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336 November 12th, 2017

Project M Roy for Brawl (BrawlEx Only) by KingJigglypuff with credit to Thany, SilentDo0m, Nanobuds, Theytah, Tock, Pik, StarWaffle and any other PMDT who worked on Roy.
[Character - Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.), Texture - Custom Character]



Notice: This port requires you to use the Custom AI codes from this codeset. Otherwise, a CPU Roy will do nothing.
http://notepad.cc/share/ZTvmsLpusi

Changelist (11/12/2017)
Minor fixes to Up Special in terms of apex height and hitbox connectivity.

Changelist (02/24/2017)
Roy now has a proper Clear Mode model.

Awakening Roy has been inserted over the Awakening-based recolor, alongside the Sword glow edits.

I finally got to porting Roy (v3.6) over to Brawl.

Notice: You need BrawlEx and the included Configs (if you know your way around BrawlEx, you can edit the configs to your liking).

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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