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1290 March 18th, 2012

Galacta Knight (Brawl Styled) Version 2.1 by JoeTE
[Character - Texture, Vertex, Import - Meta Knight]



Fixed in Version 2.1 - The medama and medama 2 materials occasionally load wrong and mess up the eyes and black portion of the mask. Somewhat fixed now.

To be fixed in Version 2.2 - Right eye and shoulder-armor reflection occasionally glitch out in a few stages when far away from the camera (pause camera does not count).

New in Version 2: Texture Fixes, Higher-res Shield texture, Pink Cape instead of White, Improved Alternate Color Schemes, updated/fixed materials+shaders, consistently shaded eyes and mask, new wing model with better rigging, no more scaling issues in DAE exports.

Like before, I put some effort into the texturing, shading, and material use to make Galacta Knight it look like he could have actually been in Brawl. Compared to the first version I made last January, every aspect has been improved.

Quick Note: Many of the textures have major differences from the default Meta Knight textures due to different UV-Mapping.

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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