204 December 11th, 2014
Angel Death Crash Bandicoot by CrashBandicoot, Crashouti, bernie with credit to Bernie for better rig[Character - Texture, Vertex, Import - Pit]
1159 December 19th, 2014
Crash Crystal Wrath with PSA by CrashBandicoot, Crashouti, bernie with credit to CaliKingz01 For the PSA, JAD , masterofcapcom, Ac1dSn0w
(For the victory music, character sawnd, voice call)[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Ice Climbers]
372 December 11th, 2014
Vanellope Von Schweetz by CrashBandicoot, Crashouti, bernie with credit to Bernie for better rig[Character - Vertex, Import - Lucas]
646 December 8th, 2014
Classic Textured Crash Crystal Wrath by CrashBandicoot, Crashouti with credit to Bernie for better Crash Rig[Character - Texture, Vertex, Import - Luigi]
341 December 6th, 2014
Luigi Bandicoot \Crystal Wrath/ by CrashBandicoot, Crashouti with credit to Bernie for a better Crash Rig[Character - Texture, Vertex, Import - Luigi]
87 December 6th, 2014
Vanellope Von Bandicoot by CrashBandicoot, Crashouti with credit to Bernie for Crash Better Rig[Character - Vertex, Import - Luigi]
128 December 6th, 2014
Crash Bandicoot Crystal Wrath Complete Recolor by CrashBandicoot, Crashouti with credit to Bernie for better Rig[Character - Texture, Import - Luigi]
170 December 6th, 2014
Twinsanity Neo Cortex by CrashBandicoot, Crashouti, bernie with credit to Bernie for his better rig :)[Character - Vertex, Import - Falco]
105 December 6th, 2014
Crash Crystal Wrath Christmas Special Hat by CrashBandicoot, Crashouti with credit to (Bernie for better rig on Crash)[Character - Import - Luigi]
890 December 9th, 2014
Agumon (Digimon Master) by CrashBandicoot, Crashouti, bernie[Character - Vertex, Import - Yoshi]
542 December 6th, 2014
Crash Bandicoot Crystal Wrath 2nd\Personal Purpose only\ by CrashBandicoot, Crashouti, bernie with credit to Model firstly by me but, bernie fix the rig to make it better thanks to him[Character - Import - Luigi]
CrashBandicoot Text: Here is the PatStrickBack and the Jumpbutton Custom Model of Crash Bandicoot. _Yes I know I have bought that model but for you guys._ But I give it to you for nothing and for playing in Brawl only. _Only for personal purpose. This model is no longer used in their fan game so they give it away for 2$._So if you need the model just buy it : http://www.turbosquid.com/FullPreview/Index.cfm/ID/866081?referral=PatStrikesBack : https://www.youtube.com/watch?v=a70g2PVIRRE _
177 September 10th, 2016
Mini PSA Chibi Spiderman v0 by Crashouti with credit to SDo0m InFiNiTy, Luigi Want MMX, Starwaffle, Kagemaru[Character - Texture, Import - Lucas]
129 September 10th, 2016
Chibi SpiderMan by Crashouti with credit to StarWaffle, Luigi Want MMX[Character - Texture, Vertex, Import - Lucas]
Inspired by The Spider-Man DLC in Little Big Planet
[the waiting animation is not previewed in the video]
Here Chibi SpiderMan or Spidey-SackBoy here to show you what he can do it!
Thanks to Luigi Want MMX for the model of Sackboy
Yes I delete the Zipper of Sackboy and the Eyes of Sackboy. To look more realistic Because SpiderMan with a zipper in chest dos'nt look good ^^.
If someone will vertex his mouth to be mouthless and vertex his legs, feet and the hand. He would be better !
Another video before I change the waiting animation
http://www.youtube.com/watch?v=SGsYI8c7kLY
[the waiting animation is not previewed in the video]
Here Chibi SpiderMan or Spidey-SackBoy here to show you what he can do it!
Thanks to Luigi Want MMX for the model of Sackboy
Yes I delete the Zipper of Sackboy and the Eyes of Sackboy. To look more realistic Because SpiderMan with a zipper in chest dos'nt look good ^^.
If someone will vertex his mouth to be mouthless and vertex his legs, feet and the hand. He would be better !
Another video before I change the waiting animation
http://www.youtube.com/watch?v=SGsYI8c7kLY
533 July 10th, 2012
Final Smash Without Smash Ball [Project M 2.1 Only] [Homebrew version] GCT [DL FIX] by Crashouti with credit to Dantarion, BBRAWL, GHNeko, Ankoku/aisight, SpoonrNova, Strong Bad, InternetExplorer, Bionic, The Paprika Killer[Misc - Other (stuff we forgot)]
[For NTSC]
It's like you're beating people by accumulating a total of 200% you will have a final smash.
It's not when you're 200% damage.
With % DMG dealt gives Final Smash for Project M.
Also you have to desactivate the smash ball in your item.
Download Project M first and replace with my code :
http://projectm.dantarion.com/download.php?1
If someone want to revamp this code PM me
The gct are by me but not the code thought
It's like you're beating people by accumulating a total of 200% you will have a final smash.
It's not when you're 200% damage.
With % DMG dealt gives Final Smash for Project M.
Also you have to desactivate the smash ball in your item.
Download Project M first and replace with my code :
http://projectm.dantarion.com/download.php?1
If someone want to revamp this code PM me
The gct are by me but not the code thought
368 October 5th, 2012
RSBE01.gct Gecko OS Edited Version for Project M V2.1 [Only] [Homebrew Version] [Fix] by Crashouti with credit to Who made the code : Magus, Plussery, Almas, KirbyIsCool, Y.S., Yeroc, Shanus, Kirk, Standardtoaster, The Paprika Killer, Phantom Wings, Dantarion, spunit262, Project M, Brawl-, Brawl+ [And me because I made that GCT][Misc - Other (stuff we forgot)]
Here another stupid report : ''(Reported: Unauthorized modification and massacre of a great game, Vigilante)''
Stop with stupid reporting the download its not BROKEN ! ITS A GCT ! [Read all the description to see what I added to this gct] I cant add a picture of it because just read the description for it.
.An edit to Project M GCT will included some of BrawlMinus and BrawlPlus Code added in the Project M GCT. Mandatory to install Project M First and replace with this code
[No Picture, read the description in down]
ProjectM Download Link:
http://projectm.dantarion.com/download.php?1
-------
Skyworld Platforms
Dash Dancing
Ignore Handicap
Buffer Scale = Handicap Scale
Launch Power
Grav Values
Animation Engine
HitBox Property Mod Engine
Htlag Modifier
Electric Hitlag Constant
Momentum Capture
Tech Window
Conditional Action Modifier
Ganon,Falcon,ToonLink :Bowser UpB Momentum
Ganon,Falcon :Down+B Recovery Fix
Data Index
Jump Values
Animation Modifier Data
Hitbox Property Data
Conditional Action Data
Momentum Data
Tripping Rate
Triple Jump Fix
P.Trainer Infinite Stamina
Histun at .46
C-stick FastFall
Infinite Replay
64 frames between walljump
Tags in Replay
Ledge Invincibility Duration
Grab Jump Return Air Dodge From Tumble Fix
Ledgecancel
Dash Cancel
Rebound SFX
Ledgehang Duration
Jump DeadFrame FIX
Unrestricted : Control Editing, Pause Camera, Replay
CSS FIX
Custom Random
Independant Charyzard
No Icon
File Patch Code v3.5.1
WarioMan Fix
Company Engine
Frame Speed Mod Engine v2
Universal Waljump
Unlimited Object
Allow Overlapping
Edge Placement
Regular Zelda Icon
Jump Break Fix
Extended Masterpieces
Default Setting Change
All Player Can be on the same team
Can Star with 1 player
Custom Css
No Tripping
Colored Shield
Character ID fix
Grab Release Speed-ups
Dash Dance
Ledgeteching
Brawl Minus Item
Peach Turnip Edits
Histun
Action deadweight bump
Fast Fall Tumble
Jab Lock Fix
Gadouken
200% DMG dealt five FS
And the Project M Code.
----------------------------
Some other code I added are not from B+, B-, P M, like the ''Frame Speed Mod Engine'' and another. But the other are from B+,B-, and P M !
----------------------------
If you want a Hackless version or a Riivolution Version PM me
Stop with stupid reporting the download its not BROKEN ! ITS A GCT ! [Read all the description to see what I added to this gct] I cant add a picture of it because just read the description for it.
.An edit to Project M GCT will included some of BrawlMinus and BrawlPlus Code added in the Project M GCT. Mandatory to install Project M First and replace with this code
[No Picture, read the description in down]
ProjectM Download Link:
http://projectm.dantarion.com/download.php?1
-------
Skyworld Platforms
Dash Dancing
Ignore Handicap
Buffer Scale = Handicap Scale
Launch Power
Grav Values
Animation Engine
HitBox Property Mod Engine
Htlag Modifier
Electric Hitlag Constant
Momentum Capture
Tech Window
Conditional Action Modifier
Ganon,Falcon,ToonLink :Bowser UpB Momentum
Ganon,Falcon :Down+B Recovery Fix
Data Index
Jump Values
Animation Modifier Data
Hitbox Property Data
Conditional Action Data
Momentum Data
Tripping Rate
Triple Jump Fix
P.Trainer Infinite Stamina
Histun at .46
C-stick FastFall
Infinite Replay
64 frames between walljump
Tags in Replay
Ledge Invincibility Duration
Grab Jump Return Air Dodge From Tumble Fix
Ledgecancel
Dash Cancel
Rebound SFX
Ledgehang Duration
Jump DeadFrame FIX
Unrestricted : Control Editing, Pause Camera, Replay
CSS FIX
Custom Random
Independant Charyzard
No Icon
File Patch Code v3.5.1
WarioMan Fix
Company Engine
Frame Speed Mod Engine v2
Universal Waljump
Unlimited Object
Allow Overlapping
Edge Placement
Regular Zelda Icon
Jump Break Fix
Extended Masterpieces
Default Setting Change
All Player Can be on the same team
Can Star with 1 player
Custom Css
No Tripping
Colored Shield
Character ID fix
Grab Release Speed-ups
Dash Dance
Ledgeteching
Brawl Minus Item
Peach Turnip Edits
Histun
Action deadweight bump
Fast Fall Tumble
Jab Lock Fix
Gadouken
200% DMG dealt five FS
And the Project M Code.
----------------------------
Some other code I added are not from B+, B-, P M, like the ''Frame Speed Mod Engine'' and another. But the other are from B+,B-, and P M !
----------------------------
If you want a Hackless version or a Riivolution Version PM me
881 July 1st, 2012
PSA Crash Bandicoot Beta Moveset 2.4.2 by Crashouti with credit to Hacksponge, Splozion, Crashout, PAVGN[Character - Texture, Vertex, Import, Moveset (PSA) - Falco]
2.4.1 Gameplay : http://www.youtube.com/watch?v=O4FDLcbGDtg
2.4.0 Gameplay : http://www.youtube.com/watch?v=Pn1tQnMu4Os
The project http://forums.kc-mm.com/index.php?topic=46694
New : jump one time and press 2[wiimote] or B[Gc controller] and your crash will spin with the bazooka and shoot !!!! . update the shot.
update: shooting animation, some attack change and other little thing.
New before: air attack changing, combo changing, and dash changing. Taunt
for the stable version use the v02 on my vault because i dosent finished it ^^.
If you want the v1, v1y, v1w, v2, v.2.1, v2.2, v.2.3 pm me.
2.4.0 Gameplay : http://www.youtube.com/watch?v=Pn1tQnMu4Os
The project http://forums.kc-mm.com/index.php?topic=46694
New : jump one time and press 2[wiimote] or B[Gc controller] and your crash will spin with the bazooka and shoot !!!! . update the shot.
update: shooting animation, some attack change and other little thing.
New before: air attack changing, combo changing, and dash changing. Taunt
for the stable version use the v02 on my vault because i dosent finished it ^^.
If you want the v1, v1y, v1w, v2, v.2.1, v2.2, v.2.3 pm me.
530 February 28th, 2017
Jet the Hawk Beta semi-fixed by Crashouti, Thewill with credit to alphagoat, dark sonic 15, xZedkiel,DARKSHADEDX, SonicBrawler,zeno503, Snoopy & Camonsters[Character - Texture, Vertex, Import, Moveset (PSA) - Yoshi]
112 August 30th, 2016
Bazooka for Crash Bandicoot Classic v0.2 by Crashouti with credit to Hacksponge, Splozion[Character - Texture, Vertex, Import - Falco]
440 August 30th, 2016
Classic Crash PSA V02 [OLD but working] by Crashouti with credit to Hacksponge, Splozion, Crashout, PAVGN[Character - Texture, Vertex, Import, Moveset (PSA) - Falco]
My topic of this project :
http://forums.kc-mm.com/index.php?topic=46694.0
v.02: the speed slower than falco because crash are not to speedy x)... , bazooka retextured !
v.01W: Add emerald and shot model.
v.0.1Y: tiny, giant, jump, guard, falling, win, lose.
v.0.1 update : air attack, waiting pose, dash, running, other thing.
http://forums.kc-mm.com/index.php?topic=46694.0
v.02: the speed slower than falco because crash are not to speedy x)... , bazooka retextured !
v.01W: Add emerald and shot model.
v.0.1Y: tiny, giant, jump, guard, falling, win, lose.
v.0.1 update : air attack, waiting pose, dash, running, other thing.
1313 September 4th, 2013
Tails V2.0 over Dedede by Crashouti, XxTailsxX, TailsxPokemonxBrawler222 with credit to Modern Sonic,aka tails with credit to Jaklub ssbbtailsfan snoopy, Pik, Mr.Weegee, diedhammer98, EternalYoshi, [Character - Texture, Vertex, Import, Moveset (PSA) - King Dedede]
----------
Dont ask me to edit the psa... I just made the port and the code
----------
NTSC = work, Pal = ?
I imported from Metaknight version of Tails
I know ''Melee'' made one of but his one has a T-Stance Glitch
These codes are mandatory:
Dedede has Lucas' sound effects NTSC-U
4A000000 80AD89E0
14000020 00000019
E0000000 80008000
King Dedede has Metaknights IC-Constant
C2858928 00000003
2C040020 40820008
38800016 1C040038
60000000 00000000
King Dedede has 1 jab
04B0B944 00000001
King Dedede has Multijab
04B0B94B 00000001
Dont ask me to edit the psa... I just made the port and the code
----------
NTSC = work, Pal = ?
I imported from Metaknight version of Tails
I know ''Melee'' made one of but his one has a T-Stance Glitch
These codes are mandatory:
Dedede has Lucas' sound effects NTSC-U
4A000000 80AD89E0
14000020 00000019
E0000000 80008000
King Dedede has Metaknights IC-Constant
C2858928 00000003
2C040020 40820008
38800016 1C040038
60000000 00000000
King Dedede has 1 jab
04B0B944 00000001
King Dedede has Multijab
04B0B94B 00000001
509 August 4th, 2016
Strong OverPower StarKiller Over Dedede by Crashouti, Eternal Yoshi, Chibikowskie[Character - Texture, Vertex, Import, Moveset (PSA) - King Dedede]
Here Star of the Kill ....
These code ar obligatory for working
King Dedede has Meta Knight's sounds
4A000000 80AD89E0
14000080 00000004
E0000000 80008000
King Dedede has MetaKnight IC-Constant
C2858928 00000003
2C040020 40820008
38800016 1C040038
60000000 00000000
King Dedede has 1 jabs
04B0B944 00000001
King Dedede has Multijab
04B0B94B 00000001
Over dedede ^^
These code ar obligatory for working
King Dedede has Meta Knight's sounds
4A000000 80AD89E0
14000080 00000004
E0000000 80008000
King Dedede has MetaKnight IC-Constant
C2858928 00000003
2C040020 40820008
38800016 1C040038
60000000 00000000
King Dedede has 1 jabs
04B0B944 00000001
King Dedede has Multijab
04B0B94B 00000001
Over dedede ^^
299 May 7th, 2012
Generations Knuckles over Ike Beta2 *REDOWNLOAD* by Crashouti with credit to Calikingz01 ,Nanobuds, Segtendo, & SDo0m for the Knuckles model, Anonymous, and Law_law for some of the animatons of Knuckles[Character - Texture, Vertex, Import - Ike]
Read all the description for the code for make this working !
THE T-STANCE IS FIXED !
I will add picture of the update soon
[pm me if you upload a gameplay of this character]
Mandatory code:
Ike as 1 jabs
04B0B9B0 00000001
Ike as Multijab
04B0B9B4 00000001
I-C Falco over Ike
C2858928 00000003
2C04004C 40820008
38800020 1C040038
60000000 00000000
Falco sound
4A000000 80AD89E0
1400004C 00000020
E0000000 80008000
THE T-STANCE IS FIXED !
I will add picture of the update soon
[pm me if you upload a gameplay of this character]
Mandatory code:
Ike as 1 jabs
04B0B9B0 00000001
Ike as Multijab
04B0B9B4 00000001
I-C Falco over Ike
C2858928 00000003
2C04004C 40820008
38800020 1C040038
60000000 00000000
Falco sound
4A000000 80AD89E0
1400004C 00000020
E0000000 80008000
432 May 6th, 2012
Misery V04 over Mr. Game & Watch by Crashouti, BlackJax96, JCentavo[Character - Texture, Import, Moveset (PSA) - Mr. Game and Watch]
NTSC = Working
OBLIGATORY USED THESE CODE FOR WORKING :
G&W has Purin's IC-Constant
* C2858928 00000003
* 2C040012 40820008
* 38800025 1C040038
* 60000000 00000000
G&W has Purin's Sound Bank
* 4A000000 80AD89E0
* 14000048 00000022
* E0000000 80008000
Optional, IC-Constant code above should have you covered though:
Mr. G&W has 2 Jabs
* 04B0B634 00000002
Mr. G&W has no Multijab
* 04B0B638 00000000
Mr. G&W has a Multijump
* 04B0B644 00000002
OBLIGATORY USED THESE CODE FOR WORKING :
G&W has Purin's IC-Constant
* C2858928 00000003
* 2C040012 40820008
* 38800025 1C040038
* 60000000 00000000
G&W has Purin's Sound Bank
* 4A000000 80AD89E0
* 14000048 00000022
* E0000000 80008000
Optional, IC-Constant code above should have you covered though:
Mr. G&W has 2 Jabs
* 04B0B634 00000002
Mr. G&W has no Multijab
* 04B0B638 00000000
Mr. G&W has a Multijump
* 04B0B644 00000002
1398 October 7th, 2016
Rosalina Over GameWatch by Crashouti, Triforce Zelda (Deceased)[Character - Texture, Vertex, Import, Moveset (PSA) - Mr. Game and Watch]
-_- the multijump work please use all of the code here
NTSC = Working
OBLIGATORY USED THESE CODE FOR WORKING :
Mr. G&W has 2 Jabs
* 04B0B634 00000002
Mr. G&W has no Multijab
* 04B0B638 00000000
Mr. G&W has a Multijump
* 04B0B644 00000002
Mr. G&W has soundbank
* 4A000000 80AD89E0
* 14000048 00000022
* E0000000 80008000
NTSC = Working
OBLIGATORY USED THESE CODE FOR WORKING :
Mr. G&W has 2 Jabs
* 04B0B634 00000002
Mr. G&W has no Multijab
* 04B0B638 00000000
Mr. G&W has a Multijump
* 04B0B644 00000002
Mr. G&W has soundbank
* 4A000000 80AD89E0
* 14000048 00000022
* E0000000 80008000
311 August 4th, 2016
Geno PSA V1 by Crashouti with credit to to PIK [ for the model import][Character - Texture, Vertex, Import, Moveset (PSA) - Toon Link]
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010