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620 November 21st, 2015

Mario v1 (Super Mario 64) (Old) by StupidMarioFan1
[Character - Texture, Import - Mario]



Old, use this version as it is way better: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34202

MOST BE COLLABORATED FOR ANY EDITS!!!!!!

The import ya'll have been waiting over two months for now. Mario ripped from Super Mario 64 by me, recolored and alternate costumes by me based on my own texture hacks for SM64, all have 95% perfect metals, the 5% is lost to the way the metal polygons are, yellow and damage eyes. And all come in SM64 Mario no-clip pose from SM64, which can be seen in SM64 when you start in a level outside it's boundries. ;)
Recolors based on Brawl Mario's, SM64 Hacks, LM64 Hacks which includes Wario which practically no one else has ever seen him and Waluigi (in another hack).
He has both hair models, and all hands (but the peace sign doesn't appear in-game) this is a perfect one-slot, so that means no FitMarioMotionEct.pacs needed for this to work, downside is he doesn't blink and his hands only change with the model changers they use.
Closed = FaceM
Open = DmgFaceM
Peace Sign = added bone so it won't appear
No CSPs nor Battle Portraits, I don't feel like it! But I will make them when I release the version with the motion files, in which the hands change whenever you want based on the keyframes, and they have blinking eyes, it won't work with huge PSAs like SMBZ Mario v3, only have two done, and I kept these guys from you long enough.
This has a SMBZ Mario v3 copy to use.
You can download the (Old) SM64 Luigi (Model hack by Staraxxon, the creator of Toads Tool 64 the best all around SM64 hacking tool) here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27161&Moderated=All
This includes a one-slot SM64 Luigi, knees don't look that good with Mario's bone translations, just warning you ahead of time.
See my Import thread here: http://forums.kc-mm.com/index.php?topic=43076.0

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    • Broken downloads
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