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102 January 23rd, 2023

PussPuss Redux by PussPuss, BustedSoda with credit to KJP, Quicklava for his help with the code menu, Duke for FINALLY getting Kirby Hats set to None to work, and everyone else listed in the credits pls read <3
[Pack - Character, Stage, Portrait]



PussPuss Redux Build is finally here! This build is a new version of my old PussPuss build which aims to be a more “quality” version of that old build by taking only the most polished and complete psas and stages throughout Brawl Modding history while keeping the same “PussPuss” aesthetic and having it run on Wii and not look ugly like the previous build. This means characters who are lacking a final smash and proper item animations (with one exception but only cuz he’s too popular to not add) and backports from Smash 4 and Ultimate are not in. So while the list of characters is not as high as other builds, the lower number ensures that only the highest quality characters are here. More fighters will come in the foreseeable future so don’t be too shocked or offended if your favorite isn’t in right now. There’s room for everyone.

Important detail to note is that Bandanna Waddle Dee doesn’t have his own final smash yet. He reuses Mario Finale and will be stuck in a t-pose if the move is done on the ground. Also, his heavy item animations are wonky at the moment and will be fixed in a future update. Aside from those key issues, he is fully playable and fun!

Check out these sweet game modes like:

Code Menu Game Modes:
Balloon Hit Behavior: Choose between Gain Stock to gain a stock every time you pop a balloon in Smashville stages or Lose a Stock to lose a stock instead!

Grab Trade Behavior: Choose Recoil to turn Smash into a real fighting game and have two grabs done at the same time push characters back or Heart Swap to activate the Manaphy Pokeball effect that everyone totally knows about to have the two players who grab each other at the same time swap bodies for a short time.

King of the Hill:
Finally! A reason to use Coin Mode! Turn it on and go to any of the King of the Hill stages to participate in King of the Hill. A control point will appear on the stage and staying in it will earn you coins in increasing intervals the longer you stay in the control point. After a while, it will disappear and respawn in a different part of the stage. You can select a certain number of coins needed to win the game in the Rules Setting. Alternatively, you can play the stages in Free for All or Team Battles and the control points instead heal you.

Lethal League:
Based on the hit indie game that ya’ll should be playing right now. You can only get kills by smacking the big ball hovering in the center of the stage and every hit increases the speed of the ball to ludicrous speed. Big difference from actual Lethal League is that you can hit each other. Ftilt into nair inside side special into ball can be a true combo!

I also want to devote this section to coolguy himself as this build would not be as polished without his contributions to the project. From updating his Black Shadow psa to giving Mage Ganon new animations and a new final smash to updating the sfx of the majority of characters to even adding a nice little surprise for Bowser fans out there, PussPuss build is as much his build as it is mine and I cannot thank him enough for all he’s done.

So yeah, sorry for the long description but uhhhhhh hope ya like it! <3

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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