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7207 August 30th, 2013

Wisp v1.3 by Eldiran
[Character - Moveset (PSA) - Jigglypuff]



A Jigglypuff PSA that replaces her with an entirely new character, Wisp. For further info visit this forum thread: http://www.smashboards.com/showthread.php?t=245842

4695 September 21st, 2012

Boo [Super Mario Galaxy] by ShadowSnake with credit to Nintendo
[Character - Texture, Import - Jigglypuff]



I always wanted a Boo on Jiggs.

- perfect metal
- final smash eyes
- perfect shader

3663 October 13th, 2013

Knuckles The Moveset V0.6 by SouthCraft, SonicBrawler, Mephisto, MandoWolfe, Boygos, Pavlova, Mattimation with credit to KingJigglypuff, Law_Law
[Character - Import, Moveset (PSA) - Jigglypuff]



The hack you've been waiting for a long time is finally here! This is Knuckles V0.6 with updated Animations, PSA, Textures and more!

Credit goes to KingJigglypuff and Law_Law. KinJigglypuff for his old glide over silver and Law_Law who made the first sucsessfull knuckles

Enjoy the hack!

Topic: http://forums.kc-mm.com/index.php?topic=34210.new#new Feel free to give Feedback!

2787 February 14th, 2014

Mewtwo v1.02 over Jigglypuff V3 by LCCoolJ95, AGFanProduction, Triforce Zelda (Deceased), SonicBrawler with credit to Everyone who worked on Mewtwo v1.01, BeyondYou for Kid Buu, Aafyre for the Deoxys, and ItalianStallion for Mewcario and Green Phazon Mewtwo
[Character - Texture, Vertex, Import, Moveset (PSA) - Jigglypuff]



EDIT 1/14/12: THE THIRD IMAGE JUST SHOWS THAT SOME MODELS WORK WITH THE HACK, NOT JUST MEWTWO MODELS WORK

EDIT 10/13/11: idk why it freezes, it works fine for me. Maybe it might be because this hack doesn't work with Riivolution and prefers Gecko.

EDIT 10/12/11: Here's the set-up: The Purin files all go in the purin folder, except ft_purin.rel. That goes into the module folder. The codes you HAVE to add to the hack.

Hey there brawl hackers, big or small. This is the LC with a revamp of Mewtwo over Jiggz.

Changes:
-Fixed F Throw
-New Textures/Models

Is this the final version? Maybe it is. I'll think about making a V4 and giving the hack Jigglypuff's sfx, that way someone could replace them with Melee Mewtwo's voice. Happy brawl hacking.

2626 November 17th, 2012

Awesome Face by PAVGN
[Character - Texture - Jigglypuff]



I made this before I knew Pako made one. In my version the eyes are not cut off at the bottom, And the Final smash eyes are correct.

2601 July 27th, 2011

Rosalina Redux! by Triforce Zelda (Deceased)
[Character - Texture, Vertex, Import, Moveset (PSA) - Jigglypuff]



Items Fix: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20967&Moderated=All&facebook=true

Yes, I did a Rosalina PSA! But this ones ported over Jigglypuff - my first ported character on my first attempt without codes or .rels!

I redid Rosalina's PSA from scratch, so now people can play as the strong yet slow, ruler of the galaxies without replacing their Peach/Daisy, and use her new Cosmic Comet Final Smash on her enemies!

I did the actual PSA, but credit for the models I used goes to KazeCoyote, Lensho, and Julz!

Make sure you read the README!

1448 September 13th, 2014

Project Mii: WiiBrawl v0.1beta by Kazan, hyo with credit to Beyond for the model, haloedhero for the PSA, and SmbzCraft for the port over Jigglypuff
[Character - Texture, Vertex, Moveset (PSA) - Jigglypuff]



DO NOT REPORT FOR "NO DIAGONAL ATTACKS :/"
There ARE diagonal attacks, and it doesn't freeze the game. If yours does freeze, then somethings wrong within your SD card.

This is a Team Oblvion project. Visit our site here:
http://www.castleobliviondojo.webs.com

Also be sure to check out my fixed Sora hack!

It's finally here! Now you can create your very own mii with Project Mii: WiiBrawl! This is only v0.1beta, and the next version will probably be a real model. There are different eyes, noses, hair colors, and clothes colors to choose from. There is only one glitch found so far, and it's that the last costume may crash your Wii. It also only uses the Scott Pilgrim PSA. Sorry for that. :P The next version will also include different skin colors, and more eyes, and noses. This package also includes 5 sample miis incase you don't want to make your own.

1359 January 30th, 2014

Awesome Puff by Ike_Lawliet
[Character - Texture, Vertex - Jigglypuff]



LOL

Includes CSP, pac and pcs.

1316 August 31st, 2011

True Tailsv2 Enhanced by Tails1 with credit to donaldthescotishtwin and snoopy for texturing and vertexing Tails, plom5-1-00 for recolors
[Character - Texture, Vertex, Import, Moveset (PSA) - Jigglypuff]



Check out the New TRUE TAILS VERSION 4.
An enhanced version of True Tails. I have added many animations making this more like Tails than a Sonic clone. I have fixed many old problems and glitches like the special moves and Final Smash. Some Hurtboxes are still broken, they will be fixed by v3. Green Hat freezes the game.
Special Moves
Neutral B- Thunder Shoot- Tails horsekicks his opponent with an electric kick(like sonic heroes)
Side B- Flying Punch- Tails flies into the opponent then punches them.
Up B- Propellar Flight- Tails flies upwards to recover(tails flies up with jigglypuffs song around him,does not glitch game)
Down B- Electric Storm- Tails shocks opponents with electrical energy.
Final Smash- Super Tails(incomplete)-Tails flies shocking opponents he touches causing incredible damage.(tails flies in a t-pose, when final smash is over he falls in t-pose where he his stuck until attacked or falls off stage) Tips- when Super Tails push your opponent off stage to ko but make sure to get back on stage to not self destruct.
Smash Attacks
Side Smash- Horsekick- Broken- no hitboxes appear for this move
Up Smash- Tail Flip Kick- Tails kicks and whips his opponents with his tails.
Down Smash- Rapid Tail Attack- Tails spins rapidly attacking opponents with his tails.
Air Attacks
Up Air- Propellar Attack- Tails spins his tails to attack.
Forward Air- Tails Doll- Tails attacks with a seizure like manner and his head spins.
Backward Air- Kick- Tails kicks backward to attack.
Down Air- FreeFall- Tails attacks by free falling.(does not fall quickly, and attacks multiple times)
Throws
Up Throw- Tails Attack- Tails throws his oponent into his fast moving tails.
Forward Throw- Uppercut- Tails uppercuts his opponent.
Back Throw-Spinning Throw- Tails throws his opponent backwards.(like mario's back throw)
Down Throw- Spin Attack- Tails spinattacks his opponent on the ground.
Items
Hammer-Warrior Feather- Tails uses Amy's Warrior Feather so when he gets a hammer or golden hammer he spins but doesn't get dizzy like Amy would.

1215 August 2nd, 2011

Rosalina V1.1(Items Fix) by Triforce Zelda (Deceased), TruePhilosopher
[Character - Texture, Vertex, Import, Moveset (PSA) - Jigglypuff]



Since V2 is still a ways away because of the endless work I'm getting, I'm releasing this slight update in which, thanks to TruePhilosopher, Rosy's items are held normally, as if over Peach. So enjoy!


Again, thanks to kazeCoyote, Lensho, and Julz for the models. And again, unfortunately, anything over Jigs green slot freezes, idk, I have the same problem with Wisp over GW.

963 February 28th, 2014

Project M Unlocked- El Globo Revamp by TʘCK
[Character - Texture, Vertex, Import - Jigglypuff]



The new and improved El Globo is here!

922 November 21st, 2011

Boo (Super Mario Galaxy) by Protoman.EXE with credit to Nintendo
[Character - Texture, Import - Jigglypuff]



It's the mysterious ghost, has joined the odd enough Brawl!
This was requested by someone and i delivered. As always, if there are any glitches you see, tell me and i will fix em.

908 October 10th, 2015

Melee Jigglypuff by KTH, Ambipom with credit to KingJigglypuff, SmashHackers, dingoberriz, Filipianosol, Lost Saltshaker and Waddle-Moogle
[Character - Texture, Vertex, Kirby Hat, Moveset (PSA) - Jigglypuff]



¤¤Smash Bros. Melee Showcase¤¤
http://forums.kc-mm.com/index.php?topic=16583.0
--------------------------------------------
Jigglypuff Melee back.

PSA by KingJigglypuff.
Alm5252 work on the texture, fixed by me.
Green recolor by me.
Blue recolor by Lost Saltshaker.
Crown by dingoberriz.

Thank to SmashHackers for help me to fix Green recolors.

Screens of recolors :

Red : http://i834.photobucket.com/albums/zz261/KTH-SSBB/al_110806_2320binout.jpg
Blue : http://i834.photobucket.com/albums/zz261/KTH-SSBB/al_110806_2321binout.jpg
Green : http://i834.photobucket.com/albums/zz261/KTH-SSBB/al_110806_2322binout.jpg
Crown : http://i834.photobucket.com/albums/zz261/KTH-SSBB/al_110808_0218binout.jpg

With Melee animation (Win3wait isn't created, freeze thr game).

Withh Kirby Hat Jigglypuff.

CSP, Portraits, Stock Icons and Team Icons (Thank to Waddle-Moogle for Team Icon).

Don't re-use for make another hack.

894 August 22nd, 2013

Saber V1 Over Jiggz by ThatAintFalco, TheBen, @-nu with credit to StealthImpa, BlueLink, KingJigglypuff, Bugeye27, hackingstar, Kagemaru, Tormod, OmegaS3, Diddy_Kong, tempesttime, drogoth232, LinKeR, Ganonzack_Chaos, Darkfire, Linkxp500, iwantgames, EpicBanana with credit to Kienamaru, Takashi Ohara, Bluebreon, Phantom Wings and Project M Team. - For the Project Skyward Sword Pack.
[Character - Import, Moveset (PSA) - Jigglypuff]



The Project Skyward Sword PSA is where i got the .rel from and it works Amazing over jiggs, even the grabs.
*Note,- Crasheds when gets swollowed by kirby* so i just used the Saber PSA instead and kept the skyward sword over link. me and other on the vault tried to port Link b4, and the grabs never worked. but thanks to them, link can go over different pplz.

README Included. READ IT!

i am just the middle man here, putting 2 and 2 together and sharing it. Gotta Give Credit Where Credit is do - Thanks Skyward Sword People.

828 April 11th, 2015

Jigglypuff (green headband) by Malfioz
[Character - Texture, Import - Jigglypuff]



The long waited Jigglypuff with the green headband from Melee is finally here, with PHYSICS to make it flow in the air like it did originally!

819 April 9th, 2018

Little Mac for. BrawlEX and Project M by angelsoftheabyss with credit to Calikingz01, Redips for the BrawlEX Version, Boobsey, Nanobuds & KingJigglypuff.
[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Jigglypuff]



Update: 4/3/2018 Mac has received a number of tweaks to improve his gameplay even more!

(KO Punch weakened, but it also zooms on hit.
Dash is slightly more normalized.
TurnRun is godtier, to compensate for him oddly never going into it.
Rapid jab connects a bit better.
Down throw slowed down.
Walk tweaked to be slightly better, still sucks though.
Shorthop fixed.)

This mod is meant for Project M, and may not work properly in vBrawl. There's also finally a BrawlEX version for this mod, so you can use OBJECTIVELY the best Little Mac mod for PM in any mod pack your heart desires o:
You'll probably have a ton of fun with this PSA! Also there's tons to read down below.

Attributes were adjusted to fit him having great grounded mobility, aerial mobility is more normalized. The PSA is going to come with stuff for him to have his wall jump and regular jumps. Some animation were edited, his entry has him coming from the Z axis rather than X. His jab 1 is literally frame 1 with his arm out like in Smash 4. Down tilt is quicker looker. Neutral, down and back air had some tweaks to look better. Rising Uppercut was tweaked to be more accurate to Smash 4 and look better the functionality is also more accurate now, same with Jolt Haymaker they come out faster and go helpless faster with less spins before actually going helpless.
His run animation is longer allowing him to actually turn around while running significantly easier. He now has GFX for his neutral air, and down air to make them look better, as well as for his down tilt. GFX for his jab 1 has been changed since the old one didn't work out. Slip Counter is an actual Counter now, thanks to KJP. Some broken IASA and hitboxes were adjusted to be more balanced, down throw still has an incredibly early one and jab is still frame 1 however. The absurd amount of unfair super armor, that most of the time wasn't even in Smash 4 has been toned down ,and is active less often throughout the entire moveset.
You'll notice his specials will feel a lot more normalized. Straight Lunge deals more damage the longer the charge, and goes more distance, has aerial transitions, and has better air to ground transitions. Rising Uppercut is much more accurate to Smash 4, connects better and has improved GFX.
You can also move around with it a bit like in Smash 4. Jolt Haymaker properly goes into his Jolt Haymaker landing animation when you land with it grounded. (An odd issue with slopes freezing him was fixed by having addition coding telling Little Mac to go to his Wait 1 Subaction in that case, which results in him doing an idle lol.) In the air the player gets rewarded by having nearly no landing lag at all. Aerials were overall nerfed from the previous variations of him and made more accurate to Smash 4, however there's a small sweetspot system where he deals a bit more damage like 4% becoming 6% and have more favorable angles, down air has the best of this, going up to 10%. Aerials landing lag have been significantly increased, and most likely are the worst in the game, however he has extremely favorable autocancel windows! He also has the fastest crouch in the game, making him able to dash/run and crouch seamlessly. He can move his shield around like the rest of the cast, and his rolls and spotdodge are normalized however made to be some of the best.

732 April 30th, 2012

Serious Puff by GameWatching with credit to Ike Lawliet
[Character - Texture, Vertex - Jigglypuff]



:srs:

I used Ike Lawliet materials and textures as base !

724 September 9th, 2014

Fire Bombs (Final Fantasy X) by DSX8 with credit to Aafyre for model
[Character - Import - Jigglypuff]



update: updated the pack, will no longer freeze. somehow adding metal removes the rigging and bones and causes it to freeze. also removed bone edit.

Perfect Normals. Comes with a Super Nova bomb recolor.

enjoy.

717 May 1st, 2013

Shadic over purin (no rel) by shadowgeno with credit to XChosenOne1
[Character - Texture, Vertex, Moveset (PSA) - Jigglypuff]



no rel needed
codes:
Jiggs will not freeze the game
04B0BA6C 00000001

if a problem use no entry and no result codes.
includes a sawnd file.
credit goes to XChosenOne1 for the texture

661 May 17th, 2011

Tails Recolors by Plom5-1-00 with credit to donaldthescotishtwin, snoopy
[Character - Texture, Vertex - Jigglypuff]



Tails over Jigglypuff recolors by Plom5-1-00

Also includes CSPs!

Colors
-Red
-Blue
-Green
-White
-Purple
-Brown
-Dark
-Robot

582 August 31st, 2011

True Tails V3 by Tails1 with credit to Donaldthescottishtwin, and Plom5-1-00's recolors
[Character - Texture, Vertex, Import, Moveset (PSA) - Jigglypuff]



Check out the New TRUE TAILS VERSION 4.
Finally True Tails V3. I have vastly improved all previous features of Tails and fixed old glitches.(To read still existing glitches go to the bottom) I have revamped Tails with improved animations, some new moves, fixed and even created new special moves as well. The new moves list is below.(It will be written next to the move if it has been changed)

Special Moves
Neutral B- Thunder Shoot- Tails horsekicks his opponent with an electric kick(like sonic heroes)
Side B- Flying Punch- Tails flies into the opponent then punches them.
Up B- Propellar Flight- Tails flies upwards to recover(Newly revamped, Flight is now velocity based so Tails will now always go up, also causes damage)
Down B- Electric Storm- Tails shocks opponents with electrical energy.
Final Smash- Super Tails-Tails flies shocking opponents he touches causing incredible damage. (Newly revamped, Tails will fly around damaging and can trap opponents that he touches. At the end Tails lets out one final engulfing electrical blast that can knock opponents off screen) Tips- when Super Tails push your opponent near the top to ko with the final blast.
Smash Attacks
Side Smash- Chaos Control- Tails slows time with the power of Chaos.(New Move, The old Horse Kick would not work. I thought this was more fitting)
Up Smash- Tail Flip Kick- Tails kicks and whips his opponents with his tails.
Down Smash- Rapid Tail Attack- Tails spins rapidly attacking opponents with his tails.
Air Attacks
Up Air- Propellar Attack- Tails spins his tails to attack.(Newly revamped, animation has been improved and hit boxes fixed)
Forward Air- Tails Doll- Tails attacks with a seizure like manner and his head spins.
Backward Air- Kick- Tails kicks backward to attack.
Down Air- FreeFall- Tails attacks by free falling.(does not fall quickly, and attacks multiple times)(Newly revamped, it now spikes opponents down)
Throws
Up Throw- Tails Attack- Tails throws his oponent into his fast moving tails.
Forward Throw- Uppercut- Tails uppercuts his opponent.
Back Throw-Spinning Throw- Tails throws his opponent backwards.(like mario's back throw)
Down Throw- Spin Attack- Tails spin attacks his opponent on the ground.
Items
Hammer-Warrior Feather- Tails uses Amy's Warrior Feather so when he gets a hammer or golden hammer he spins but doesn't get dizzy like Amy would.

Existing Glitches
Green Hat will not work it freezes.( This should not be a problem just don't pick the green hat, be the other four colors, and avoid green team) I have included Plom5-1-00's recolors, just use them.(They do not include the green hat recolor, they are the four other colors only)
Hurt Boxes- May or not be a problem.(I haven't really noticed any problems with getting hurt from the other side of the screen, but Pm me if there is a problem)
Spicy Curry- Tails goes incredibly fast when you use the spicy curry(Be careful with how you use your movements)
Opponent Glitches
Up B- Opponent Tails will not use their Up B's because Jigglypuff never uses her Up B.(This is actually not to bad because the player wont want them to recover in the first place, but they have enough jumps that they can probably recover anyway)
Final Smash- Opponent Tails will not move down they will only move up and to the side.(This can be an advantage since you can avoid them, but if you get hit you may get trapped and Ko'ed.

473 April 2nd, 2011

Super Smash Bros 64: Jigglypuff by AGFanProduction, KTH
[Character - Texture - Jigglypuff]



AGFanProduction Showcase - 64 & Melee Textures for Brawl
(Project Melee Support)
http://forums.kc-mm.com/index.php?topic=9737.0
Also, look Here for the Ripped 64 & Melee CSPs
http://forums.kc-mm.com/index.php?topic=10414.0
----------------------------------------
Here you Go:
Super Smash Brothers 64 ; Ripped Jigglypuff 64
Default Texture

Enjoy It..!!!!!

Any error just PM me or PM KTH :D
...OK!

451 May 5th, 2011

Biker Peach, Daisy, and Rosalina by Comet with credit to LenSho
[Character - Texture, Vertex, Import - Jigglypuff]



The name pretty much tells what it is. I imported them over Jigglypuff. You need the motion file or else she looks.....weird. There are glitches like running in place, final smash freezes, and glitchy lines appear in the screen sometimes, but only for a second. Also, there aren't animations for wait, and all B attacks. The rosalina might not work all the time. If this happens, try her on a different slot.

Also, if you want pictures for the CSS here's a link:
http://www.mediafire.com/?w068qs8abxdwkb4

385 April 12th, 2013

Nazo by shadowgeno
[Character - Texture, Vertex, Moveset (PSA) - Jigglypuff]



To make this work YOU MUST USE THIS CODE:

Jiggs will not freeze the game
04B0BA6C 00000001
Also use a no entry or result code
2nd pic: vid.

348 June 16th, 2013

Project M - Jigglypuff Balanced by Angel_save with credit to Project M Team For Psa
[Character - Moveset (PSA) - Jigglypuff]



Today I will share my version of Jigglypuff originally P: M is a Jigglypuff for normal Brawls is the same as in P: M but this has different characteristics as the weight of the character is like in brawl normal and regular speed

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Some things to remember before reporting:
  • Please read the rules regarding Brawl Vault and reporting.
  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
  • Censored nudity does not need to be reported.
  • Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
  • Please do not report an already reported issue. The list of current reports on this hack is below.
Please enter your report here.

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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