13 July 14th, 2011
King Delarin's Theme (For Frogs the Bell Tolls) by Aether[Audio - Stage/Menu]
An arrangement of the Final Boss Theme from Kaeru no Tame ni Kane wa Naru (For Frogs the Bell Tolls)
(Source: Kaeru no Tame ni Kane wa Naru) 689 September 2nd, 2011
"Wario Land" Wario v0.7 by Aether with credit to Weyard, GammaRidley[Character - Texture, Vertex, Moveset (PSA) - Wario (Classic)]
**UNFINISHED* This project has been put on hold for now. Ill get back to finishing it later i guess*
Tired of the random and wacky "WarioWare" Wario in Brawl? Would you rather have the boastful brute from the "Wario Land" series? Well, now you can.
This project is an attempt to turn Wario back into the villainous protagonist he used to be.
v0.7
Right now, only a few animations are changed. The full change list can be found in my thread here
http://forums.kc-mm.com/index.php?topic=27806.0
By the time i am finished, i hope to have a completely different feeling character. If you have any suggestions or problems, please tell me in my thread. We will also need help with a few things later along, so if you are good with psa or animating, please drop in.
The included Texture is his in-game appearance from Wario Land 3.
Tired of the random and wacky "WarioWare" Wario in Brawl? Would you rather have the boastful brute from the "Wario Land" series? Well, now you can.
This project is an attempt to turn Wario back into the villainous protagonist he used to be.
v0.7
Right now, only a few animations are changed. The full change list can be found in my thread here
http://forums.kc-mm.com/index.php?topic=27806.0
By the time i am finished, i hope to have a completely different feeling character. If you have any suggestions or problems, please tell me in my thread. We will also need help with a few things later along, so if you are good with psa or animating, please drop in.
The included Texture is his in-game appearance from Wario Land 3.
3194 August 14th, 2012
Ridley PSA v1.1 by Aether with credit to StarWaffle[Character - Texture, Vertex, Moveset (PSA) - Charizard]
*UNFINISHED* I hope to finish this one day, but at the moment i cant get enough help to get it done. Just giving you a headsup that it is not a finished PSA*
UPDATED* Version 1.1 is out!
If you have already downloaded this once, then redownload it. *Eyes are now green like the third picture shows*
------------
Finally, a Ridley PSA to go with StarWaffle's perfect vertex!
NOT FINISHED YET. THIS IS JUST FOR PEOPLE TO TEST OUT
AND GIVE ME FEEDBACK.
For more details go to http://forums.kc-mm.com/index.php?topic=16208.0
Download includes STARWAFFLE'S MODEL + PSA MOVESET + NEW ANIMATIONS
UPDATED* Version 1.1 is out!
If you have already downloaded this once, then redownload it. *Eyes are now green like the third picture shows*
------------
Finally, a Ridley PSA to go with StarWaffle's perfect vertex!
NOT FINISHED YET. THIS IS JUST FOR PEOPLE TO TEST OUT
AND GIVE ME FEEDBACK.
For more details go to http://forums.kc-mm.com/index.php?topic=16208.0
Download includes STARWAFFLE'S MODEL + PSA MOVESET + NEW ANIMATIONS
696 November 7th, 2010
Ech0 ROB/ PSA + TEXTURE + FITMOTION by Aether[Character - Texture, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - R.O.B.]
INCLUDES PARTIALLY FINISHED MOVESET
Current Changes
-Dash attack is a little slower and has shorter reach
-Forward Smash is an epic energy blast(ripped from the dark samus psa, thanks to whoever made it : D)
-Down A is different
-Up A is different
-Up Smash has an epic new gfx
-Up Air A is different
-Back Air A is a little different
-Down Air A is a little different
-B Special is a different color
-Almost all attacks have either Aura or Fire on them
-Side B is a cool ninja flip spin thing in the air(still need to enlarge its hitbox). On the ground, it has 2 parts, one where ROB flips into the air, from there you can either keep hiting side B to make him continue the attack or normal, or you can air dodge, then dodgeroll or whatever. It allows for some mind games. You can even Side B, then fast fall an attack, or c-stick a smash attack. It allows for a lot of choices.
So far, he plays awesomely awkward. Hard to describe without seeing it, but it flows weird. But personally, even though he hasn't adjusted damage or anything, he seems to be better.
FEEDBACK IS APPRECIATED
Current Changes
-Dash attack is a little slower and has shorter reach
-Forward Smash is an epic energy blast(ripped from the dark samus psa, thanks to whoever made it : D)
-Down A is different
-Up A is different
-Up Smash has an epic new gfx
-Up Air A is different
-Back Air A is a little different
-Down Air A is a little different
-B Special is a different color
-Almost all attacks have either Aura or Fire on them
-Side B is a cool ninja flip spin thing in the air(still need to enlarge its hitbox). On the ground, it has 2 parts, one where ROB flips into the air, from there you can either keep hiting side B to make him continue the attack or normal, or you can air dodge, then dodgeroll or whatever. It allows for some mind games. You can even Side B, then fast fall an attack, or c-stick a smash attack. It allows for a lot of choices.
So far, he plays awesomely awkward. Hard to describe without seeing it, but it flows weird. But personally, even though he hasn't adjusted damage or anything, he seems to be better.
FEEDBACK IS APPRECIATED
574 December 22nd, 2010
Dark Samus Echoes by Aether with credit to Carl321, DragonArts and Marvin[Character - Texture - Samus]
Apparently the download isn't working on certain browsers, theres nothing I can do about this, so just keep trying.
This is basically just a mix of the features i liked from each of the prominant Dark Samus textures at the time that i made it. For example i liked the shoulders off of one of them, but the white things off of another. I also added a few things here and there such as the chozo wing shapes on the arms. Once the mix and matching was done i changed the overall color to a odd blue/gray and white. Credit goes to the ones who made the other textures which i borrowed from.
This one is based on the Echoes Dark Samus instead of the Corruption one, which personally i hated.
This is basically just a mix of the features i liked from each of the prominant Dark Samus textures at the time that i made it. For example i liked the shoulders off of one of them, but the white things off of another. I also added a few things here and there such as the chozo wing shapes on the arms. Once the mix and matching was done i changed the overall color to a odd blue/gray and white. Credit goes to the ones who made the other textures which i borrowed from.
This one is based on the Echoes Dark Samus instead of the Corruption one, which personally i hated.
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