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232 December 8th, 2020

Better Ponytail for Fire Peach in Project M by StupidMarioFan1 with credit to the Project M Development Team
[Character - Texture, Vertex, Import - Peach]



Dec 7th, 2020:
The ponytail no longer behaves weirdly when being KO-ed.
Disappointed in myself for not double checking the files before uploading since this means that the mod has been broken for almost 2 years when it was already fixed.

Feb 24th, 2019:
I never liked how the ponytail looked in Project M. It looked nothing like the ponytail Peach has in various games, and it was rigged horribly although that was because of limitations.
BrawlBox v0.76b introduced the ability to manually change bone indexes which controls the bones that hitboxes, hurtboxes and physics are attached to. So what I did was add an extra bone that moves the HairAN bone to fit the Ponytail better, then changed that bone's index to be at the end of the list.
Since Peach does not have any hitboxes or hurtboxes attached to her hair bones, this should be wifi-safe. Replays work perfectly fine but otherwise I can't properly test this.

I also gave her a red hairband to match the official version of the outfit. The back of her head was tweaked as well as the texture being edited to have better shadows.
Speaking of shadows, the Shadow model has a ponytail now with edited bones for the hair physics.
The ponytail model itself is from Mario Strikers Charged.

This is an unofficial fan edit and not a continuation of Project M.

My Model Import Thread: http://forums.kc-mm.com/index.php?topic=43076.0

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

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