3454 July 22nd, 2012
Dissidia 012 - Orphan's Cradle Version 1 by DSX8[Stage - Texture, Vertex, Import - Frigate Orpheon]
This is a .obj import!
i bring you Version 1 of Orphan's Cradle, which is a stage in Final Fantasy 13, but also in Dissidia 012!! this is the 2nd released Dissidia 012 stage, and i do plan on making more in the future! =p
Comes with SSS Icons, 3 brstm files, 3 stage files, and 2 .rel files. Since i looooved FF13, i made this part of the game into a playable stage with a bit of a twist by me!! Also, at the begining of the stage, you can see that the spawn point needs to be fixed. i already went ahead and fixed it for the release!
i bring you Version 1 of Orphan's Cradle, which is a stage in Final Fantasy 13, but also in Dissidia 012!! this is the 2nd released Dissidia 012 stage, and i do plan on making more in the future! =p
Comes with SSS Icons, 3 brstm files, 3 stage files, and 2 .rel files. Since i looooved FF13, i made this part of the game into a playable stage with a bit of a twist by me!! Also, at the begining of the stage, you can see that the spawn point needs to be fixed. i already went ahead and fixed it for the release!
2746 February 20th, 2014
Competitive Brinstar Depths by Ryztiq with credit to DSX8\Mewtwo2000\AGFanProduction\vid30g8m3h4k3r[Stage - Vertex - Frigate Orpheon]
Back and less annoying than ever! Brinstar Depths returns from melee with a lot of changes:
Kraid no longer spins the stage around.
Main stage and side platforms now have grabbable ledges.
All vertical walls are jumpable.
Blue thingys on top of the stage were moved, one out of the way and the other to make the stage more flat at the end.
Camera refocused on center stage.
Death and camera boundaries are now fixed so you don't practically die on screen like in melee.
Collisions completely redone from scratch with over 180% accuracy of the original stage.
Hope you guys enjoy! Credit to the guys who got the beta stage from melee, without them, I couldn't have made this!
Kraid no longer spins the stage around.
Main stage and side platforms now have grabbable ledges.
All vertical walls are jumpable.
Blue thingys on top of the stage were moved, one out of the way and the other to make the stage more flat at the end.
Camera refocused on center stage.
Death and camera boundaries are now fixed so you don't practically die on screen like in melee.
Collisions completely redone from scratch with over 180% accuracy of the original stage.
Hope you guys enjoy! Credit to the guys who got the beta stage from melee, without them, I couldn't have made this!
1886 July 14th, 2010
Space Colony A.R.K. - Crazy Gadget/Lost Colony by Katakiri[Stage - Texture - Frigate Orpheon]
1569 April 29th, 2013
Peach's Castle 64 HD by tim.de9, Mewtwo2000 with credit to Mewtwo2000 ,Pietschie, Bad Randolph[Stage - Texture, Vertex - Frigate Orpheon]
Here is another HD retexture for an old 64 stage. This one came out really nice and I created two custom bstrm's to fit it perfect. Goes over Frigate Orpheon or any other stage by using this website
http://www.lakora.us/rel/
http://www.lakora.us/rel/
1550 May 25th, 2014
Cyber Maze Core (Megaman X5) by CutterKirby64 with credit to Mewtwo2000 & BigSharkZ[Stage - Texture, Vertex, Import, 2D - Frigate Orpheon]
Video Avaiable Thanks to GGMasterKula14GX!
-----------------------------------------
http://www.youtube.com/watch?v=fhvIZBUtWOY
Hello guys, time for more Megaman X5 in brawl!
This time I've decided to revamp one of my favorite stages from that game. So the whole stage is animated, everything! Now the textures from the main block come from the animated elements in the BG just like in MMX5. ^^
Hope you all enjoy, it comes with a rel file to use over Frigate Orpheon and a music pack.
If you like this stage please support my thread:
http://forums.kc-mm.com/index.php?topic=18656.0
-----------------------------------------
http://www.youtube.com/watch?v=fhvIZBUtWOY
Hello guys, time for more Megaman X5 in brawl!
This time I've decided to revamp one of my favorite stages from that game. So the whole stage is animated, everything! Now the textures from the main block come from the animated elements in the BG just like in MMX5. ^^
Hope you all enjoy, it comes with a rel file to use over Frigate Orpheon and a music pack.
If you like this stage please support my thread:
http://forums.kc-mm.com/index.php?topic=18656.0
1412 August 12th, 2011
Diamond City by ItalianStallion with credit to Mewtwo & Lexx[Stage - Texture, Vertex - Frigate Orpheon]
http://www.youtube.com/watch?v=i5w6-ThcW9E
Buildings have ripped textures from Tatsunoko vs Capcom.
You can either put this over Final Destination or Frigate Orpheon with a rel file included.
This does not desynch over wifi if put over Final Destination. If it's used over Frigate Orpheon, it will desynch.
Thanks to Mewtwo for Crisis City which I used as the base.
Thanks to Lexx for her Revamped Lylat background that I imported as the background.
Thanks to DragonRage for the video!
Buildings have ripped textures from Tatsunoko vs Capcom.
You can either put this over Final Destination or Frigate Orpheon with a rel file included.
This does not desynch over wifi if put over Final Destination. If it's used over Frigate Orpheon, it will desynch.
Thanks to Mewtwo for Crisis City which I used as the base.
Thanks to Lexx for her Revamped Lylat background that I imported as the background.
Thanks to DragonRage for the video!
1256 October 17th, 2010
Ginuagap Rings Entry by FairKnight with credit to Blayd[Stage - Vertex, Import - Frigate Orpheon]
1141 September 23rd, 2016
Frigate Orpheon+ ( 2nd transformation) by POKE MASTER[Stage - Vertex - Frigate Orpheon]
Stage Requested by "AxcelTheBrawler" and "Generically Epic"
video here:http://www.youtube.com/watch?v=fl2qGLhzFFc&list=UUN5W0xvulo_rYwkiPkzffEw&index=1&feature=plcp
-stage has been re-sized
-No moving platforms
-Both sides have grab-able ledges
-The stage doesn't flip over
-Fixed death boundarys
-Fixed lighting
& be sure to check out my thread! :)
http://forums.kc-mm.com/index.php?topic=77623.msg1365543#msg1365543
video here:http://www.youtube.com/watch?v=fl2qGLhzFFc&list=UUN5W0xvulo_rYwkiPkzffEw&index=1&feature=plcp
-stage has been re-sized
-No moving platforms
-Both sides have grab-able ledges
-The stage doesn't flip over
-Fixed death boundarys
-Fixed lighting
& be sure to check out my thread! :)
http://forums.kc-mm.com/index.php?topic=77623.msg1365543#msg1365543
1109 January 25th, 2011
Bloodlust Infection by Akiro with credit to OizenX[Stage - Texture, Vertex - Frigate Orpheon]
*Does not work with Pokemon Trainer, it will glitch really bad.
Now my Bloodlust crew finally have a home. I give you Bloodlust Infection! I had a lot of fun making this stage considering Frigate is my favorite stage in
Brawl. I planned to add more models to the stage but I guess models and Frigate don't work too well together. I was lucky enough to get the blood model to work, big thanks to OizenX by the way. All and all I'm really pleased with how it turned out. Download includes SSP's and this shouldn't desync wifi. Enjoy!
http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=3582&Moderated=All
Now my Bloodlust crew finally have a home. I give you Bloodlust Infection! I had a lot of fun making this stage considering Frigate is my favorite stage in
Brawl. I planned to add more models to the stage but I guess models and Frigate don't work too well together. I was lucky enough to get the blood model to work, big thanks to OizenX by the way. All and all I'm really pleased with how it turned out. Download includes SSP's and this shouldn't desync wifi. Enjoy!
http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=3582&Moderated=All
1096 August 7th, 2015
Ultimate Pyrosphere by Edwguard Flows with credit to ALM5252, Gravity, Ridley, Victory Badguy, Albafika, DSX8 and Bagan[Stage - Texture, Import, Texture, Import - Frigate Orpheon]
Ultimate Pyrosphere (ver2)
I have changed the lighting system to make it more realistic and dramatic, I also have restored the shadows of the characters. I have created animations for the stream of lava and for the sparks and heat, that are more intense.
Moreover, the points of light in platforms, in main platform and in background have been animated. Finally
I have modified the Ridley and the Nightmare animation. Now they move around the stage threatening... You can't hide from them!! Hahaha.
Omega Pyrosphere (without platforms)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209310
My Thread: http://forums.kc-mm.com/index.php?topic=73596.msg1331011#msg1331011
Credit to ALM5252, Gravity, Ridley, Victory Badguy, Albafika and Bagan for the original Pyrosphere.
Enjoy
I have changed the lighting system to make it more realistic and dramatic, I also have restored the shadows of the characters. I have created animations for the stream of lava and for the sparks and heat, that are more intense.
Moreover, the points of light in platforms, in main platform and in background have been animated. Finally
I have modified the Ridley and the Nightmare animation. Now they move around the stage threatening... You can't hide from them!! Hahaha.
Omega Pyrosphere (without platforms)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209310
My Thread: http://forums.kc-mm.com/index.php?topic=73596.msg1331011#msg1331011
Credit to ALM5252, Gravity, Ridley, Victory Badguy, Albafika and Bagan for the original Pyrosphere.
Enjoy
970 June 30th, 2010
Volcanic Cavern [Tales of Symphonia] by FairKnight with credit to Blayd[Stage - Vertex, Import - Frigate Orpheon]
960 September 3rd, 2011
Green Frigate by Keeby with credit to OizenX[Stage - Texture, Vertex - Frigate Orpheon]
Kinda...well okay. I finally made another texture. It's a completely darker and green version of frigate, and without the Queen, cause I didn't like that. credit for OizenX for the Queenless version.
=================EDIT=============
THIS TEXTURE DOES NOT WORK WITH POKEMON TRAINER. Although, Pokemon trainer users never CP frigate so you don't really have to worry about that too much. (Funny, haven't seen this glitch for a year now. xD) Although it does not work with pokemon trainer, as long as he's not on the stage the texture works. (So basically, you can use Squirtle alone, Ivysaur alone, or Charizard alone.)
=================EDIT=============
THIS TEXTURE DOES NOT WORK WITH POKEMON TRAINER. Although, Pokemon trainer users never CP frigate so you don't really have to worry about that too much. (Funny, haven't seen this glitch for a year now. xD) Although it does not work with pokemon trainer, as long as he's not on the stage the texture works. (So basically, you can use Squirtle alone, Ivysaur alone, or Charizard alone.)
925 December 27th, 2012
Rapture [Bioshock] by ShadowSnake with credit to tjmsrubegoldberg[Stage - Texture, Vertex - Frigate Orpheon]
Download finally fixed!
http://infinitesmashteam.com/
Rapture the corrupted underwater city from Bioshock, the stage is designed to look like the pod Jack entered the city in with Rapture as the background.
Goes over Final Destination, comes with a rel to go over Frigate Orpheon.
Credit to tjmsrubegoldberg for his Subspace Safety Capsule Stage which i used as a base.
http://infinitesmashteam.com/
Rapture the corrupted underwater city from Bioshock, the stage is designed to look like the pod Jack entered the city in with Rapture as the background.
Goes over Final Destination, comes with a rel to go over Frigate Orpheon.
Credit to tjmsrubegoldberg for his Subspace Safety Capsule Stage which i used as a base.
883 April 9th, 2011
Bongo Drum by Razanak7[Stage - Texture, Vertex - Frigate Orpheon]
Despite the overwhelming simplicity of this stage, I really like the end result. If you’ve played and (mostly) beat Ocarina of Time, then you’ll recognize this place.
Get out the Lens of Truth and ready your bow, it’s a long drop to the Bongo Drum!
Something I forgot to mention sooner; the DL includes all images necessary, as well as six BRSTMs.
Get out the Lens of Truth and ready your bow, it’s a long drop to the Bongo Drum!
Something I forgot to mention sooner; the DL includes all images necessary, as well as six BRSTMs.
871 November 2nd, 2015
Ultimate Pyrosphere Omega by Edwguard Flows with credit to ALM5252, Gravity, Ridley, Victory Badguy, Albafika; DSX8 and Bagan[Stage - Texture, Vertex, Import - Frigate Orpheon]
Omega Pyrosphere and Ultimate Pyrosphere ver2
Update 1.- The stage is wifi Safe now(Final Destination), Nightmare model is optimized and there are new SSS images.
Include 3 versions. The omega stage, another with Ridley, and the last with Nightmare
The light system, textures and shadows has been improved. I added metal reflection to the platforms and background.
Is completly compatible with the Wii. No more problems with textures, materials and lights. The lag has reduced in all versions.
Ultimate Pyrosphere ver2 (with platforms):
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208425
My Thread: http://forums.kc-mm.com/index.php?topic=73596.msg1331011#msg1331011
Enjoy
Credit to ALM5252, Gravity, Ridley, Victory Badguy, Albafika; DSX8 and Bagan for the textures and models.
Update 1.- The stage is wifi Safe now(Final Destination), Nightmare model is optimized and there are new SSS images.
Include 3 versions. The omega stage, another with Ridley, and the last with Nightmare
The light system, textures and shadows has been improved. I added metal reflection to the platforms and background.
Is completly compatible with the Wii. No more problems with textures, materials and lights. The lag has reduced in all versions.
Ultimate Pyrosphere ver2 (with platforms):
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208425
My Thread: http://forums.kc-mm.com/index.php?topic=73596.msg1331011#msg1331011
Enjoy
Credit to ALM5252, Gravity, Ridley, Victory Badguy, Albafika; DSX8 and Bagan for the textures and models.
757 March 14th, 2012
Orpheon City by Yorsh with credit to Mewtwo2000[Stage - Texture, Vertex - Frigate Orpheon]
694 September 23rd, 2016
Sonic Advance 2:Techno Base Zone+ by POKE MASTER[Stage - Texture, Vertex, Import - Frigate Orpheon]
A balanced sonic based stage for competitive brawls.
video here:http://www.youtube.com/watch?v=xVgPDbmj4X4&feature=youtu.be
& be sure to check out my thread! :)
http://forums.kc-mm.com/index.php?topic=77623.msg1365543#msg1365543
video here:http://www.youtube.com/watch?v=xVgPDbmj4X4&feature=youtu.be
& be sure to check out my thread! :)
http://forums.kc-mm.com/index.php?topic=77623.msg1365543#msg1365543
667 July 9th, 2011
Frigate Falcon by Wafty, ABloodyCanadian[Stage - Texture, Import - Frigate Orpheon]
652 August 15th, 2012
The Periodic Table of Elements by Pin0yB0i with credit to br3compactor and Miacis Kusanagi[Stage - Texture, Vertex, 2D - Frigate Orpheon]
It's the Periodic Table!
So scientific! *snorts through nose*
HeeHeeHee! xD
Anyways, this is a 2D stage. I might learn how to make 3D stages later. The idea was inspired by my science teacher because we are having a big test. And how awesome would it be study science while playing video games? Huh? Huh?
There is a secret "passage" to "travel" from one part of the table to the other. Idea inspired by Miacis Kusanagi.
There are camera and death boundary fixes.
And big thanks to br3compactor for telling me how to fix the Pokemon Trainer T-Pose glitch.
EDIT: I got my test back from my teacher.
I got a 78! *awesome face*
lol
So scientific! *snorts through nose*
HeeHeeHee! xD
Anyways, this is a 2D stage. I might learn how to make 3D stages later. The idea was inspired by my science teacher because we are having a big test. And how awesome would it be study science while playing video games? Huh? Huh?
There is a secret "passage" to "travel" from one part of the table to the other. Idea inspired by Miacis Kusanagi.
There are camera and death boundary fixes.
And big thanks to br3compactor for telling me how to fix the Pokemon Trainer T-Pose glitch.
EDIT: I got my test back from my teacher.
I got a 78! *awesome face*
lol
516 July 15th, 2010
Icyred Orpheon by hinkage with credit to Lexx[Stage - Texture - Frigate Orpheon]
Unoriginal name for an original stage xd, but I didn't like the all blue of Icy Oprheon or the all dark red of... the other one I had (old texture I guess, don't see it anywhere). Either way, I combined the two and now I think it looks pretty KOO. Plus I made the monster thing red and the background stayed blue.
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
Filter by:
If you're sure you want to delete this entry, click "Yes" below. Otherwise, click "No" or close this dialog.
Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010