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70 May 28th, 2017

Neutral Shadow Moses Island by Spigel, jlclpepe with credit to Syvkal
[Stage - Vertex - Shadow Moses Island]



This is Shadow Moses Island Ω [small] stage created by jlclpepe (huge credits for him) I just wanted to add a couple of platforms and make it more neutral and less "omega style", both platforms has the same height/size than PM's Battlefield, I also adjusted the dead boundaries and the camera.

It goes over Shadow Moses Island by default (no .rel required). Comes with SSS previews

If you find any issue, just let me know

200 October 2nd, 2016

Shadow Moses Island Ω [small] by jlclpepe with credit to Syvkal
[Stage - Vertex, Import - Shadow Moses Island]



It's smaller than Final Destination (Melee), fortunately works over Shadow Moses by default (without .rel) :) .
Enjoy!

808 April 16th, 2016

Suzaku Castle (Smash3ds) by DSX8, jaystring
[Stage - Import - Shadow Moses Island]



Update1: Char lighting updated thanks to Jaystring.

3ds version of Suzaku Castle. Lag free compared to the WiiU version of the stage.

Comes with SSS icons, .rel file, and stage files! Base stage is Skyworld, but .rel ported over Shadow Moses Island.

Enjoy!!

698 April 2nd, 2016

Saltspray Rig (with HD SSS UI) by davidvkimball, Eternal Yoshi, ledgerewskie with credit to Baladev Rice for the revamped textures.
[Stage - Texture - Shadow Moses Island]



Part of Super Smash Bros. Legacy:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206883

It's Saltspray Rig from Splatoon!

Basically, I re-textured ledgerewskie's edit of Eternal Yoshi's Big Shell stage, added new sky and water, and a seagull.

Update: 4/2/2016:

SPECIAL THANKS to Baladev Rice for the revamped textures: they look way better.

Goes over Shadow Moses Island by default but I provided a .rel file so you can place it over any stage.

Comes with:

- Stage previews (+ HD)
- Stage icons (+ HD)
- Series icons (+ HD)
- Series marks (+ HD)
- Stage name (+ HD)
- Random Stage Select preview (+ HD)
- Music

Brawl and Project M-specific stage icons provided.

Adding stage name, series icon, and series mark images very soon.

756 October 27th, 2015

Big Shell updated by ledgerewskie with credit to Eternal Yoshi
[Stage - Import - Shadow Moses Island]



Preview, thanks to TalesFan93: https://youtu.be/QBgouNsV97g

This is Eternal Yoshi's Big Shell V3X ported over Shadow Moses Island and updated with a modified Project M 3.x camera. It was ported over Shadow Moses so that Snake's codec conversations work correctly on the stage if using it with the Alternate Stage Loader. The front railing was also removed from the original, because it obstructed the characters before. The download includes previews for both Big Shell and for Shadow Moses with Big Shell as an alternate. Also included is a .brstm file with the Alert theme from Big Shell in Metal Gear Solid 2.

1309 April 16th, 2016

Suzaku Castle (SmashU) by DSX8, jaystring with credit to RTB for the DLC stage files.
[Stage - Texture, Import - Shadow Moses Island]



Update: Char lighting updated thanks to Jaystring.

May cause lag in 4p matches with high poly imported characters!! USE WITH CAUTION!

Comes with SSS icons, 2 brstm's, 2 .rel files, and 3 different stage layouts.

-Regular Version
-Omega Version
-Platform Version

Please enjoy Suzaku Castle!

Follow me on facebook!
facebook.com/DMNSLYRX8

248 December 13th, 2014

IMPROVED Apocalypse stages pack by Ebola16 with credit to Dark-Wind
[Stage - Import - Shadow Moses Island]



Updated character spawn points, collisions, and crystal textures
Stages shown from left to right:
STGMETALGEAR00.PAC (Requiem)
STGMETALGEAR01.PAC (Eternal Nightmare)
STGMETALGEAR02.PAC (0 ZONE)
Weather effects are random!
Original stages by Dark-Wind

2709 May 28th, 2014

PM Shadow Moses Island by Olimario1892 with credit to The PMBR
[Stage - Texture, Vertex - Shadow Moses Island]



EDIT: To those who downloaded before 9pm, I added another version with a lower ceiling.

Make sure to download _00,_01, and _02 in order to have this stage appear correctly every time.

Stage Size: Medium
Platforms: 2
Ceiling: High
Side Blast Zones: Medium

Just like in the original stage, the level of snow and metal gear appearance is random (though rarely there may be no snow or metal gear). The right side of the stage is slightly raised to make a unique playing field without drastically altering game play. Rex, Ray, and the Gekko are fully animated.

The third image is actually a video.

732 July 10th, 2014

Balanced Shadow Moses Island by Syvkal with credit to wimpykid456 for testing
[Stage - Vertex, Import - Shadow Moses Island]



A more balanced version of Shadow Moses Island.

Changes:
* Destructible walls removed
* Side platforms moved to the background

There are two versions available, a standalone stage and the normal three part stage. The standalone stage has the Metal Gears removed. The normal three part stage still has the metal gears, but as far as I know they don't appear.

I may make a version in the future with a permanently collapsed roof and animate the Metal Gears behind it.

1571 February 3rd, 2014

Project M Mushroom Kingdom Melee_Super Paper Mario Version by LazyRed with credit to Hope4NeWDaY, Seyo and Mewtwo2000
[Stage - Texture, Vertex, Import - Shadow Moses Island]



Re-Download it, includes SSS portraits.

I only replace the texture and I didn't made the stage or the texture.. But, I love the stage and the Texture of Super Paper Mario.

Credit
Stage: Hope4NeWDaY
Texture: Seyo

That's all okay.. Bye-Bye

859 April 29th, 2013

Planet Wisp by silver856 with credit to Mewtwo2000
[Stage - Texture - Shadow Moses Island]



This is a stage Mewtwo2000 imported from SSE that I retextured using textures straight from Sonic Colors. Comes with rel file to go over Shadow Moses Island otherwise it will go over Final Destination.

134 March 26th, 2013

Delfino Plaza Cody Master of Illusions by E-scope12
[Stage - Texture, Vertex, Import - Shadow Moses Island]



This is a stage hack I did for Pokemon: Zoroark Master of Illusions. It goes over Battlefield with no .rel.

922 August 31st, 2014

Radical Highway (Oizen's original for Brawl+) by WarioManX with credit to Oizen
[Stage - Texture, Vertex, Import - Shadow Moses Island]



*Oizen's original ~ http://forums.kc-mm.com/Gallery/BrawlView.php?Number=7770

*If you play online, AVOID THIS HACK! This stage is for local play only!

*Alright, I know this isn't actually a Brawl+ stage, I merely made it more competitive IMO, which is what Brawl+ players want.

Name says it all! The original was made by Oizen (yes, it's actually "Oizen", idk why he added an "X" on that hack, but the "X" makes everything better), I merely took his stage and modified it to act just like it would if it was on Brawl+. This version is for those like me that play Brawl+ competitively but still would like to have extra competitive stages to replace the banned ones. (I do wish it was smaller, but that's beyond my abilities right now)

I did the best I could to show that players won't get stuck underneath the stage corner in images 1 & 2, you'll just have to take my word for it and try it out. Image 3 shows Kratos kicking Lloyd like the bitch he is as Shadow watches, which also shows that the box is no longer in that corner. Shadow broke he cause he got tired of it being in the way. I also made it so you can only grab the lower ledges, this removes the issue of grabbing the upper ledge when trying to drop down to the lower one and ledge guard.

Download contains a folder with the 3 PAC files (there's no difference between the 3) and all SSPs. (select icon x2, display image, nameplate, random switch image) (Note: I took the images for the SSPs before I removed the box in the corner.) It ALSO comes with two brstm tracks; the original and Generations (Act 1) version of Radical Highway's theme: "Vengeance is Mine"!

It ALSO comes with its REL file so you can port it to whatever stage you want with the Stage Switcher. This means that you'll only need one of the PAC files if you port it to a single-form stage like Mario Circuit or New Pork City. Without the REL file it can go on Luigi's Mansion (with only one PAC file).

If you don't understand how to port stages, just accept the stage where it is or avoid it altogether.

604 September 23rd, 2016

Pokemon HG/SS Elite 4 (Over Shadow Moses) by POKE MASTER with credit to Legacy Wolf and Demonboy for the tube model
[Stage - Texture, Vertex, Import - Shadow Moses Island]



Just rel'ed Will's, Karen's and Bruno's stages over to Shadow Moses Island. Seems like a better Idea considering the stages are related to each other.

Video showcase:http://www.youtube.com/watch?v=kQ8sI-4Ma3Y&list=UUN5W0xvulo_rYwkiPkzffEw&index=1&feature=plcp

& be sure to check out my thread! :)
http://forums.kc-mm.com/index.php?topic=77623.msg1365543#msg1365543

1887 June 22nd, 2014

Project M Mushroom Kingdom Melee by Hope4NeWDaY with credit to Mewtwo2000
[Stage - Texture, Vertex, Import - Shadow Moses Island]



6/23/14
Updating the stage to it's final form



*Old*
This stage... everything flowed together nicely because of how well it was done (Thanks mewtwo2000)
The platfroms seemlessly went together with the stage.
I scaled and expanded the main stage so it fits better.
The stage now has a Green Hill Zone PM feel.
The blast zones were really challenging to get correct.
I edited the bg to fit the stage more correctly.

418 September 28th, 2016

Pokemon D/P/P Turnback Cave V2.0 by POKE MASTER with credit to LenSho/Mewtwo2000/E-scope12/Soneek
[Stage - Texture, Vertex, Import - Shadow Moses Island]



Video 1:http://www.youtube.com/watch?v=VNfHFyGwzcc

Video 2:http://www.youtube.com/watch?v=MqNLIHxR5Us

Video 3:http://www.youtube.com/watch?v=hCHfPSaPB94

***Update** Now with a new Giratina model!! Thanks to E-Scope12!

Changes:
-Increased texture accuracy.
-Animated Giratina
-Added Bronzongs
-Golbats and Zubats fly by periodicaly in one of the stages
-Added Giratina portals
-Smoother animations on ALL Pokemon Models
-Better lighting on ALL Pokemon Models
-Added Gastly’s
-Changed the size of the boulders
-New Giratina model

All 3 stages can go over Jungle Japes with no rel.

704 July 6th, 2012

Shadow Moses Recolors by SomeKindOfMetroid
[Stage - Texture - Shadow Moses Island]



Gray/white, red, and black. If you think they look too saturated or intense in-game, swap in a flatter light set.

156 February 13th, 2012

Delfino Plaza with The Grand Pianta Statue Bell1 Bell2 & Shine Sprite by E-scope12 with credit to br3compactor
[Stage - Texture, Vertex, Import - Shadow Moses Island]



Credit to br3compactor for making it to swimmable ocean. added The Grand Pianta Statue. goes over Jungle Japes. Goes over Shadow Moses island with a .rel included.

965 May 26th, 2013

Pokemon B/W Dragon Spiral Palace by POKE MASTER with credit to Lensho
[Stage - Texture, Vertex - Shadow Moses Island]



Video 1:http://www.youtube.com/watch?v=djgb39fvApQ (The first floor of Dragon Spiral Tower

Video 2:http://www.youtube.com/watch?v=lyyYdas-xs8 (The second floor that had all the Brocken pillers

Video 3:http://www.youtube.com/watch?v=EyHKaskNolE (Custum made Floor with Palkia on it
****HISTORY THE STAGE AND INFO****
What was Dragon Spiral Tower 500 years in the past before it was ruined?? A beautiful Palace that housed the many Dragon types of the pokemon world. Yes in pokemon B/W we only see the messed up version of the tower but i bring you the sexy version Another 3 part stage to go over that metalgear solid stage. They can all go over jungle japes with no rel.

1518 September 23rd, 2016

Pokemon B/W N's Castle V3 by POKE MASTER with credit to Lensho
[Stage - Texture, Vertex - Shadow Moses Island]



Part one Video:(Rashiram)http://www.youtube.com/watch?v=djvWU61abfg

Part one video:(Zekrom)http://www.youtube.com/watch?v=fFvHT48wbWM

Part two video:http://www.youtube.com/watch?v=T0h7NKbFwwU

Part three video:http://www.youtube.com/watch?v=WNTpahgwfHo

I only updated the first stage. The other 2 are the same.
Comes with Zekrom and Rashiram version now.


& be sure to check out my thread! :)
http://forums.kc-mm.com/index.php?topic=77623.msg1365543#msg1365543

333 January 14th, 2012

Zoness by Triforce Zelda (Deceased) with credit to Eternal Yoshi
[Stage - Texture, Vertex, Import - Shadow Moses Island]



MAKE SURE YOU READ THE INCLUDED "READMENAO"!!

This is a Zoness texture remake from Star Fox 64. My original intent was to make a texture like this over Yoshi's Island (SSBM), but it fit this stage much better.

Please note that importing the actual planet would be stupid because you'd just be swimming in waste and garbage.

I don't have a pic for the Zoness Canyon because I wasn't sure to include it because I know that on the Canyon there's an entry-spawn point error in which a player/CPU may fall into the pit in the center of the stage at the beginning of the match. I've been unsuccessful in fixing it, though, so let it be a nice little surprise.

1104 April 29th, 2011

Apocalypse stages pack by Dark-Wind with credit to BlackRose67 for the video
[Stage - Import - Shadow Moses Island]



hi everyone this time a made an import to the shadow mose island

in this pack are included:

StGMETALGEAR00.PAC (Requiem)
STGMETALGEAR01.PAC (Eternal Nightmare)
STGMETALGEAR02.PAC (0 ZONE)

3 stages in one slot, when you choose the slot they will show up randomly with diferent effects

here is a video showing the stage made it by BlackRose67

http://www.youtube.com/watch?v=FLM0cJPzKwI


hope you enjoy : D

PD: doesn´t need any rel

5505 April 11th, 2015

Embedded Tower by LenSho with credit to br3compactor
[Stage - Texture, Vertex - Shadow Moses Island]



Video:
http://www.youtube.com/watch?v=dFUdjsz8Qcc

Includes .rel to replace Shadow Moses Island, otherwise, each of them replaces Jungle Japes. Only Kyogre's is swimmable. Shiny versions are included!

357 December 12th, 2010

The Wild World of Woody by KururuSouchou
[Stage - 2D - Shadow Moses Island]



He's the rootin'-est tootin'-est cowboy in the west, and now he's joined the brawl - as a stage!

The Wild World of Woody allows you to duke it out on Woody. The .zip includes .rels for Shadow Moses Island (you can use it on Final Destination without a .rel) and several .brstms to enhance the mood.

For some reason, the .bin conversion got really messed-up, resulting in a garbled image. However, I can assure you that the stage looks just fine (just like the original image) in-game.

1927 October 19th, 2010

MGS2 Big Shell by Eternal Yoshi
[Stage - Texture, Vertex, Import - Shadow Moses Island]



This is the big shell from MGS2 made with actual textures from the game.

UPDATED WITH V2

Version 2 goes over Shadow Moses Island, with the ! and codecs intact.

I made a destructible floor tile from SMI's resources too.
It has about 15 HP and respawns every 1337 frames.

I also included V1 in the archive too.

Enjoy.

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