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73 July 1st, 2021

Morphing Orpheon (morphing ground!) by MarioDox
[Stage - Vertex - Frigate Orpheon]



UPDATE [July 1st 2021]: Added module for no camera zoom-out when transitioning.

Morphing Orpheon is a special Frigate Orpheon stuck on the second phase, as time passes by, the floor will raise and lower, with lights allerting the change.

Use the module included, it's necessary. Also make it use the Frigate Orpheon soundbank, in the Param or codes.

Enjoy.

43 May 13th, 2020

Hazardless Frigate Orpheon Revised by kesterstudios with credit to DukeItOut, soopercool101, PMDT
[Stage - Vertex - Frigate Orpheon]



This is Hazardless Frigate Orpheon made by DukeItOut and soopercool101 with some alterations:

- The right platform no longer moves up and down.
- The left ledge has been edited to remove the tiny ceiling.
- Spawn points of players 2-4 are more spread out.

This version of the stage does not flip and only uses the base stage similar to that in Ultimate when hazards are off. Other stage events like power outages and Parasite Queen movement are still present. Also comes with the module that must be used for the stage to work.

125 November 21st, 2019

Tallon Canyon SV by Electropolitan with credit to Skeleton, Dranakar, Kuro
[Stage - Texture, Vertex, Import - Frigate Orpheon]



I always wanted a more competitive version of this stage. One day it hit me, how the main platform from Golden Temple could easily fit Tallon Canyon, and wha-bam. Tallon Canyon SV is born. Has 3 songs, 2 lighting options, uses a Smashvile rel, and features a special guest every so often :o

99 August 27th, 2018

Hazardless Frigate Orpheon by DukeItOut, soopercool101 with credit to PMDT
[Stage - Vertex - Frigate Orpheon]



A version of Frigate Orpheon that does not flip, similar to when Frigate Orpheon is played in Ultimate when hazards are off.

Includes both Brawl and PM versions of the base stage and the second platform arrangement when normally upside-down, as well as a necessary, modified module that must be used with the stage to prevent problems that the normal Frigate Orpheon module will cause for this setup! Despite not flipping, warning lights, power outages and Parasite Queen movement still occur, keeping the stages aesthetically varied over the span of a match.

190 February 17th, 2018

Tweaked Competitive Brinstar Depths by Electropolitan with credit to Theytah
[Stage - Vertex - Frigate Orpheon]



I always thought the 2 side platforms could easily be abused with camping, so I removed them. I also included 4 songs, and new UI I captured.

Update - Shrunk the blast zones.

363 June 9th, 2016

Frigate Orpheon [BBrawl] by jlclpepe
[Stage - Import - Frigate Orpheon]



Enjoy!
It goes over Final Destination by default.

871 November 2nd, 2015

Ultimate Pyrosphere Omega by Edwguard Flows with credit to ALM5252, Gravity, Ridley, Victory Badguy, Albafika; DSX8 and Bagan
[Stage - Texture, Vertex, Import - Frigate Orpheon]



Omega Pyrosphere and Ultimate Pyrosphere ver2

Update 1.- The stage is wifi Safe now(Final Destination), Nightmare model is optimized and there are new SSS images.

Include 3 versions. The omega stage, another with Ridley, and the last with Nightmare

The light system, textures and shadows has been improved. I added metal reflection to the platforms and background.

Is completly compatible with the Wii. No more problems with textures, materials and lights. The lag has reduced in all versions.

Ultimate Pyrosphere ver2 (with platforms):
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208425

My Thread: http://forums.kc-mm.com/index.php?topic=73596.msg1331011#msg1331011

Enjoy


Credit to ALM5252, Gravity, Ridley, Victory Badguy, Albafika; DSX8 and Bagan for the textures and models.

1096 August 7th, 2015

Ultimate Pyrosphere by Edwguard Flows with credit to ALM5252, Gravity, Ridley, Victory Badguy, Albafika, DSX8 and Bagan
[Stage - Texture, Import, Texture, Import - Frigate Orpheon]



Ultimate Pyrosphere (ver2)

I have changed the lighting system to make it more realistic and dramatic, I also have restored the shadows of the characters. I have created animations for the stream of lava and for the sparks and heat, that are more intense.

Moreover, the points of light in platforms, in main platform and in background have been animated. Finally

I have modified the Ridley and the Nightmare animation. Now they move around the stage threatening... You can't hide from them!! Hahaha.

Omega Pyrosphere (without platforms)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209310

My Thread: http://forums.kc-mm.com/index.php?topic=73596.msg1331011#msg1331011


Credit to ALM5252, Gravity, Ridley, Victory Badguy, Albafika and Bagan for the original Pyrosphere.

Enjoy

1524 March 30th, 2015

Pyrosphere (SmashU) by DSX8
[Stage - Texture, Import - Frigate Orpheon]



edit: .rel works flawlessly over frigate orpheon, was tested by 2 wii users, and works fine.

Comes with brstm, SSS icons, and stage files. Comes with a .rel to replace Frigate Orpheon. Has platforms!

Any issue's? Feel free to shoot me a PM or report.

461 February 1st, 2015

Homura's House (Mahou Shoujo Madoka Magica) by Kyouma
[Stage - Import - Frigate Orpheon]



EDIT: Homuhomu78 corrected some things I forgot
is over Final Destination but added a port over Frigate orpheon because reasons
special thanks to Calypso who resized the textures
how to download from devianart
http://i.imgur.com/VzCfHAb.png

2746 February 20th, 2014

Competitive Brinstar Depths by Ryztiq with credit to DSX8\Mewtwo2000\AGFanProduction\vid30g8m3h4k3r
[Stage - Vertex - Frigate Orpheon]



Back and less annoying than ever! Brinstar Depths returns from melee with a lot of changes:

Kraid no longer spins the stage around.
Main stage and side platforms now have grabbable ledges.
All vertical walls are jumpable.
Blue thingys on top of the stage were moved, one out of the way and the other to make the stage more flat at the end.
Camera refocused on center stage.
Death and camera boundaries are now fixed so you don't practically die on screen like in melee.
Collisions completely redone from scratch with over 180% accuracy of the original stage.

Hope you guys enjoy! Credit to the guys who got the beta stage from melee, without them, I couldn't have made this!

408 July 12th, 2013

Icy Glacier Frigate Orpheon by -SQueen-, Lexx, -Smash King-93
[Stage - Texture, Vertex, Import - Frigate Orpheon]



When blackout, the background looks so beautiful. My GOD, this stage was so complicated to make T_T'
-Wifi-Safe
-Works with Pokemon Trainer (even tested with 4 of them).
Turns out if you have the parasite queen removed from the background, it causes pokemon trainer to glitch. That is why I didn't remove it and just kept it as it is. Enjoy =D!

1569 April 29th, 2013

Peach's Castle 64 HD by tim.de9, Mewtwo2000 with credit to Mewtwo2000 ,Pietschie, Bad Randolph
[Stage - Texture, Vertex - Frigate Orpheon]



Here is another HD retexture for an old 64 stage. This one came out really nice and I created two custom bstrm's to fit it perfect. Goes over Frigate Orpheon or any other stage by using this website
http://www.lakora.us/rel/

254 January 26th, 2014

Rebalanced by Szasz with credit to Evilagram, Bamesy
[Stage - Vertex - Frigate Orpheon]



This is for those who like the unique qualities of Orpheon but want fairer gameplay. Gone are the platforms that pop out from the sides during the second phase. One can grab the platform that moves up and down during the first phase, and this platform is also solid, therefore making it a natural extension of the stage itself. The corner on the lower right has a tiny wall collision so as to prevent minor contact with the platform completely halting one's recovery.

The stage will still flip. Simply stand on the centre of the stage and jump to minimize the centrifugal force.

Pic 1: the grabbable ledge courtesy of Evilagram

Pic 2: Lucas rebounds off of the right platform's ceiling collision

Pic 3: No pop out platforms will appear

1141 September 23rd, 2016

Frigate Orpheon+ ( 2nd transformation) by POKE MASTER
[Stage - Vertex - Frigate Orpheon]



Stage Requested by "AxcelTheBrawler" and "Generically Epic"

video here:http://www.youtube.com/watch?v=fl2qGLhzFFc&list=UUN5W0xvulo_rYwkiPkzffEw&index=1&feature=plcp
-stage has been re-sized
-No moving platforms
-Both sides have grab-able ledges
-The stage doesn't flip over
-Fixed death boundarys
-Fixed lighting

& be sure to check out my thread! :)
http://forums.kc-mm.com/index.php?topic=77623.msg1365543#msg1365543

392 September 23rd, 2016

Frigate Orpheon+ by POKE MASTER
[Stage - Texture, Vertex - Frigate Orpheon]



Stage Requested by "AxcelTheBrawler" and "Generically Epic"

video here:http://www.youtube.com/watch?v=JbSal3zdhEQ&feature=youtu.be


& be sure to check out my thread! :)
http://forums.kc-mm.com/index.php?topic=77623.msg1365543#msg1365543

-stage has been re-sized
-No moving platforms
-Both sides have grab-able ledges
-The stage doesn't flip over
-Fixed death boundarys
-Fixed lighting

694 September 23rd, 2016

Sonic Advance 2:Techno Base Zone+ by POKE MASTER
[Stage - Texture, Vertex, Import - Frigate Orpheon]



A balanced sonic based stage for competitive brawls.

video here:http://www.youtube.com/watch?v=xVgPDbmj4X4&feature=youtu.be

& be sure to check out my thread! :)
http://forums.kc-mm.com/index.php?topic=77623.msg1365543#msg1365543

757 March 14th, 2012

Orpheon City by Yorsh with credit to Mewtwo2000
[Stage - Texture, Vertex - Frigate Orpheon]



Shouldn't desync wifi...

415 July 8th, 2012

Frozen Orpheon (Orphanless Frozen Orphans) by ABloodyCanadian, Zan
[Stage - Vertex, Import - Frigate Orpheon]



1-Up requested an Orphanless Version of Frozen Orphans. Although that would defeat the purpose of calling it Frozen Orphans now wouldn't it....

This shouldn't desync for all I did was Re-Scale the Animation.

503 February 11th, 2012

Orpheon Sky by Yorsh with credit to Chicken Chaser
[Stage - Texture, Vertex - Frigate Orpheon]



A really cool background swap in my opinion.
Once again, created for Brawl World : http://forums.kc-mm.com/index.php?topic=40257.0
Original Frigate Orpheon texture by Chicken Chaser : http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5580

289 January 5th, 2012

Frozen Orphans (v0.5) by ABloodyCanadian, Zan, Wafty
[Stage - Texture, Vertex, Import - Frigate Orpheon]



*WIFI SAFE*

UNDER DEVELOPMENT STAGES

A joke made by H4ze now made into a stage hack. Bug, Zan and 1-Up presents Frozen Orphans!

Graphical glitches are present, but we'll fix them if we can. At least it's playable.

- Imported and Animated Snow (By Bug and Zan)
- Working and Non-desyncing BG Swap (By Zan)
- Imported and Animated...Floating Orphans (By Bug)
- Textured Orphans (By 1UP)
Enjoy this unfinished pretty awesome joke, but wifi safe bg swapish stage.

3454 July 22nd, 2012

Dissidia 012 - Orphan's Cradle Version 1 by DSX8
[Stage - Texture, Vertex, Import - Frigate Orpheon]



This is a .obj import!

i bring you Version 1 of Orphan's Cradle, which is a stage in Final Fantasy 13, but also in Dissidia 012!! this is the 2nd released Dissidia 012 stage, and i do plan on making more in the future! =p

Comes with SSS Icons, 3 brstm files, 3 stage files, and 2 .rel files. Since i looooved FF13, i made this part of the game into a playable stage with a bit of a twist by me!! Also, at the begining of the stage, you can see that the spawn point needs to be fixed. i already went ahead and fixed it for the release!

494 December 31st, 2011

Orpheon Infection by rihuganon
[Stage - Texture - Frigate Orpheon]



Teh0wn

925 December 27th, 2012

Rapture [Bioshock] by ShadowSnake with credit to tjmsrubegoldberg
[Stage - Texture, Vertex - Frigate Orpheon]



Download finally fixed!

http://infinitesmashteam.com/

Rapture the corrupted underwater city from Bioshock, the stage is designed to look like the pod Jack entered the city in with Rapture as the background.

Goes over Final Destination, comes with a rel to go over Frigate Orpheon.

Credit to tjmsrubegoldberg for his Subspace Safety Capsule Stage which i used as a base.

667 July 9th, 2011

Frigate Falcon by Wafty, ABloodyCanadian
[Stage - Texture, Import - Frigate Orpheon]



HYESZ. Watch Falcon Do Backflips for Hours!

This Desyncs on Wi-Fi...
This is my First Ever ImportTexture Thanks to Bugeye27!

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