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24 September 14th, 2021

Smash Ultimate Final Destination Light BG by Wario358
[Stage - Import - Final Destination]



This is the Light BG portion of the smash ultimate final destination stage ported to brawl. Was made with P+ in mind, but works if you rename the file to STGFINAL with vbrawl.

1 September 12th, 2021

Meta PolyCrystal Zone by RexyPM with credit to Mewtwo2000
[Stage - Texture - Final Destination]



So the fighting polygons merged into a whole stage...

What have I done...

18 September 12th, 2021

Heavenly Destination by RexyPM with credit to WTails358 (Wario358) for the Galeem model in one of his old mods, and helping me out with the lighting on Galeem, and Xenozoa425 for the heavenly background.
[Stage - Texture, Import - Final Destination]



Also known as Galeem Destination or Destination of Light

Now the fight takes place in the heavenly skies, featuring Galeem from World of Light.

Click the banner for previews!

7 August 23rd, 2021

Highentia Destination by nnebf
[Stage - Import - Final Destination]



Final Destination reskin based on Highentia Tomb.
For P+ 2.29.

32 July 24th, 2021

Reset Bomb Forest (Ultimate Normal Form) by Wario358
[Stage - Import - Final Destination]



This is the normal form of the reset bomb forest stage from ultimate. some things like the bg animation and sky werent done accurately as i ran into issues upon doing so. But the particle effects are remade as well as i could too to further add to the stage.

18 July 13th, 2021

Mushroomy Kingdom Omega and BF (Brawl Based) by Wario358
[Stage - Import - Final Destination]



Uses Ultimates omega/bf models from its version of mushroomy kingdom and adapting brawl to use them and such.
has particles re positioned and BG edited to kinda match smash ult's bg take as well as ref how smash 3ds did it too.

47 July 16th, 2021

Great Plateau Tower by JDizzle
[Stage - Import - Final Destination]



So this was something I did because I saw some people requesting it from the forum side of the site. removed almost half the vertices from the model itself by removing the unneeded extra long spiral post on the lower half of the stage.

I am happy with it for now. is the same size as FD, but it is almost sure to desync wifi... because there's a roof... duh...

Does not actually break right now because I don't know how to make destructible terrain, but hey... wallclings anyone?

I included both a custom stage rel and a BOTW music track in the download.

Someone reported this for previews being too small. as of 7/13/21 I have fixed this issue. the third image is now a screenshot if you click on it

24 June 5th, 2021

KOF Stadium FD by JDizzle with credit to Endersheep12345 for the April Fools prank stage over Pokemon Stadium
[Stage - Import - Final Destination]



So a while back in a banjo Ult port we got a Pokemon Stadium KOF stage that didn't exactly load correctly...

Well, I ported it to Final Destination and made sure it worked. This also functions over Custom/EX slots using a Final Destination .rel

46 May 13th, 2021

Mario Kart Wii: Daisy Circuit by DownloadingStuffDuh with credit to Wario358, for helping with animations, and karlo, for his Delfino Plaza theme from SSBU.
[Stage - Import - Final Destination]



You start on a platform, which tours Daisy Circuit from Mario Kart Wii and drops you off at 8 different locations, similar to Delfino Plaza. The stage and platform animations were made in Blender (using the Blender-Brawlbox plugins by Guilty Ghost), while the audience animations are ported from Mario Kart Wii. The sea, boost panel and fountain animations are also from the original game. Includes 5 music pieces and stage select icons. The whole stage took a ton of work, so enjoy! Video: https://youtu.be/9iI9BJ-Tq6M

11 April 1st, 2021

Shy Guy's Toy Box (Halloween Alt) by Nezha the Scout, Survivian with credit to WorseDoughtnut, My Uncles Garage
[Stage - Texture, Import - Final Destination]



Spooooookyyyyyyyy

10 February 15th, 2021

Mementos Final Frustration Brawl by Giantfirering28 with credit to nnebf for creating the mementos ports, LXP Dev Team for the original Kappa Alt, Akeno/Archer, Haseyo & Darkybenji for the textures for the FD.
[Stage - Texture, Vertex, Import - Final Destination]



[CLICK PREVIEWS TO SEE ALL VARIANTS]

This is None Legal, For Fun Stage created by the Legacy XP Team, now given a Mementos theme. This is a casual chaotic stage, be warned!

Themes included are:
-Persona 5 Theme (Red)
-Persona 4 Theme (Yellow)
-Persona 3 Theme (Blue)
-Persona 1 Theme (Purple)

Uses Final Destination rel.

16 February 15th, 2021

Mementos Legal Final Destination by Giantfirering28 with credit to nnebf for creating the mementos ports, PMDT for the Final Destination Stage
[Stage - Texture, Vertex, Import - Final Destination]



[CLICK PREVIEWS TO SEE ALL VARIANTS]

This is 1:1 recreation of Final Destination with 4 Mementos theme and accompanying background.
Themes Include:
-Persona 5 Theme (Red)
-Persona 4 Theme (Yellow)
-Persona 3 Theme (Blue)
-Persona 1 Theme (Purple)

Uses Final Destination rel.

36 January 30th, 2021

Krusty Krab by duck2469 with credit to lemurboy12, The Models Resource
[Stage - Texture, Import - Final Destination]



MUSIC - http://forums.kc-mm.com/Gallery/BrawlView.php?Number=217113

Krusty Krab Pizza!

The Model - https://www.models-resource.com/browser_games/spongebobsquarepantssavesthekrustykrab/model/19022/

59 January 21st, 2021

Ultimate-ish Final Destination (P+ 2.2 FD) by Yorch2296 with credit to PMDT for the original stage
[Stage - Texture - Final Destination]



Melee/PM/P+ Final Destination with a new color palette!

Tested on P+ 2.2 only (Dolphin). Hasn't been Wii tested, but it should work just fine.

69 December 12th, 2020

Retro Finale: Final Destination 64 by Cahalan, C2P0, Ryztiq
[Stage - Texture, Import - Final Destination]



Some time ago, Theytah (now Ryztiq) released a version of FD 64 that had the same collisions as PM Final Destination.

I've been working on this background edit for quite some time, and today would be the perfect time to finally release it to the public. It's a recolored Tabuu's Residence background, but I also made an effort to recreate the original center sigil from Smash 64 with a special easter egg included.

123 October 18th, 2020

Smash 4 FD with battlefield and small battlefield layouts for PM/P+ by GRAND AZEL with credit to Credits to Edwguard Flows for the Original Smash 4 FD Import
[Stage - Vertex - Final Destination]



Smash 4 FD but now with new platform layouts:


Battlefield: there are 2 versions, one with smash4/ultimate accurate collision and a second version that has PM collision for battlefield

Small battlefield: a version that matches smash ultimate small battlefield collision, and there is a version with PM inspired collision

Final destination: there is a version with smash 4/ult FD collision and another with PM FD collision

38 September 9th, 2020

Mars Lighthouse WL [P+ 2.15] by Electropolitan with credit to LlamaJuice, Mewtwo2000, MarioDox, DSX8, Syvkal, Segtendo/Eternal Yoshi, Shin F. Theytah, PMDT, P+ Team
[Stage - Texture, Import - Final Destination]



I originally planned this stage back in March, been on the back burner for a while, finally got around to finishing it yesterday. Comes with 2 versions, lighting is different as well as some midground clouds. This is where you fight the Doom Dragon in Golden Sun, aka the final boss, so I had to make it hella intense. Features some usual suspects in terms of intense songs I dig. FD rel.

71 June 22nd, 2020

Mario Kart Wii: Mario Circuit Omega (Melee FD 1:1) by DownloadingStuffDuh with credit to Cahalan, for helping fix a texture animation.
[Stage - Import - Final Destination]



I was finally able to port a Mario Kart Wii course to Brawl! Previous attempts always resulted in crashes, so I'm happy I got it working. This is a 1:1 of Melee Final Destination, and 3 Mario Kart Wii music pieces are included in the download. Video: https://youtu.be/HLkGTkcCH9A

74 January 21st, 2021

Central Highway [P+ 2.2 Pokémon Stadium] by Yorch2296 with credit to CutterKirby64 for the original stage; Electropolitan for the base stage (Rebalanced Central Highway); PM/P+ devs for the PS2 platform models
[Stage - Texture, Vertex, Import - Final Destination]



Edit 6/13/2020: Removed the stage/character wind effect. Not really a big issue but it's fixed now.

My first attempt at a Pokémon Stadium 1:1! Comes with the Maverick Hunter X and Retro versions, along with extra cosmetics aswell.

Tested in P+ 2.11, but should work in 2.15. FD base.

64 January 21st, 2021

Perfect Chaos [P+ 2.2 Delfino Secret] by Yorch2296 with credit to Ricky (Br3) for the original stage; Electropolitan for helping me out with some animation stuff; Mewtwo2000 for the model I used for the platforms (from his Ganondorf's Tower stage)
[Stage - Texture, Vertex, Import - Final Destination]



Edit 1/20/2021: Finally updated the platforms lol. Now it's 1:1 with P+ 2.2! Also did very slight improvements/fixes.

Tested in P+ 2.2 (Dolphin only). Uses BF rel.

Edit 6/12/2020: Made a new version with higher quality textures ripped from Sonic Adventure DX! The filesize has also been significantly reduced (over 1mb). The original version is still included in the download, though :)

Press 1 if you want a Sonic Adventure remake. My first 1:1 of P+ 2.11 Delfino Secret! Shotouts to Electropolitan who helped me to figure out the moving platforms ^^

48 July 3rd, 2020

Ganondorf's Tower [P+ 2.15 Castle Siege] by Yorch2296 with credit to Mewtwo2000 for the original stage
[Stage - Texture, Vertex, Import - Final Destination]



P+ Castle Siege 1:1 edit of this old gem. Comes with 2 versions!

FD base. Tested in Project+ 2.11, but should work in 2.15.

49 July 3rd, 2020

Grunty's Tower [P+ 2.15 Castle Siege] by Yorch2296 with credit to Mewtwo2000, Nezha the Scout
[Stage - Vertex, Import - Final Destination]



Edit 6/6/20: Just tested on wii and the background looks odd. Will update asap D: should look fine on dolphin thought since that's where I tested everything.

Castle Siege 1:1 of the Grunty's Tower stage by Mewtwo2000. Comes with 3 alts and extra cosmetics! The platforms' model is from Nezha the Scout's original Tower of Heaven stage, I just retextured them to fit the stage.

FD base. Tested in Project+ 2.11, but should work in 2.15.

57 July 3rd, 2020

Tower of Heaven [P+ 2.15 Castle Siege] by Yorch2296 with credit to ProdigyX5 for the base stage, Nezha the Scout, UmbraVivens, Ryztiq, soopercool101, Cahalan, Psycho Hedgie, saguinee and Yohan1044 for the original Tower of Heaven stage, and Electropolitan for helping me out with some bone and animation stuff
[Stage - Vertex, Import - Final Destination]



Edit 6/6/20: Updated the stage shadows and centered the Tower properly.

My very first 1:1 skin for P+ yay. It's Castle Siege from P+ 2.11 with a Tower of Heaven makeup! Many thanks to all the people in the credits!

FD base. Tested in Project+ 2.11, but should work in 2.15.

63 June 3rd, 2020

Rebalanced Central Highway by Electropolitan with credit to CutterKirby64
[Stage - Texture, Vertex, Import, 2D - Final Destination]



Not a 1:1, been a while since I've done just a normal competitive-oriented stage. Here's a really cool Central Highway stage from Mega Man X, originally made back in 2014. I removed the two side highways and extended the main one to be around the size of Final Destination. Uses the same blastzones and camera as it too. Comes with 3 bangers, FD base.

32 May 27th, 2020

Jupiter Lighthouse WL [P+ 2.11] by Electropolitan with credit to LlamaJuice, Mewtwo2000, DSX8, Syvkal, Segtendo/Eternal Yoshi, Shin F. Theytah, PMDT, P+ Team
[Stage - Import, 2D - Final Destination]



1:1 of P+ Wario Land. Jupiter, the element of wind in Golden Sun. Features some moderately high speed winds in the background. The color scheme happens to be purple and blue, so it was very easy to use existing assets to compile this. Comes with 3 songs, FD base.

1 2 3 4 5 ... 36 37 38 39 40

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