455 January 9th, 2017
Sunset Shore V2 [DKC:R] by Kuro, Ryztiq, soopercool101, Dranakar with credit to Scout, HyperLink, Drazerg, TheCoolGuy[Stage - Texture, Vertex - Jungle Japes]
Everyone's favourite silhouette level is now in smash. Now Legal! Was designed to go over Jungle Japes. If you want this map over somethign else, please confirm that you are using the right ModelData[]. Music is included, but you also once again need to replace the proper song of the stage you want this to go over.
The changes in this version is including a second map that has no platforms. It also has SooperCooler approved collisions which allows it to be fair in tournament play. There is also a special Wii version that basically restores the scene data form jungle japes, the lights are brighter. The stage itself does not change though.
Lastly, the annoying bug that caused the sky to glitch out on Wii's has been fixed! hurray! Thanks to BraveDragonWolf for making that fix happen.
Note: The Legaility of this stage can be supjective. The stage is not only flat, but has blastzones that are fair and proportionate. Its not a 1 to 1 however, so its fair and legal, but might not be tournament ready. The very nature of the dark stage might not even be good for tournaments. But it cant be any worse than Pokemon stadium. So give it a try, its fun and beautiful.
Please report any further problems.
~~~Special Thanks!! These people made the stage happen
Thanks to Theytah, whom' helped improve the sun texture and improved shaders that makes the level quite beautiful to look at, yet not eye straining. He also taught me about some animations, the sun and lighthouse moves now because of him.
Thanks to Dranakar for making lights we see now, and subsequently Scout for polishing it out too. The one directional light makes the sun even more believable.
Thanks to SooperCooler for giving tips and what not on how to make stages, he is also repsonsible for ironing out my collisions and blastzones, making them fair for competitive use.
Thanks to HyperLink and Drazerg for general playtesting, making sure the stage isn't horrible and buggy.
Thanks to TheCoolGuy for spenidng a few hours with me testing out how to fix the broken sky on the wii, because of him, I go tthis out sooner. Worsedonought deserve an honourable mention, but he remained busy through the time.
The changes in this version is including a second map that has no platforms. It also has SooperCooler approved collisions which allows it to be fair in tournament play. There is also a special Wii version that basically restores the scene data form jungle japes, the lights are brighter. The stage itself does not change though.
Lastly, the annoying bug that caused the sky to glitch out on Wii's has been fixed! hurray! Thanks to BraveDragonWolf for making that fix happen.
Note: The Legaility of this stage can be supjective. The stage is not only flat, but has blastzones that are fair and proportionate. Its not a 1 to 1 however, so its fair and legal, but might not be tournament ready. The very nature of the dark stage might not even be good for tournaments. But it cant be any worse than Pokemon stadium. So give it a try, its fun and beautiful.
Please report any further problems.
~~~Special Thanks!! These people made the stage happen
Thanks to Theytah, whom' helped improve the sun texture and improved shaders that makes the level quite beautiful to look at, yet not eye straining. He also taught me about some animations, the sun and lighthouse moves now because of him.
Thanks to Dranakar for making lights we see now, and subsequently Scout for polishing it out too. The one directional light makes the sun even more believable.
Thanks to SooperCooler for giving tips and what not on how to make stages, he is also repsonsible for ironing out my collisions and blastzones, making them fair for competitive use.
Thanks to HyperLink and Drazerg for general playtesting, making sure the stage isn't horrible and buggy.
Thanks to TheCoolGuy for spenidng a few hours with me testing out how to fix the broken sky on the wii, because of him, I go tthis out sooner. Worsedonought deserve an honourable mention, but he remained busy through the time.
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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