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941 November 21st, 2015

Luigi v2 (Super Mario 64 Hack) by StupidMarioFan1 with credit to Mewtwo2000 for the materials & shaders.
[Character - Texture, Vertex, Import, Other (Effects, Animations, Final Smash, etc.) - Luigi]



*Collaborate for recolors, retextures, used in a pack or moveset*
The popular SM64 model hack by Staraxxon/Vl-Tone is now in Brawl with the same amount of detail as my SM64 Mario.
He has:
Yellow Eyes
Damage Eyes
SM64 Metal Texture
Perfect Metals
Perfect Normals, right down to the right leg being weird in the original game.
Both caps & heads. Luigi has a massive head when his cap is off, only shows up ingame with certain movesets that use the model changer, like SouthCraft's SMBZ Luigi moveset.
Mr. L version
Brawl & Smash 4 Recolors
CSPs & Battle Portraits
Not effected by stage lighting!
Circle shadow model
*If using one of the included one-slot FitLuigiMotionEtc.pac*
Closed, Open, Peace Sign, Wario Sign, Flip Off, Point, and Thumbs Up hands
Blinking and moving eyes
One-slot FitLuigiMotionEtc.pac for both normal Brawl and Project M v3
*If not using one of the included FitLuigiMotionEtc.pacs*
No blinking or looking around
Only the Closed Hands show up
The included FitLuigiMotionEtc.pacs have some custom animations I made to make Luigi a little bit more unique from Mario, they're just jumping and running animations and don't effect the gameplay.
This was made with the idea of making custom animations or videos with so there's a "FitLuigiMotionEtc - For Video Making.pac" This is why there are Angry eye textures and the extra hands.
Mario v2.1 (Super Mario 64): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34202
My Import Thread: http://forums.kc-mm.com/index.php?topic=43076.0

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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