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4 December 12th, 2017

Final Lmayonnaise by WorseDoughnut, davidvkimball with credit to Sheldon Cooper
[Stage - Import - Final Destination]


(I absolutely spend what little modding time I have on only the most important models)

59 December 5th, 2017

Ultra Space - Pokémon UltraSun/Moon by Edwguard Flows
[Stage - Import - Pokemon Stadium 2]

Something strange is happening in the Ultra space...

It goes over Pokémon Stadium 1:1 and Final Destination (Wifi Safe).
The platforms are custom modified models from the background model. It had original textures and most of the materials, specular efects, texture animations and shadows.

Subscribe to my Channel: https://www.youtube.com/channel/UCIwtb1sopQlVfoUaH...

Enjoy :)

77 December 2nd, 2017

Final Destination SSB4(Version 0.2.0)+SSBC Final Destination Ver. 2 by TristanLakitu, Edwguard Flows with credit to Edwguard Flows
[Stage - Texture, Vertex, Import - Final Destination]

Give Credit to
Edwguard Flows for letting Me Download
Final Destination Smash U(Beta)

Also Includes Super Smash Bros. Crusade's Final Destination Theme for Smash Bros!


22 November 25th, 2017

Final Destination (Remastered) by NRKSUITCOLD
[Stage - Texture, Import - Final Destination]

Buenas soy nuevo en esto de los mods pero aqui les traigo un final destination mejorado algunas texturas HD Y efectos en la base del escenario. ESPERO SEA DE SU AGRADO ! :V

40 November 25th, 2017

Skyworld Magicant by Electropolitan, davidvkimball with credit to DSX8
[Stage - Import - Skyworld]

A 1:1 Reskin of PM Skyworld. David V. Kimball cleaned up the stage, making it even more accurate. I included the usual stuff, UI and some songs. Works over Skyworld without a rel of course.

62 November 24th, 2017

Delfino's Secret Plaza by SOJ, DukeItOut with credit to E-scope12, KrustyKong
[Stage - Texture, Import - Delfino Plaza]

A mod based off E-scope12's Stationary Delfino's Plaza. Edited to fit Project M 3.6 Delfino's Secret 1:1.

E-scope12's mod: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214265

54 November 21st, 2017

Chamber of Giants by ɴᴇᴢʜᴀ with credit to UmbraVivens, PMBR for base stage
[Stage - Import - Yoshi's Island (Melee)]

Rar is fine.

Has 4 versions, read the read me for more info.

Thanks to Umbra for the title name menu assets.

Contact me on Discord for any issues.

31 November 18th, 2017

Night Sky Sanctuary Zone by jetfantastic, ɴᴇᴢʜᴀ with credit to Nezha, SOJ and Noserus
[Stage - Texture, Import - Skyworld]

A new twist on Australia's favourite stage. Moonlight and stars glitter Sky Sanctuary Zone. This edit fixes the lighting and gives the stage a darker appearance.

Includes in game previews with Counterpick versions.

Big thanks to NEZHA for helping with the first version of the lighting and letting me use the Moon and Stars from Tower of Heaven, and big thanks to SOJ for fixing the final version of the lighting.

58 November 11th, 2017

Bob-Omb Battlefield HD by Muggy with credit to ɴᴇᴢʜᴀ, GBC, MSCelik, Riddler, Diddy Kong, PMBR and Booscaster and special thanks to Nintenmod for textures.
[Stage - Texture, Import - Final Destination]

-Bob-Omb Battlefield HD: By Muggy-

Re-texture done all completely by me along with SSS

-Stage (Omega Version Only)

-Credit to-
Imported 64 textures for new objects: Booscaster
Main Stage Import: GBC
Camera and STPM: PMBR
? Block vertex import: Riddler and Diddy Kong
Special Thanks: Mewtwo2000, Taiko and Shun-One
Hope you enjoy!

79 November 3rd, 2017

Majora's Room Omega by Electropolitan with credit to DSX8, soopercool101
[Stage - Import - Bridge of Eldin]

I hate walkoffs, but I love this stage, so ta-da! I couldn't think of what to use for platforms, so I made it omega. I included 2 versions, one where you can jump through the floor and one where you can't. Includes 5 songs and UI, enjoy! Update, soopercool101 hooked me up to improve the stage a bit!

51 November 1st, 2017

Distant Cave by Layell with credit to The PMDT, and the stage modding community for tips and tricks
[Stage - Import - Distant Planet]

Olimar has explored both above and below the surface of many planets. Here is one of the foggier places he's been to. No time to find treasure while you're smashing everyone to pieces.

This stage is intended an a competitive alternate for Distant Planet.

82 November 1st, 2017

NightLand by Theytah with credit to My loving fiance for refrence sketches and my friend julia for the gravestone models
[Stage - Texture, Vertex, Import - Green Greens]

Happy Halloween! Suprised I'm not dead? :D

As always, enjoy!

117 October 28th, 2017

Special Halloween - Clock Tower by Edwguard Flows
[Stage - Import - Final Destination]

Happy Halloween! A new stage for Brawl and PM imported from Castlevania Judgment "Tower Clock"

I used most of the models and textures form the original stage. The main platform has shadows, reflection textures and specular efects.

All basic animations from the original game were incorporated. In adition, I placed animated gears in the background with more chains.

For the light system I used a realistic 360 light system that change during the gyration.

It goes over FD (Wifi Safe) with a static background version :)

Subscribe to my Channel: https://www.youtube.com/channel/UCIwtb1sopQlVfoUaH...


62 October 25th, 2017

Ghostly Galaxy by MarioDox
[Stage - Import - Final Destination]

Gameplay video: https://www.youtube.com/watch?v=IeWS1wYnsuc

Ghostly Galaxy stage from Super Mario Galaxy. Elements from SMG to create a beatiful stage for halloween and for the Gamebanana's Halloween mapping contest.

Replaces FD.

153 December 11th, 2017

[PM 3.6] Pumpkin Hill Zone by davidvkimball with credit to ᆘ유 | 유유 for the original Pumpkin Hill stage and the former PMDT for the stage upon which this stage is based.
[Stage - Texture, Vertex, Import - Green Hill Zone]

HAPPY HALLOWEEN! Pumpkin Hill Zone is a 1-for-1 reskin of Green Hill Zone from PM 3.6. It's based off of Knuckles' infamous Pumpkin Hill stage from Sonic Adventure 2, and I figured it was time to make a tournament legal version finally.

NOTE: this stage will not be a part of Legacy TE proper.


- Yoo for uploading the original Pumpkin Hill stage on BrawlVault from which this stage borrows assets (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=1991).
- the PMDT for the original PM 3.6 stage (Magus, SOJ, Mewtwo2000)

If you want to make this stage an L alt for Green Hill Zone, just rename STGGREENHILL.pac to STGGREENHILL_Z.pac, and rename st_greenhill.rel to st_greenhill_Z.rel.

Also comes with the "A Ghost's Pumpkin Soup" BRSTM. It's already been named to replace the default/first song for Green Hill Zone.

Made for Legacy TE.


33 October 15th, 2017

Rebalanced Kamiki Village - Okami by Electropolitan with credit to DSX8
[Stage - Import - Distant Planet]

The top platform is like the Smashville platform. I also removed the railing facing the camera, along with the pole. Includes UI and 2 songs. The base is Skyworld, but thematically fits the most with Distant Planet and Rumble Falls.

Update - I shrunk all the platforms horizontally, I dunno what I was smoking before.

250 October 12th, 2017

Battlefield Smash U - Update Pack by Edwguard Flows with credit to DSX8
[Stage - Import - Battlefield]

Battlefield U is back!!

Hello people! I did some adjustments in this loveling stage imported from Smash U.

Now there is has a new background animation, the islands have their proper floating movement (like smash 4). All of that was made using the same keyframes from the original game.

In addicionally there are a few changes in the light system (fogs, lights, ambient lights, lighting animation,...).

I include all versions in the pack: Regular, Omega, WiFi Safe and the Big Battlefield version as well.

Credits to DSX8, which helped me with the keyframes

Subscribe to my Channel: https://www.youtube.com/channel/UCIwtb1sopQlVfoUaH2gFPaA

Enjoy :)

89 October 10th, 2017

Fire Field Cylinder Knot by Electropolitan, ⚠WARNING⚠ with credit to Xerom
[Stage - Import - Port Town Aero Dive]

The first ever F-Zero import! Also my first ever Brawl mod! Here's GX's Fire Field Cylinder Knot. One of the most hated courses from many, but man it looks sweet. I used Xerom's Port Town X as a base. I included 2 songs and UI.
⚠ Update ⚠ Thanks to ⚠WARNING⚠ the stage now looks way better, with cleaned up textures, a new base, and it touring the stage!

82 October 4th, 2017

Mario Bros.: X Overhaul by KingJigglypuff, Xerom with credit to SMFan, PAVGN, and Mewtwo2000.
[Stage - Texture, Import - Jungle Japes]

This submission is the result of about a few days worth of work on some personal edits to Xerom's Mario Bros.: X stage. It's a combination of their original stage, PAVGN's SMB3 version, and some additional edits.

-Stage ported over Jungle Japes. Includes a module to use over Mario Bros.
-Water can now be swam in, in addition to stretching the stage downward to prevent swimming exploits.
-Replaced the POW block with the one from SMFan's \"Mario Bros. proper\" submission (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209960), in addition to making it a background object, rather than a platform.
-Stretched the stage itself outward slightly, so the platforms hover over the stage, rather than hovering offstage.
-Replaced the Warp Pipe with the one from Mario's Entry file.
-Replaced the brick and pipe textures with the vanilla textures.
-Applied Fighter shadows to the platforms and floor.
-Darkened the overall stage lighting, alongside giving it a subtle blue hue.
-Removed unused models and textures, in addition to modifying redundant materials.
-Stage Selection Icon included.

You can check out Xerom's original entry here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205476

42 October 1st, 2017

Rumble Plane by MarioDox
[Stage - Import - Rumble Falls]

The Kongs decided to take a flight off their country! (haha... kill me)

Goes originally over FD, but has a rel for Rumble Falls.

17 October 1st, 2017

Rainbow Skies by MarioDox
[Stage - Texture, Import - Rainbow Cruise]

You walk on three stripes of rainbow. Easy.
Uses a FD rel to work.

20 September 21st, 2017

Lunar Ascension by ProdigyX5 with credit to Dranakar & Kuro
[Stage - Texture, Vertex, Import - Rumble Falls]

Retexture of the Golden Temple stage.

Goes over PM rumble falls with no rel file, but if you don't have that, I've included the required rel file to go with it.

37 September 30th, 2017

Sectonia's Plateau by ProdigyX5 with credit to ɴᴇᴢʜᴀ, soopercool101, davidvkimball, WorseDoughnut with credit to Moblin, Theytah, & Ca$inoWolf
[Stage - Texture, Import - Skyworld]


Reimagined version of the Sectonia's Gem

Middle platform has been raised and you are now able to wall-jump off the sides.

No rel required

118 September 16th, 2017

Crateria 3.0 by ɴᴇᴢʜᴀ, davidvkimball with credit to Legacy TE, Yohan1044, WorseDoughnut, Jetfantastic
[Stage - Import - Norfair]

Backup Link: https://www.dropbox.com/s/0mm9gheaxfnf2ib/Crateria%203.0.rar?dl=0
Crateria 3.0 is an edit of my older versions made for Legacy TE's Z alt for Norfair. A new skybox, better fogs and a more pleasing look to the eyes to make your comp counterpick more smooth!


Legacy TE team and Discord for Feedback.

Part of Legacy TE.


53 September 14th, 2017

Lylat Story by Layell with credit to Theytah, Dranakar, Wingedkoopa67, and ALM5252
[Stage - Texture, Import - Lylat Cruise]

This stage is intended to be an alternate stage for Lylat Cruise that is a 1:1 mirror of Yoshi's Story. Because the alternate slots for Lylat Cruise are so small you can't add many details so a lot was optimized for this stage port. Images in the banner.

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