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from:

1 March 29th, 2023

Midgar Alternative by Tatsuya
[Stage - Import - Final Destination]



st_final.rel

Enjoy, Not Tested on Wii (Use at your own risk)

36 March 5th, 2023

Cosmic Destination by Tatsuya with credit to willytheterrymain and Endersheep
[Stage - Import - Final Destination]



Original by willytheterrymain
Backported by Tatsuya
Enjoy

11 February 28th, 2023

Mausoleum of Divine Spirits by Tatsuya
[Stage - Import - Final Destination]



STGFINAL
Enjoy

23 February 28th, 2023

Antinomy of Common Flowers - Hakurei Shrine by Tatsuya
[Stage - Import - Final Destination]



st.final.rel
Enjoy

12 February 24th, 2023

Hyperdimension Neptunia Stage Pack by Tatsuya
[Stage - Import - Final Destination]



This took 3 fucking days. Enjoy tho
all are st_final.rel

9 February 24th, 2023

Charlotte's Labyrinth by RedipsTheCooler, Tatsuya with credit to Not Kratos for Absolute Configuration BRSTM, Smash Custom Music Archive for Grief Syndrome BRSTMs
[Stage - Texture, Import - Final Destination]



Here is Charlotte's Labyrinth from Puella Magi Madoka Magica: The Battle Pentagram as a stage in SSBB. Includes cosmetics and music. Uses st_final.rel. Try not to lose your head and have fun!

9 February 20th, 2023

Hyperdimension Neptunia: Severed Dimension by Tatsuya
[Stage - Import - Final Destination]



Uses FD Rel.
Probably might make an update with animations.
Other than that, enjoy

23 February 10th, 2023

SynthFront by Tatsuya with credit to Full Credit to PK_
[Stage - Import - Final Destination]



Original By PK_
Backported By Tatsuya
Enjoy

16 February 1st, 2023

Persona 5 - Velvet Room by Tatsuya
[Stage - Import - Final Destination]



So I made 2 Versions of this stage, One Bright while the other one is a littler bit darker. I advise not changing anything in it cause it fucked my game up for some reason. Works fine tho
If it still crashes, DM me Tatsuya#8383

29 January 31st, 2023

Cheese Bridge - Super Mario World by GRAND AZEL
[Stage - Import - Final Destination]



Cheese Bridge Area is a stage from Super Mario World that make heavy use of platforms, Chainsaws and also Ropes on tracks.

and all of these are now here moving from side to side on on the track rails, you can stand on the moving platforms as per usual but also climb the ropes like you can climb ladders in some stages, also the dangerous Chainsaw hazards to avoid from time to time.

Stage makes use of a custom Module and Soundbank.

22 January 18th, 2023

Koopa Bros. Fortress (Paper Mario) by MintCat with credit to Retriever II Machow8 Toadgui
[Stage - Texture, Import - Final Destination]



The Koopa Bros. Fortress from Paper Mario on the Nintendo 64, now as a Brawl stage.
The Koopa Bros. were always one of my favorite characters in the series, and i have been wanting to do a stage from that game, so here it is.
It goes over Final Destination.
Comes with SSS Icons.
Enjoy.

23 January 11th, 2023

Up and Down (Bomberman 64) by MintCat with credit to Peardian
[Stage - Texture, Import - Final Destination]



It's my first stage import in Super Smash Bros. Brawl, i'm so happy with this, ever since i used to come to Brawl Vault to download mods years ago i always wanted to make my own mods, but only in 2021 i actually sat down to learn how to do it, and days ago i decided to come back to the very first game i wanted to do mods with, so i'm happy to be on this site!

This is a stage from Bomberman 64, probably my favorite from the game, i always thought it would make a cool Smash stage, so here it is.
Comes with SSS icons and name, enjoy!

26 January 5th, 2023

Moonlit Destination by Tatsuya with credit to Danko for the Background
[Stage - Import - Final Destination]



Danko for the Original Background
Backport by Me

Enjoy

26 March 28th, 2023

Dedede Stadium by Tatsuya with credit to Grand_Azel, Yorch, and Darquezze306
[Stage - Import - Final Destination]



STGFINAL
Use the files that come with it, Enjoy
If you're on wii then, idk reduce the textures or something.

16 January 3rd, 2023

Orange Recolor Vaporwave FD by Toti with credit to those who made og Summer Drivin'
[Stage - Import - Final Destination]



I've had this recolor sitting on my drive for a while.

Based on an old version of \"Summer Drivin'\" by Nezha the Scout, Dranakar with credit to Theytah, Centrixe, SunSpirit, ChucklesDemKnuckes, PMDT, LegacyTeam
(Original stage can be found in Project Wave)

30 December 25th, 2022

Rockman X Dive - Central Highway by Tatsuya
[Stage - Import - Final Destination]



STGFINAL
Enjoy

23 December 25th, 2022

Magma Dragoon Volcano by NickirixXT/GoldenXP, Kapedani, GRAND AZEL
[Stage - Import - Final Destination]



NEW MEGAMAN X STAGE FOR BRAWL/PM BABYYY.Assets from Megaman X DiVE

17 December 22nd, 2022

Galar Stadium by Tatsuya
[Stage - Import - Final Destination]



STGFINAL
Enjoy
Reduce the textures to 256 if it dosent work on Wii

24 December 21st, 2022

Dragon Ball Fighters: Volcano by Tatsuya with credit to Kapedani for the custom lava.rel code
[Stage - Import - Final Destination]



Read the read me.txt
put st_lava.rel in the stage info when you're replacing a stage with this one

20 November 29th, 2022

Persona 4 Ultimax Yasogami Tower by Tatsuya
[Stage - Import - Final Destination]



This is STGFINAL

I forgot to submit this stage just like the others lol

34 November 17th, 2022

Q*Bert Stage by RedipsTheCooler, Kapedani with credit to soopercool for guidance, Super Smash Bros. Crusade for original stage concept, SammiHusky for C++ rel reimplementation
[Stage - Texture, Import - Final Destination]



From Super Smash Bros. Crusade comes a stage based on an arcade classic! And when I say "from Crusade", I don't just mean the physical appearance. With the power of the C++ module reimplementation, Kapedani and I have recreated the stage's unique features with an all-new module, and have also added some new features as well. These features include:

-Color changing tiles, complete with sound effects
-Multiple custom stage hazards, coded from the ground up
-Functioning score display
-Real Orthogonal Camera

With these additions in mind, we feel that this stage is a perfect example of what is possible with C++ and the module reimplementation project. If you have any knowledge of C++, the sky may very well be the limit for what can be done with stages!

Bugs and Miscellaneous Notes:

-The debug menu is zoomed out on this stage because of the orthogonal camera. This is due to the way the debug menu itself is loaded.
-The soundbank goes over WarioWare, because that stage has a lot of non-looping sounds to use (a hint for any projects you might try)

The source code for the module can be found here: https://github.com/ilazoja/BrawlStageModule/tree/main/custom/st_qbert

30 November 2nd, 2022

Highrise Secret (Delfino Secret 1:1) by Layell with credit to Nezha
[Stage - Import - Final Destination]



Thousand night, Recurrence night, Reverie end Invite.
and... [7days Immortal] Unreal BLACK THINGS.

The iconic Highrise stage from Under Night In-Birth comes to Brawl as a 1:1 of Delfino Secret from P+.

17 October 26th, 2022

Gemshin Impact: Vs La Signora by Tatsuya
[Stage - Import - Final Destination]



Note for Wii Users: Use this stage at your own risk. It's very high stage file so idk if it will work with wii

Dolphin users should be fine tho. Enjoy
STGFINAL

13 October 24th, 2022

Dimensional Rift Destination by TheMarvelousMr.L
[Stage - Texture - Final Destination]



A dark Vibrant texture edit I made for Final Destination Enjoy!

15 October 16th, 2022

Castle Entrance SNES (P+ DS 1:1) by Electropolitan with credit to PMDT, P+ Team
[Stage - 2D - Final Destination]



As featured in T+ 1.0. Based on Super Castlevania IV.

This stage is up to date with P+ 2.3.1. Uses a FD rel.

1 2 3 4 5 ... 38 39 40 41 42

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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