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69 October 31st, 2020

Accurate Fake Giga Bowser by StupidMarioFan1
[Character - Texture - Giga Bowser]



There's been a few mods over the years to create a Giga version since there wasn't one in the original game, but they're very old so I decided to do it myself.

I edited the materials & shaders to get the same purple effect, then I did my best to recreate Fake Bowser's textures so I could do the same steps to Giga's.

364 May 27th, 2014

Armored Rouge Giga Bowsers by Sporemanjake with credit to Red93
[Character - Texture - Giga Bowser]



My 2nd Pack Enjoy

586 December 19th, 2011

Beast Ganon by wii
[Character - Texture - Giga Bowser]



Beast ganon is now playable as a Final smash!

273 May 27th, 2014

Beast Ganon Kraid by Sporemanjake with credit to lensho,wii
[Character - Texture, Vertex - Giga Bowser]



Please Don't Hurt Me for this :(

453 October 12th, 2012

Behemoth King Koopa by mnsg
[Character - Texture - Giga Bowser]



I based this hack on the Behemoth King from Mario Sports Mix. Not exactly perfect, especially since I was never able to implement the Behemoth King's markings onto Giga Bowser.

219 May 20th, 2018

Black Paint Giga Bowser by KorytheMaril, Xenthos, Ubergruvin
[Character - Texture - Giga Bowser]



TO ACCOMPANY THIS SKIN: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215492

Here it is, all thanks to Ubergruvin! Now you can shred the color out of your opponents! I took inspiration from the second half of the Black Bowser fight (basically, I didn't give this form pupils because the second phase Black Bowser didn't have them)

219 May 27th, 2014

Bloodly Giga Bowser by Sporemanjake
[Character - Texture - Giga Bowser]



Pure Evil Giga Bowser's Counterpart

14 May 17th, 2023

Bonecrusher (Bay Movies) Over Giga Bowser by windhunter7 with credit to AlphamonWarriorLegends (Steam)
[Character - Texture, Vertex, Import - Giga Bowser]



This is Bonecrusher, from the Bay Transformers movies, over Giga Bowser. The model used was edited to reflect the textures in the movies better, and the truck form was created from scratch, and using the same texture as the main body, to save a lot of filespace, so that the main body could still be decently hi-poly

Model used:
https://steamcommunity.com/sharedfiles/filedetails/?id=2821750117&searchtext=

320 November 9th, 2010

Bright Giga Bowser by Ghost
[Character - Texture - Giga Bowser]



Giga Bowser with brighter color!

Now he looks more like Bowser,only brighter, (or let´s say he looks more like "Fixed Bowser")except for his outter appearance of course.

Enjoy!

3805 May 29th, 2012

Caterpie by nanobuds with credit to SonicBrawler
[Character - Vertex, Import - Giga Bowser]



what the hell have i done...

minor shading issue... and rig problems. Caterpie doesnt exactly match Giga Bowser >.>

done just for lolz

279 January 31st, 2013

Crimson Koopa Set by LookItsLink
[Character - Texture - Giga Bowser]



Includes a matching Bowser.

Includes .pac and .pcs for each.

More pics here:
http://forums.kc-mm.com/index.php?topic=3476.0

314 December 22nd, 2013

Dark Giga Bowser by Chaotix000
[Character - Texture - Giga Bowser]



998 March 27th, 2010

Dark Giga Bowser by PAVGN
[Character - Texture - Giga Bowser]



A Giga Bowser texture hack to go with my version of Dark Bowser.

383 December 28th, 2013

Dark Giga Dry Bowser by Sporemanjake with credit to KingOfTheHillJigglypuff,The PMBR
[Character - Texture, Vertex - Giga Bowser]



1184 August 4th, 2011

DemonicGIGABOWSER by wishbone1234 with credit to DivineOverlord AND -NeoX-
[Character - Moveset (PSA) - Giga Bowser]



A hardcore psa This is the ultimate fighting machine GOT POWER OF THE GODS AND PLANETS TOGETHER!!! I present to you DEMONIC GIGA BOSWER..

4366 July 30th, 2010

Demonio Oscuro by Throwarockatme with credit to lensho (for three eyes)
[Character - Texture, Vertex - Giga Bowser]



A rude nature is worse than a brute nature by so much more as man is better than a beast: and those that are of civil natures and genteel dispositions are as much nearer to celestial creatures as those that are rude and cruel are to devils. -Margaret Cavendish

104 December 15th, 2011

False Giga Bowser by Brandondorf9999
[Character - Texture - Giga Bowser]



A false giga bowser which looks like the same as the original koopa in adventure mode.

216 April 1st, 2012

False Giga Bowser V2 by Brandondorf9999
[Character - Texture - Giga Bowser]



Heres another version of Giga Bowser. On this hack, he is purple and is a dark clone from the shadow bugs.

316 April 30th, 2012

False Giga Bowser V3 by Brandondorf9999
[Character - Texture - Giga Bowser]



This is my final version of the false giga bowser. I have painted it into a darker shading so it would look like it has been copied by the shadow bugs.

2020 October 6th, 2010

Final Beast Giga Bowser Full Pack by -NeoX-
[Character - Texture, Moveset (PSA) - Giga Bowser]



¤¤ Nintendo Revolution, Best French Team! ¤¤

~Read this please!~

Giga Bowser isn't powerfull enough? Warioman is way better?
Not anymore, cuz Final Beast Giga Bowser join the Brawl!

~Included~
-PSA
-Animations
-Texture (not needed, but pretty cool right? :D)

He can jump higher (99 times), he's faster and stronger than the original! Some animations are changed to make him more awesome :D

Now, unleash the beast, and beat your friends with it!

86 February 28th, 2019

G1G4 B0WS3R(Mecha-Giga Bowser) by DjAwesome- with credit to King Organa(For Idea)
[Character - Texture - Giga Bowser]



Hey guys, It's me again. here with a character hack, this time Giga Bowser, based on Mecha-Giga-Bowser made by King Organa [I don't know how to get direct links to the character hack itself. The actual textures were made from the original Giga bowser textures, I've Changed the eyes green along with the hair and some other stuff. I wanted a kinda wanted my own Mech-like giga bowser skin, so I decided to make my own version. So, yeah credits to King Organa for the base idea. In his description he said he'll make a revamp of that texture and it has been a few years so:/. As before, the pictures were taken via original Wii hardware on project M...So enjoy!

155 September 20th, 2012

Giga Abomination by HacknZak
[Character - Texture - Giga Bowser]



My first texture hack I made like two years ago. It's my most popular hack among my small group of gaming buddies.

306 July 6th, 2017

Giga Bowser Buffed by mnsg
[Character - Moveset (PSA) - Giga Bowser]



Throughout my time doing hacks for Super Smash Bros. Brawl, I never did do any actual moveset edits. However, I have done some moveset edits in Super Smash Bros. for Wii U, and decided to recreate one of the edits for at least one fighter in Brawl. In this case, it's Giga Bowser.

Here, I basically replicated all the changes that I made for Smash Wii U Giga Bowser onto his Brawl incarnation, which includes all damage and knockback adjustments.

Some of the most notable changes include the f-smash, where the head hitbox now has enough power to KO fighters at 0% damage when fully charged.

Another change is to the d-tilt, where the first hit will always deal fixed knockback.

Aerial Whirling Fortress can potentially deal up to 60% damage if all the hits connect, but Brawl's physics make that tougher to accomplish than in Smash Wii U.

The Bowser Bomb had an interesting element in Smash Wii U, where it could potentially deal as much as 65% damage. However, that apparently can't be replicated in Brawl, as even against big targets, at best, the attack dealt up to 35% damage.

I also modified Giga Bowser's attributes so that they're more like his Smash Wii U incarnation's attributes (such as his running speed value being set to 2), but the fast-falling speed value is kept at 3.5, since most Brawl fighters have their fast-falling values set to 1.4x their falling speed value. The attribute edits also affect the Subspace Emissary, though you can't normally use Giga Bowser in that game mode.

On one final note, I also tried to increase the duration of the Giga Bowser Final Smash to 1200 frames. However, it's not easy keeping track of the duration when using an emulator on your computer.

Anyway, these buffs simply make Giga Bowser feel a lot more rewarding to use, since in the KO department, I've often seen Giga Bowser feeling inferior to a Bowser who picked up a Super Mushroom.

And for those who are curious about this hack's origin, below is a link to my buffs to Giga Bowser in Smash Wii U.

http://gamebanana.com/gamefiles/5244

5/23/2017 Update: After testing out my work during the past set of months, I felt that a few more things had to be adjusted.

I've improved the knockback for certain attacks, such as the u-tilt, f-throw, and b-throw. The n-air deals slightly more damage as well. Also, the slow cliff attack now uses the Sakurai angle for its knockback angle, instead of sending opponents toward him.

The most notable change, however, is to the Bowser Bomb's landing hitbox, which is now larger than before. Now, anyone who's caught near the landing shock wave will take damage, instead of having to be near Giga Bowser.

5/25/2017 Update: The base knockback for the u-smash's first hit has been strengthened a bit, enabling the attack to KO sooner than before.

The cliff attacks have also been modified in that they deal slightly more damage, and their fixed knockback strength is stronger as well.

6/11/2017 Update: Additional damage and knockback adjustments have been made, and almost every attack deals variable shield damage now; this makes it more dangerous to try to block the attacks, even with a full shield.

I also made some hitbox adjustments, and even added some new hitboxes for a few attacks. The grounded Whirling Fortress can now hit airborne targets more easily, and the late hit can now damage airborne targets; originally, the late hit could only damage fighters who are on the ground.

On a side note, only the f-tilt has a chance to trip fighters now, but the odds of seeing that happen are quite small, thanks to its knockback strength; giant and metal fighters are more likely to trip, thanks to their higher knockback resistance.

6/21/2017 Update: I decided to improve Giga Bowser's grounded Whirling Fortress so that it's more efficient to use.

Normally, the grounded Whirling Fortress dealt up to 2 hits, but if both of the hits got blocked, then Giga Bowser would literally be wide open to punishment.

To fix up this flaw, I took a page from Smash 3DS / Wii U Bowser's grounded Whirling Fortress. Now, Giga Bowser's grounded Whirling Fortress deals up to 10 hits, with the final hit delivering high knockback. All the hits also deal some shield damage, so fighters have to think twice about blocking the hits, unless they want to risk seeing their shields break.

The only downside with this attack adjustment is that the grounded Whirling Fortress makes KOs later than when it only dealt up to 2 hits. But to compensate for that drawback, the grounded Whirling Fortress can deal up to 30% damage if all 10 hits connect, instead of up to 25% damage with 2 hits.

6/22/2017 Update: This update is minor, but highly notable. The SpecialSCatch command can now grab aerial targets; originally, it could only affect fighters who are on the ground.

7/5/2017 Update: Additional adjustments have been made. F-air's base knockback is stronger; b-air's knockback angle is lower; the second hit for the dash attack and u-smash have their knockback angles adjusted; u-throw's looping hitbox deals fixed knockback, while the throw hitbox now has the Electric effect.

The d-throw has also been modified in that it can not only bury bystanders, but it can also bury grabbed fighters. However, all hitboxes now deal fixed knockback, making the d-throw unable to KO anyone by itself. If there's no ground, the throw hitbox will instead send the grabbed fighter flying at a low angle.

7/6/2017 Update: After testing out my changes to the d-throw, I felt that it needed more work. Now, the d-throw's throw hitbox comes before the body slam hitboxes. However, the throw hitbox no longer buries, and can't deal any damage, but it can position the grabbed fighter to get buried by the body slam hitboxes.

Also, the body slam hitboxes no longer deal fixed knockback, but despite dealing 30% damage, the knockback growth is very low, so the body slam makes KOs later than the f-throw and b-throw. Despite this, when used near stage ledges, the d-throw can be rather nasty to fighters with bad recoveries.

130 December 8th, 2016

Giga Bowser cBliss Color by Moe with credit to SJS
[Character - Texture - Giga Bowser]



NOTE: Doesn't have a Dark Bowser color because someone has already made it: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=2449

Link to the Bowser cBliss Color: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208099

In case if you're using those cBliss Bowser Color on PM, this will work.

This download includes:
- All Character Files
- CSPs
- BPs
- Stock Icons

Tell me if there is something wrong.

846 August 15th, 2014

Giga Bowser with Modren Bowser's Colors by Sporemanjake
[Character - Texture - Giga Bowser]



Enjoy :)

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    • Broken downloads
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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