5935 August 30th, 2015
Smash Attacks V2.36(Minor bug fixes) by ShadowMarth, Eldiran, SiLeNtDo0m, DivineOverlord, BlackJax96 with credit to PHANTOMWINGS and Datarion[Misc - Other (stuff we forgot)]
5279 June 7th, 2015
cBliss Tool by Mewtwo2000 with credit to ASF1nk, for the original cBliss codes[Misc - Other (stuff we forgot)]
Tutorial video: http://www.youtube.com/watch?v=5jfz3mdfpQ4
This tool replaces and customizes the costume expansion (cBliss) codes in it. If there's no costume codes in your gct, it just writes them for you. If you're using Project M, the code will be adapted to your case. Besides, you'll be able to select how many costumes will characters use individually, in which order, and wich color they're using. It works for both NTSC and PAL games.
If the tool detects the original version of cBliss, or any other outdated one, it will automatically replace it with my own codes, which are more stable. Once you've configured your gct, you'll be able to export the codes generated into a txt file of your choice.
This tool replaces and customizes the costume expansion (cBliss) codes in it. If there's no costume codes in your gct, it just writes them for you. If you're using Project M, the code will be adapted to your case. Besides, you'll be able to select how many costumes will characters use individually, in which order, and wich color they're using. It works for both NTSC and PAL games.
If the tool detects the original version of cBliss, or any other outdated one, it will automatically replace it with my own codes, which are more stable. Once you've configured your gct, you'll be able to export the codes generated into a txt file of your choice.
5181 August 14th, 2012
Blue Lagoon CSS/SSS by Yami 2b with credit to ASF1nk for the original css/sss[Misc - Texture - Menu]
4076 June 27th, 2015
ASL Tool by Mewtwo2000 with credit to Dantarion (ASL code), Wiiztec (ASRL code)[Misc - Other (stuff we forgot)]
New version of this tool with an easier interface and the option of importing/exporting stage data. Compatible with the ASRL code (Project M 3.6).
Tutorial: http://www.youtube.com/watch?v=8eAN09n6iGg
This program is meant to be used to modify the ASL code in a gct file. The ASL code is a code created by Dantarion that makes you able to use some stages from a single slot. This way, you can use some different versions of the same stage (for example, multiple final destination texture edits) while using only one single slot. You can also set button combinations for each different version of the stage you're loading.
Tutorial: http://www.youtube.com/watch?v=8eAN09n6iGg
This program is meant to be used to modify the ASL code in a gct file. The ASL code is a code created by Dantarion that makes you able to use some stages from a single slot. This way, you can use some different versions of the same stage (for example, multiple final destination texture edits) while using only one single slot. You can also set button combinations for each different version of the stage you're loading.
3501 August 20th, 2012
CSS v3 with Alloys by MasterLuig with credit to supermasterhand[Misc - Texture, Vertex - Menu]
3270 July 9th, 2010
Flaming Blue Menu [NORMAL] by Monstermash with credit to Seraph for the video, ASF1nk for the background, ChibiIceClimberz for the icons[Misc - Texture - Menu]
NO CODES NEEDED!
This goes in:
private/wii/app/RSBE/pfmenu2 <--- No that is not a typo
The ones labeled [COMMENTARY] have commentary on the bottom of the screen, while the ones labeled [NORMAL] simply have the original Brawl commentary.
IMPORTANT NOTE: If you have an common_5.pac on your SD card that is not edited at all (dunno why you would though), these menus WILL freeze your game...
This goes in:
private/wii/app/RSBE/pfmenu2 <--- No that is not a typo
The ones labeled [COMMENTARY] have commentary on the bottom of the screen, while the ones labeled [NORMAL] simply have the original Brawl commentary.
IMPORTANT NOTE: If you have an common_5.pac on your SD card that is not edited at all (dunno why you would though), these menus WILL freeze your game...
3169 August 27th, 2013
Brawl HD Retexture Project V3.5beta | [All Regions/PM] Dolphin Emulator by Yami 2b[Misc - Texture - Other (stuff we forgot)]
Tutorial : http://tinyurl.com/ms7fc7d
It's time to update the baby. Well, you know what to do, just update the folder and enjoy.
Japanese players have now their proper version.
Last changes (3.5beta | 08/27/2013) : http://tinyurl.com/ms7fc7d (Changelog section)
It's time to update the baby. Well, you know what to do, just update the folder and enjoy.
Japanese players have now their proper version.
Last changes (3.5beta | 08/27/2013) : http://tinyurl.com/ms7fc7d (Changelog section)
3056 July 14th, 2013
Melee/64 Expansion V2! by Allav866, FroznHobo, Mewtwo2000, libertyernie, KTH, MonkUnit, GameWatching, tigertenaka, Oshtoby with credit to all users whose hacks went into this, and Special Thanks to Mewtwo2000 for his Stage Roster Expansion Tool[Misc - Texture - Menu]
Edit: With DSX8 and Mewtwo2000 working on Icicle Mountain, Mute City, Brinstar Depths, and PokéFloats, I want to let people know where they should put them.
Icicle Mountain=STGCUSTOM06.pac
Mute City=STGCUSTOM09.pac
Brinstar Depths=STGCUSTOM0C.pac
PokéFloats=STGCUSTOM0E.pac
Make sure to add .rel files, too.
This doesn't work with Dolphin, because this uses the Stage Expansion code, which doesn't work on the emulator. Also, this is incompatible with the Character Roster Expansion, so no Giga-Bowser, Warioman, or Alloys, etc.
DO NOT ADD CODES TO THE GCT IN THE "codes" FOLDER!
That gct is to allow the gct in the "pf" folder to have over 8000 lines of code. I used the double GCT method when I uploaded this, which was before I found out about the gameconfig.txt method. If you use that, then be sure to move the GCT in the "pf" folder over to the "codes" folder.
This is an expansion pack for the Melee page so that all Melee stages can have a slot AS THEY ARE UPLOADED, so until then Icicle Mountain, Brinstar Depths, PokéFloats and Mute City will not work. All the stages (even those not on there) have their music set up, so once a stage is uploaded, you need only to place them into the right STGCUSTOM slot. To my knowledge, the hacks included are up to date.
Here is what has changed:
-Melee's and Brawl's Battlefields are switched, so STGBATTLEFIELD=STGCUSTOM0B, and vice versa.
-Multi-Man Brawl is now Multi-Man Melee, and the Alloys have been replaced with Wireframes.
-Certain Music code edits to accomodate Multi-Man Melee.
-Battlefield (Brawl) only plays Brawl Battlefield music.
-Pack includes original Melee Battlefield brstm, but Brawl's will still play sometimes. It is listed as "Battlefield (Brawl)"
-Added secret in another Stadium Mode, but music doesn't fit as well...
If you have any stage hacks for Battlefield, they go over STGCUSTOM0B. You'll also have to replace the rel. Other than that, only STGCUSTOM slots and Battlefield have been replaced. For other stages, you can just place them over an existing stage. Most of the music that plays in Brawl stages is still unchanged, so you can replace it as you please, but don't try to mess with My Music, unless you want your Wii to freeze. You can use any character hacks you may have already with this, but adding CSP's to the common5.pac may result in a WiiFreeze.
The codes DO work! I test the stuff I release before I release it, without using any other hacks, so stop telling me it doesn't work when it does! If it isn't working for you on Gecko, then download the older version. All V2 does is add Multi-Man Melee, and unless you really need it, then get V1. But I know this thing works, because My Wii is turned on right now with the hacks turned on and it works perfectly, Multi-Man Melee and all.
btw, that secret I mentioned earlier, try going to Boss Battles and fight Master Hand.
Icicle Mountain=STGCUSTOM06.pac
Mute City=STGCUSTOM09.pac
Brinstar Depths=STGCUSTOM0C.pac
PokéFloats=STGCUSTOM0E.pac
Make sure to add .rel files, too.
This doesn't work with Dolphin, because this uses the Stage Expansion code, which doesn't work on the emulator. Also, this is incompatible with the Character Roster Expansion, so no Giga-Bowser, Warioman, or Alloys, etc.
DO NOT ADD CODES TO THE GCT IN THE "codes" FOLDER!
That gct is to allow the gct in the "pf" folder to have over 8000 lines of code. I used the double GCT method when I uploaded this, which was before I found out about the gameconfig.txt method. If you use that, then be sure to move the GCT in the "pf" folder over to the "codes" folder.
This is an expansion pack for the Melee page so that all Melee stages can have a slot AS THEY ARE UPLOADED, so until then Icicle Mountain, Brinstar Depths, PokéFloats and Mute City will not work. All the stages (even those not on there) have their music set up, so once a stage is uploaded, you need only to place them into the right STGCUSTOM slot. To my knowledge, the hacks included are up to date.
Here is what has changed:
-Melee's and Brawl's Battlefields are switched, so STGBATTLEFIELD=STGCUSTOM0B, and vice versa.
-Multi-Man Brawl is now Multi-Man Melee, and the Alloys have been replaced with Wireframes.
-Certain Music code edits to accomodate Multi-Man Melee.
-Battlefield (Brawl) only plays Brawl Battlefield music.
-Pack includes original Melee Battlefield brstm, but Brawl's will still play sometimes. It is listed as "Battlefield (Brawl)"
-Added secret in another Stadium Mode, but music doesn't fit as well...
If you have any stage hacks for Battlefield, they go over STGCUSTOM0B. You'll also have to replace the rel. Other than that, only STGCUSTOM slots and Battlefield have been replaced. For other stages, you can just place them over an existing stage. Most of the music that plays in Brawl stages is still unchanged, so you can replace it as you please, but don't try to mess with My Music, unless you want your Wii to freeze. You can use any character hacks you may have already with this, but adding CSP's to the common5.pac may result in a WiiFreeze.
The codes DO work! I test the stuff I release before I release it, without using any other hacks, so stop telling me it doesn't work when it does! If it isn't working for you on Gecko, then download the older version. All V2 does is add Multi-Man Melee, and unless you really need it, then get V1. But I know this thing works, because My Wii is turned on right now with the hacks turned on and it works perfectly, Multi-Man Melee and all.
btw, that secret I mentioned earlier, try going to Boss Battles and fight Master Hand.
2870 September 20th, 2012
Smash Eater 2 by xmanfit0 with credit to Zanpaku[Misc - Import - THP (Video)]
2251 April 18th, 2013
Final Destination .rels by Segtendo[Misc - Other (stuff we forgot)]
I made a folder for Final Destination-based .rels. Rename any file in the folder to the st_ after the "to" and put it in the "module" folder. Make sure the stage is named according to the .rel.
These are NTSC .rels
Edit on 3/7/2011: Added an .rel for Phantom Wings's Stage Expansion 2.0. Rename the XX to the corresponding expansion stage.
EDIT: STOP REPORTING FOR NO PICTURES! HOW CAN I MAKE PICTURES OF SWAPPING STAGES?
These are NTSC .rels
Edit on 3/7/2011: Added an .rel for Phantom Wings's Stage Expansion 2.0. Rename the XX to the corresponding expansion stage.
EDIT: STOP REPORTING FOR NO PICTURES! HOW CAN I MAKE PICTURES OF SWAPPING STAGES?
2224 May 19th, 2012
Dark Flaming Blue CSS with Zero,Naruto,Shadow,and Viewtiful Joe by shadowplayer523 with credit to ASF1nk[Misc - Texture, Vertex - Menu]
Before you download please read the the bottom.
This is a dark flaming blue css which includes zero,naruto,viewtiful joe, and shadow's CSP, Fonts and shadow, naruto, and viewtiful joe has thier icon. P.S. i didnt make the entire CSS i just used Asf1nk dark flaming blue css and modified it
NOTE: You will need codes if you dont have codes the CSS will be messed up
here is the codes:http://www.mediafire.com/?qm8vwi745lb666u
DISCLAIMER: IN the last row that is not viewtiful joe it is the red alloy
This is a dark flaming blue css which includes zero,naruto,viewtiful joe, and shadow's CSP, Fonts and shadow, naruto, and viewtiful joe has thier icon. P.S. i didnt make the entire CSS i just used Asf1nk dark flaming blue css and modified it
NOTE: You will need codes if you dont have codes the CSS will be messed up
here is the codes:http://www.mediafire.com/?qm8vwi745lb666u
DISCLAIMER: IN the last row that is not viewtiful joe it is the red alloy
1993 October 30th, 2014
PMPE 3.0.2-11b by Patt Anderson with credit to everyone who made the character models, stage models, stage extension code, project m and original graphic designers[Misc - Texture, Vertex - Other (stuff we forgot)]
Oct 30, 2014 11:24AM PST
Updated to version 3.0.2-11b! Bug fixes and changes. 11b has been out for a while but forgot to update this link sorry!
The pack is completely updated to version 3.0.2! Check out the forum for more details :)
http://smashboards.com/threads/pm-patt-edition-3-0-2-11b-last-update-before-3-5.335820/
***If you find any glitches please PM me! I love making it better and better and I can only fix issues as fast as I can learn about them.
First off please don't report me, this is a great compilation filled with BP's and CSP's and lots of ground work for other hacks. It's a spring board, and I put alot of work into it. Its great for someone looking to impress their friends with a well polished Brawl Hack :) Still working on credits.
This is a compilation of custom skins, stages and UI overtop of Project M 3.0.2. Enjoy!
Updated to version 3.0.2-11b! Bug fixes and changes. 11b has been out for a while but forgot to update this link sorry!
The pack is completely updated to version 3.0.2! Check out the forum for more details :)
http://smashboards.com/threads/pm-patt-edition-3-0-2-11b-last-update-before-3-5.335820/
***If you find any glitches please PM me! I love making it better and better and I can only fix issues as fast as I can learn about them.
First off please don't report me, this is a great compilation filled with BP's and CSP's and lots of ground work for other hacks. It's a spring board, and I put alot of work into it. Its great for someone looking to impress their friends with a well polished Brawl Hack :) Still working on credits.
This is a compilation of custom skins, stages and UI overtop of Project M 3.0.2. Enjoy!
1990 April 29th, 2013
Brawlbox v0.68 by BlackJax96 with credit to StarWaffle for the new icon[Misc - Other (stuff we forgot)]
If you like Brawlbox, please donate! Donations are the best form of motivation. http://bit.ly/Zuhq8R
Enjoy, changelog is in BrawlLib.txt.
Source: http://code.google.com/p/brawltools2/
Thread: http://forums.kc-mm.com/index.php?topic=17547.msg305663#msg305663
Special thanks to pikazz, Nanobuds, jrush64, DJ Lowgey and Gamma Ridley for testing.
Enjoy, changelog is in BrawlLib.txt.
Source: http://code.google.com/p/brawltools2/
Thread: http://forums.kc-mm.com/index.php?topic=17547.msg305663#msg305663
Special thanks to pikazz, Nanobuds, jrush64, DJ Lowgey and Gamma Ridley for testing.
1881 July 9th, 2010
Red N' Black Menu [NORMAL] by Monstermash with credit to Seraph for the video, ASF1nk for the background, ChibiIceClimberz for the icons[Misc - Texture - Menu]
NO CODES NEEDED!
This goes in:
private/wii/app/RSBE/pfmenu2 <--- No that is not a typo
The ones labeled [COMMENTARY] have commentary on the bottom of the screen, while the ones labeled [NORMAL] simply have the original Brawl commentary.
IMPORTANT NOTE: If you have an common_5.pac on your SD card that is not edited at all (dunno why you would though), these menus WILL freeze your game...
This goes in:
private/wii/app/RSBE/pfmenu2 <--- No that is not a typo
The ones labeled [COMMENTARY] have commentary on the bottom of the screen, while the ones labeled [NORMAL] simply have the original Brawl commentary.
IMPORTANT NOTE: If you have an common_5.pac on your SD card that is not edited at all (dunno why you would though), these menus WILL freeze your game...
1870 August 23rd, 2011
Brawl Starter Pack by Jugy3, Mewtwo2000, libertyernie, Beyond, Maxi, SiLeNtDo0m, DoctorFlux(Mariodk), Soul Nami, OmegaMalkior[Misc - Other (stuff we forgot)]
VERY EASY TO SET UP FOR FIRST TIME USERS.
Just unzip and drop the files onto the root of your usb or sd card.
If you don't have riivolution, just go to your homebrew channel and click the riivolution logo (it's included in this hack pack)
Note: When on the riivolution screen make sure you select classic expansion pack with regular brawl
Includes:
Riivolution set up and mod
Shadow over Dk
Zero over Link
Smbz Mario
Full throttle sonic
Cloud over Olimar
FighterKirby
Textures
Classic Expansion Pack 3.2 (I modified alot of the stages into some that i enjoy)
Custom Music
And much more
Also in the apps folder i accidentally included some of my personal apps. You can delete all of them except for Riivolution.
Note2: There are so many hacks that its hard to credit everyone so if i did not mention you feel free to pm me and tell me.
Credits:
Sd00m
libertyernie
MarioDk
2DaMax92
wafflehack
BeyondYou
Mewtwo2000
ItalianStallion
Waveshocker Sigma
Omega-Zack Fair
Just unzip and drop the files onto the root of your usb or sd card.
If you don't have riivolution, just go to your homebrew channel and click the riivolution logo (it's included in this hack pack)
Note: When on the riivolution screen make sure you select classic expansion pack with regular brawl
Includes:
Riivolution set up and mod
Shadow over Dk
Zero over Link
Smbz Mario
Full throttle sonic
Cloud over Olimar
FighterKirby
Textures
Classic Expansion Pack 3.2 (I modified alot of the stages into some that i enjoy)
Custom Music
And much more
Also in the apps folder i accidentally included some of my personal apps. You can delete all of them except for Riivolution.
Note2: There are so many hacks that its hard to credit everyone so if i did not mention you feel free to pm me and tell me.
Credits:
Sd00m
libertyernie
MarioDk
2DaMax92
wafflehack
BeyondYou
Mewtwo2000
ItalianStallion
Waveshocker Sigma
Omega-Zack Fair
1827 August 20th, 2015
cBliss & ASL for Project M 3.6 Kit by RAWRzilla, ASF1nk, libertyernie with credit to The PMDT, Libertyernie, Ondo & ASF1nk[Misc - Menu]
Many thanks go out to libertyernie for providing the template I built this off of.
SOMEONE FINALLY DID IT! It took me quite a bit of time and effort but in the process of my own build, I threw together a kit that adds both cBliss and the Alternate Stage Loader to Project M 3.6
Simply follow the instructions in the zip (if you disregard the instructions you will absolutely screw up your custom build).
Any questions, comments or bugs, please report here: http://smashboards.com/threads/cbliss-asl-for-project-m-3-6-kit.414933/
SOMEONE FINALLY DID IT! It took me quite a bit of time and effort but in the process of my own build, I threw together a kit that adds both cBliss and the Alternate Stage Loader to Project M 3.6
Simply follow the instructions in the zip (if you disregard the instructions you will absolutely screw up your custom build).
Any questions, comments or bugs, please report here: http://smashboards.com/threads/cbliss-asl-for-project-m-3-6-kit.414933/
1735 June 19th, 2014
"True" Smash 4 HUD by Miraj NOW FOR PROJECT M v3.0.2 by darkblazeknight with credit to Miraj, Shun_One, xxgbc, and taiko[Misc - Other (stuff we forgot)]
It Is Here. The Smash 4 Hud is now Available for Project M! (v3.0.2)
To get this hud on Project M you are going to open your SD-Card and go to ---> projectm/pf/info2/info.pac
Once there all you need to do is delete the "info.pac" file inside your SD-Card and put this one in. Congratulations, you have now replaced your hud.
Great addition to Project M
I don't owe anything here. All credit goes to Miraj, Shun_One, xxgbc, and taiko. (I don't even owe the pictures nor the video -_- those are also Miraj's. Yes, those pictures are from brawl, but they are just there to show how the hud looks. THIS IS FOR PROJECT M)
To get this hud on Project M you are going to open your SD-Card and go to ---> projectm/pf/info2/info.pac
Once there all you need to do is delete the "info.pac" file inside your SD-Card and put this one in. Congratulations, you have now replaced your hud.
Great addition to Project M
I don't owe anything here. All credit goes to Miraj, Shun_One, xxgbc, and taiko. (I don't even owe the pictures nor the video -_- those are also Miraj's. Yes, those pictures are from brawl, but they are just there to show how the hud looks. THIS IS FOR PROJECT M)
1721 July 9th, 2010
Flaming Blue Menu [COMMENTARY] by Monstermash with credit to Seraph for the video, ASF1nk for the background, ChibiIceClimberz for the icons[Misc - Texture - Menu]
NO CODES NEEDED!
This goes in:
private/wii/app/RSBE/pfmenu2 <--- No that is not a typo
The ones labeled [COMMENTARY] have commentary on the bottom of the screen, while the ones labeled [NORMAL] simply have the original Brawl commentary.
IMPORTANT NOTE: If you have an common_5.pac on your SD card that is not edited at all (dunno why you would though), these menus WILL freeze your game...
This goes in:
private/wii/app/RSBE/pfmenu2 <--- No that is not a typo
The ones labeled [COMMENTARY] have commentary on the bottom of the screen, while the ones labeled [NORMAL] simply have the original Brawl commentary.
IMPORTANT NOTE: If you have an common_5.pac on your SD card that is not edited at all (dunno why you would though), these menus WILL freeze your game...
1655 July 23rd, 2010
SSBBtemplate.xml(PAL) by Michi with credit to Yanbo, Garma[Misc - Other (stuff we forgot)]
1531 May 19th, 2012
Topless Palutena('s Army) by Dean[Misc - Texture, Vertex - Trophy]
... Don't worry, her army isn't topless. Just Palutena.
In fact, this download contains two versions: one with and one without the lil centurion dudes. :D
And, of course, the .rar contains the uncensored pictures for you naughty people who can't wait to see it in game. :P...
It does look better in game, though. Because of the transparency effects of her hair textures, BrawlBox shows white outlines on them. Those outlines are not visible in game. Have fun! :D
In fact, this download contains two versions: one with and one without the lil centurion dudes. :D
And, of course, the .rar contains the uncensored pictures for you naughty people who can't wait to see it in game. :P...
It does look better in game, though. Because of the transparency effects of her hair textures, BrawlBox shows white outlines on them. Those outlines are not visible in game. Have fun! :D
1518 June 10th, 2014
the grid css by Shun_One with credit to SJS, PMBR, Taiko[Misc - Texture, Vertex - Menu]
11/16/13: Updated. Cleaner interface, new fonts
A white & blue CSS.
Brawl and Project M versions included. Rename your choice file to common5.pac and insert it into the system folder of your SD card.
credits to SJS and the PMBR for using their stuff in it's creation.
thanks to Taiko for doing the work on the fonts for me
A white & blue CSS.
Brawl and Project M versions included. Rename your choice file to common5.pac and insert it into the system folder of your SD card.
credits to SJS and the PMBR for using their stuff in it's creation.
thanks to Taiko for doing the work on the fonts for me
1412 September 12th, 2011
Brawl Hacks ORGANIZATION CHART (Excel table) by jayphenrix[Misc - Other (stuff we forgot)]
Ok people. Tired of placing information in your SD, not knowing later on what on earth did you place?
here's a simple, very useful organization chart for those interested in organizing their textures and stage/song hacks properly
Hope you enjoy. PM me if anything comes. The images are an example of my table. Enjoy!
here's a simple, very useful organization chart for those interested in organizing their textures and stage/song hacks properly
Hope you enjoy. PM me if anything comes. The images are an example of my table. Enjoy!
1348 October 10th, 2015
Result Screen (SmashU) (Project M 3.6 Compatible) by TheKyo67, DSX8[Misc - Results Screen]
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
Filter by:
If you're sure you want to delete this entry, click "Yes" below. Otherwise, click "No" or close this dialog.
Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010