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992 August 13th, 2016

Vaati (Legend of Zelda Minish Cap) by GBC, Dot, Ebola16
[Character - Vertex, Import - Lucas]



Update:
Ebola16 fixed the texture issues Vaati had and made it Project M compatible. Enjoy

Infinite Smash Team:
http://infinitesmashteam.com/2012/12/23/merry-triforce-day/
_________________________________________

Vaati Joins the Brawl!!!

one of my christmas gifts to you all for the holidays and what better way to do it than to unleash evil upon the land!

Includes:

- Vaati with transform on FS (FitLucas00)
- Vaati with just plain FS eyes (FitLucas01)
- Blinking eyes and stuff
- shiny stuff
- Staff over lucas's stick
- one slot resize
- Perfect Metal

-NOTE- this model was custom made by me and dot..any importing and rigging over another char without our permission is considered stealing and plagiarism...we will only allow recolors and psa's for this hack

729 September 24th, 2017

[Complete] Alicia Solid-Chan (Nico Nico Douga) by Gamidame_K, Ebola16
[Character - Texture, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Lucas]



After the sucess of my Alicia import, here is this, the absolute pack for Alicia. This pack contains everything you may need:
*****1 Slot stuff**************
-More colorful textures
-Needed FitLucas.pac incluided
-Won't affect any other Lucas
-Dont incluide all recolors, just the default and the bikini alt
******Complete Lucas replacement*********
-All 5 colorful recolors + bikini alt
-All cosmetics
-SFX
********Brawl EX Setup*********
-More colorful textures
-Default color is now blue team color
-SFX is Lucas-friendly (but you need both FitLucas.pac and FitAlicia.pac or else youll have Lucas with some of Alicia's sounds)
-Alicia's setup replaces Dragonite in Nebulon's BrawlEx built

705 December 27th, 2016

Ryu over Wolf (More Alts + SFX Fix) by Ebola16, DSX8, RandomTBush, DemonBoy, DoctorFlux(Mariodk), Kagemaru, ApocHedgie, TheBen, jasonvalle22, Iwvi, AnImAiNe, RedMan911, Spex130, AkaDarkZeroRmx, Gamidame_K, UnbornLegacy with credit to CaliKingz01 and DSX8's Ryu over Wolf PSA
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Wolf]



Full Imgur Album: http://imgur.com/gallery/HpRj6/
Update 3: Fixed Assist Trophy reference issue
Update 2: Added John Cena and Yuugi Hoshiguma
Update: Added Zeus, Major Glory, Subspace Warrior, and Male Wireframe
I edited 13 models for CaliKingz01 and DSX8's Ryu over Wolf PSA (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210766). His other alts can be found in the original moveset download.
The included FitRyu.pac is intended for using Wolf's default soundbank and solves two endless loop SFX issues in Ryu's DownB and Final Smash attacks.
I also used the Wait 1 and 3 animations from this Ryu PSA since it looks better with these alts (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27779)
Note: Does not contain GFX edits

641 December 10th, 2017

Half-sized Tabuu with Minor GFX Fix by Ebola16, Anivernage, AGFanProduction, Tabuu Forte Akugun, diedhammer98 with credit to Kitsu-chan
[Character - Texture, Import, Moveset (PSA) - Ganondorf]



Update: Fixed a GFX issue where a pink ball would remain above Tabuu's head after using down special and CatchAttack.
I reduced Tabuu's size by half to allow his moves to better connect with opponents. I also removed his annoying Lose SFX.
This download only contains the fighter .pac. The other files can be found here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31497
Thanks to Kitsu-chan for telling me how to resize a character in PSA!

576 October 22nd, 2017

Corrin (Male) by Ebola16
[Character - Import - Marth]



Update: Improved hand and hair rig.
Corrin (Female): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214921

At last! Corrin (Male) from Super Smash Bros. for Nintendo 3DS is here! He has a partial final smash transformation, shockingly low poly count, expressions, specular maps, and metal textures! He's awesome!

I'm aware that part of his hair clips through his final smash transformation but I don't know how to fix that without editing the moveset (untested moveset editing solution: http://forums.kc-mm.com/index.php?topic=61930.msg1166202#msg1166202).

Some recolor textures can also be found in the model download: http://www.models-resource.com/3ds/supersmashbrosfornintendo3ds/model/15704/

507 April 2nd, 2016

Flandre Scarlet over Peach by pîkachuk, Ebola16 with credit to -ZUN (creator of Touhou) -Suke (3d model)
[Character - Import - Peach]



487 November 30th, 2017

PSA Friendly Gamidame_K Imports by Ebola16, Gamidame_K with credit to BlackJax96 and Kitsu-chan
[Pack - Character, Portrait]



Update 6: Fixed Black Widow's face but no metal materials.
Update 5: Added Gengetsu.
Update 4: Added Itsuka Kotori (Effret) results screen fix.
Update 3: Added Rin and Sanae.
Update 2: Added Mononobe No Futo.
Update: Added Black Widow with results screen fix.
These 9 imports worked over the original characters they were designed for, however using them with PSAs was very difficult due to the uncompressed file size. I optimized the models in 3ds Max and/or Brawlbox. They now work with many more PSAs that don't require significant bone edits! (although not Project M)

Shown movesets:
(Both Reimus) http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33578&Moderated=All

(Kanako) http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35385

Thanks to Kitsu-chan for the idea!

480 October 31st, 2017

Kylo Ren by Ebola16
[Character - Texture, Vertex, Import - Marth]



I had to do some serious model and texture editing to get Kylo into Brawl. Here he is! I also decided to try rim lighting again.
Kylo Ren (Alt Lightsaber): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214672
Model source: http://jkhub.org/files/file/2452-kylo-ren-tfa/
Lightsaber source: http://macmave.blogspot.de/2015/01/star-wars-episode-vii-free-crossguard.html

408 January 25th, 2017

Smash 4 Styled Team Battles - vBrawl Edition by PyotrLuzhin, Ebola16
[Misc - Other (stuff we forgot)]



The vBrawl version is finally here!

NOTE: the instructions will say to copy the \"projectm\" folder to the root of the SD card - instead, you should copy the \"private\" folder to the root of the SD card.

Thanks to ebola16 for converting the ef_common.pac to work properly in vBrawl!

408 April 30th, 2015

Bikini Bottom over Delfino Plaza by Ebola16, secretchaos1 with credit to Vish
[Stage - Texture, Vertex, Import - Delfino Plaza]



Updated, now works with real Wiis too. This was a nightmare to make, but the stage does not require a .rel. Player and PokeTrainer Spawn Points were adjusted. Original stage by Vish and is over Final Destination.

394 December 21st, 2016

Megaman X PSA (More Alts) by Ebola16, Scout, jaystring, Layell, Aghanim, Sylv
[Character - Texture, Vertex, Import - R.O.B.]



Update: Added Regice
The Megaman X PSA (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205694) already had some nice alts in it but here are a few more! The original models have been edited to be compatible with this PSA and recolors were also included if they were present in the original submissions.

381 March 1st, 2016

vBrawl Balance Improvement (Haunter) by Ebola16, turbobear, Carnage with credit to secretchaos1
[Character - Texture, Vertex, Moveset (PSA) - Meta Knight]



Haunter originally had an explosion added to his AttackAirN attack. I replaced this attack with Metaknight's AttackAirN (no explosion) for better balance in a Brawlex build. This moveset does a pretty good job at recreating Haunter's moves and also utilizes Luigi's Negative Zone. Compatible with most default boneset Metaknight costumes. This download only contains the moveset and motion files. Thanks to secretchaos1 for the GFX porting.

362 April 5th, 2016

Kalos League (Item Spawning Added + Non-P:M Fix) by Ebola16, DSX8, soopercool101, Edwguard Flows
[Stage - Texture, Vertex, Import - Mario Circuit]



The original version of this stage could not spawn items. I corrected this.
There was another glitch where parts of the stage would become invisible after hitting the center of the stage on non-Project M setups. The main platform was being treated as a broken target for target smash and became invisible. I resolved this issue too.
I added an original Brawl targets .rel for stgcustom usage in Non-Project M builds. This should make the stage compatible with both Project M and non-Project M setups.
soopercool101's platform and fire exit animation fixes were also included in this.
The actual base stage used is P:M target smash.

352 March 25th, 2016

Might Guy by Ebola16
[Character - Texture, Vertex, Import - Captain Falcon]



This was one of my early attempts at importing. The rig isn't the best and the head bone is a little off but it's better to release things so people can enjoy them.

Model Source: http://xnalara-customized.deviantart.com/art/Naruto-Guy-Might-PACK-1-FOR-XPS-569879100

345 September 5th, 2016

Barnacle Boy by Ebola16
[Character - Import - Lucario]



Here's Barnacle Boy from SpongeBob SquarePants: The Yellow Avenger
Comes with two version, one for Lucario and one for the Kid Buu PSA (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23335)

335 October 27th, 2017

Corrin (Female) by Ebola16
[Character - Import - Marth]



I finally got around to rigging Corrin (Female). Enjoy!
I also updated the hand and hair rig of Corrrin (Male): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=212298

I'm aware that part of her hair clips through her final smash transformation but I don't know how to fix that without editing the moveset (untested moveset editing solution: http://forums.kc-mm.com/index.php?topic=61930.msg1166202#msg1166202).

Some recolor textures can also be found in the model download: http://www.models-resource.com/3ds/supersmashbrosfornintendo3ds/model/15704/

335 December 26th, 2014

Central Highway over Port Town by Ebola16 with credit to Italian Stallion
[Stage - Texture, Vertex, Import - Port Town Aero Dive]



Update: The name of the stage is now correct. Thank you DMN666!
Another .rel-less port! I also fixed the Pokemon Trainer Spawn positions so they don't end up in weird places. The original stage was released in the Brinstar section of the vault. Happy holidays!

327 April 18th, 2018

IMPROVED Temple Time Gate (Legend of Zelda Skyward Sword) by Ebola16 with credit to DSX8
[Stage - Texture, Vertex, Import - Skyworld]



Update: Added version with adjusted camera so the Battle Portraits are less likely to overlap the characters.
It's amazing how a few small tweaks can really improve a stage. Great job DSX8, this is one of my favorite stages!

321 March 25th, 2016

Koishi Komeiji by Ebola16, Gamidame_K
[Character - Texture, Vertex, Import - Peach]



Koishi was not easy to rig! Thank you Gamidame_K for assisting with optimization. Some model and rigging compromises needed to be made for space but they are not very noticeable. I'm happy with the end result!

Model Source: http://kasai-izzard.deviantart.com/art/MMD-Koishi-Komeiji-2-types-DL-SA-HM-ULiL-545593816

319 December 19th, 2014

IMPROVED Tabuu's Cruise by Ebola16 with credit to Guamboy27
[Stage - Vertex - Pirate Ship]



Fixed player spawn points. No more frozen Pokemon Trainer Pokemon at the start of a match! The launcher in the center of the stage still works. Original stage made by Guamboy27.

316 December 4th, 2017

Majin Vegeta (More Alts + PSA Resize) by Ebola16, DSX8, marioking64DS, GentlemanPotato, jjookkeekkiidd, TheBen, Exorcist, Freikugel, Gamidame_K, TheRealHeroOfWinds with credit to Boygos, CaliKingz01 and Nebulon
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Pikachu]



Full Imgur album: http://imgur.com/gallery/aGRBo
Update 3: Added Barack H. Obama
Update 2: Added Ekans Snake
Update: Adjusted SFX
Here are 14 alternate costumes for the Majin Vegeta PSA (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206858)
This includes a PSA resize to accommodate the characters. If you plan on using a Vegeta model included in the original PSA download, set the model's "TopN" bone scale to (0.3937,0.3937,0.3937)

311 November 27th, 2015

Lord Voldemort by Ebola16
[Character - Texture, Vertex, Import - Ganondorf]



This guy presented me with a few challenges for rigging so I had to be creative.

300 December 9th, 2015

Mario Galaxy over Battlefield by Ebola16 with credit to DSX8
[Stage - Texture, Import - Battlefield]



Rel-less port. Original import by DSX8.

293 December 31st, 2016

PSA Friendly Darth Vader by Ebola16, ShadowSnake, KingJigglypuff, Nanobuds, GBC, gurdoman, Ashingda
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Ganondorf]



The original import did not work with many PSAs. I reduced the filesize and optimized the model. It now works with the TriforceGanondorf v3.1 Mixed PSA (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206872). It may work with other PSAs too.
I also included an edited version of the TriforceGanondorf v3.1 Mixed PSA that uses Demise's sword as the secondary sword and has The Imprisoned as a final smash.

279 August 11th, 2016

PSA Friendly Juri Han by Ebola16, SJS with credit to Nanobuds
[Character - Texture, Import - Sheik]



Update: Added Juri PSA (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31982) version.
The original import worked over Sheik, however using it with PSAs was very difficult due to the large node and vertex counts. I reduced both of those. I also fixed some corrupt objects that caused graphical glitches and lag. Now this model works great with the Spiderman PSA too.

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Some things to remember before reporting:
  • Please read the rules regarding Brawl Vault and reporting.
  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
  • Censored nudity does not need to be reported.
  • Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
  • Please do not report an already reported issue. The list of current reports on this hack is below.
Please enter your report here.

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