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30 January 28th, 2017

Red Zone/ Red Hill Zone by Midnight_B1u3 with credit to PMDT for model
[Stage - Texture - Green Hill Zone]



Made for the VSB edition of the BC Project M Build! Comes with 3 screenshots, an 2 ssp's and 2 icons!

28 January 3rd, 2017

Blue Hill Zone by Midnight_B1u3 with credit to PMDT for Model
[Stage - Texture - Green Hill Zone]



Made for the Official BP Project M Build. 2 SSPs, 2 SSS Icons and some screeenshots. Enjoy!

22 November 24th, 2016

Rooftop Run 3.6 by ProdigyX5 with credit to PM Dev Team for the Base stage
[Stage - Texture - Green Hill Zone]



Recolor inspired by the rooftop run level in Sonic:Unleashed

104 October 30th, 2016

{BBrawl} Green Hill Zone Ω by jlclpepe with credit to PMDT
[Stage - Vertex - Green Hill Zone]



Goes over Green Hill Zone by default.
Enjoy!

*Its not the model from 3DS

295 October 9th, 2016

[PM 3.6] Marble Hill Zone by davidvkimball, TheGag96, Yohan1044 with credit to Szasz, Katakiri, and the PMDT.
[Stage - Texture, Vertex - Green Hill Zone]



Marble Hill Zone is a 1-for-1 reskin of Green Hill Zone from PM 3.6. It has pillars instead of flowers, and lava instead of water! Nice little reskin with more OG Sonic references crammed in.

Credits:

- Szasz for the PM 3.02 version of this stage, upon which this stage is based
- codes (TheGag96) for adding some of the PM 3.6 stage elements, including the stage indents
- Yohan1044 for improving the lava and background trees
- Katakiri for the original balanced GHZ
- the PMDT for the original PM 3.6 stage (Magus, SOJ, Mewtwo2000)

If you want to make this stage an L alt for Green Hill Zone, just rename STGGREENHILL.pac to STGGREENHILL_Z.pac, and rename st_greenhill.rel to st_greenhill_Z.rel.

Part of Legacy TE.

http://smashbroslegacy.com

185 September 25th, 2016

[PM 3.6] Hyrule Zone by Dranakar, davidvkimball with credit to PMDT
[Stage - Texture - Green Hill Zone]



PM 3.6 Green Hill Zone with a Hylian twist to make all you LoZ tourney legal stage dreams come true. Big thanks to David for making the banners and previews!

43 September 7th, 2016

River Zone [ProjectM3.6] by t_Místico_t with credit to Axloid
[Stage - Texture, Import - Green Hill Zone]



--Stage is made for Project M 3.6 ONLY!--

Just a simple texture/bg swap updated for PM3.6. Since I'm currently using different BF skins I decided to reuse this BG for GHZ.

This is PM wifi-safe.

If any problems, pm me.

241 August 7th, 2016

Chemical Plant Zone Ω by jlclpepe with credit to Pegasus , Mewtwo2000, LegacyWolf, KTH, TheBen
[Stage - Import - Green Hill Zone]



The download comes with 2 versions:
-Omega form
-Omega form + rotating platforms.

*** Lag with 4-players ***
>The stage works over Green Hill(without .rel).

100 August 6th, 2016

Winter "Green" Hill Zone by ImNotJavln with credit to Scout for helping with the effect models!
[Stage - Texture - Green Hill Zone]



Here's a tourney legal alt to Green Hill Zone, intended with competitive use in mind! Comes with 3 versions;
-Version with snowfall
-Version with mist effect
-Version with both effects!

Any problems let me know. Enjoy :)

180 July 7th, 2016

Waterfall Zone [ProjectM3.6] by t_Místico_t with credit to hotdogturtle, Mansta8, WarioManX and Sonic Retro
[Stage - Texture, Import - Green Hill Zone]



--Stage is made for Project M 3.6 ONLY!--

Just a simple texture/bg swap updated for PM3.6

This is PM wifi-safe.

If any problems, pm me.

89 January 25th, 2016

Engine Room Smash Style by Unkown Kokiri with credit to DSX8,Jombo
[Stage - Import - Green Hill Zone]



from banjo kazooie rusty bucket bay its the engine room
i plan on making alot more stages

Comes with 8 Songs
highly suggest Qumu - artist remix as the main song it fits the stage amazingly
Read me included for song title

any comment go here
http://forums.kc-mm.com/index.php?topic=48046.msg979912#msg979912

210 October 10th, 2015

Seaside Hill (Sonic Heroes) by HTVJorge
[Stage - Texture - Green Hill Zone]



*Special thanks to Quick Lava for new preview pictures! Just click on them to enlarge*

In case you haven't noticed, this stage is Seaside Hill from Sonic Heroes. At heart, it's really just another GHZ retexture, but if GHZ's texture just isn't your thing, then maybe Seaside Hill textures are?
The download includes:
-1 BRSTM
-SSS Icons
-Screens
-Stage File
Enjoy!

234 August 2nd, 2015

Lost Woods Zone PM [3.6B] by Dranakar with credit to Credit to Vanguard, Akiro and FroznHobo, Johnlcb, Lensho
[Stage - Texture, Vertex, Import - Green Hill Zone]



A Background update for GHZ. No collisions were messed with, should be totally leagal on PM 3.6B. Enjoy!

904 March 4th, 2016

Green Biome Zone by Theytah
[Stage - Import - Green Hill Zone]



Update: Added a lantern to the stage to light it up at night!

A fresh new look for green hill zone!
I made this as a test to try and see how close I could get a stage to look like it's from another game, there's fully functional day night cycles and lighting, ambient occlusion, and the stage is also lagless :)

All images are included, enjoy!

407 March 24th, 2015

Windy Hill Ω *Update* by CaliburZx with credit to Nintendo/Namco Bandai
[Stage - Texture, Vertex, Import - Green Hill Zone]



Reupload!

Animated flowers need to be added.

Re-done and ready to go over final destination,
green hill rel included.

enjoy.

1972 March 24th, 2015

Windy Hill Zone (SmashU) by DSX8
[Stage - Texture, Import - Green Hill Zone]



Update: Please re-download! Freeze/Lag issue is now solved!

Comes with SSS Icons, brstm, and stage files. Ported over Greenhill zone via .rel file, also included.

Enjoy!

377 March 20th, 2015

*UPDATE*(SSB4U) Windy Hill Zone by CaliburZx with credit to Nintendo/Namco Bandai
[Stage - Texture, Vertex, Import - Green Hill Zone]



Update-Fixed Background planet color errors.
I fixed and re-uploaded this stage due to the rushed feeling it has when played.So here is a new version of windy hill from SSB4.
Has rel for green hill zone. Can go over Final destination with no rel.

*Change list*
-Added grass
-Added Windmill
-Added Dancing Flowers
-Added background planets

To Do-
-Animate Windmill
-Animate Flowers
-Add and Animate Animals
-Move windmill towards stage ledge

40 February 18th, 2015

Collision Chaos III - Sonic the Hedgehog CD by Lunoz
[Stage - Texture, Vertex - Green Hill Zone]



422 November 28th, 2015

Hill Act 1 by KTH with credit to Project M
[Stage - Texture - Green Hill Zone]


408 June 9th, 2014

Marble Zone PM 3.02 by Szasz with credit to konataCrap, KATaRAI
[Stage - Texture - Green Hill Zone]



This stage's palette works well for colour blind players. I also darkened it slightly and desaturated the rocks to the right a bit for visibility. The water was way too bright, painfully so on some tv's, so I restored the original colour. Lastly, I added more forest to the background as one could see the water texture extend past the isolated waterfall (1st picture is outdated and shows this flaw).

742 September 27th, 2014

Sonic 1: Labyrinth Zone HD by Aeroblast43o9, Mewtwo2000 with credit to Mewtwo2000
[Stage - Texture, Vertex, Import - Green Hill Zone]



Please note that this stage can be played on ether Green Hill or Yoshis Island. Just thought I throw that out there.
The stages idea, model and textures was made by me Aeroblast43o9 and the rest of the stuff such as animations and getting it into the game was done by Mewtwo2000. Give him a sub (Not a sandwich a subscription!)hes like the best stage maker around!
https://www.youtube.com/user/Mewtwo2ooo
Thanks again for the help Mewtwo!

75 March 23rd, 2014

Green Hill Zone Sunset Beta by MarioBroz1264
[Stage - Texture, Vertex - Green Hill Zone]



If you noticed in image 2, the grass right next to the loop is yellow, and the small waterfall is pink, also in some of image 1. This might work on Dolphin but most likely not. A glitch that I experienced is that the starpost you see in image 1 & 3 for some reason after its hit, the starpost reverts back to it's original color until it respawns. Before you report, make sure you tell me what type of launcher you used for your brawl. If your hack freezes on Riivolution then you hack another hack that is the conflict, since I tested it on Riivolution.

1388 August 29th, 2014

[PM 3.0] - Chemical Plant Zone by Mewtwo2000, LegacyWolf with credit to KTH, Katakiri, TheBen
[Stage - Texture, Import - Green Hill Zone]



The Project M Green Hill Zone with a new look. With KTH's Chemical Plant Zone as a base, I've created this new stage that's wifi/replay safe with the Project M Sonic stage. Of course, it will desync in case you're trying to play with somebody that's not using the Project M GHZ, and doesn't feature swimmable water or anything.

To play KTH's original stage, go here:

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36263

267 March 4th, 2014

Windy Hill Zone by SUPAHSAWNIK99 with credit to The Project M Back Room
[Stage - Texture, Import - Green Hill Zone]



Based off of the stage in Sonic Lost World... sort of!
Used the Project M stage of Green Hill Zone and added my own higher quality textures to make it similar to Windy Hill Zone! Enjoy!

896 March 18th, 2014

Green HIll Zone Extended by MarioBroz1264
[Stage - Vertex - Green Hill Zone]



Sorry the hack doesn't work on Dolphin for some reason, so I'll find a way to make this hack compatible.
Features:
1) Green Hill Zone's boundaries are extended.
2) The bridge is now a fall through area. (3rd Picture)
3) Rock has collision.
4) 1st Image shows the bottomless pit I made.

Glitches:
1) When your character is big enough, at the left and right side of Green Hill Zone, the camera ends up glitching. (Noticeable when you use Mushroom/Lightning Stacker Code.)

Issues:
1) It is also noticeable at the platform below the bridge, that when the players are far from each other, you see whats through that platform. This also applies when going to the left side of GHZ. (Platform on the 3rd image that Mario is standing on.)
2) You can see the Breakable platforms if you fall down where it fell.
3) Sometimes Items will spawn to the bottomless pit that I showed you. (1st Image)
4) Fixed camera mode does not have a changed position, for the extended boundaries.
5) When the Devil Assistant Trophy is summoned, players will die when your at the left and right sides of the screen.
6) The Ledges aren't very accurate.
7) Since the rock is close to the right side of the blast point, the cpus will get struggle trying to find a way out.
Fixes:
1) Fixed the problem where ledges are unable to grabbed at the left side of Green Hill Zone (1st Image) & the area below the bridge. (3rd Image)

2) Resolved the problem when your at the left and right ends of the bridge, where you used to glitched through the floor/wall. (3rd picture)

Note:
1) The Tails Icon displaying on the monitor is not included. (2nd picture.)
2) Lucario and Ice Climber's Final Smash Positions were changed.
3) If your game crashes then your other hacks will be the reason, or if you used the wrong module that isn't
a GreenHill Module.
4) Before you report, please tell me which launcher did you used for Brawl if your game freezes. Tested on Riivolution so it'll work. PAL version I'm not sure if this will work.
Originally Released: February 20th, 2014.

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  • Please read the rules regarding Brawl Vault and reporting.
  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
  • Censored nudity does not need to be reported.
  • Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
  • Please do not report an already reported issue. The list of current reports on this hack is below.
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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