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524 September 9th, 2016

Newest Lucario Update by BronzeGreekGod with credit to P:M Backroom\Tormod
[Character - Moveset (PSA) - Lucario]



Please give me feedback! Let me know if anything is overpowered and what you think needs tweaking with effects, animations or anything else please!

Thanks to the P:M team for creating P:M!
And thanks to Tormod for making the animations work without freezing the game!

Info/Changelist:

So for those of you who don't know, I've been tweaking Lucario from P:M to make him more like how I think he should be. From what I've done I think hes way cooler and awesome. Don't get me wrong P:M did a fantastic job, and I would have not been able to do this hack if it weren't for them. Anyway on to the changelist:

Lucario is SLIGHTLY lighter (I.E he dies SLIGHTLY easier)

For those who have used my previous lucario hack, I've fixed most if not all aesthetic issues. All animations run more smoothly now and overall look better.

Forward throw - Ive added effects to his ThrowF animation to make it look much better - for those of you who dont know, I've given lucario a similar move to mewtwo's ThrowF

Up B super - I changed his Up B + A attack to be a kill move and added some gfx. This move can now ALSO be used right at the start of the animation and when doing so there are multiple hit boxes before the kill hitbox.

Down B - For those who don't know, I've made it so his down b from P:M also has defensive hitboxes so that he goes into his original double team animation after he dashes. Now, I've also fixed the animation and on ground states for this move. There were some tiny sliding issues before, but it works pretty flawlessly now. I think I've made it as perfect as i can. I've still noticed minor momentum errors with sliding on certain angled surfaces, but these are very minor.

Down B super - When hitting down B + A right away when his super is charged up, lurario will go into a different type of defensive animation, followed by a forward moving hurricane kick. The momentum of this can be slightly altered by pressing left or right or by releasing the joystick

Side B - he dashes before grabbing his opponent. Damage fall while in air issue fixed!

No significant glitches known - if you find anything please tell me!

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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