampharos, and those involved with discovering and examining these stage .rels
[Misc--Other]

[Misc--Other]

This is a .rel to balance out the hitboxes of Pirate Ship.
The catapult doesn't send foes quite as far, but flings them at a higher angle.
The bombs now do 30% damage instead if 55% damage and has less knockback.
The side of the ship when it tips over does less damage.
Works with any Pirate Ship texture.
The catapult doesn't send foes quite as far, but flings them at a higher angle.
The bombs now do 30% damage instead if 55% damage and has less knockback.
The side of the ship when it tips over does less damage.
Works with any Pirate Ship texture.
Balanced Port Town NTSC-U by EternalYoshi with credit to Standardtoaster, Phantom Wings, Amazing Ampharos, and those involved with discovering and examining these stage .rels
[Misc--Other]

[Misc--Other]

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Query took 0.0602 sec
Gallery functionality by picano (Anthony Ianacone), design and graphics by Jack Harvest.
Original concept by Vyse.
Special thanks to LookItsLink for conversion help and Dantarion for hosting!
KittyCorp: MeowMix © 2010











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