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Marth version = no lag, metal ref issue's on some stages. no FS eyes.
Sheik version = some lag in a 4 player match, but still fully playable. Some shader issue's on some stages, such as Sky Fortress Bahamut. no FS eyes.
Strider Hiryu now enter into brawl, this time with a 2 man team! I did the work on the Sheik import, and xxgbcxx did the Marth import! Major differences in the models appearance. so enjoy Strider Hiryu!
pack will be updated once metal ref is fixed on marth import and lighting is fixed on sheik import.
xxgbcxx and dot's thread:
http://forums.kc-mm.com/index.php?topic=35918.msg757026#msg757026
Sheik version = some lag in a 4 player match, but still fully playable. Some shader issue's on some stages, such as Sky Fortress Bahamut. no FS eyes.
Strider Hiryu now enter into brawl, this time with a 2 man team! I did the work on the Sheik import, and xxgbcxx did the Marth import! Major differences in the models appearance. so enjoy Strider Hiryu!
pack will be updated once metal ref is fixed on marth import and lighting is fixed on sheik import.
xxgbcxx and dot's thread:
http://forums.kc-mm.com/index.php?topic=35918.msg757026#msg757026
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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