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7 June 12th, 2019

Senbonzakura (with torii in background) by Ebola16, Kyouma
[Stage - Import - Final Destination]



The original version of this stage (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207122) allowed you to climb a torii. The height and shape of the torii could trap AI players on one side of the stage. I moved the stage back so the torii are in the background, deleted the torii collisions, and adjusted the Pokemon Trainer spawn points.

25 June 12th, 2019

Kongo Jungle HD Upgrades + Barrel by MarioDox, Wario358 with credit to BraveDragonWolf, Layell, AlGeorgeRomo, S2DT
[Stage - Texture, Vertex, Import - Jungle Japes]



Now in HD!

Blast through wooden logs with the HD version of Kongo Jungle/Falls, including all the changes from the original updated mod I submitted!
This version uses the HD remake by BraveDragonWolf but it has some texture changed (they're way better now) less specular, less excited water and of course, the barrel, straight from Ultimate, with the textures used by the stage.

Use the modules included to make it work correctly (includes modules over Japes and Rumble Falls).

Enjoy.

29 June 9th, 2019

Kongo Jungle Melee Upgrades + Barrel Hazard by MarioDox, Wario358 with credit to AlGeorgeRomo, S2DT
[Stage - Vertex, Import - Jungle Japes]



It's finally back! Coming for you, if you know the words you can join in too!

That's real, a working barrel finally for Kongo Melee, it was a bit hard to get it working properly since the current tools we have don't display 100% identical animations in game.

It has other than the most working barrel, a few upgrades such as better camera and less water clipping in the main platform.

Use the modules included to make it work correctly (included rels are over Japes and Rumble Falls).

Enjoy.

15 June 2nd, 2019

Birthday Gamer (4 Randomized Layouts!!) by MarioDox with credit to CaliburZx, PyotrLuzhin
[Stage - Vertex, Import - WarioWare, Inc.]



Gaming is now a disorder huh?

But we don't care, let's play on this stage that has 4 randomized layouts, only in 1 pac file!
The stage is the simple table from the Trophy Gallery with the presents, though put behind for better gameplay. No hazard here, the stage has 3 simple platforms that change everytime you load the stage.

Use the module included in the pack to make it work (there's arleady one over expansion stages, final destination and warioware)

Enjoy.

14 June 2nd, 2019

Distant Planet Minus Upgrades by MarioDox with credit to BMDT
[Stage - Vertex, Import - Distant Planet]



Hoping for better...

This stage is Brawl Minus 3.3 MAX was really nice, but when ported to PM it has a few flaws: there was no ceiling under the tree and the rain lasted for too long.

It also got a better camera and a good fixed camera.

Goes over Distant Planet with no different rel.

Enjoy.

12 May 25th, 2019

Rocky Forest by MarioDox with credit to DSX8, Edwguard Flows
[Stage - Texture, Vertex, Import - Distant Planet]



Sun is shining through the trees...

A simple stage come out of my mind when playing LXP, I thought the Gaur Plains Balanced alt was good enough to get a reskin aswell, so here you are. It's not wi-fi safe with itself tho since it has some edited stuff (and a different module for that matter) to work better.

I'm happy how the lightning turned out, so warm and nice, the sky (visible with Olimar's final smash) is sunny too.

Uses a FD module, one over Distant Planet is included in the download.

Enjoy.

21 May 20th, 2019

MKDD Luigi's Mansion Revamp by MarioDox with credit to Leon Exodio, Mewtwo2000
[Stage - Texture, Vertex, Import - Luigi's Mansion]



MKDD's Luigi's Mansion gets rebuilt!

Get spooked around when playing on this updated version of MKDD's Luigi's Mansion, it has less stuff popping out of nowhere, larger walls for better gameplay, fake-out holes with grates to replace the missing entrances, better camera, collisions and everything else!

Original stage by Leon Exodio & Mewtwo2000
(http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29039)

Uses a FD module.

Enjoy.

7 May 19th, 2019

Dive to the Heart Grima version by Pokemaster Ely with credit to Nezha the Scout, BraveDragonWolf, Edwguard Flows, Robz, Mewtwo2000 and Sandfall
[Stage - Texture, Vertex, Import - Final Destination]



Dive to the Heart is a neat stage, and I like BraveDragonWolf's changes to the stage. So I made it themed after Fire Emblem with Grima Robin.

artwork source: https://akishii.tumblr.com/post/171310112242/also-been-screaming-about-grimarobin-for-the-past

27 May 12th, 2019

SSBB - Ultimate Spear Pillar by E-scope12, Tybis, SmashBroski, Syvkal with credit to Tybis, SmashBroski, Syvkal, RandomTBush
[Stage - Texture, Vertex, Import - Spear Pillar]



Hey guys. I'm back with a new Spear Pillar mod. I imported the Pokemon Models from Super Smash Bros. Ultimate into Brawl's Spear Pillar. Comes in 4 forms and 3 versions each: Battlefield, Omega, Caveless Empty, No Hazards, and Hazards. SSS assets included. It also comes with a few extra stuff.

- Caveless versions: The cavern portion of the stage is gone.
- All versions: Pokémon models imported from Super Smash Bros. Ultimate.
- Extra Versions: Has versions for Giratina.
- Empty: No Pokemon
- No Hazards: Legendary Pokemon appear in background and do not produce hazards.
- Hazards: Legendary Pokemon appear and produce hazards (beams, gravity, etc.) I had to resize most of the textures on the Giratina Versions (Hazards) to reduce filesize.

Album: https://imgur.com/gallery/NBTS53q

Install:
Delete tengan.rel in module and replace TENGAN_1,2, & 3 in melee with the desired version files.

86 May 6th, 2019

SSB4-Final Destination Remastered by NRKSUITCOLD, Edwguard Flows
[Stage - Texture, Vertex, Import - Final Destination]



Esta sera mi ultima aportacion espero disfruten los 2 nuevos Stages adaptados tanto para PM como Brawl con nuevos efectos,animaciones y texturas no es mucho pero espero y les agrade.
Disfrutenlo!

16 May 6th, 2019

Final Corruption 4 by NRKSUITCOLD, Edwguard Flows
[Stage - Texture, Vertex, Import - Final Destination]



38 April 25th, 2019

World Bowser PM by Nezha the Scout, soopercool101 with credit to ThatTrueStruggle, Carter, Electropolitan, Soopercool, Sub, FancyEX, UberGruvin, Car, DemKnuckles, Dapperman, Peardian, LegacyTE for their Base stage, Legacy XP, PMBR for the Foundation
[Stage - Texture, Import - Mario Circuit]



Music Pack:
http://www.mediafire.com/file/gacaqjcygqr3kp6/BRSTM_Pack.rar/file

From Legacy XP!
Replaces the PMs Bowsers Castle. (L slot on legacy TE)

It uses stgtargetpractice 1 as base.

VBrawl users: Using the .rel can replace this for vBrawl's STG Mario Kart.

Credit:
Soopercool for testing and providing the .pac.

Music:
Electropolitan
Carter

Testers:
Carter
Soopercool
Sub
FancyEX
UberGruvin
Car
DemKnuckles
Dapperman

Star model:
Peardian

Thwomp model:
ThatTrueStruggle

SpecialThanks:
Simples
Nanobuds
Insidious
WarioTails358

78 April 16th, 2019

Smash Ultimate - Dracula's Castle BOSS [BETA VERSION] by BraveDragonWolf with credit to Tofu from the Steam Workshop community for ripping the stage
[Stage - Texture, Vertex, Import - Final Destination]



You thought I couldn't do it....


This is my second stage import and my first Smash Ultimate stage import. It has slight frame rate drops on console but it's nothing really.

This is a BETA version because I seriously need to improve the pillar's lighting. I don't have an artist for that.

- This has the same vintage stage effect as the original game

27 April 1st, 2019

Final Destinationette by Nezha the Scout with credit to Subs, Electropolitan, MarioDox, David V Kimballs, Craptain, Wariotails, the US congress, Worse Doughnuts, Sooperpool, Akira Toriama, Scout, Nezha, that guy in twitter, my mom, DELL Aspiron Laptop, Elliot, Bagaaaa, Carters, Xen, Shy, Uberguffin, Nanobads, Sub and Zug.
[Stage - Texture, Vertex, Import, 2D - Final Destination]



Take On Me
A-ha
We're talking away
I don't know what
I'm to say I'll say it anyway
Today's another day to find you
Shying away
I'll be coming for your love, okay?
Take on me (take on me)
Take me on (take on me)
I'll be gone
In a day or two
So needless to say
I'm odds and ends
But I'll be stumbling away
Slowly learning…

26 March 28th, 2019

Onettville Invaded by Electropolitan with credit to Wario358 & Nezha the Scout Night Texture + Stars, Mewtwo2000 Fourside UFO Model, and davidvkimball Base Stage
[Stage - Texture, Import, 2D - Onett]



Kablamo! Aliens of Giygas have invaded Onett! UFO's, aliens and Starmen, oh my! The townsfolk have gone mad, tagging up the signs!

52 March 27th, 2019

Mania Green Hill Zone by Nezha the Scout, Sub with credit to Pyro, Random Talking Bush, Algeorge, the Project M Team
[Stage - Texture, Import - Green Hill Zone]



PM safe. Read Read Me

You can edit this as much as you want, if you gonna upload please collab me and Sub, if not thats fine, I wont mind :P

37 March 24th, 2019

Mushroom Kingdom 64 (Mushroomy Style) by MarioDox, king Bob Videos with credit to Mewtwo2000
[Stage - Vertex, Import - Mushroomy Kingdom]



Mushroom Kingdom gets abandoned...

Has same collisions as the original MK64 and it has just a different art style overall. Included is the Piranha Plant hazard and the teleportation pipes (the bottom one broke)

Use the module inside (over Custom slot) to make it work.

Enjoy.

70 March 23rd, 2019

Mushroom Kingdom 64 Upgrades + Plant by MarioDox with credit to Mewtwo2000
[Stage - Texture, Vertex, Import - Mushroomy Kingdom]



Biting upwards...

You heard that right! Piranha Plant is now in the stage! The knockback scale may not be the same as Smash 64 but still, you can combo into it!

There's still no POW Block...

The teleportation pipes still work though I think I broke the teleportation on the bottom pipe... soo uhh, don't mind that.

Use the module included to make it work correctly, it goes over an expanded stage slot at the moment, can be ported without issues.

Enjoy!

77 March 19th, 2019

Sirena Beach vBeta by Edisonic with credit to Hakirya from Devianart for the stage model and everyone who worked on the [PM 3.6] Clock Town (1:1 + SFF2 Version) for the fire on the torches
[Stage - Import - Delfino Plaza]



Sirena Beach stage from Super Mario Sunshine.

86 March 16th, 2019

Crystal Tabuu Destination by MarioDox, Nezha with credit to soopercool101, randomneeess, Edwguard Flows, Dr. HyperCake (Gamebanana)
[Stage - Texture, Vertex, Import - Final Destination]



Tabuu gets crystalized!

It's a mod intentionally based on Dr. HyperCake's Smash 4 Tabuu's Residence port, also included is a blue recolor, to match the Brawl FD color scheme.

(Smash 4 mod link: https://gamebanana.com/maps/193108)

It has working shadows and the collisions are the same as Smash 4 FD.

Not wi-fi safe.

Enjoy.

32 March 11th, 2019

Port Town: X + Smash 4 Omega by MarioDox with credit to Xerom, Mewtwo2000, Yohan1044
[Stage - Vertex, Import - Port Town Aero Dive]



Quick and loud, this beauty is a mashup between two mods. The high quality and modern model of the Smash 4 Omega beats the original stretched model of Port Town: X so I decided to merge the two!
It still has the same platform size of the old version so it's just the bottom that changed collision-wise.

It has my fixes and the bg fix from TE.

Just like the original, uses a battlefield module.

Enjoy.

117 February 28th, 2019

World Bowser (Legal 1-1) (Updated 2-27-19) by Nezha the Scout, soopercool101, Kazoomageddon with credit to Carter, Electropolitan, Soopercool, Sub, FancyEX, UberGruvin, Car, DemKnuckles, Dapperman, Peardian, LegacyTE for their Base stage, PMBR for the Foundation
[Stage - Import - Mario Circuit]



Update: Fix platform shadows not showing, stepping sounds are now more natural sounding, Pickmin desync.

Replaces the PMs Bowsers Castle and the Legacy TE Legal Bowsers castle (A slots, 1-1).

It uses stgtargetpractice 1 as base.

VBrawl users: Using the .rel can replace this for vBrawl's STG Mario Kart.

Credit:
Soopercool for testing and providing the .pac.

Music:
Electropolitan
Carter

Testers:
Carter
Soopercool
Sub
FancyEX
UberGruvin
Car
DemKnuckles
Dapperman

Star model:
Peardian

SpecialThanks:
Simples
Nanobuds
Insidious
WarioTails358

31 February 23rd, 2019

Peach's Castle Galaxy by MarioDox with credit to DSX8, PMDT
[Stage - Vertex, Import - Rainbow Cruise]



You selected the wrong galaxy!

Peach's Castle loses all of the oxygen and flies up into space in this new stage reskin. Comes with the bumper hazard to bump you off.

Use the module included to make it work correctly.

Enjoy.

29 February 23rd, 2019

Peach's Castle Melee-64 Improvements + Bumper by MarioDox with credit to soopercool101, AlGeorgeRomo, Smash 2 Dev Team, Vinci2000, PETERTHEAWESOME99, Dranakar, Yohan1044, ROYPLAYER, Mewtwo2000, PMDT
[Stage - Texture, Vertex, Import - Rainbow Cruise]



EDIT: Fixed targets' hitboxes being in the way.

Bumping around...

Enjoy my little changes to this amazing stage from Vinci with the addition of my new bumper hazard aswell with filesize reduction by removing some unused/duplicate textures.

Use the module included in the mod to make it work correctly.

Enjoy.

30 February 21st, 2019

[PM 3.6] Final Training by MarioDox with credit to PMDT
[Stage - Vertex, Import - Wi-fi Room]



Time to train a bit!

Create a new amazing combo in this FD reskin, entirely wi-fi safe and legal for tournaments.

It uses the background of the PM version of the stage instead of the brawl one (was too bright and would make seeing the platform harder).

It uses a FD module.

Enjoy.

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    • Broken downloads
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