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20 July 25th, 2021

SSE The Lake by Wario358
[Stage - Import - Jungle Japes]



This is a section from the Lake Area in SSE adapted into a mini little versus stage. has small plats on the side alongside water effects to make it blend in more. Intended for use with P+ cause of sfx modifications included for sfx. But Can work over vanilla brawl or PM if desired.

33 July 16th, 2021

SSE The Lake Raft Section by Wario358
[Stage - Import - Jungle Japes]



This is the raft section from the lake area of sse converted for use with versus mode. it has swimmable water and will push you a little bit for added challenge. the raft will tilt a lot as well and might make or break your combo! is intended for use with P+.
Please use the included sfx file so only the water noise will play instead of the other ambience effects from jungle japes.

25 July 7th, 2021

Great Bay Stage AI Fix by Nezha the Scout, Mewtwo2000, DSX8, Ryan with credit to Mariodox, eon_bot, Soopercool101
[Stage - Import - Jungle Japes]



This is an odd video to make so I had to show the original 2013 Great Bay bug first before I showed what the fix was. You only need to import the stage, no code required.

Basically, I edited the stage to be far away from a "Danger Zone" area bots hate. How far? The stage was moved 40 Y values up. And I made new shadow models to more accurately render character shadows. This stage is functionally and visually the same, so if you don't care about CPUs... no need to get this.

This was made using the very first Great Bay Import done by Ryan, Mewtwo2000 and DSX8 on 2013 as base.

Discoveries and research was made by The Brawl Stage Compendium's members Eon_TAS, Soopercool and MarioDox.

29 July 4th, 2021

Clanker's Cavern v1.5 by Nezha the Scout, Wario358, Survivian with credit to Zenith, Soopercool, fudgepop01, MarioDox, eonbot, Starwaffle, Dranakar, Mewtwo2000 and Demonslayerx8
[Stage - Texture, Import - Jungle Japes]



ChangeLog:
- Added Rumble Falls 1:1 alt
- Casual Clanker received additional decorations, such as a jiggy, eggs, feathers and honeycombs, all animated.
- Casual Clanker stage lights has been toned down while fog was intensified.
- All of Casual Clanker models where optimized
- Casual Clankers have all their blastzones and offcamera zones extended.

Casual Alt goes over Jungle Japes as a base, but its placed over Great Bay (P+) as an easy way to remove the JUngle Sapes SFX.
The Rumble Falls alt goes over PM (and P+) Rumble Falls with their prepackaged .rels, but on vBrawl goes over Final Destination.

CREDITS
Survivian- Clanker Animations
WTails (wario358)- Texture Upscaling and Water wizardry
Zenith- Banjo- Kazooie Clanker's Cavern Remaster https://www.youtube.com/watch?v=7hiOXOxh5Rs (BRSTM conversion by me)
Starwaffle- Jiggy Model
Dranakar- Notes and Honey model
Mewtwo2k and Demonslayerx8- Certain original assets and settings from Great Bay
Soopercool, fudgepop01, MarioDox, Eon- Researching odd AI behaviour's and aiding in figuring out how to remedy it


- This stage was made for the Water contest in the Custom Brawl Modding server, but due to life, I couldn't participate, still finished it.
- This stage was made balanced around KingJigglyPuffs Swimming engine as well as Brawls default swimming mechanics.


(Fun Fact- Apparently you can put this over final destination without a .rel, but it causes water to no longer be swimable. Not recommended unless you wanna mess around)

~Nez

60 August 2nd, 2020

Bramble Blast SSZ [P+ 2.15] by Electropolitan with credit to MarioDox, ALM5252, jlclpepe, PMDT
[Stage - Texture, Vertex, 2D - Jungle Japes]



A pretty simple stage that looks really good imo. Features 2 animated Zingers, 7 animated bananas, and an animated sky. I tried to recreate Bramble Blast as best I could, I added a Zinger to the center for some movement. I highly recommend using the Brawl Arrangement of the song, the ID is "272E." Comes with 2 songs. Uses an FD base.

80 July 17th, 2020

Sunset Shore PS2 by Electropolitan with credit to MarioDox, jlclpepe, ALM5252, Kuro, Ryztiq, soopercool101, Dranakar with credit to Scout, HyperLink, Drazerg, TheCoolGuy
[Stage - Texture, Vertex, Import, 2D - Jungle Japes]



1:1 of PS2, which I believe is unchanged since PM 3.6. Includes 3 versions, depending on how many plants and trees you want. And yes, the water level is below the camera. I included a param file by P+ to further give it that DKCR aesthetic, if you want to copy it. comes with 3 songs, FD base.

30 June 4th, 2020

Jungle Hijinx CS [P+ 2.11] by Electropolitan with credit to Nezha the Scout, Mewtwo2000, KTH, LegacyWolf
[Stage - Texture, Vertex, Import, 2D - Jungle Japes]



1:1 of P+ Castle Siege. Comes with 3 versions, 3 Bangers, and uses an FD base.

91 May 22nd, 2020

Kongo Jungle 64 (SSBU) Complete Set by Grimdeath with credit to Mariodox, soopercool101 and Edwguard Flows
[Stage - Import - Jungle Japes]



Kongo Jungle 64 SSBU Version

Normal (With Barrel) and Hazardless
Are using a custom module to be able to have the Barrel working!
Hazardless are using the same base, but with Barrel removed and non moving platforms, so you need same custom module!

Battlefield and Omega
Are using the battlefield module to be able to properly working!
They were made using battlefield as a base.

Wish you a happy day!
Grimdeath

56 October 29th, 2019

Kongo Japes by MarioDox with credit to Dr., Elliot
[Stage - Vertex, Import - Jungle Japes]



Looks like Cranky chose a weird spot for the hut...

A simple stage meant for simple gameplay, no hazards, no jank at all, just a simple small stage with a platform.

Uses a FD module.

Enjoy.

81 October 8th, 2019

Relaxed Great Bay by BraveDragonWolf
[Stage - Vertex - Jungle Japes]



I know the omega version would be good for this but it's not about that you know? You'd still want the original layout of the stage but more chill.

- Improved the turtle's spec map

- It's called \"Relaxed\" for a reason so no swimming.

- Also got rid of a couple of other spec maps (no big deal)

- Comes with and without a ceiling.

246 November 20th, 2019

Great Bay (Smash Ultimate) by BraveDragonWolf with credit to DSX8 for the old original animations...I think...
[Stage - Import - Jungle Japes]



No, this isn't a half-assed retexture of the melee version.

If you're making any wild edits, ask me first...There's a high chance of me saying no. Not trying to sound like an asshole.

This stage comes with:

- A version without swimming

- A Moon with glowing eyes

- An owl statue with glowing eyes

- A sea turtle with blinking eyes

- A gorgeous Tingle

- Cosmetics

- and soundtracks.

You may experience little frame rate drops with 3 or more non-Brawl models.

87 June 26th, 2019

[PM 3.6] Sunset Shore Falls by MarioDox with credit to Kuro, Ryztiq, soopercool101, Dranakar, Nezha the Scout, HyperL!nk, Drazerg, TheCoolGuy, PMDT
[Stage - Texture, Vertex - Jungle Japes]



Why is everything so dark?

Sunset Shore is now a Rumble Falls 1:1 with the same aesthethic it has got before. Includes two versions: one with silhouettes and one without and extra shadows on the floor.

Uses a FD module, like the original.

Enjoy.

137 June 21st, 2019

Kongo Jungle HD Upgrades + Barrel by MarioDox, Wario358 with credit to BraveDragonWolf, Layell, Dr., Elliot
[Stage - Texture, Vertex, Import - Jungle Japes]



Now in HD!

Blast through wooden logs with the HD version of Kongo Jungle/Falls, including all the changes from the original updated mod I submitted!
This version uses the HD remake by BraveDragonWolf but it has some texture changed (they're way better now) less specular, less excited water and of course, the barrel, straight from Ultimate, with the textures used by the stage.

Use the modules included to make it work correctly (includes modules over Japes and Rumble Falls).

Enjoy.

134 June 21st, 2019

Kongo Jungle Melee Upgrades + Barrel Hazard by MarioDox, Wario358 with credit to Dr., Elliot
[Stage - Vertex, Import - Jungle Japes]



It's finally back! Coming for you, if you know the words you can join in too!

That's real, a working barrel finally for Kongo Melee, it was a bit hard to get it working properly since the current tools we have don't display 100% identical animations in game.

It has other than the most working barrel, a few upgrades such as better camera and less water clipping in the main platform.

Use the modules included to make it work correctly (included rels are over Japes and Rumble Falls).

Enjoy.

58 March 4th, 2019

Kongo Island by Ubergruvin, MarioDox with credit to WorseDoughnut, Dranakar, davidvkimball, DukeItOut, MarioDox with credit to the PMDT for the stage upon which it's based, and the Smash 2 Team for the Kongo Jungle BG.
[Stage - Texture - Jungle Japes]



At last, a fix for this stage! For those who don't play Legacy TE, this is a stage featured there. However, in the latest update, they'd added Smash 2's Kongo Jungle, and not updated the background for this, which used a slight tweak to the BG of Rumble Falls. Special thanks for MarioDox for walking me through fixing this up!

163 February 10th, 2019

Omega + Battlefield HD Kongo Falls by BraveDragonWolf with credit to Edwguard Flows (I used the main platform model from his deserted island stage) Layell, AlGeorgeRomo, and The Smash 2 Team for the original stage
[Stage - Vertex, Import - Jungle Japes]



This isn't the Smash Ultimate import. I re-created the splashboard model to have an omega and battlefield form.

May have some lag with more than three imported models with certain number of polys or with three high poly models. Brawl models won't lag though. It's alright to play a 1-on-1 battle with some high poly models too. I also lowered some more textures a bit too.

The detail of this stage will never be as good as the actual kongo falls stage in smash ultimate.

204 November 9th, 2018

HD Kongo Falls V2 by BraveDragonWolf with credit to Layell, AlGeorgeRomo, and The Smash 2 Team for the original stage
[Stage - Texture, Vertex, Import - Jungle Japes]



EDIT 2: 11/9/18
Lowered some unnecessary textures with resolutions that doesn't need to be 512 to reduce a bit of lag.
---------------------------------------

EDIT: 10/31/18
Fixed the sun glare a bit and some edits to the rock under the splash logs.
---------------

Poured my damn heart into this...

This time, it isn't based off of the Smash Ultimate Kongo Falls, but it's pointed in that direction. I deleted the first version of this and it's mostly my HD version of the Melee Kongo Falls to be exact. It's got a lot of lights...Not necessarily a bad thing.

Old version: https://imgur.com/a/WEc5KEk

234 April 4th, 2020

Kongo Falls/Kongo Junge Melee with standard lighting by Layell, Eiji_Ar with credit to The Smash 2 Team,
[Stage - Import - Jungle Japes]



A simple edit of Smash 2's wonderful Kongo Falls/Jungle import with lighting as you would see from Brawl/PM, keeps the PM camera. Looks great now for vBrawl and vSmash3 style characters.

125 July 4th, 2018

Waterfall Japes by MarioDox with credit to PMDT
[Stage - Vertex, Import - Jungle Japes]



What happened to the jungle?
What happened to the water?
What happened to those poor leg logs?


Background swap for Jungle Japes, with the removal of hazards. Calm and Easy.

Has PM Camera and Cosmetics.
Enjoy.

30 June 6th, 2018

Mossy Japes by MarioDox with credit to PMDT
[Stage - Vertex - Jungle Japes]



Oh noes! Something went bananas and now the jungle is full of moss!

Let our hero- two- mighty heroes to save the day!

Has PM Camera and Cosmetics. It even does Grass SFX!

Enjoy.

173 April 27th, 2018

Lakeside Limbo by Electropolitan
[Stage - Import, 2D - Jungle Japes]



A DKC3 Map? Whaaaat!? While I would of rather done a mine cart level, the level wouldn't have been very serious business. I dig the aesthetic of this, and the lil hut concealing players is a neat feature. FD base, includes 3 tracks and UI.
http://gamebanana.com/maps/download/199656 Alt version that has the hut similar Hyrule Castle 64.
Update: Removed camera tilt.

155 April 7th, 2018

Jungle Japes Omega by Nezha the Scout, KTH, soopercool101 with credit to PMBR
[Stage - Texture, Import - Jungle Japes]



Uses Jungle Japes as base.

191 October 4th, 2017

Mario Bros.: X Overhaul by KingJigglypuff, Xerom with credit to SMFan, PAVGN, and Mewtwo2000.
[Stage - Texture, Import - Jungle Japes]



This submission is the result of about a few days worth of work on some personal edits to Xerom's Mario Bros.: X stage. It's a combination of their original stage, PAVGN's SMB3 version, and some additional edits.

Features:
-Stage ported over Jungle Japes. Includes a module to use over Mario Bros.
-Water can now be swam in, in addition to stretching the stage downward to prevent swimming exploits.
-Replaced the POW block with the one from SMFan's \"Mario Bros. proper\" submission (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209960), in addition to making it a background object, rather than a platform.
-Stretched the stage itself outward slightly, so the platforms hover over the stage, rather than hovering offstage.
-Replaced the Warp Pipe with the one from Mario's Entry file.
-Replaced the brick and pipe textures with the vanilla textures.
-Applied Fighter shadows to the platforms and floor.
-Darkened the overall stage lighting, alongside giving it a subtle blue hue.
-Removed unused models and textures, in addition to modifying redundant materials.
-Stage Selection Icon included.

You can check out Xerom's original entry here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205476

120 October 26th, 2016

Swimmable Ocean Remastered by E-scope12, Ricky (Br3) with credit to br3compactor
[Stage - Texture, Vertex, Import - Jungle Japes]



I remastered The Swimmable Ocean stage.

156 April 28th, 2016

Kongo Jungle Returns by Dranakar with credit to The old PMDT!
[Stage - Texture, Vertex - Jungle Japes]



For PM 3.6 only - Goes over Rumble falls.
Always really liked the stage, but the main stage being 1 big platform and the graphics kept me from using it. Now that isn't really a problem!
Credit to the old PMDT, and hope you in enjoy!
Included in the download is both daylight and sunset versions!

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