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70 August 27th, 2018

Hazardless Frigate Orpheon by DukeItOut, soopercool101 with credit to PMDT
[Stage - Vertex - Frigate Orpheon]

A version of Frigate Orpheon that does not flip, similar to when Frigate Orpheon is played in Ultimate when hazards are off.

Includes both Brawl and PM versions of the base stage and the second platform arrangement when normally upside-down, as well as a necessary, modified module that must be used with the stage to prevent problems that the normal Frigate Orpheon module will cause for this setup! Despite not flipping, warning lights, power outages and Parasite Queen movement still occur, keeping the stages aesthetically varied over the span of a match.

138 February 17th, 2018

Tweaked Competitive Brinstar Depths by Electropolitan with credit to Theytah
[Stage - Vertex - Frigate Orpheon]

I always thought the 2 side platforms could easily be abused with camping, so I removed them. I also included 4 songs, and new UI I captured.

Update - Shrunk the blast zones.

315 June 9th, 2016

Frigate Orpheon [BBrawl] by jlclpepe
[Stage - Import - Frigate Orpheon]

It goes over Final Destination by default.

803 November 2nd, 2015

Ultimate Pyrosphere Omega by Edwguard Flows with credit to ALM5252, Gravity, Ridley, Victory Badguy, Albafika; DSX8 and Bagan
[Stage - Texture, Vertex, Import - Frigate Orpheon]

Omega Pyrosphere and Ultimate Pyrosphere ver2

Update 1.- The stage is wifi Safe now(Final Destination), Nightmare model is optimized and there are new SSS images.

Include 3 versions. The omega stage, another with Ridley, and the last with Nightmare

The light system, textures and shadows has been improved. I added metal reflection to the platforms and background.

Is completly compatible with the Wii. No more problems with textures, materials and lights. The lag has reduced in all versions.

Ultimate Pyrosphere ver2 (with platforms):

My Thread: http://forums.kc-mm.com/index.php?topic=73596.msg1331011#msg1331011


Credit to ALM5252, Gravity, Ridley, Victory Badguy, Albafika; DSX8 and Bagan for the textures and models.

1035 August 7th, 2015

Ultimate Pyrosphere by Edwguard Flows with credit to ALM5252, Gravity, Ridley, Victory Badguy, Albafika, DSX8 and Bagan
[Stage - Texture, Import, Texture, Import - Frigate Orpheon]

Ultimate Pyrosphere (ver2)

I have changed the lighting system to make it more realistic and dramatic, I also have restored the shadows of the characters. I have created animations for the stream of lava and for the sparks and heat, that are more intense.

Moreover, the points of light in platforms, in main platform and in background have been animated. Finally

I have modified the Ridley and the Nightmare animation. Now they move around the stage threatening... You can't hide from them!! Hahaha.

Omega Pyrosphere (without platforms)

My Thread: http://forums.kc-mm.com/index.php?topic=73596.msg1331011#msg1331011

Credit to ALM5252, Gravity, Ridley, Victory Badguy, Albafika and Bagan for the original Pyrosphere.


1439 March 30th, 2015

Pyrosphere (SmashU) by DSX8
[Stage - Texture, Import - Frigate Orpheon]

edit: .rel works flawlessly over frigate orpheon, was tested by 2 wii users, and works fine.

Comes with brstm, SSS icons, and stage files. Comes with a .rel to replace Frigate Orpheon. Has platforms!

Any issue's? Feel free to shoot me a PM or report.

412 February 1st, 2015

Homura's House (Mahou Shoujo Madoka Magica) by Kyouma
[Stage - Import - Frigate Orpheon]

EDIT: Homuhomu78 corrected some things I forgot
is over Final Destination but added a port over Frigate orpheon because reasons
special thanks to Calypso who resized the textures
how to download from devianart

2689 February 20th, 2014

Competitive Brinstar Depths by Ryztiq with credit to DSX8\Mewtwo2000\AGFanProduction\vid30g8m3h4k3r
[Stage - Vertex - Frigate Orpheon]

Back and less annoying than ever! Brinstar Depths returns from melee with a lot of changes:

Kraid no longer spins the stage around.
Main stage and side platforms now have grabbable ledges.
All vertical walls are jumpable.
Blue thingys on top of the stage were moved, one out of the way and the other to make the stage more flat at the end.
Camera refocused on center stage.
Death and camera boundaries are now fixed so you don't practically die on screen like in melee.
Collisions completely redone from scratch with over 180% accuracy of the original stage.

Hope you guys enjoy! Credit to the guys who got the beta stage from melee, without them, I couldn't have made this!

401 July 12th, 2013

Icy Glacier Frigate Orpheon by -SQueen-, Lexx, -Smash King-93
[Stage - Texture, Vertex, Import - Frigate Orpheon]

When blackout, the background looks so beautiful. My GOD, this stage was so complicated to make T_T'
-Works with Pokemon Trainer (even tested with 4 of them).
Turns out if you have the parasite queen removed from the background, it causes pokemon trainer to glitch. That is why I didn't remove it and just kept it as it is. Enjoy =D!

1526 April 29th, 2013

Peach's Castle 64 HD by tim.de9, Mewtwo2000 with credit to Mewtwo2000 ,Pietschie, Bad Randolph
[Stage - Texture, Vertex - Frigate Orpheon]

Here is another HD retexture for an old 64 stage. This one came out really nice and I created two custom bstrm's to fit it perfect. Goes over Frigate Orpheon or any other stage by using this website

251 January 26th, 2014

Rebalanced by Szasz with credit to Evilagram, Bamesy
[Stage - Vertex - Frigate Orpheon]

This is for those who like the unique qualities of Orpheon but want fairer gameplay. Gone are the platforms that pop out from the sides during the second phase. One can grab the platform that moves up and down during the first phase, and this platform is also solid, therefore making it a natural extension of the stage itself. The corner on the lower right has a tiny wall collision so as to prevent minor contact with the platform completely halting one's recovery.

The stage will still flip. Simply stand on the centre of the stage and jump to minimize the centrifugal force.

Pic 1: the grabbable ledge courtesy of Evilagram

Pic 2: Lucas rebounds off of the right platform's ceiling collision

Pic 3: No pop out platforms will appear

1126 September 23rd, 2016

Frigate Orpheon+ ( 2nd transformation) by POKE MASTER
[Stage - Vertex - Frigate Orpheon]

Stage Requested by "AxcelTheBrawler" and "Generically Epic"

video here:http://www.youtube.com/watch?v=fl2qGLhzFFc&list=UUN5W0xvulo_rYwkiPkzffEw&index=1&feature=plcp
-stage has been re-sized
-No moving platforms
-Both sides have grab-able ledges
-The stage doesn't flip over
-Fixed death boundarys
-Fixed lighting

& be sure to check out my thread! :)

385 September 23rd, 2016

Frigate Orpheon+ by POKE MASTER
[Stage - Texture, Vertex - Frigate Orpheon]

Stage Requested by "AxcelTheBrawler" and "Generically Epic"

video here:http://www.youtube.com/watch?v=JbSal3zdhEQ&feature=youtu.be

& be sure to check out my thread! :)

-stage has been re-sized
-No moving platforms
-Both sides have grab-able ledges
-The stage doesn't flip over
-Fixed death boundarys
-Fixed lighting

661 September 23rd, 2016

Sonic Advance 2:Techno Base Zone+ by POKE MASTER
[Stage - Texture, Vertex, Import - Frigate Orpheon]

A balanced sonic based stage for competitive brawls.

video here:http://www.youtube.com/watch?v=xVgPDbmj4X4&feature=youtu.be

& be sure to check out my thread! :)

730 March 14th, 2012

Orpheon City by Yorsh with credit to Mewtwo2000
[Stage - Texture, Vertex - Frigate Orpheon]

Shouldn't desync wifi...

406 July 8th, 2012

Frozen Orpheon (Orphanless Frozen Orphans) by ABloodyCanadian, Zan
[Stage - Vertex, Import - Frigate Orpheon]

1-Up requested an Orphanless Version of Frozen Orphans. Although that would defeat the purpose of calling it Frozen Orphans now wouldn't it....

This shouldn't desync for all I did was Re-Scale the Animation.

474 February 11th, 2012

Orpheon Sky by Yorsh with credit to Chicken Chaser
[Stage - Texture, Vertex - Frigate Orpheon]

A really cool background swap in my opinion.
Once again, created for Brawl World : http://forums.kc-mm.com/index.php?topic=40257.0
Original Frigate Orpheon texture by Chicken Chaser : http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5580

274 January 5th, 2012

Frozen Orphans (v0.5) by ABloodyCanadian, Zan, Wafty
[Stage - Texture, Vertex, Import - Frigate Orpheon]



A joke made by H4ze now made into a stage hack. Bug, Zan and 1-Up presents Frozen Orphans!

Graphical glitches are present, but we'll fix them if we can. At least it's playable.

- Imported and Animated Snow (By Bug and Zan)
- Working and Non-desyncing BG Swap (By Zan)
- Imported and Animated...Floating Orphans (By Bug)
- Textured Orphans (By 1UP)
Enjoy this unfinished pretty awesome joke, but wifi safe bg swapish stage.

3400 July 22nd, 2012

Dissidia 012 - Orphan's Cradle Version 1 by DSX8
[Stage - Texture, Vertex, Import - Frigate Orpheon]

This is a .obj import!

i bring you Version 1 of Orphan's Cradle, which is a stage in Final Fantasy 13, but also in Dissidia 012!! this is the 2nd released Dissidia 012 stage, and i do plan on making more in the future! =p

Comes with SSS Icons, 3 brstm files, 3 stage files, and 2 .rel files. Since i looooved FF13, i made this part of the game into a playable stage with a bit of a twist by me!! Also, at the begining of the stage, you can see that the spawn point needs to be fixed. i already went ahead and fixed it for the release!

478 December 31st, 2011

Orpheon Infection by rihuganon
[Stage - Texture - Frigate Orpheon]


913 December 27th, 2012

Rapture [Bioshock] by ShadowSnake with credit to tjmsrubegoldberg
[Stage - Texture, Vertex - Frigate Orpheon]

Download finally fixed!


Rapture the corrupted underwater city from Bioshock, the stage is designed to look like the pod Jack entered the city in with Rapture as the background.

Goes over Final Destination, comes with a rel to go over Frigate Orpheon.

Credit to tjmsrubegoldberg for his Subspace Safety Capsule Stage which i used as a base.

660 July 9th, 2011

Frigate Falcon by Wafty, ABloodyCanadian
[Stage - Texture, Import - Frigate Orpheon]

HYESZ. Watch Falcon Do Backflips for Hours!

This Desyncs on Wi-Fi...
This is my First Ever ImportTexture Thanks to Bugeye27!

1458 May 25th, 2014

Cyber Maze Core (Megaman X5) by CutterKirby64 with credit to Mewtwo2000 & BigSharkZ
[Stage - Texture, Vertex, Import, 2D - Frigate Orpheon]

Video Avaiable Thanks to GGMasterKula14GX!

Hello guys, time for more Megaman X5 in brawl!
This time I've decided to revamp one of my favorite stages from that game. So the whole stage is animated, everything! Now the textures from the main block come from the animated elements in the BG just like in MMX5. ^^
Hope you all enjoy, it comes with a rel file to use over Frigate Orpheon and a music pack.
If you like this stage please support my thread:

272 May 17th, 2011

Fixed Ledges Frigate Orpheon by Evilagram
[Stage - Vertex - Frigate Orpheon]

Just added ledges onto the moving platform at the beginning, and the edge of the solid stage in the first part. Should make recoveries less annoying.

I've tested it out, it works flawlessly. Worth noting, you cannot grab the ledge on the solid part of the stage when the platform is in the center position, but you if you grab it before the platform comes down, you'll keep hanging onto it until the platform lowers below you.

EDIT: Right, fixed the huge image problem.

416 March 13th, 2011

PorygonZ's Data Core BETA by Mokonayoshi, Midnite with credit to Midnite
[Stage - Texture, Import - Frigate Orpheon]

PorygonZ is busy managin' its infos, but not enought busy to enjoy viewing an amazing Smash Battle!

Recolor the stage of Midnite with autorization and put a central "data core".

Shuted down (partialy) the OMFGBBQ brights colors to OMG brights colors.

Probably continue working on this, i'm not too pleased with the result... meh...

May not desync wifi, since no bones was edited.

Thanks to Midnite for his awesome import and stuff.

*Sorry for my languaje, yo hablo español*
*If somebody can make a video or something, PM me please!*

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