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329 September 23rd, 2016

Sonic Advance 3: Ocean Base Zone act 2 by POKE MASTER
[Stage - Texture, Vertex, Import, 2D - Big Blue]



Video here:http://www.youtube.com/watch?v=NGmNmuRKO8U

And here’s another Sonic advance stage; which I made only because I like the music that goes with this stage so much.

I did have some problems with putting collisions around the spikes though because for some reason if the characters touche the spikes diectly they die instantaniously. Of course I fixed this problem however, by using a transparent model and putting collisions around it so it looks as if your standing on the spikes but you are actually standing on collisions attactched to a transparent cube model. I threw a moving platform in there just for kicks and a huge moving cube model because that’s what most people remember about this stage; the GIANT cubes that crush you in one hit yaaaay! -_-.

Goes over BF with no rel and FZero (Port Town Aero drive) with the rel. Also comes with a rel for big blue.


& be sure to check out my thread! :)
http://forums.kc-mm.com/index.php?topic=77623.msg1365543#msg1365543

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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