1573 December 9th, 2015
Bowser v1 (Super Mario 64) by StupidMarioFan1[Character - Texture, Vertex, Import - Bowser]
[REDOWNLOAD IF YOUR'S HAS TONS OF NOSES AKA NOT USING DOLPHIN EMULATOR]
*PLEASE COLLABRATE FOR ANY EDITS*
"Mario! You again! Well
that's just fine--I've
been looking for something
to fry with my fire
breath!
Your Star Power is
useless against me!
Your friends are all
trapped within the
walls...
And you'll never see the
Princess again!
Bwa ha ha ha!"
Yep that Stupa Koopa's here in his first 3D form to kick some ass...or I guess burn dem asses with his fire breath. lol
Perfect Rig, only prob is Brawl Bowser's animations and the eye movement.
Has eye movement similar, if not exactly like SMG Bowser's, aka one eye tend to not have or barely have an iris in some animations.
Metals using the Metal Cap texture, yellow eyes, every polygon is single-binded, so no weird stretching in animations :D. Only prob is just the way Brawl Bowser's bones are rotated, so like always for most N64 imports, there's clipping and gaps between the polygons. :P
Has a circle for his shadow like his shadow in SM64, though that one was just a 16x16 texture of a fourth of a circle. lol
Has Brawl recolors, Dark Bowser form, Hi Res form, and a Hi Res Dark Bowser form. While the original Hi Res textures are four times the N64 size, Brawl couldn't handle the memory, so most of the HD textures are half their true size, but still look more detailed than the original textures so I still get the effect I wanted.
99% accurate to SM64, like I said before animations and eye movement are the only prob, so custom animations and custom srt0 would be great. Of course a custom PSA would be hard to do considering the few attacks and animations that Bowser had in SM64.
Recolors:
http://imgur.com/ndhipXo.png
http://imgur.com/TNHwuL2.png
http://imgur.com/6odcQ9w.png
Click here to visit my thread to see the other awesome imports and brawl imports (vertxes made by exporting and importing via Importing Method, just a name I came up with): http://forums.kc-mm.com/index.php?topic=43076.0
And yes I'm am updating SM64 Mario, Luigi (Again Model hack by Staraxxon/V-LTone, not in SM64 without hackign), and Yoshi. I am doing Peach, and that stage is being made by me, along with the other two Bowser Fight levels. ;D
Click Here for Peach (Super Mario 64): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30792
Click Here for Mario (Super Mario 64 Machinima): [ToBeAdded]
Click Here for Luigi (Super Mario 64 Machinima): [ToBeAdded]
Click Here for Yoshi (Super Mario 64): [ToBeAdded]
*PLEASE COLLABRATE FOR ANY EDITS*
"Mario! You again! Well
that's just fine--I've
been looking for something
to fry with my fire
breath!
Your Star Power is
useless against me!
Your friends are all
trapped within the
walls...
And you'll never see the
Princess again!
Bwa ha ha ha!"
Yep that Stupa Koopa's here in his first 3D form to kick some ass...or I guess burn dem asses with his fire breath. lol
Perfect Rig, only prob is Brawl Bowser's animations and the eye movement.
Has eye movement similar, if not exactly like SMG Bowser's, aka one eye tend to not have or barely have an iris in some animations.
Metals using the Metal Cap texture, yellow eyes, every polygon is single-binded, so no weird stretching in animations :D. Only prob is just the way Brawl Bowser's bones are rotated, so like always for most N64 imports, there's clipping and gaps between the polygons. :P
Has a circle for his shadow like his shadow in SM64, though that one was just a 16x16 texture of a fourth of a circle. lol
Has Brawl recolors, Dark Bowser form, Hi Res form, and a Hi Res Dark Bowser form. While the original Hi Res textures are four times the N64 size, Brawl couldn't handle the memory, so most of the HD textures are half their true size, but still look more detailed than the original textures so I still get the effect I wanted.
99% accurate to SM64, like I said before animations and eye movement are the only prob, so custom animations and custom srt0 would be great. Of course a custom PSA would be hard to do considering the few attacks and animations that Bowser had in SM64.
Recolors:
http://imgur.com/ndhipXo.png
http://imgur.com/TNHwuL2.png
http://imgur.com/6odcQ9w.png
Click here to visit my thread to see the other awesome imports and brawl imports (vertxes made by exporting and importing via Importing Method, just a name I came up with): http://forums.kc-mm.com/index.php?topic=43076.0
And yes I'm am updating SM64 Mario, Luigi (Again Model hack by Staraxxon/V-LTone, not in SM64 without hackign), and Yoshi. I am doing Peach, and that stage is being made by me, along with the other two Bowser Fight levels. ;D
Click Here for Peach (Super Mario 64): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30792
Click Here for Mario (Super Mario 64 Machinima): [ToBeAdded]
Click Here for Luigi (Super Mario 64 Machinima): [ToBeAdded]
Click Here for Yoshi (Super Mario 64): [ToBeAdded]
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