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25 July 14th, 2020

Star World BF [P+ 2.15] by Electropolitan, Yorch2296
[Stage - Texture, Vertex, Import, 2D - Yoshi's Island (Melee)]

1:1 of Battlefield. Comes with 1 song, has a version with 3D platforms and 2D platforms. FD Base!

Features animated clouds, background stars, foreground stars and red circles.

36 July 8th, 2020

Donut Plains by Electropolitan with credit to Nezha the Scout
[Stage - Texture, Import, 2D - Yoshi's Island (Melee)]

2.5D recreation of my old Donut Plains stage, now with the actual stage in the background, and animated sprites; 7 to be exact. Comes with 2 variations, light blue being my favorite. Comes with 3 tunes. FD base.

16 September 20th, 2020

Yoshi's Cookie DS [P+2.15] by Electropolitan with credit to MarioDox, PMDT, P+ Team
[Stage - Texture, Vertex, Import - Yoshi's Island (Melee)]

1:1 of P+ Delfino's Secret, with a yummy cookie aesthetic. FD base.

63 March 28th, 2020

Yoshi's Cookie/Cookie Land by MarioDox with credit to Wildgoosespeeder @ MarioWiki (Yoshi no Cookie: Kuruppon Oven de Cookie music rips), Tails777 @ MarioWiki (MKDD music rips)
[Stage - Vertex, Import - Yoshi's Island (Melee)]

Baking cookies!

Yoshi's Cookie (Or Cookie Land) is a stage set on... cookies! It features a normal layout with two platforms on the sides and it features new food items, the cookies from Yoshi's Cookie (SNES)! The most common cookies are the rectangular ones, while the rest are a bit too rare, but it's nothing I can do.
Also, if food is the only enabled item, the checkerboard cookies will spawn in a bunch, with a maximum of 5!

Uses a Summit rel, with \"edits\" to make the special cookies spawn more often (not sure if it actually changed anything), though a version for Yoshi Brawl and Yoshi Melee are included.

There's also 3 music tracks:
-Let's Bake from Yoshi no Cookie: Kuruppon Oven de Cookie
-World Map from Yoshi no Cookie: Kuruppon Oven de Cookie
-Cookie Land from Mario Kart: Double Dash!!


51 March 14th, 2020

Yoshi's New Island Inc. Retweak by Nezha the Scout, Dranakar, MarioDox with credit to davidvkimball, Llama Juice, Wingedkoopa67, ALM5252, TheUltimateKoopa
[Stage - Texture, Import - Yoshi's Island (Melee)]

UPDATED 3/2/20: Fixed overlapping shadows, incorect shadow angles, and BG brightness.

Edit: reuploaded due to rule breaking deletion

Originally goes over FD. The name is for its slot in the TE build, start alt Yoshi Story Melee.

Credit for the original version:
Legacy TE team
Llama Juice

By: TheUltimateKoopa

EGG Icon used in preview card:

24 February 13th, 2020

Cartoony Yoshi's Story & Hill Zone by Electropolitan with credit to Skeleton, Legacy TE Team, Ryztiq, PMDT, Carter
[Stage - Texture, Import, 2D - Yoshi's Island (Melee)]

So Carter from the Custom Brawl Modding Discord, posted a bunch of stages by Skeleton, some of which are not on Brawl Vault any more. Some of these included extremely well done re-textures of some stages. Replacing the base stage with more competitive ones is the result you see above, and it works super well! This comes with 2 stages, both FD thankfully, 4 songs and some UI.

45 February 6th, 2019

Autumn Yoshi's Island by Ubergruvin with credit to the Legacy TE team for the initial stage.
[Stage - Texture - Yoshi's Island (Melee)]

I've decided to rework some of my older uploads, as they're not up to snuff with my current abilities. To start off, here's an oldie but a goodie! The original version of this mod was based off a stage mod by Skeleton, as it was the only alternate layout of Yoshi's Island I'd liked. However, Legacy TE released Yoshi's Island Zone in the time between then and now, so I decided to rework that stage instead. Menu assets for TE are included. Enjoy!

62 June 2nd, 2018

Yoshi's Mountain Melee by MarioDox with credit to PMDT
[Stage - Vertex - Yoshi's Island (Melee)]

Watch out! Rolling Crate!

You will have fun with this. A lot of fun.

The Right Side of YI:M got duplicated and inverted to the left so it's symmetrical, it has same boundaries, spawn points, item zones from the right transitioned to the left.

Has PM Camera and Cosmetics.


115 May 20th, 2018

Baby Bowser Battle (Competitive) by Objectionable with credit to Stuff3 for the original stage
[Stage - Texture, Vertex, Import - Yoshi's Island (Melee)]

Another stage from the cancelled modpack I worked on. This stage was meant to be a competitive variant of the original \"Baby Bowser Battle\" stage made by Stuff3. Works over Final Destination .rellessly, and contains a .rel to go over Yoshi's Island (Melee). Contains SSS Assets for Project M and Brawl Minus.

65 April 17th, 2018

HC: Yoshi's Island Melee by MarioDox with credit to PMDT
[Stage - Vertex - Yoshi's Island (Melee)]

This stage is part of the Hazardly Competitive (HC) project, where the stages get a balanced and competitive layout for Project M 3.6, keeping their original hazards, losing some or getting new ones.

Yoshi's Island Melee with two pipes (actually 4 but who counts those!) for people that like slopes but not ENORMOUS MOUNTAINS.

Same collisions, boundaries and spawn points on each side and it has also the spinning blocks.

Has PM camera and cosmetics.

256 May 11th, 2018

Donut Plains by Electropolitan with credit to soopercool101
[Stage - Import, 2D - Yoshi's Island (Melee)]

FD Base, includes 3 songs.

Update: Now has PM Camera movements, smaller boundaries and the moving platform is more fluid.
Update 2: Removed camera tilt.

195 November 21st, 2017

Chamber of Giants by Nezha the Scout with credit to UmbraVivens, PMBR for base stage
[Stage - Import - Yoshi's Island (Melee)]

Rar is fine.

Has 4 versions, read the read me for more info.

Thanks to Umbra for the title name menu assets.

Contact me on Discord for any issues.

56 November 27th, 2017

Yoshi's Island Hole Removed by SirFiremanBob
[Stage - Vertex - Yoshi's Island (Melee)]

Removed the hole on Yoshi's Island. This was always one of my favorite stages, but no one ever wanted to play on it because of the hole.

I've updated it with a more natural looking hole filling, but I still need to take new screenshots. (The image here is the first version)

251 June 16th, 2017

Yoshi's Island Story by Ryztiq
[Stage - Texture, Vertex, Import - Yoshi's Island (Melee)]

Reskin of yoshi's story Melee for PM styled like Yoshi's Island. Enjoy!

215 November 20th, 2016

Outer Wall by Unit with credit to A Bloody Canadian
[Stage - Texture, Import, 2D - Yoshi's Island (Melee)]

It's Outer Wall from Cave Story! I noticed there were a few in the vault that were created a while back in 2D forms. I wanted a 3D version of this stage so I decided to create it myself. It's got a full animating background, as well as the appearance of the Outer Wall. I also borrowed animations of the characters from A Bloody Canadian's version so we have characters and enemies appearing in the background while we brawl in this beautiful night. Credits to A Bloody Canadian for the character and enemy animations!

The stage comes in both a Normal and Omega form.

There's also a README included within the zip folder to help you around. Please report if there are any issues you encounter when playing the stage.

21 May 22nd, 2016

Randall is Randall by WarioMasterDK with credit to PMDT, Disney, Pixar
[Stage - Texture - Yoshi's Island (Melee)]

Randall is Randall.

goes on PM's Yoshi's Story Melee.

add this to annoy your friends because nobody knows where the collision box is.

490 May 19th, 2016

Yoshi's Island Melee + Omega (Smash U) by E-scope12, Edwguard Flows with credit to Edwguard Flows
[Stage - Texture, Vertex, Import - Yoshi's Island (Melee)]

I imported Yoshi's Island (Melee) from Smash U. Credit goes to Edwguard Flows for the new lighting. Comes with the Omega version.

18 May 4th, 2016

Jack's Story by CrashofColor with credit to Mewtwo2000, Oshtoby, Strong_Bad, MonkUnit, the Project M Dev Team
[Stage - Texture - Yoshi's Island (Melee)]

Uh, I'm back? I dunno.

Made this in about half an hour, just a simple alternate version of Yoshi's Story featuring Jack Black parading in the background with his favorite stop sign. Also, Randall called in sick, so Elmo is there instead.

Works fine on actual console, unsure if there's issues on Dolphin. Tested with PM. Goes over Yoshi's Island (Melee) and Yoshi's Island (Brawl).

424 January 31st, 2016

Yoshi's Island Melee: X (2.0) by Xerom
[Stage - Texture, Vertex, Import - Yoshi's Island (Melee)]

Holy shit ignore the older version, this one is so much better.
Anyway, I decided to remake Yoshi's because honestly the older one was kinda bad and because the download was trashed by mediafire. So here's a cooler newer version that still encompasses the spirit of the original.


- 3 versions: one with full grass assets, one with less grass assets, and one with no grass assets. Cool, right? Reason being that a few blades of grass actively block the characters at a certain point on the stage, which is pretty alright and pretty obstructive at the same time, so that's what the other variations are for. They're located in the folder named "YI2.0."

- Flip blocks still in place. Blue SMW blocks added as static, passable platforms.

- Keeps the original base stage of Melee Yoshi's, meaning there's a small dip in the stage to give it a non-flat layout.

- Menus and junk

- Older versions included as well.

Questions? Complaints? Take them here:

1229 September 13th, 2015

Yoshi's Fortune by Ryztiq with credit to Dranakar, Wingedkoopa67, ALM5252
[Stage - Texture, Vertex, Import - Yoshi's Island (Melee)]

Redid the main stage, enjoy

NOTE: This stage is not meant for brawl <3

590 September 2nd, 2015

[PM 3.6] Yoshis new Island Optimized by Dranakar with credit to Llama Juice, Wingedkoopa67 and ALM5252
[Stage - Texture - Yoshi's Island (Melee)]

EDIT: So! Llama Juice was so kind to optimize the stage for me! I'm sure it took a lot of work for him so I'd really like to give him all the credit for this! If you've experienced lag this should fix the issue, And file size is reduced greatly! The only small thing I've done is update the rail texture. Hope you enjoy!

All credit for models and textures goes to ALM5252 and Wingedkoopa67 since they the are theirs.

I was really excited when I found: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205042 But realizing it was a new map and not a texture update made me sad, so I took it upon myself to update the original map.

All collision and stuff is the same, just new looks.

392 December 1st, 2014

Better Yoshi's Island by Skeleton
[Stage - Import - Yoshi's Island (Melee)]

Don't PM me with requests.

I missed the Super Mario World aesthetics and liked the new SMW remixes in Smash U so I made Melee Yoshi's Island into the kind of stage I'd like to play on. It's been resized, is completely flat with no walkoff, the death lines are further from the edges, and the yellow blocks are no longer attackable nor do they create caves of life--they are pass-through and will expand and retract periodically (roughly 25 seconds between each change, with the first coming a little sooner than 25 seconds into the match because the animation begins before the countdown ends).

If you want this you'll probably also not want to get rid of Yoshi's Story, though, so I also included a .rel for it to go over Mario Circuit instead--that's where Melee Peach's Castle is in Project M's defaults.

696 January 31st, 2016

Yoshi's Island (Melee): X (1.0) by Xerom
[Stage - Vertex - Yoshi's Island (Melee)]

-------New Version Available-------

*Or Click the download button*
-------New Version Available-------

Mediafire killed the upload thinking it was piracy. Give me a minute to rehost all my stuff to mega before they're killed off too.

The only Yoshi's Island fated to be a walkoff. But not anymore. Super Mario World's Island is back for some neutral action.

- 4 versions: 2 of each design. Design one is a flat platform akin to P:M GHZ with the flippy blocks scattered around in places that serve as platforms/floors. Can also trump recoveries if utilized correctly. Version 2 of design 1 simply has water collisions on the puddle onstage. Fun.
Design 2 features a sloped platform for differing movement option, with the flippy blocks in different positions to accommodate. V2 of D2 is simply larger. Doubles only, k. Oh and the flippy blocks flip/are solid. They're aren't static. Nice for temporary ceiling combos.
- 3.0 cams, menus, boundary edits, etc.
- Pipe.
- 4 more variations later on where the flippy blocks are flat platforms.

Issues: Design one's grass is darker than design 2. If some lighting wizard can fix that, I'd appreciate it.

Questions? Complaints? Take them here:

305 June 20th, 2014

Mushroomy Underground + by Xerom with credit to lehoangvu639 (NSMBU Textures), Mewtwo2000 (texture assistance)
[Stage - Texture, Vertex - Yoshi's Island (Melee)]

With inspiration drawn from Super Smash Land's 'Underground' stage. Ever wanted a neutral-ish World 1-2 mushroomy underground? Well here's one.

- Elevator on the right side of the stage
- Elevator platform in the center with slight movement
- Wider blastzones to accommodate for the ability to kill earlier with the hole on the left side.
- 4 Versions, 2 with the default Mushroomy Kingdom Textures and 2 with lehoangvu639's NSMBU textures. Both versions come with the default Mushroomy camera (for glorious NES perspective) and a P:M style camera. Though you'll be able to see certain areas/platforms you aren't supposed to touch with the P:M cam.

Should go over Yoshi's Island (Melee) by default, but just in case, I've included some .rels for expansion stages and yoshi's.

470 August 7th, 2016

Kokiri Bridge (The Legend of Zelda Ocarina of Time) by russmarrs2
[Stage - Texture, Vertex, Import - Yoshi's Island (Melee)]

This stage can go over Final Destination as well. Enjoy.

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