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289 July 10th, 2012

B/R/Y Pokemon Stadium by -TheLethalAlphX-
[Stage - Texture - Pokemon Stadium]



Classic Game Based Stage :D
Expect an Update soon.
SSP's coming soon as well.

150 June 21st, 2012

Black Ike Recolor by -TheLethalAlphX-
[Character - Texture - Ike]



Tooo many Cloud Imports on brawl vault led to this lol.
Hopefully the first of several Ike Textures created by me.
Shouldn't desync wifi :D
CSP and InFace portrait included.

147 September 20th, 2012

Blue Ike Recolor by -TheLethalAlphX-
[Character - Texture - Ike]



Third Recolor for Ike on Brawl Vault.
Inspired because there aren't many good blue ike textures on brawl, and to be frank, way to many cloud textures.
Shouldn't Desync Wifi
Includes CSP and InFace.

207 March 21st, 2015

Cosby's Island by -TheLethalAlphX-
[Stage - Texture - Yoshi's Island (Brawl)]



this stage was taken as a joke.
LOL, why am I even uploading this crap?
Yeah, just lol at it. Worst Stage Texture ever.

203 September 20th, 2012

Crimson Mercenary Recolor by -TheLethalAlphX-
[Character - Texture - Ike]



More Recolors

29 July 7th, 2012

Crisis in the North by -TheLethalAlphX-
[Audio - Stage/Menu]



Can't believe anybody DIDN'T add this in.
From FMA:B.
Great Series ain't it?
Plays a couple times during fight scenes while Ed and Al are in the Northern Wall of Briggs.
(Source: Fullmetal Alchemist Brotherhood)
166 November 9th, 2012

Dark Meta Knight Recolor by -TheLethalAlphX-
[Character - Texture - Meta Knight]



Inspired by the Dark MK from Kirby and the Amazing Mirror.
Recolor and shouldn't desync wifi.
includes csp.

123 January 4th, 2012

Deathstroke by -TheLethalAlphX- with credit to ChaotixNinjax
[Character - Texture - Solid Snake]



The Famous Mercenary from DC Comics Joins the Brawl!
I used The Deadpool texture created by chaoticNinjax as a base.
Enjoy :D

163 October 13th, 2013

Eagle Eye: Golden MK Recolor by -TheLethalAlphX-
[Character - Texture - Meta Knight]



.
CSP coming soon

167 July 8th, 2012

Final Destination (Melee Texture) Recolor by -TheLethalAlphX- with credit to BlazingKatakiri
[Stage - Texture - Final Destination]



A texture of a texture of a stage.
STAGECEPTION.
A recolor of the Final Destination Melee stage.
The stage pops up at 0:36 in the video

107 November 18th, 2012

Golden Maiden by -TheLethalAlphX-
[Character - Texture - Zelda]



Gold Recolor of Zelda.
Done for a friend, CSP Coming soon

278 December 11th, 2013

GOTTA GO FAST by -TheLethalAlphX-
[Stage - Texture - Yoshi's Island (Brawl)]



U R 2 SLO

[thisstageismeanttobetakenasajokeguise]

170 June 21st, 2012

Green Ike Recolor by -TheLethalAlphX-
[Character - Texture - Ike]



A safe recolor of green ike. Perfect for teams, if I do say so myself.
Shouldn't desync wifi.
Includes CSP and a InFace portrait.
Hopefully more on the way :D

299 July 26th, 2012

Misty Crater Battlefield by -TheLethalAlphX-
[Stage - Texture - Battlefield]



Just an idea I whipped up
Enjoy :D

264 July 25th, 2012

Outer Haven Battlefield by -TheLethalAlphX-
[Stage - Texture - Battlefield]



Name I came up with for the stage background.
Enoy

222 September 20th, 2012

Superboy Ness Recolor by -TheLethalAlphX-
[Character - Texture - Ness]



"No Tights, No Flights, No Kidding"
More Recolors : D
This one was inspired because not enough recolors, nor DC lore is on brawl vault.
CSP included. Best for Saturn, or red team.
Shouldn't desync wifi

from:

Some things to remember before reporting:
  • Please read the rules regarding Brawl Vault and reporting.
  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
  • Censored nudity does not need to be reported.
  • Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
  • Please do not report an already reported issue. The list of current reports on this hack is below.
Please enter your report here.

Past Reports:





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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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