167 October 8th, 2014
(FE6) Perfect Roy by datt dude, Vert092, Taiko, Shun_One with credit to Mewtwo2000, Pik, Nanobuds, Thany[Character - Texture - Marth]
v2 here (unchanged hair) - http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206570
As a fan of FE6 I felt that Project M Roy needed a skin like this. It's another fusion texture based on Smash 3, with some hue/sat adjustments. These screenshots don't do it justice. It looks amazing on a TV.
As a fan of FE6 I felt that Project M Roy needed a skin like this. It's another fusion texture based on Smash 3, with some hue/sat adjustments. These screenshots don't do it justice. It looks amazing on a TV.
495 October 8th, 2014
(FE6) Perfect Roy v2 by datt dude, Vert092, Taiko, Shun_One with credit to Mewtwo2000, Pik, Nanobuds, Thany[Character - Texture - Marth]
v1- http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206077
Reverted back to original hair. And the armor is fine, the shoulderplates just move during animations. The texture looks better on TV than the screenshots.
This is for PM Roy, but I'm pretty sure Roy skins work on Marth. Melee 00 and FE6 art CSP included.
Reverted back to original hair. And the armor is fine, the shoulderplates just move during animations. The texture looks better on TV than the screenshots.
This is for PM Roy, but I'm pretty sure Roy skins work on Marth. Melee 00 and FE6 art CSP included.
648 November 11th, 2013
(MGRR) Raiden Recolors [HD] + Small face fix by PHaZeX3R0 with credit to Kingskull95 & Frusciante[Character - Texture, Vertex, Import - Marth]
Messing around again with dis so I made other colors:
Red
Blue
Green
True Black (Revengeance)
White
Yellow
PSAS Recoloring [Sheath Texture Redone]
-----------------------------------------------------------
I fixed his face by realigning it slightly so it looks
more natural. Also improved sheath textures.
Red
Blue
Green
True Black (Revengeance)
White
Yellow
PSAS Recoloring [Sheath Texture Redone]
-----------------------------------------------------------
I fixed his face by realigning it slightly so it looks
more natural. Also improved sheath textures.
173 August 28th, 2012
(Tales of Graces) Richard V2 by FQuintanilla14[Character - Texture, Vertex - Marth]
Here's Version 2 of Richard from Tales of Graces! What's different?
-Final Smash will make only his left eye turn red like it does in Bloody Rose
-His Hair looks more realistic and pretty
-The black scarf-like thingy is 3d instead of painted on
-His jacket is vertexed to look more 3d
-Marth's cape was deleted and replaced with a vertexed one from the collar
-I changed the sword and sheath to look like one of Richard's swords.
If you want to make recolors or fix his sleeves (I actually REALLY want someone to) you have my permission as long as I get credit :P
-Final Smash will make only his left eye turn red like it does in Bloody Rose
-His Hair looks more realistic and pretty
-The black scarf-like thingy is 3d instead of painted on
-His jacket is vertexed to look more 3d
-Marth's cape was deleted and replaced with a vertexed one from the collar
-I changed the sword and sheath to look like one of Richard's swords.
If you want to make recolors or fix his sleeves (I actually REALLY want someone to) you have my permission as long as I get credit :P
1080 December 31st, 2012
*Outdated* Neku Sakuraba(The World Ends With You) by GBC, Dot[Character - Vertex, Import - Marth]
*Out dated*
get the new better one here - http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30425
*UPDATE*
-recolors now included for neku over marth version(made by Dot)
Neku Joins The Brawl!!!
the hack many have been waiting ages for!
includes:
-neku over marth
-chibi neku over lucas(can be used with psa)
-neku over marth FS has beam slash
-chibi neku has FS eyes
-fixed shader
-metal
-NOTE- this model was custom made by me and dot..any importing and rigging over another char without our permission is considered stealing and plagiarism...we will only allow recolors and psa's for this hack
GBC and Dot thread:
http://forums.kc-mm.com/index.php?topic=35918.0
get the new better one here - http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30425
*UPDATE*
-recolors now included for neku over marth version(made by Dot)
Neku Joins The Brawl!!!
the hack many have been waiting ages for!
includes:
-neku over marth
-chibi neku over lucas(can be used with psa)
-neku over marth FS has beam slash
-chibi neku has FS eyes
-fixed shader
-metal
-NOTE- this model was custom made by me and dot..any importing and rigging over another char without our permission is considered stealing and plagiarism...we will only allow recolors and psa's for this hack
GBC and Dot thread:
http://forums.kc-mm.com/index.php?topic=35918.0
1820 July 12th, 2016
ADPXmodel Sephiroth [PSA] by ADPXmk2[Character - Texture, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Marth]
Hello.
This time, I heard that cloud has appeared in the Smash Bros. 4,
I've come up with a PSA of Sephiroth against it.
Go and enjoy if you like! !
PSA, the animation original.
Texture,
KH2 / FF7 / DIS Sephiroth V 5.20 (Balanced and OP)
It is allowed to partially modify the texture.
And, it seems there are more of you believe that too strong,
As described above, in the better of me, I had been made a "disadvantage" and "merit".
> merit
・Reach is very long.
・It is fast out of tricks.
・Range is large skills in many cases.
> Demerit
・Power is very low.
・Rear gap is very large.
・Smash attack, and the deathblow is prevented by a shield,
Rear gap is increase very much.
・Vulnerable to attack from above.
By the way, this Sephiroth is Dissidia specification.
after,
"This PSA is too strong!"
I thought, it is also possible to edit freely.
So, when you want to post a compilation if the
I want you to need to mention my name to Collaborated.
So if everyone is pleased. :)
warning:
In relation to the polygon and bones, it can not be used texture of the other Sephiroth.
This time, I heard that cloud has appeared in the Smash Bros. 4,
I've come up with a PSA of Sephiroth against it.
Go and enjoy if you like! !
PSA, the animation original.
Texture,
KH2 / FF7 / DIS Sephiroth V 5.20 (Balanced and OP)
It is allowed to partially modify the texture.
And, it seems there are more of you believe that too strong,
As described above, in the better of me, I had been made a "disadvantage" and "merit".
> merit
・Reach is very long.
・It is fast out of tricks.
・Range is large skills in many cases.
> Demerit
・Power is very low.
・Rear gap is very large.
・Smash attack, and the deathblow is prevented by a shield,
Rear gap is increase very much.
・Vulnerable to attack from above.
By the way, this Sephiroth is Dissidia specification.
after,
"This PSA is too strong!"
I thought, it is also possible to edit freely.
So, when you want to post a compilation if the
I want you to need to mention my name to Collaborated.
So if everyone is pleased. :)
warning:
In relation to the polygon and bones, it can not be used texture of the other Sephiroth.
114 November 12th, 2010
Alex by Weyard with credit to Aafyre[Character - Texture, Vertex - Marth]
Alex, the behind-the-scenes Antagonist of the Golden Sun series.
* I apologize for the poor quality of the images. The only way I have of recording them is via my DSi and as you might know, it's camera's are terrible.
I'l be updating this occasionally. Removing the sword mainly.
I'm working on a psa moveset. Once I make a thread for it, the link will be here:.
A special thanks to Aafyre for the Sephiroth model that I used as a base.
* I apologize for the poor quality of the images. The only way I have of recording them is via my DSi and as you might know, it's camera's are terrible.
I'l be updating this occasionally. Removing the sword mainly.
I'm working on a psa moveset. Once I make a thread for it, the link will be here:.
A special thanks to Aafyre for the Sephiroth model that I used as a base.
558 April 30th, 2010
Alucard by wii with credit to dingoberriz, KAZEcoyote,LookItsLink[Character - Texture, Vertex - Marth]
927 December 21st, 2011
Alucard SOTN by wii with credit to same as alucard [Character - Texture, Vertex - Marth]
1265 September 6th, 2010
alucard V2 by Cocopuff with credit to bewop[Character - Moveset (PSA) - Marth]
This is a moveset made for alucard from symphony of the night. for more information, go here:http://forums.kc-mm.com/index.php?topic=10554.msg140750#msg140750
4075 April 5th, 2011
Aqua (Kingdom Hearts: Birth by Sleep) by Beyond[Character - Texture, Vertex - Marth]
193 April 21st, 2011
Aqua recolors w/CSP's by AquA_is_gr8 with credit to Chibikowskie for the original CSP, BeyondYou for the Aqua model[Character - Texture - Marth]
316 August 20th, 2011
Aqua with Sword of Seals by FF7Frieza with credit to Beyond for Aqua, and everyone who worked on Roy[Character - Texture, Vertex - Marth]
436 February 22nd, 2011
Assassin Marth by slayermarth101 with credit to shadowmarth[Character - Moveset (PSA) - Marth]
READ ME SO U KNOW WAT UR ABOUT TO START DOWNLOADING ......AND DNT REPORT SAYING ANYTHING ABOUT CAPS BCUZ I USE CAPS ON ANYTHING SO PLZ DNT REPORT U DUMB PPL WHO REPORT CAPS
This is a marth psa that literally makes the sword glow and never stops but if u look close the sword is in its sheath but anyway wat i did was:
1. Bigger shield
2. 100 jumps
3. up taunt facing left=scope
4. up taunt facing right=pokeball
5. down taunt facing left=dragoon
6. down taunt facing right=smash ball
7. spike potential slightly edited although i wanted to have it so it spike 100% of the time just by contact but it still can spike so be HAPPY
MWAHAHAHAHAHAHAHAHAH
i hope everyone enjoys this psa bcuz i know i do
And don't report over something stupid ... gosh ppl I'm new and I didn't know so stop being harsh
This is a marth psa that literally makes the sword glow and never stops but if u look close the sword is in its sheath but anyway wat i did was:
1. Bigger shield
2. 100 jumps
3. up taunt facing left=scope
4. up taunt facing right=pokeball
5. down taunt facing left=dragoon
6. down taunt facing right=smash ball
7. spike potential slightly edited although i wanted to have it so it spike 100% of the time just by contact but it still can spike so be HAPPY
MWAHAHAHAHAHAHAHAHAH
i hope everyone enjoys this psa bcuz i know i do
And don't report over something stupid ... gosh ppl I'm new and I didn't know so stop being harsh
1574 August 29th, 2014
Axel (Kingom Heart II) by KTH with credit to Zerox and Aafyre[Character - Texture, Vertex, Import - Marth]
72 December 13th, 2010
Baggy Clothing Marth by Weyard[Character - Vertex - Marth]
In-game pictures will be added tomorrow.
This model could be used as a base for tons of character's who have baggy clothing. It would potentially save you a few minutes/hours of work.
It might look a little awkward with Marth's default texture, but once you apply your own texture to the pants they will look fine.
If you use it for a project, just let me know what you plan to use it for and I'll allow it.
This model could be used as a base for tons of character's who have baggy clothing. It would potentially save you a few minutes/hours of work.
It might look a little awkward with Marth's default texture, but once you apply your own texture to the pants they will look fine.
If you use it for a project, just let me know what you plan to use it for and I'll allow it.
188 February 15th, 2016
Black & Blue Marth by Neth with credit to SSBM_Dan, AlGeorgeRomo[Character - Texture - Marth]
Black & Blue Marth texture, based on SSBM_Dan's Melee CLG Marth. (Can be downloaded here: http://smashboards.com/threads/official-melee-texture-hack-thread.361190/ ) Also credit to AlGeorgeRomo, as I used his Black Marth texture as a base. (Can be downloaded here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209807 ) I took the design of SSBM_Dan's CLG Marth, but got rid of the CLG part of it. So it's just Black and Blue, but no CLG logos or designs.
1340 May 6th, 2015
Blaze SOLar beta v0.9.i by Novarek, AkaDarkZeroRmx with credit to CaliKingz01 \ Akeno \ SiLeNtDo0m \ Harro \ FutureMal[Character - Texture, Import, Moveset (PSA) - Marth]
Warning: may freeze for the minus codelist user when facing Metaknight!
[UPDATE INFO 09/29/2014]
When facing Sonic, she may have some of is sound file, I don't have the time to fix this atm.
[UPDATE 03/14/2014]
New update !
The v0.9i have a new ground up B, this new move as been designed to be a fast combo and escape move.
When doing the up B (on ground), if you press B again, Blaze will do her aerial side B, so gou can quicly go away of trouble.
If you press Dpad DOWN when doing the up B, Blaze will do her aerial down B, this is the combo move.
This update also contain a small animation fix and the ground Final Smash and a SFX fix on the aerial neutral B.
[UPDATE 02/04/2014]
New update !
The V0.9h now have the Sir Percival model (with her Burning form) and is CSP added into the hack
[UPDATE 01/30/2014]
New update !
Changelog :
- New texture and material for the fire tornado.
- Side B charge 1 is now similar to the side B of Fox
- You can now ending the side B charge 2 by pressing B (like for the charge 3).
- Small animation fixing on the ground down B.
- The down ground B is now 30% faster and the last hitbox have now a knockback.
- The air side B is now the old one from my previous Blaze hack.
- The range of the AAA attack as been reduced by 50%.
- The knockback of the down Smash as been reduced.
- The knockback of the forward Smash as been upgraded.
- The upward movement of the air up B as been slightly boosted.
-----------------------------------------------------------------------
This is my new Blaze the cat hack and it's go over Marth !
This hack contains a new PSA for Blaze including 2 Burning Form Final Smash (ground and aerial), the SOL emeralds, 3 costume for Blaze (her standard outfit + 2 outfit from the game Mario & Sonic olympic).
The hack also contains the annoncer call, the voice of Blaze (SFX from Sonic 06), the CSP and a small bonus from Akeno.
The SFX is for NTSC !
This hack is still in beta, 3 new outfit is on the way, and some move need to be balanced, but she should be fully playable without trouble.
If you find any bug, please send a post on this topic http://forums.kc-mm.com/index.php?topic=46294.0
Model, CSP and texture of Blaze made by AkaDarkZeroRmx.
Model of the SOL emeralds by Harro from Hooper.fr
Annoncer call by FuturMal on youtube.
SFX import are made by me
PSA and animation are made by me with credit to SiLeNtDo0m and is Shadow PSA
If i have forgot someone in the collab and/or in the credit, send me a MP.
Also, the preview screeshot as been made on Dolhpin with SweetFX enabled, don't expect the same result on Wii.
[UPDATE INFO 09/29/2014]
When facing Sonic, she may have some of is sound file, I don't have the time to fix this atm.
[UPDATE 03/14/2014]
New update !
The v0.9i have a new ground up B, this new move as been designed to be a fast combo and escape move.
When doing the up B (on ground), if you press B again, Blaze will do her aerial side B, so gou can quicly go away of trouble.
If you press Dpad DOWN when doing the up B, Blaze will do her aerial down B, this is the combo move.
This update also contain a small animation fix and the ground Final Smash and a SFX fix on the aerial neutral B.
[UPDATE 02/04/2014]
New update !
The V0.9h now have the Sir Percival model (with her Burning form) and is CSP added into the hack
[UPDATE 01/30/2014]
New update !
Changelog :
- New texture and material for the fire tornado.
- Side B charge 1 is now similar to the side B of Fox
- You can now ending the side B charge 2 by pressing B (like for the charge 3).
- Small animation fixing on the ground down B.
- The down ground B is now 30% faster and the last hitbox have now a knockback.
- The air side B is now the old one from my previous Blaze hack.
- The range of the AAA attack as been reduced by 50%.
- The knockback of the down Smash as been reduced.
- The knockback of the forward Smash as been upgraded.
- The upward movement of the air up B as been slightly boosted.
-----------------------------------------------------------------------
This is my new Blaze the cat hack and it's go over Marth !
This hack contains a new PSA for Blaze including 2 Burning Form Final Smash (ground and aerial), the SOL emeralds, 3 costume for Blaze (her standard outfit + 2 outfit from the game Mario & Sonic olympic).
The hack also contains the annoncer call, the voice of Blaze (SFX from Sonic 06), the CSP and a small bonus from Akeno.
The SFX is for NTSC !
This hack is still in beta, 3 new outfit is on the way, and some move need to be balanced, but she should be fully playable without trouble.
If you find any bug, please send a post on this topic http://forums.kc-mm.com/index.php?topic=46294.0
Model, CSP and texture of Blaze made by AkaDarkZeroRmx.
Model of the SOL emeralds by Harro from Hooper.fr
Annoncer call by FuturMal on youtube.
SFX import are made by me
PSA and animation are made by me with credit to SiLeNtDo0m and is Shadow PSA
If i have forgot someone in the collab and/or in the credit, send me a MP.
Also, the preview screeshot as been made on Dolhpin with SweetFX enabled, don't expect the same result on Wii.
773 December 5th, 2010
Blue Marth Slash by Tulat[Character - Other (Effects, Animations, Final Smash, etc.) - Marth]
80 August 29th, 2010
Break Sword Marth by Ike_Lawliet with credit to HAL Studios[Character - Texture, Vertex - Marth]
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010