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48 October 27th, 2016

Suoer Mario Advance: World 4 -2 by POKE MASTER with credit to Chuy
[Stage - Texture, Import, 2D - Summit]



Video here: https://www.youtube.com/watch?v=JacP-4Hel6g

A stage requested by BKupa666
Goes over Battlefield with no rel.

& be sure to check out my thread! :)
http://forums.kc-mm.com/index.php?topic=77623.msg1365543#msg1365543

31 September 26th, 2016

Sonic Advanced 3 Twinkle Snow Zone by POKE MASTER with credit to Chuy for the snow
[Stage - Texture, Import, 2D - Summit]



Video here: https://www.youtube.com/watch?v=GeERG0hpb-k

Stage goes over Battlefield with no rel.

& be sure to check out my thread! :)
http://forums.kc-mm.com/index.php?topic=77623.msg1365543#msg1365543

83 October 21st, 2016

Def Jam Fight For NY Club stage by CaliKingz01
[Stage - Texture, Import - Summit]



Hey everyone!
I meant to release this stage some years ago. Forgot people really wanted it. Sorry for the Slow Release. Been really busy.

This stage can also go over Final Destination by renaming it STGFINAL and deleting the stg_ice.rel file.

Enjoy

165 August 4th, 2016

Summit [BBrawl] by jlclpepe with credit to Syvkal & Gravity
[Stage - Import - Summit]



(Update 08/04/2016)
*Added this new version.
*Older versions are included in the download.

Enjoy!

47 September 9th, 2015

Angeline's Room (Super Smash Sisters Final Conflict) by Tyshy! with credit to Legend of Jesse, Mewtwo2000, Shinobu Nyan!, szadeck, Unkown Kokiri, Akeno Archer Vergil, Super Smash Bros., iwantgames, Rage83(Xenov) with credit to Bluebreon
[Stage - Texture, Vertex, Import - Summit]



this is angeline's huge room where she is at peace, its surrounded by water too

331 July 20th, 2015

Infinite Glacier M by soopercool101 with credit to PMDT
[Stage - Texture, Vertex, Import - Summit]



A basic edit of Project M's Infinite Glacier stage. The middle platform doesn't drop, the moving platform is unbreakable, and the stage transition is removed. There are four versions included, versions with or without the slippery ice effect on the stage and versions with or without the cloud platforms present in the original version of the stage.

Check out all my other balanced stages (and give me feedback) here: http://smashboards.com/threads/6-16-14-balanced-stages-by-soopercool101.349556/

166 July 13th, 2015

Icicle Mountain over Summit by Ebola16 with credit to DSX8
[Stage - Vertex, Import - Summit]



Rel-less port. The camera moves in some unusual ways, which can make this stage even more hectic. Also, vegetables will spawn on this stage since it uses Summit's .rel. Original stage was made by DSX8. Enjoy!

1268 March 2nd, 2015

Omega Coliseum (SmashU) by DSX8
[Stage - Texture, Vertex, Import - Summit]



Was unable to fix the flags, but a fix will come later in the following weeks with it showing properly. Has animated flames.

Comes with SSS icons, rel port, and stage. Will cause a 5-8fps drop in 4p matches, and 2-3 fps drop in 3p matches.

153 December 25th, 2014

Yaranaika Stage by Gamidame_K
[Stage - Import - Summit]



HOW TO DOWNLOAD FROM DEVIANTART
http://i.imgur.com/VzCfHAb.png
Please re-download my Senbonzakura stage, I have finally fixed the freezing problem it had before, for this I remade the collisions and now it has walls and there is no way to die on sides, but I doubt you guys should mind that
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207122
This stage was suposed to be Abe Takakazu's stage for project KAI, but since Im giving out all the KAI related stuff, Im releasing this here now
The base rel is over FD but I incluided everything to have it over summit because reasons
Incluides highly testosteronic brstms n stuff

756 July 10th, 2014

PM Summit by Syvkal, Gravity with credit to Sandfall for testing and Mewtwo2000 for fixing a graphical bug
[Stage - Texture, Vertex - Summit]



My attempt at balancing Summit while still keeping some of its unique features.

On one side of the stage is a platform that drops if you remain standing on it for too long and on the other is a block of ice that you can break. Together these make for some interesting edge-guarding tactics!

All other Summit related hazards removed.

And finally, a big thanks to Gravity for reshaping the Summit mountain model =]

:Updates:
[11/7/14] Hopefully final minor update. Fixed the off-screen visibility of the clouds
[29/6/14] Another minor update to fix a bug where the mountain was shaking after winning a match
[28/6/14] Just a minor update to reduce file size and also to fix item spawning

306 July 10th, 2014

Calm Summit by Syvkal
[Stage - Vertex, Import - Summit]



:Update: Fixed issues with the camera and cloud spawn rate.

Calm Summit stage now with no hazards.

Full list of Stage Changes:
* Grab-able edges
* No slipping anywhere on the stage
* Icicle Hazard removed
* Stage remains fixed at all times (meaning no gravity changes, fish hazard etc.)

105 December 7th, 2013

Alternate Balanced Summit V1 by Szasz with credit to Mccdbz5
[Stage - Vertex - Summit]



*this stage doesn't work with pokemon trainer, I forgot to change one of the spawn points.*

Through the magic of .rel files, Mccdbz5 has provided us with a version of summit similar to Frozenhobo's summit+, but free of codes. This is still a collaborative wip, but this version is playable. There is no "cave of life" as the stone has been pushed back into the mountain. The top platform is gone, leaving us with a stage that is more functional for smashing. The final version will probably have the top platform but will also have every platform positioned lower. It may or may not have the sky abruptly change to the second phase's.

324 February 4th, 2013

Wild Canyon by secretchaos1
[Stage - Texture - Summit]



A reupload of an old texture hack I did. Apparently I had only uploaded it to MegaUpload but I found it on my Mediafire account so Idk.
Just a retexture of Summit to look like Wild Canyon, nothing special. Used Sa2 textures in it. Enjoy.

Got a report but both the download link and preview images are loading fine on my end... so perhaps check your internet connection?

2537 July 23rd, 2014

Project M: The Summit by Hope4NeWDaY with credit to N0ah
[Stage - Texture, Vertex, Import - Summit]



7/9/14 After seeing the downloads this stage has Im going to finally finish it for Project M 3.0 (I will give the main stage design a overhaul)
People are so quick to report things. Image shows the stage working in Project M 3.0+

9/21/13 Who ever said this stage doesnt work with 2.6/B must of not replaced the correct files.
STGICE.PAC = PF-Stage-Melee Folder
STGICE.REL - Modules Folder
Stages like these are designed to work with brawl and every version of Project M to be released. Since they are only replacing the core brawl stage or another banned stage that PMBR has not balanced.

Update:
Fixed Blast Zones
Animated Platforms
Fixed Collision Data
Polar Bear now has animation (Hard to see kind of)
Snow has been removed
.Pac File now made cleaner.
I will add different platfroms in the future.


*Old*
This was a complete re-image of Summit. I had to find a main base paltfrom to be the main stage.
I moved the top of Brawl summit to the bg so it didnt lose it feel.(This was easy for some reason)
The polarBear and Platfroms are now added to the stage.
Blast Zones and spawn points were hard to get correct but it should be good to be played in singles and doubles.

1151 August 30th, 2012

KC-MM Club (Neutral w/ Platform) by kafeix with credit to Ls777, Robzdablades
[Stage - Texture, Vertex - Summit]



KC-MM Club, now with ashiba.

Just an edit I did because I really liked the stage, but I wanted a little bit more depth. Thanks to Ls777 for the neutral edition, which inspired me to do this. I've included a .rel file to port it over WarioWare if you're so inclined.

Oh, and I did push the upper blast zone up a bit to account for the addition of the platform.

Also, I added a st_ice.rel to use on The Summit, because apparently it was freezing. It should work properly with this.

Enjoy.

786 July 29th, 2013

Cool Cool Mountain by LegacyWolf
[Stage - Texture, Vertex, Import - Summit]



Cool Cool Mountain, imported directly from Super Mario 64.

Goes over Summit with the included .rel. Otherwise, it goes over battlefield.

588 September 23rd, 2016

Pokemon D/P Snowpoint City Gym V2 by POKE MASTER with credit to Lensho/Mewtwo2000
[Stage - Texture, Vertex, Import - Summit]



video showcase here:http://www.youtube.com/watch?v=CHnsHPZq_Go&feature=youtu.be

Goes over jungle japes with no rel. If you cannot see the pictures just click the video link. Imgur isnt working correctly for me for some reason.

& be sure to check out my thread! :)
http://forums.kc-mm.com/index.php?topic=77623.msg1365543#msg1365543

1098 January 21st, 2014

Mountaintop by Nucleotyde
[Stage - Vertex - Summit]



This is my first stage hack. It's made out of parts of other stages, but I think it has a pretty unique feel anyway. The two icy platforms are slippery, and the cloud is a moving platform. Goes over Summit with the .rel and over Final Destination by default. Enjoy!

Now includes a new sunset version. The pink sky remedies some visability issues with the platforms and certain projectiles, but I've included the original version for those that prefer it.

5442 November 20th, 2015

Cool Cool Mountain by ItalianStallion
[Stage - Texture, Vertex - Summit]



This is not a replica. This is a recreation.


Cool Cool Mountain from Super Mario 64.

http://www.youtube.com/watch?v=gVpS9pLr5kQ

http://www.youtube.com/watch?v=OGMRwtRmpXk

http://www.youtube.com/watch?v=AvR6TQo6DzI

http://www.youtube.com/watch?v=ldROrKUxSTI

- Credits:

- DataDrain: Testing, feedback, and video.
- Mewtwo: Helping me out with semi-transparency.
- PinkPrincess: For getting me the penguin model.
- GameWatching: For being sexy.

348 October 12th, 2011

LAN Airlines (BETA) by jasonvalle22 with credit to Wackaaplaca for the tutorial
[Stage - Texture, Vertex, Import, 2D - Summit]



Hello...
This is the plane I take to go to other places.
Well... as you can see this goes over Final Destination without rel and Summit with the rel. SSS Icons included, BRSTMS included.
In-game pics will be uploaded soon.

BRSTMS Are:
Q05 - Vela Nova (Sonic Rush)
Q06 - DK Barrel Blast (From the Rumble Falls Stage)
W13 - Boss Allergro (Sonic Rush)

3695 June 12th, 2014

Crystal Canyon by DSX8, ItalianStallion, Micaiah
[Stage - Texture, Vertex, Import - Summit]



http://www.youtube.com/watch?v=zMo70iNOlzo

Custom stage made using Dragon Ball Z models.

4 different versions included!

I'm very pleased with what I've done with this stage along with ItalianStallion. We spent a great deal of time on this stage, just trying to figure out how to remove the original stage shadow system, which was a major pain.

Special thanks to Micaiah for helping us on shadow problems.

Shadow system added by DemonSlayer!

The file contains 4 different versions of the stage. Check out the video!

Version 1 - Stormy. The main stage that was recorded for this video.

Version 2 - Calm before the storm. Just has snow falling slowly, but with no lightning.

Version 3 - No storm.

Version 4 - Alternate Sky background with two different lighting on the stage.

Also includes 4 brstm tracks, which i have shown in this video. Goes over Final Destination, Battlefield, and Summit wit the .rel file included.

Note: We are fully aware of the floors on the stage turning black at times if used over Summit. There's no other possible way that we can fix this issue due to the original stage shadow system, which cant be taken off.

1027 April 21st, 2012

KC-MM Club slightly more neutral edition by Ls777 with credit to robzdablades
[Stage - Texture, Vertex - Summit]



Since i really dislike walk-off stages, i decided to edit this stage a bit, now i can have serious brawls on it and listen to daft punk all day long!

Because on what other stage am i gonna put daft punk on? ;_;

Is large because it includes music

The side walls are all animated as the original platform floor was, of course.

Find the original stage here, (made by robzdablades):
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=9770

EDIT: I tried to put it as a collaboration, seeing as since robzdablades is the main creator of the stage he should get a share of the download count, but i couldnt get it to work...

440 September 20th, 2012

Fixed Summit by evanescent_hero
[Stage - Vertex - Summit]



EDIT: Fixed the download. Sorry about that. I took it down because one of the staff told me it was the same as the one that came in Brawl+. I'm putting it back up for those of you who don't play Brawl+.

So...I didn't do a whole lot to this stage, honestly, and I'm sorta surprised no one else has done it. All I did was edit the collisions a bit. The edges of the stage are now grab-able, and the platforms don't act like ice (but the ice still does).

Yes, that image is from the Smash Bros. website, since there's no texture change and I don't have any in-game pictures...feel free to use this stage in one of yours, but please credit me.

787 May 22nd, 2011

Crystal Ice Palace by FairKnight
[Stage - Texture, Vertex, Import - Summit]





175 October 24th, 2010

Club Penguin by pgj1997
[Stage - Texture - Summit]



This is based off of the the kid-friendly MMORPG Club Penguin (http://www.Clubpenguin.com). The stage is mostly based on the Iceberg room of the game, the rest is basically other elements of the game. The characters Herbert (as the polar bear) and Mullet (as the fish) are here on this stage, but I decided not to do a penguin character so the stage would be a default stage for a Club Penguin based character hack. There are a few graphical glitches here and there just try your best to ignore them. This is, by the way, my first hack so please be kind to it.

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    • Broken downloads
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