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216 January 14th, 2017

Dracula's Castle - Castlevania Judgment by Edwguard Flows
[Stage - Import - Luigi's Mansion]



Another stage import from Castlevania Judgment, Dimensional Rift.

I like the PM Dracula's Castle very much so I decided to import the original stage with all background elements intact (clouds, moon, blackholes, balustrade...).

The main platform has the original material with some modification, now is more dirty and old. For the platforms I created an new material that match with the rest of the stage.

It has the original colisions, camera and parametres.

Subscribe to my Channel: https://www.youtube.com/channel/UCIwtb1sopQlVfoUaH2gFPaA

Enjoy

6 January 14th, 2017

Sarasaland Oasis by Tyshy!
[Stage - Texture, Vertex - Luigi's Mansion]



A Daisy Stage I Created for SSSFC

143 November 20th, 2016

Luigi's Mansion Omega (Brawl version) by Unit
[Stage - Import - Luigi's Mansion]



A simple balanced version of Luigi's Mansion in Omega form with the Mansion appearing as a background object. In this one, the mansion has it's actual appearance and not in its stage form as it appears in Brawl. The mansion has also been resized to appear like how it's meant to be.
It uses Final Destination's .rel as a base and goes over Luigi's Mansion.

Whats Included:
Stage
.rel file
BRSTMS
SSS, Icons and such for Regular Brawl, Project M, and Mods with Stage Roster Expansion applied on to them,

140 November 16th, 2016

Abbey Ruins - Castlevania Judgment by Edwguard Flows
[Stage - Vertex, Import - Luigi's Mansion]



Creepy import from Castlevania Judgment.

I did some modifications over "Abbey Ruins". The floating main platform it's a custom object, I increased the resolution of textures (stones, moon, water,...) and comes with specular efects.

I'm working on a Omega and platformer version too so... be patient :P

The background song is remix using Bloody Tears from "Symphony of the Night" and "Judgment"

Marth Belmont is a custom skin I made, using the Jaystring model.

Belmont Marth: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213293

Subscribe to my Channel: https://www.youtube.com/channel/UCIwtb1sopQlVfoUaH2gFPaA

Enjoy

36 June 28th, 2016

Dive to the Peach V1 by Dakū Reinbõ with credit to LazyRed Sandfall PMDT, Mewtwo2000, Robz
[Stage - Texture - Luigi's Mansion]



Image for the menu are comming in V1.1

211 November 24th, 2015

Shieldstun Training Room by soopercool101 with credit to PMDT
[Stage - Texture, Vertex, Import - Luigi's Mansion]



A variation of Training Room with an unbreakable Luigi's Mansion pillar, to practice L-cancelling with shieldstun, as requested by /u/Krumpberry.

Goes over Luigi's Mansion by default, but includes an rel to use over Online Training Room. Everything excluding the pillar (collisions, camera, lighting, etc.) are the same as they are in the original P:M 3.6 Training Room.

532 November 25th, 2015

-Special Halloween- Luigi's Mansion Omega by Edwguard Flows
[Stage - Texture, Import - Luigi's Mansion]



Update 2.- A revamp of the stage with originals colors nodes, lights and shadows.

Update 1.- It include the SSS and the .rel for play in the Mansion stage (STGMANSION.pac)

Creepy import from smash for Wii U. Do you want be frightened?

He he he

It goes in STGFINAL by default (Wifi Safe)

My Thread: http://forums.kc-mm.com/index.php?topic=73596.msg1331011#msg1331011

Enjoy

132 August 24th, 2015

Sarasalands by Tyshy! with credit to HeartlessSeph
[Stage - Texture, Vertex, Import - Luigi's Mansion]



originally over final destination
Daisy's kingdom is final here

379 August 29th, 2015

Pyrosphere by Edwguard Flows with credit to ALM5252, Gravity, Ridley, Victory Badguy and Albafika
[Stage - Texture, Import - Luigi's Mansion]



At last. The original stage import & created by ALM5252, Gravity, Ridley, Victory Badguy and Albafika with a better treatement of the ligths. Especial mention to Bagan for the Ridley's model and his animation

In the Zip, there are 3 pacs with 2 modules for Zebes and Norfair

My Thread: http://forums.kc-mm.com/index.php?topic=73596.0

Enjoy

971 March 25th, 2015

Toy Time Galaxy v1.5 by ɴᴇᴢʜᴀ, Taiko, iwantgames with credit to LegacyWolf, Peardian, SpaceCats, ThatStruggleThough, PMBR for camera and KTH for the prevous version's vid.
[Stage - Import - Luigi's Mansion]



Updated: 1-31-15 Added shadows. Skip to 10:20 for vid.


Choo-choo! v1.5!

Previous version also included.

Inludes:
-BRSTM Pack Folder
-TWO fully animated Trains
-Potraits for both PM and Brawl

Talk to me: http://smashboards.com/threads/scouts-vault-fixing-glitches.349961/

Yeah, I um... "borrowed" the thumbnail...

398 November 6th, 2014

Pyrosphere/Geothermal Power Plant updated [Project M 3.0+ Compatible] by R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞, ALM5252, Gravity with credit to Victory Badguy and Albafika
[Stage - Texture, Vertex, Import - Luigi's Mansion]



Thanks to Arko for preview video.
Updated version of the Pyrosphere by ALM5252 and Gravity. It includes Other M Ridley instead of Brawl Ridley used in original stage and this pack Nightmare alt version of the stage shown on one of the screenshots (it is a purely aesthetic/visual change since neither Ridley nor Nightmare are stage hazards). No video preview for now, but it will be uploaded soon, so, have screenshots only for now.

The Pack comes with 10 different versions to use:
- Moving Platforms
- Moving Platforms Alt (Bigger Platforms, Different Animation)
- Static Platforms
- Static Platforms Alt (Bigger Platforms, Different Layout)
- No Platforms
- All of those listed above with Nightmare instead of Ridley

Doesn't comes with the SSS Stuff. Should work with regular Brawl, etc.

398 October 21st, 2014

RWBY - Dive To The Heart by LazyRed with credit to Sandfall
[Stage - Texture, Vertex, Import - Luigi's Mansion]



Hello! I'm Back! But I'm still College now.. YAY!!? But I saw the report of stage.. I don't think I'm gonna fixed it. Why? again I'm still at College and I'm been busy of studying and Homework. So I won't have any time. Until Next year. In the Mean time. I posing a Stage of RWBY!!! >///< I Love the Show! also I was looking up a picture of RWBY and I saw a Dive To The Heart of Version RWBY!? I Love IT!

So I decided to make a import the picture into Dive To The Heart made by Sandfall. Also Credit to the Art Work on Deviantart. Xaldrix. http://xaldrix.deviantart.com/art/RWBY-Dive-To-The-Heart-Ruby-428717725

That's all for today! I have to Go now and Leave. Sorry guys. College Life!...

714 August 6th, 2014

Bowservania (PM 3.02 Castlevania) by ɴᴇᴢʜᴀ, Mewtwo2000, TunaLover, LegacyWolf with credit to Robz, PMBR
[Stage - Texture, Import - Luigi's Mansion]



New lagless version added.

-----------------requested--------------------

391 June 7th, 2014

Starry Hill by bleachmagic with credit to Mewtwo2000
[Stage - Import - Luigi's Mansion]



Well here is my second stage Starry Hill from 100 Acre Woods this stage has an animated sky, correct sounds for when the characters run across the grass and bridge, animated stream with a accurate reflection of the stage, and appropriate lighting and fog effects.

Credit goes to Mewtwo2000 for helping get the lighting, shadows, and river animation working properly.

P.s sorry about the low quality images my Wii isn't hooked up right now the stage looks a lot better in game, take a look and enjoy.

P.s.s the stage also includes a rel so it can work over New Pork city

2096 January 29th, 2015

Dive to the Heart [Project M 3.02 WiFi Safe] by Sandfall with credit to The PMDT, Mewtwo2000, Robz
[Stage - Texture, Vertex, Import - Luigi's Mansion]



Album:
http://imgur.com/a/yV4h3#0

Since there weren’t any competitively viable Kingdom Hearts Stages on the Vault, I decided to make my own! I now present to you every single Dive to the Heart from the Kingdom Hearts games (yes, ALL of them), plus two fan-made ones!

This stage is a skin for Dracula’s Caste and is WiFi safe for Project M 3.02!

There are 15 different versions of this stage (one for each “Dive”. Each one has a “Standard” and a “Wifi Safe” Version (30 .pac files total).

The only difference between the two versions is that the standard version has some minor collision adjustments (since, you know, Dracula’s Castle isn’t perfectly flat). It isn’t really noticeable during gameplay, but it was bugging me, so I fixed them for the standard version.


Recommended BRSTMs:
http://www.brawlcustommusic.com/11898
http://www.brawlcustommusic.com/21378


Additional Credits:

The platform textures were made by me. This stage used Mewtwo2000's Version of Dracula's Castle as a base. All further edits were done by me (Model import, lighting adjustments, etc.)

All other textures (save for the fan made ones) are from Super Smash Bros Brawl and the Kingdom Hearts Series (Nintendo and Square-Enix, respectively). I did, however, make minor edits to the majority of them.

Some textures were ripped from Kingdom Hearts II by me, others were found on the KH wiki and such

The models for the stations are from the Models Resource, the other models used in this stage are from Project M

All of the Stages except for the Vanitas one use the same model This is due to the textures of the Vanitas one being applied differently.

The Roxas texture is by FeraNelia of Deviantart:
http://feranelia.deviantart.com/art/Roxas-Awakening-187070829

The Elsa texture is by animefancy-mmd of Deviantart:
http://animefancy-mmd.deviantart.com/art/MMD-Stage-DL-Frozen-Elsa-s-Station-of-Awakening-440060771

393 January 30th, 2015

Castlevania- Bell Tower by ɴᴇᴢʜᴀ with credit to LenSho, Robz and the PMBR
[Stage - Import - Luigi's Mansion]



Updated!

851 January 30th, 2015

Light by ɴᴇᴢʜᴀ with credit to LazyRed, -Smash King-93, Xenozoa425 , Shichikaze, Mewtwo2000, GBC and Robz. And EZ for the wonderfull video c:
[Stage - Texture, Import - Luigi's Mansion]



When FS mode, the statues change colors and show off their symbols.

836 January 31st, 2017

Pyrosphere (Metroid Other M) [Project M 3.0+ Compatible] by ALM5252, Gravity with credit to Victory Badguy and Albafika
[Stage - Texture, Vertex, Import - Luigi's Mansion]



*Video Preview*
http://youtu.be/AtL8AtLj38U

*Fixed a glitch that caused an instant death when trying to grab the ledges. Redownload for the fix.*

=This stage goes over Luigi's Mansion, use a LM based rel to port over other stages=

This is something I spent my whole morning and afternoon doing. I updated the original Geothermal Plant's lighting, camera, boundaries, added some effects from Norfair, added lava at the bottom (does not hurt you), and added new platforms.

The Pack comes with five different versions to use:
- Moving Platforms
- Moving Platforms Alt (Bigger Platforms, Different Animation)
- Static Platforms
- Static Platforms Alt (Bigger Platforms, Different Layout)
- No Platforms

Also comes with the SSS Stuff.

Should work with regular Brawl, etc.

REL converter:
http://www.lakora.us/rel/

884 July 14th, 2015

Luigi's Mansion M by soopercool101 with credit to Tybis
[Stage - Vertex - Luigi's Mansion]



A rebalanced version of Luigi's Mansion, with no ceilings or pillars. Project M 3.0 and Brawl versions included.

UPDATE: New SSS Icons included in the zip file!

Check out all my other balanced stages here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/

629 May 7th, 2014

CastleArena Project M 3.0 by LazyRed with credit to -SQueen-, rihuganon and Project M
[Stage - Texture, Vertex, Import - Luigi's Mansion]



Wifi: It Works! But, It's a bit of lag.

It's the Final Version??? Maybe..
Very Beautiful Stage! :')

Credit: -SQueen-, rihuganon and Project M

For Project M and Brawl.

459 January 20th, 2014

Hang Castle v1 by AuroraUnit242 with credit to Robz and the PMBR
[Stage - Texture, Import - Luigi's Mansion]



Project M 3.02 wifi safe
This is something I've wanted to do for ages, I'm really happy with how it turned out, I'd like to release a newer version with some swinging blades in the background and a switch ball in the future. comes with brstms and everything you need for the SSS

191 September 30th, 2013

Luigi's Cleaned-out Mansion by Tybis
[Stage - Vertex - Luigi's Mansion]



Luigi's Mansion, but much easier to fight on! I got rid of a couple platforms that felt in the way, and now the second floor platforms are normal. No ceilings there anymore (Pic 2)! Lastly, the stage ledges have been changed, so you don't waste your recovery if you just skim the edge. This is especially helpful for Falcon/Ganon/Space animal recoveries.

Originally based off of Luigi's Mansion +.

707 October 25th, 2013

(Reupload) The Doomsday Zone by Ac1dSn0w, Oizen with credit to Wave Kusanagi for putting Hyper Sonic
[Stage - Vertex, Import - Luigi's Mansion]



Here's a reupload of 'The Doomsday Zone'. Technically, his Mediafire was locked for 1 - 2 years ago. And plus, I added CSPs. I remember that I still have this stage, but a broken link for others on Brawl Vault. I'll add BRSTMs soon! Remember, this isn't my stage import. Not plagiarism.

The old upload: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=10013

Credits:
======
+ OizenX for creating the stage
+ Wave Kusanagi for the Hyper Sonic

73 June 3rd, 2013

Colorful Luigi's Mansion by E-scope12
[Stage - Texture - Luigi's Mansion]



1197 January 10th, 2015

Grunty's Tower Top by Mewtwo2000
[Stage - Vertex, Import - Luigi's Mansion]



The stage where the final battle takes place in Banjo-Kazooie, in the N64.

It comes in 2 sizes, and you can select if the witch and the statues are present or not separately.

It works over different stage slots with no rels, for example Luigi's Mansion or Final Destination.

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  • Please read the rules regarding Brawl Vault and reporting.
  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
  • Censored nudity does not need to be reported.
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